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Posts from Reports on online games and their confirmations (Winter 2009 season). Auto-translated

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#499
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Wlk777 (blue, Rampart, Kirrh) def Sticky Fingaz (red, Castle, Valeska) 2sm4d(3), 212

yes
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#500
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Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def Loi (Blue, Castle, Valeska, Jabarkas), 2sm4d(3), 2.1.1.
It happened. The first treasure hunt had 2-minute hives, no cons and no mermaids. In the second treasure hunt, I just entered, and they found me :).
Thanks to Pavel for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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#501
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SEM_56 (red, Rampart, Ivor, Ivor) def Wlk777 (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 147
A total cake-walk!!
12 elves right from the start!!!
111-117 before the castle wall 16 swordsmen, I take an artifact +2 spell power/knowledge...
Tons of gold, resources, crypts are falling great (5 crypts+speed artifact)!!
Result of the week, 1-6 without dwarves in the castle!!
121-127 Inferno secondary, hiding buddies, on 127 dragons appeared in the castle +2000 in the capital and +1 000 in the secondary!!
131-137 Ivor gets land and goes to the treasure zone. The troop transfer chain works like clockwork, 4 minutes per turn, absolutely tight!!
141-147 transporting troops, Dragon Utopia on 143, sentinel's shield, wings and boots of speed. Club beaten off from 121 ice creature. I see Shakti appearing from the snow respawn with a pack of cats. I retreat to the castle, upgrade Dragons, cons for 3 angels and at the end of the turn, I reach Shakti. Maslow on 17 cats and 5 AD, 35 pegasi and 3 angels with luck, they take down all the cats!!
The opponent decided not to continue, a well-deserved victory, thx for the game!!!
Ушел с героев, пока пряники)
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#502
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SEM_56
SEM_56 (red, Rampart, Ivor, Ivor) def Wlk777 (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 147
My opponent decided not to continue, well-deserved victory, thanks for the game!!!
It happened. Unlucky layout, poor respawn, couldn't find any cons, hives, or utopias. Only 1 stash with troglodytes. The native secondary, given the lack of money, only slowed down development in my opinion. Around the second week I started to realize that there was almost no chance of victory. I got a monk and he and the miner got decent skills split evenly. One got Accuracy with native Logistics, the other got Earth with Pathfinding and native Tactics, Offense on both. My opponent apparently had a lot of gold and a luckier layout overall. Thanks for the game.
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#503
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This is from the list of unconfirmed matches....

Please consider this as confirmed, as the opponent has been unable to obtain authorization for Volde for an extended period.

Tixiy_omut (20:54):
Dubrovin Pavel (blue, Fortress, Tazar, Tazar) def Tixiy_omut (red, Dungeon, Shakti, Shakti) 2SM4d(3) 2-1-5 confirmed, it happened.
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#504
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blue Kash (Necropolis, Galtran, Galtran) def red SEM_56 (Tower, Nella, Nella), 2SM4d(3), 134

Won on the dark side) Played quite poorly.
Started at the bottom, Galtran arrived with three stacks, in the tavern, Septienna with a wave and Khalid + seraph, fourth +350. Of course, I didn't take any rests. I made a lot of mistakes, and in two turns, I lost about 90 skeletons on the archers. 121 - snowy secondary, 131 - native. 133, carelessly, I rush out on four horses to another snowy respawn - I see the opponent - I retreat. 134, Nella attacks Gosh on the secondary Necropolis. Nella, level 7, 4-4-4-30, 100+ gremlins, 24 mages, 6 naga, gargoyles; Galtran, level 10, 7-3-3-45, 9 horses, 250+ skeletons, rags, un-upgraded zombies, advanced earth magic. Gosh won, losing 6 horses and about 30 skeletons. If I had left the castle on haste right away, there would have been fewer losses.
Thanks for the game.
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#505
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Kash (blue, Necropolis, Galtran, Galtran) def SEM_56 (red, Tower, Nella, Nella), 2SM4d(3), 134
Once, I carelessly attacked an opponent and paid the price. Nella was killed, thanks for the game!!!!
Ушел с героев, пока пряники)
In reply to SEM_56
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#506
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Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def numOne (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.2.6.

In the first week, he took his secondary town for 27 Evil Eyes, losing Vives in the process. He has 1-6 houses in the Castle, with no money even to place Vives in the secondary town. Tazar is level 2. :smile32: and there are only 3 Heroes. He has only 2 Gnolls in reserve.

In the second week, he builds a Gnomish Pit with 15 Gnomes in the secondary town, and has Gorgons at home.

In the third week, he takes two Naked Banks for 3 Nagas, and 2 Cons on the Grass (2+3).

In the fourth week, he takes a minimal Cons on his main town, builds a Library, gets the Guardian Shield, and takes Pandor for 17,000 or 22,000 experience (he got the Training skill). Finally, he finds a Utopia in the Treasure.

In the fifth week, he takes a minimal Utopia (Oracle's Hat), a DD on Andrey's respawn, takes the Main, and goes into the underground - the Utopia is already empty there.

In the sixth week, he takes a minimal Cons on the secondary town on the Grass, gets the Rider's Gloves and the Ring of Swiftness in the Treasure, but there is no Utopia... Meanwhile, Andrey takes my Main after clearing the GO (100-249 Sorcerers), and I attack. It's unpleasant to receive 2000 Blast damage against 900, but Andrey has it for 3 times, and I have it for 5, so the victory is mine.

Thanks to Andrey for the game!
С истиной где-то рядом...





Лето 2010.
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#507
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Pavel Dubrovin (Red, Fortress, Tazar, Tazar) def numOne (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.2.6.

Roads are slow, archery ranges not built, but Vale was given a Log and a Medusa Pond with a Hive right next to the castle — decided to play. The only road forks into GO (Wizard) and the secondary Conflux (48 orcs, and 20+ demons), the respawn turned out to be narrow, nowhere to go. Since 113 had already been taken, I had to hit the Pass. Got lucky on the orcs — their troops were neglected — I came out with 21 archers, 10 gnolls, 10 pokemons, the demons killed all the cover. Not easy, but I pushed through and took the Conflux on 114.
Week's result: horses in the Fort. Vale with a Log and Tactics.
On the second week, 1-6 without 5 in the castle, and Earth elementals in the secondary with their own generator. They dealt Earth to Vale.
On the third week, I cobbled together almost 30 ducks and with 20 gr medusas from a Pandora's Box and all my army I charged into the Dragon Utopia, without expert magic — got Titan's Plate, Helm 4 + 4, and Gloves, but lost all troops, only 20 ducks and about 50 archers left.
4th week, brought me almost nothing except a level 2 Griffin Conservatory. A bit chicken to go fight a hundred wizards. I felt this stalling wouldn't end well, and it didn't. At the end of week 4, Tazar's Defense was burned down to 30.
Only hope was on an explosion, but in the end I only gathered 10 Knowledge total, and army-wise I was outmatched about 3 times (Pavel's native secondary). Plus he flies over GO and takes my main. Didn't let me buy out the growth.
In short, even behind the walls of Pavel's captured castle, taken by some miracle, I couldn't hole up:)

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#508
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SEM_56 (Red, Fortress, Tazar, Tazar) def Kash (Blue, Inferno, Pyre, Pyre) 2sm4d(3), 135
We rested for about 2 hours!!!
In the end, the loot wasn't great, but at 117, houses 1-6 in the castle and basilisk nests, we boosted morale!!
121-127 Tazar with logistics, earth magic, and tactics, tears through everything in his path!!
Secondary town is Dungeon, wyvern nests explored, 3 Griffin Conservatories scouted, path to treasure zone found. Hydras in the castle!!
131-135 lizard nests, Griffin Conservatory with 2 angels, was about to take 2 more Griffin Conservatories, but word comes from Victor about a surrender, thanks for the game!!!
Ушел с героев, пока пряники)
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#509
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SEM_56
SEM_56 (Red, Fortress, Tazar, Tazar) def Kash (Blue, Inferno, Pyrrh, Pyrrh) 2sm4d(3), 135
Confirmed. He wasn't developing well. And when he also lost his ifrits, he decided not to continue. Thanks for the game.
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#510
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Wlk777 (blue, Dungeon, Shakti, Shakti) def numOne (Red, Castle, Valeska, Tazar), 2sm4d(3), 132

Appeared in the Dungeon with 2 stacks of Troglodytes, no caches, respawn is poor and small. But 2 cons. Took 1 on 113 (minimum, of course). My crooked play in the first week + a poor respawn (and the second one - a tiny Snow respawn is completely destitute) led to a shameful result - 1-4 in the citadel + 1000 in 2 castles. But I got lucky - I was given a Log. On the 2nd there's nowhere to go ГО (50-99 Cavaliers) - and through wasteland to the surface. Came out - there's a somewhat richer Grass respawn, stables, an unowned neutral Rampart secondary appeared. Meanwhile it turned out that the opponent has Tazar in the saves - a desire to finish the game quickly arose. Right on cue, what later turned out to be an almost spent Tazik pops out - having prepared in advance and run away. Result of the 2nd week: 1-6 in the citadel, in the secondary Elves in the citadel.
On 131 I take a level 3 con, losing 8 Medusae, 3 Minotaurs, and a Dwarven gulp (no decent magic). Here Tazik got cocky and captured my Rampart secondary with an army of 2 Angels, nearly 30 Griffin, 20+ Marksmen, 13 Monks, a few Swordsmen. With this army (only 10 Marksmen left) Tazik holed up in the castle, probably thought he'd sit it out. On the very last move point, my Miner reaches the castle with an army of 4 Angels, 5 Manticores, 23 Evil Eyes, 150+ Troglodytes, 20+ Harpies, 50 mana and 3 spell power, attack/defense of both heroes are almost equal. With a loss of 2 Angels, 2 Scorpicores, 30+ Troglodytes, I win. The opponent surrenders. Thanks for the game.
P.S. There will be a rematch now
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#511
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Wlk77 (blue, Dungeon, Shakti, Shakti) def numOne (red, Fortress, Valeska, Tazar), 2sm4d(3), 132

Confirmed.
He lost to Tazar on turn 114, confidently attempting to break through a group of harpies with minimal troops (there were 45 harpies + morale). He lost a lot of momentum. Although he had enough money for a respawn, he decided to continue, but was caught by a Miner on an adjacent Fortress secondary town - another buyout. And the 2 cons of the opponent near the castle ultimately decided the game.
Thank you for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#512
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Everything above has been rechecked and recalculated (except for the last report), including reports not duplicated here but confirmed on wfg.ru. Points for tournaments (currently Wicc +400 and Javdet +250) will be awarded at the end of the season.

Out of 283 reports, 4 do not meet the header writing requirements, and 27 reports are unconfirmed (and therefore not counted). This is 11% of all reports. The new version of the rating calculation program will provide comprehensive statistics on played games, but it cannot credit unconfirmed reports.

And now some statistics in the form of graphs (detailed information will be implemented in a few weeks; in the future, we will post this in another topic):

1. The vast majority of games were played using the 2SM4d(3) template - 277 games, or 97.88%.
2. Number of games played with each Castle:
3. How often games ended on a particular date (the latest game ended on 3-3-2!). We clearly see a normal distribution, but with a very interesting "flaw" – "pits" on 1-2-2, 1-3-2, etc. It should probably be assumed that the statistics were calculated for a relatively small number of games, so they do not reflect the real situation. Well, let's see if it levels out at the end of the season.
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#513
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Hermit (red, Conflux, random, Labeta, Labeta) def Kash (blue, Fortress, Brokhild, Brokhild) 2sm4d(3) 217

Great respawn points, a familiar secondary location. Two air element shrines and one fire shrine. In my opinion, it's hard to lose here. I killed Brokhild with Armageddon, and my opponent decided not to continue; it's a shame we didn't get a proper final battle...

Thanks for the game.