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31. Objects on the map - including a pirate hero on the map, a Gazebo (with properties similar to Heroes II), a Living Spring (increases the health of the hero's units by 25% until the next battle), the Ocean's Teardrop artifact, and a new Pirate Warship.

32. Monsters in battle: Enchantress, Pirates, Sailors, and Aspid (level 7 of the Dock).

Bonus:
this time it's a small one - specifically, more details about the "Course" button.

The "
Course" button replaces the standard, rarely used "Move Hero" button.
1. It allows you to set a
course for the hero, to a point where he will automatically go by the
fastest route. At the same time, the player can enable automatic Quick Battles for him, without being prompted beforehand.
2. It is also possible to set not only one, but
several specific points to visit - which the heroes will automatically visit at a certain interval - for example, at the beginning of the week, all heroes can collect resources and gold from mills and huts