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Posts from THIRD HOMM3 ONLINE TOURNAMENT

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THIRD HOMM3 TE ONLINE TOURNAMENT

Regulations
1)The tournament is held on the game version Heroes of Might and Magic: Tournament Edition v1.03q at 160% difficulty on random maps. Games begin on February 1.

2)Tournament status - fan-made.

3)Application format:
Heroesworld nickname.
ICQ number.

4)TE settings for the tournament:
hit and run limit - disabled
chess clock - enabled, 1800+300 seconds.
Inferno portal - enabled
ban on some buildings in towns - disabled
new witch huts - enabled
Mages' Guild rebuild - enabled
reserve stack - enabled
empty battlefield - disabled
no upgraded stacks for neutrals - disabled
disable neutral morale - disabled
dimension door limit - enabled
dimension door in water magic - enabled
gold instead of scrolls - enabled
bank - enabled
selection of neutral town types - enabled
ability to leave troops - disabled
town destruction - enabled
creature experience system - enabled
ability to leave artifact - enabled
hero classes - enabled

wild monsters - enabled
modified heroes - enabled
timer stops in battles - enabled
fort on hill -> fairy dragons - enabled
level 2 dwelling in all towns - enabled
Necropolis patch - enabled
replacement of cartographers with cloaks of darkness - enabled

time market - disabled
mirror of the way home - disabled
summoning stones - disabled
shooting tower experience system - disabled
external level 8 dwellings work as normal - disabled
creature accumulation in external dwellings - disabled
guard accumulation in external dwellings - disabled
creation of sylvan captains - disabled

Settings can be downloaded here - /attachments/10629/>.

5)All games in the tournament will be played on random maps of Large + Underground size using templates 2sm4d(3) and 8mm6. Map settings for 2sm4d(3): L+U, 2 players, 0 teams, 0 computers, 0 computer teams, no water, strong monsters, 160% difficulty. Map settings for 8mm6: XL+U, 2 players, 0 teams, 6 computers, 0 computer teams, no water, strong monsters, 160% difficulty. These templates will alternate every other round; the first round will be played on 8mm6, the second round on 2sm4d(3), and so on. Templates must be played strictly according to the round schedule.

6)Tournament system - group stage + play-off. In the group stage, there are 2 groups with 6 players each. Two players from each group advance to the play-offs. 1st place from Group A plays 2nd place from Group B and vice versa (one match), then the winners proceed to the final.

7)Time for one round - 14 days. During this time, the "scheduled" match must be played according to the schedule. Additionally, if desired, other rounds can be played during off-hours.

8)All disputed points are decided by the organizers, so please notify them of any issues in a timely manner. Disputed points regarding the tournament organizer are handled by Wic.

9)Town selection will be done by one player (black draw).

10)The organizer reserves the right to make any changes to both the regulations and the rules.

Rules
1)Each player has the right to take a restart twice: on the first day of the game and within three days, meaning starting a new game with map regeneration. Mandatory restart - match until the fourth day of the game inclusive.

2)The Grail can be dug up after 5 weeks of gameplay.

3)Fair Play
The most important point: players must play fairly and respect each other. The use of cheat codes and all kinds of "bugs" is prohibited. It is also forbidden to open saves or view the map in the editor before the end of the match. A match is considered finished when one player has completely destroyed the second or one of them surrenders, which must be confirmed via ICQ. Only after this is it permitted to open saves.

4)Please pay special attention to the following point:
Before registering for any tournament on HeroesWorld, you must understand that you become a part of it and its execution depends on you as one of the players. To create an overall positive impression of the tournament, it is necessary to follow its rules and show respect to the organizers and participants. An important component of a good tournament is the completion of all scheduled matches. To reduce the percentage of unplayed matches, this rule regulates the maximum number of possible missed matches - no more than 30% of total matches and no more than one match in a row by one player; also, the penalty for violating this rule - if a player does not respond to proposals to play tournament games - a ban on participating in tournaments on HeroesWorld for a period of 6 months. If a player has valid reasons for refusing to participate in the tournament and informs the organizer during the tournament - a ban on participating in the next same-numbered tournament on HW.
T.e. if you have some reason that prevents matches from being played on time, or the whole tournament - let me know via ICQ or PM; the reason does not need to be specified, and then you will face disqualification only for the next tournament.

5)Miscellaneous
If a "stalemate" situation occurs in battle, the attacking player must retreat. For example: during the battle, the attacker is left with 100 dwarves, and the defending hero has 1 fly. And the 100 dwarves cannot catch the fly. In this case, the attacker with 100 dwarves must retreat (or pay off). If someone is wearing "shackles of war", you must load the last save, repeat all moves exactly as they were made before this battle, and dismiss the troops that were killed during this battle. Then the attacker must attack and flee/pay off.
If a disconnect occurs during the game, the player whose turn it was finishes their move and saves the game. Then they load from this save and continue. Alternatively, they load the autosave of the player who was inactive at that moment. If the connection is lost during a battle, after loading, all battle moves are repeated as closely as possible to those before the disconnect.

Registration will continue until 23:59 on January 31 of this year. Questions about settings and other matters can be asked via ICQ (465786677) or PM, or in this thread.

List of registered players:
1) StickyFingaz.....................465786677
2) Wic.................................148698328
3) LeBron.............................406781682
4) Javdet.............................432146477
5) Rhox...............................413405122
6) Dreamcatcher...................285228204
7) AZ..................................415646988
8) besha..............................496411730
9) but4er.............................230611383
10) Psyche_7........................391200071
11) Napalm...........................492512944
12) Kobra.............................286406830

Match Schedule:

Group A
1Rhox-0100123-5
2Kobra1-101142
3Dreamcatcher00-00006
4Napalm111-1041
5Psyche_71010-023-5
6AZ00101-23-5

Round 1, 8mm6, 01.02 - 15.02
Rhox - Kobra 0-1
Dreamcatcher - Napalm 0-1 tech
Psyche_7 - AZ 0-1
Round 2, 2sm4d(3), 15.02 - 01.03
Kobra - Dreamcatcher 1-0 tech
Napalm - Psyche_7 1-0
AZ - Rhox 0-1
Round 3, 8mm6, 01.03 - 15.03
Dreamcatcher - Psyche_7 0-1 tech
Napalm - Rhox 1-0
Kobra - AZ 1-0 tech
Round 4, 2sm4d(3), 15.03 - 29.03
AZ - Dreamcatcher 1-0 tech
Kobra - Napalm 0-1
Rhox - Psyche_7 0-1 tech
Round 5, 8mm6, 29.03 - 12.04
Dreamcatcher - Rhox 0-1 tech
Napalm - AZ 0-0 tech
Psyche_7 - Kobra 0-1

Group B

1Javdet-0011132
2Wic1-110141
3LeBron00-10123-4
4Besha000-0006
5Butcher0001-123-4
6StickyFingaz00010-15

Round 1, 8mm6, 01.02 - 15.02
Javdet - Wic 0-1
LeBron - Besha 1-0 tech
Butcher - StickyFingaz 1-0
Round 2, 2sm4d(3), 15.02 - 01.03
Wic - LeBron 1-0
Besha - Butcher 0-1 tech
StickyFingaz - Javdet 0-1
Round 3, 8mm6, 01.03 - 15.03
LeBron - Butcher 0-0 tech
Besha - Javdet 0-1 tech
Wic - StickyFingaz 1-0
Round 4, 2sm4d(3), 15.03 - 29.03
StickyFingaz - LeBron 0-1
Wic - Besha 1-0 tech
Javdet - Butcher 1-0
Round 5, 8mm6, 29.03 - 12.04
LeBron - Javdet 0-0 tech
Besha - StickyFingaz 0-1 tech
Butcher - Wic 0-0 tech


Respectfully, tournament organizer StickyFingaz.
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I'm signing up.

148698328
Map settings for 8mm6: L+Uб
For 8mm6, XL+U is needed. L+U is too small for this template - it often generates tiny zones, and there is a high probability of a block or a bugged passage.

It would also be good to add to the rules that, with mutual agreement, you can play a template other than the one specified in the schedule. For example, I am much more interested in playing 8mm6, so if the opponent in the CM tournament doesn't mind, I would play it.<
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OMG, I knew I forgot something :o. Fixed it. And write your ICQ number.
In reply to StickyFingaz
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I'm in too ;) MM6 definitely rules! :) 406781682

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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In the game
432146477
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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I'm in.
413-405-122

And I also want to clarify if there are any restrictions, for example, whether peasant external dwellings can be taken, red-rush, or if Pandoras and artifacts can be taken using Fly or Dimension Door without defeating the guards, and what other rules are there?
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peasants cannot be taken
allowed
red-rush
forbidden on both maps
Can Pandoras, artifacts, etc. be taken using Fly or DD without defeating the guards?
allowed
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I'm signing up. 415-646-988
Обыкновенный любитель игры в героев..:smile43:
Не профессионал:smile49: но и не аутсайдер:smile10: Могу сыграть с любым соперником на рейтинг!:smile08: Ася - 415-646-988:smile02:
In reply to *AZ
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please accept my apologies 496-411-730
230611383 budu rad!
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Another participant

Napalm
492512944

He can't write it himself because:

Napalm (23:06:30 01/30/2009)
I've been waiting for email authorization for 2 weeks.
In reply to Wicc
Kobra s nami toze 286406830 ibo toze nemozet zajti!
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Registration for the tournament is closed

I have conducted the draw, and you can view the results and minor adjustments to the rules in the first post. From today, you can start playing the matches. Report the results of the games in this thread. I think that's all.

Good luck to everyone +3, and may the strongest win! :)

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