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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.” Auto-translated

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In reply to Дубровин Павел
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#284
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Pash, if we're going to ban things, then 6 too), I'm for that here. In the game with vbn, I was for Tower: 121 was nag week. Today I played against Leader. He had 2 swamp castles and 121 was viv week. Pretty wild, right, +10 free viv on 121?)) This happened to me in 2 games in a row!
To those here who are for global bans. We used to have many bans before, then people started speaking out against them to minimize restrictions. That's how we play now. And as for banning +6 ol, +5 ol etc - LOL. Let's ban Tazar, and also Craig, Kirry, Gunnar, Dessu, Ciel, Grindan, Luna, Shakti, Galtran, Izru, Vidomina etc... All these heroes are top-tier. Next: let's ban the mana doubler in the dungeon, the summoning portal there as well, because those are cheats imho and then some. The library in Tower is also a cheat - ban it to hell. Canned goods and hives should be tossed, because you can stack so many viv and angels that explosions won't matter (on 124 I once had 13 angels; why do I need an explosion if they'll kill anyone anyway). If wings, orbs, elemental books, powerful armor aren't needed, then what the hell are Dragon Utopia for? Money? Then they'll start saying your Dragon Utopia were closer and you could buy out the army while I couldn't. Some smart-asses will find a way to suggest banning Dragon Utopia after all that. To repeat LeBron's statement: let's make a restriction: play with only 1 hero!!! Well, I don't know how to build chains but you do, so you have an advantage. Holy crap, man, no words, just drooling)))
Я ламер и играть не умею, нах!:smile33:
In reply to bRitvo4kA
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#285
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The chance of a weekly monster drop is low, but it definitely makes a difference. For the Barbarian, 8 monsters on level 121, and the opponent will likely have to surrender. I support the suggestion, and I also remind you that it's possible to allow digging for the Grail and collecting the Angel Alliance.
In reply to invisible
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#286
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invisible
Pash, if you're going to ban something, ban 6 as well), I agree with that. In a game with WBN, I was playing as Haven: 121 was active for a week. Today, I played with Leader. He had 2 Swamp castles and 121 was active for a week. Not bad, huh? +10 free weekly bonuses on 121?))

Yes, Sergey, I agree, a ban should be set for monsters of level 6-7 for the week.
С истиной где-то рядом...





Лето 2010.
In reply to Yakudza
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#287
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And I would generally impose a ban on the weekly growth of any level! To make it fair! Whatever troops you built or earned - fight with those!
Otherwise, I had this two-sided case:

One game - I played as Inferno, and it was the month of Gogs, due to the growth I won, after the battle my army had 12 Gogs and several Imps left, and the Gogs could have been absent, but the personal growth finished off the opponent.
Second game - I was Dungeon, opponent was Castle, it was the month of Griffins, due to the number of Griffins, I couldn't kill 6 Griffins in melee and my shooters couldn't fire, as a result my blocked eyes died in the next round.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to invisible
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#288
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invisible
Pash, if we're going to ban things, then 6 too), I'm for that here. In the game with vbn, I was for Tower: 121 was the week of nag. Today I played with Leader. He had 2 swamp castles and 121 was the week of viv. Pretty wild, huh, +10 free viv on 121?)) This happened to me in 2 games in a row!
To those here who are for global bans. We used to have many bans before, then people started speaking out against them to minimize restrictions. That's how we play. And as for banning +6 ol, +5 ol etc - LOL. Let's ban Tazar, and also Craig, Kirry, Gunnar, Dessu, Ciel, Grindan, Luna, Shakti, Galtran, Izru, Vidomina etc... All these heroes are top-tier. Next: let's ban the mana doubler in the dungeon, the summoning portal there as well, because those are imho cheats and then some. The library in Tower is also a cheat - ban it to hell. Canned goods and hives in the trash, because you can conjure so many viv and angels that explosions won't matter (on 124 I once had 13 angels; why do I need an explosion if they'll kill anyone anyway). If wings, orbs, elemental books, powerful armor aren't needed, then what the hell are Dragon Utopia for? Money? Then they'll start saying your utopias were closer and you could buy out the army, but I couldn't. Some smart-asses will find a way to suggest banning utopias after all that. To repeat LeBron's statement: let's make a restriction: play with only 1 hero!!! Well, I don't know how to build chains, but you do, which means you have an advantage. Holy crap, damn, no words, just drooling)))
That's exactly it—drooling. We are talking about limiting far too serious advantages. Tazar, Galtran... the summoning portal, mana doubler etc. are far from a guarantee of victory. But the orator's hat, wings, earth book—that's already like 90 percent victory. You see the hat on the 3rd week, kill some fifty minotaurs, and jump across the map blowing everyone up. Now, limiting magic by wisdom and Mage Guild might actually balance this somehow. Angel wings in the first month are also a very serious advantage. Yet in the rules there's all sorts of bullshit like banning pixie upgrades, while more serious things aren't restricted at all.
In reply to Wlk777
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#289
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I recently played against one of the best players, and by the second week, I had a hat that gave +5 to magic, a book of fire (in <0>The Town, there are teleportation spells), great stats, and a large army... and you know what? It didn't help :) And please, don't say that this is an isolated case; it's getting ridiculous. It would be better to analyze the games in detail, like in the Loy tournament, come up with tactics, and develop strategies in general, instead of all this nonsense. I apologize.

Added 2 hours 36 minutes ago
Vigo
I would even set a ban on increasing the week level of any level! So that it would be fair! Whatever troops you build or earn, you fight with them!
There is an unpleasant problem here, and the issue can be solved in 2 ways:
1. Load autosaves. I'm not a fan of autosaves (except for humanitarian reasons) - it's unlikely to make the game better, but it can add distrust + to this, every week, different knights come. For example, Valya came to me for the Castle on the second week with 20 archers and Gunnar - great, I think! But then, bam, a week of pikemen - we load the autosave - instead of Gunnar, there's a swamp creature with 10 gnolls, and instead of Valm with 20 archers, there's Loins with 10 pikemen - as a result, because of 5 weak units, I lose 2 excellent heroes - that's not good.
2. Ban the purchase of "illegally" obtained units. Everything is good in this option except for the tediousness. Especially on the 4th minute, when every second counts, you don't really think about how many pikemen to buy - you might not even notice that it's the monster week - as a result, bam, tech-poor! Because of 5 pikemen... it's absurd. It's easier with troops of level 5-7, although there is still unnecessary tediousness

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#290
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2 Lebron
Don't waste your energy; I already understand that hints won't help, and neither will direct statements. Because two people decided to change the rules, no one will change them, as they would have to be changed every week to accommodate everyone.
Я ламер и играть не умею, нах!:smile33:
In reply to Wlk777
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#291
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Wlk777
That's exactly it – it's about limiting excessively significant advantages. Tazar Galtran... the summoning portal, mana doubling, etc., are far from a guarantee of victory. But the Orator's Hat, Wings, and Book of Earth – that's already a 90% chance of winning. If you see the Orator's Hat on the 3rd week, you can kill a few dozen minotaurs and then jump around the map, blowing everyone up. But limiting magic with Wisdom and GM at least balances this out somewhat. Angel Wings in the first month are also a very significant advantage. And in the rules, there's all sorts of nonsense like banning the upgrade of pixies, but more serious things are not limited in any way.
Spot on :smile11:
В дикім полі
In reply to Yakudza
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#292
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I really liked the MGF league rule about mandatory rest when there's only one road to the Guardian of the Grail on a small map. Who's in favor?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#293
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Otherwise, the rules contain all sorts of nonsense, like a ban on pixel trading.

Sure, sure!:D :D :D

2Javdet: I agree, but only with a mandatory rest after each block and with reducing the number of restarts to 1.
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#297
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Added 4 minutes ago
[/U]well, look at you guys.. everyone was a beginner once :) and there was a time when I didn't understand how the cunning Xerxes or Vigo get cans and Dragon Utopia so early or fly across the map at the speed of light.. it's not nice to laugh at beginners :smile29:

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#298
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Which post of Hermita didn't you like?

It's not good to laugh at newcomers, but it's also not good for newcomers to be so categorical. And not to write that with this build, they have a 90% chance of winning.

P.S. And does World of Xeen now operate on Chinese time? :)
In reply to Oelm
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#299
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In the topic “Online Game Reports and Their Confirmation (Winter 2009 season)”, there is this phrase: “…was unexpectedly caught by Шахти because he didn’t know that you can move through the treasury using flight without breaking through the passage.” How so???? I don't understand what rules this refers to?
Answer: according to the heroesworld rules:
5.13. It is forbidden to take Pandora boxes, scrolls, artifacts from under a shifted guard or visit various objects without killing the guard first. It is not allowed to visit objects or take Pandora boxes, scrolls, or artifacts using the spells "Flight" or "Dimension Door," or with the help of Angel Wings, without breaking through the corresponding guard. Chests, campfires, and resources may be taken both with the above-mentioned spells and wings, as well as from under a shifted guard.
From this rule, it does not follow that it is impossible to move from one respawn point to another, including between ГО, without breaking through the corresponding guard.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Oelm
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#300
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Oelm
What exactly didn't you like about Hermita's post?

It's not good to laugh at newcomers, but it's also not good for newcomers to be so categorical. And not to write that with Impl, it's a 90% guaranteed win.

Dude, I'm not a newbie in Heroes :) . And your categorical attitude has already been criticized when you fantasize in almost every other post and brag about being able to beat GO on the second or first week.... when you haven't actually done it before the second month.... And Impl without the red orb and cloak is a guaranteed win at least 90% of the time, if you look at the statistics (if there are any), I'm absolutely sure that's how it will be.
In reply to Wlk777
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#301
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Wlk777
Dude, I'm not a newbie in Heroes. And your excessive categoricalness has already been criticized when you fantasize in almost every other post and brag about being able to beat GO on the second or first week... when you haven't actually done it before the second month... And an Impl without a red orb and cloak still gives you at least a 90% chance of winning if you boost its stats (if that's possible). I'm absolutely sure that's how it will be.
In this case, your categoricalness is actually amusing :D. Even a fully assembled Angel alliance won't give you 90%. So, what's there to say about Impl?

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D