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KostyaN (red, Rampart, Ivor, Ivor) def zloi_romantik (blue, Castle, Valeska, Valeska), 2sm4d(3), 221.
SUPER-MEGA-GAME it turned out to be:smile54: !!! (for my level of play:o ...).
This is probably my best game so far, I think.
We played on 6 minutes at my request, for which I am immensely grateful to my opponent! In terms of understanding the principles of the "chain" of scout heroes, this game was simply an invaluable lesson for me. In short, it alone is probably worth all the previous games.
But the funniest thing is that victory came to me, albeit according to the rules, but not entirely deserved. Although it's better - one thing at a time.
I re-restarted and got almost a fairy-tale start: just a vast starting respawn with all sorts of goodies:) and fast roads.
111. Dwarves built from the start, 4 heroes, 17 Elves and 56 Centaurs (external dwelling of those cloven-hoofed ones on the doorstep), from the lookout you can see a stable and a grass tile drowning in gold:D .
112. +1 Shakti ))):smile25: (the first three assistants aren't bad either: a local specialist in Ice Bolt, battle mage Vey and Maruska the demoness), a crypt (don't remember which one:confused: ).
113. +1 hero, first minor artifact, +1 to attack in the camp, Dendroid refuge scouted.
114. another crypt, daddy at level 4 with Earth already, and a chain is being formed for upgrading Elves and for them to capture the "Dwarf Stockpile", another one of those and a Dragon Utopia on the home respawn scouted:) .
115. +1 hero and the guard of the first external dwelling (a pack of Harpy Hags) broken through.
116. Dendroids in the amount of 3 trunks added to the army, and it is transferred to Alamar for collecting resources, another Dragon Utopia at the opposite end of the respawn scouted:eek: :smile11: :D !!!
117. troops at Vey's, daddy rushes to the stable, horses in the castle:cool: . (I didn't take the second dwelling, because although it was possible to do it with a scout hero, daddy was already resting for a couple of days, and the guard there was a bit tough, and I probably wouldn't have had the money to buy them out by 117...).
122. finally took the second level 5 dwelling, Ivor got Tactics, for the first time he was left without a speed boost:( .
123. the outer passage to the treasure zone metro is broken through, but inside Snipers are blocking, and it's too early to go there without a spell book and fresh growth, money is tight - so daddy shares units with a neighbor, he does the same with another neighbor and so on 5-6 times, as a result a sort of "carousel" is formed, with the help of which Maruska picks up chests (one, damn it, turned out to be a dummy artifact:mad: ) and at the end of the turn the army, going clockwise, ends up next to Ivor again (damn, this chain is seriously my pride:D ).
124. in desperate attempts to scrounge up cash, the army moves, roughly following the same scheme, to the farthest end of my territory to another cluster of chests, this time it's already with the Miner)).
126. in 2 days I managed both to "clear" the far edge of the respawn, and to grab a cap for +20 mana at the opposite edge, pass it to daddy who already has the spell book, standing at the silver mine for the speed boost and also replenishing mana :eek: - what a guy!:D
127. buying up all the Elves and Pigs, and again chain miracles: daddy breaks through 20 Monks on the border with the Inferno respawn, but uses his last movement point doing so, but loyal Vey, who had been waiting idly in that area for a long time, dashes along the road, breaking through a couple of blocks, and with his last movement point (!!!) takes the secondary town:eek: , I was in shock!
131. +1 (eighth) hero with 6 Elves))), Vey reaches level 4 (with basic Air and Attack!).
132. Coliseum visited, scout heroes gobble up the new respawn.
134. to my deepest shame I must say that my main hero was level 7 for a week, with all 4 skills only at advanced level and with laughable stats:o :o :o , but today everything changed: with the goal of getting Earth Expert, I hit some Golems - contact! - Mass SlowWWW:D , then a pack of Manticores for +5 to spell power, and a Medusa dwelling they were blocking for 30, also got Shield:smile54: ; "life has become better, life has become more cheerful";)
Before the end of the week I also break through 20 Battle Unicorns - the Dragon Utopia guard, but I haven't fattened up enough troops yet - so I don't go in, but instead jump into the treasure zone, where there are 2 Marletto Towers:D and - oh miracle:smile41: !!! - 2 Dragon Fly Hives right next to each other, I beat the guard of the first one, get Loga and miss getting in by one movement point. Meanwhile, the opponent is already threatening:smile25: and his battle heroes are heavier...
141. 18 Wyverns mine, lucky:cool: , plus the Wasps bit only Centaurs, leaving a whole 5 heads - for breeding apparently)))).
142. I take a break to replenish mana, and also don't have much cash yet to buy up for the Dragon Utopia.
143. resources drained to zero and the Dragon Utopia - a three-stacker with a gentleman's set:) : purse, cloak for +2/2, sandals for all, and a sword for all:cool: , 5 Wyverns burned, all the feeder units except dwarves and miscellaneous chaff...
144. decided to get cocky and went in with Maruska, level 1 or 2, into a Cyclops dwelling, with 34 Elves and all the other power of course (daddy wasted movement to refuel on 140 mana:D ), came out with 7:( :mad: :smile11: - an idiot, what can you say:rolleyes: ... turned out to be a 40-stack of upgraded ones, and Marius didn't even have a spell book(((, wanted to recoup some resources:D :D :D .
145. Valka with her retinue breaks through from the far end of the lava respawn, and while she rejoices at untouched preserve, Ivor quietly sneaks up to his second Dragon Utopia, and his stats - especially magical ones - are now terrible for Valyusha))))).
146. I send a kamikaze scout to Valka's reception: 19 Cavaliers:eek: on the 4th week, must be an external dwelling or some other disaster:( , but she still fears my super-mage, who only lacks a Town Portal spell book for complete bliss))) - and turns around.
147. Dragon Utopia - a two-stacker, worse than the first, obviously, but the helm for +12 Knowledge pleases, also a sword of the same type, which was then passed to the scout hero Vey for laughs (I scared Roma with it in ICQ: I have a scout hero with 17 Attack:D ).
From the beginning of the second month, a discussion unfolds in ICQ: who should hit the GO:) ? I fear his troop mass, he fears my magic. Honestly: I'm already tired of writing day-by-day, and there's not much to tell anyway)))... I broke off again and undertook a risky campaign into the second treasure zone, where I dug up only 6 Wyverns, a vial +2 HP, and a necklace +3/3 to spell power as useful things. But at the end of the week, the opponent couldn't stand it: and takes out 40+ Bone Dragons without losses, damn him:smile54: ! And I was figuring out if the chain would reach my home town from the other end of the map, even thought: there were some Boars left on the road near the capital, maybe he'll trip and be a couple of movement points short - he made it:mad: . But the chain worked to the secondary town, and from the secondary town a speed-boosted Ivor galloped to the occupied home in 1.5 days - just on 221, but a red rush was ruled out, since there was nowhere to replenish native troops.
Finale. Ivor 17-23-21-(270) with army: 50 Elves, 25 Dwarves, 28 Centaurs, 54 Dendroids(!!!:D ), 19 Wyverns, 15 Unicorns and 29 Pegasi
storms a castle with Valya 11-14-3-(60) with army: 35 Monks, 24 Crusaders, 99 Marksmen, 50 Griffins, 26 Champions, 11 Angels and 91 Pikemen. The battle is probably winnable without options for the defending side, but!.... I was so cunning and treacherous that I dragged the game until it started getting light for Roman and he was starting to fall asleep, which meant not all his moves were correct, although who knows, we haven't replayed it with a fresh mind. Roughly it went like this: I immediately (probably a mistake!) cast Blind on the Angels, should have used Oil on them, Oil:smile04:, then there were staggering losses after his shots, I was left without Elves, then we cast whatever came to mind)), my head was also working poorly)) towards morning, I cast Mass Shield for some reason, though no melee combat was in sight (after Slow, naturally), while I could have cast Mass Stone Skin - it would at least protect against shooters, he dispelled the Angels almost immediately and also cast Slow on me (that's probably the first move), in the end I blocked the gate with Centaurs, and he still didn't fly out of the castle with everything he could, but he did release the Griffins (and they couldn't even properly deal with the Dwarves:D ), stood a long time with the Angels - this, I think, decided it, I pelted him with an Ice Bolt for 420 and survived with 20 Dendroids and 6 Dwarves. In short, a battle on the brink:smile54: !!! Need to try to replay it...
A HUGE THANKS TO ROMAN FOR A MAGNIFICENT GAME!!!!
SUPER-MEGA-GAME it turned out to be:smile54: !!! (for my level of play:o ...).
This is probably my best game so far, I think.
We played on 6 minutes at my request, for which I am immensely grateful to my opponent! In terms of understanding the principles of the "chain" of scout heroes, this game was simply an invaluable lesson for me. In short, it alone is probably worth all the previous games.
But the funniest thing is that victory came to me, albeit according to the rules, but not entirely deserved. Although it's better - one thing at a time.
I re-restarted and got almost a fairy-tale start: just a vast starting respawn with all sorts of goodies:) and fast roads.
111. Dwarves built from the start, 4 heroes, 17 Elves and 56 Centaurs (external dwelling of those cloven-hoofed ones on the doorstep), from the lookout you can see a stable and a grass tile drowning in gold:D .
112. +1 Shakti ))):smile25: (the first three assistants aren't bad either: a local specialist in Ice Bolt, battle mage Vey and Maruska the demoness), a crypt (don't remember which one:confused: ).
113. +1 hero, first minor artifact, +1 to attack in the camp, Dendroid refuge scouted.
114. another crypt, daddy at level 4 with Earth already, and a chain is being formed for upgrading Elves and for them to capture the "Dwarf Stockpile", another one of those and a Dragon Utopia on the home respawn scouted:) .
115. +1 hero and the guard of the first external dwelling (a pack of Harpy Hags) broken through.
116. Dendroids in the amount of 3 trunks added to the army, and it is transferred to Alamar for collecting resources, another Dragon Utopia at the opposite end of the respawn scouted:eek: :smile11: :D !!!
117. troops at Vey's, daddy rushes to the stable, horses in the castle:cool: . (I didn't take the second dwelling, because although it was possible to do it with a scout hero, daddy was already resting for a couple of days, and the guard there was a bit tough, and I probably wouldn't have had the money to buy them out by 117...).
122. finally took the second level 5 dwelling, Ivor got Tactics, for the first time he was left without a speed boost:( .
123. the outer passage to the treasure zone metro is broken through, but inside Snipers are blocking, and it's too early to go there without a spell book and fresh growth, money is tight - so daddy shares units with a neighbor, he does the same with another neighbor and so on 5-6 times, as a result a sort of "carousel" is formed, with the help of which Maruska picks up chests (one, damn it, turned out to be a dummy artifact:mad: ) and at the end of the turn the army, going clockwise, ends up next to Ivor again (damn, this chain is seriously my pride:D ).
124. in desperate attempts to scrounge up cash, the army moves, roughly following the same scheme, to the farthest end of my territory to another cluster of chests, this time it's already with the Miner)).
126. in 2 days I managed both to "clear" the far edge of the respawn, and to grab a cap for +20 mana at the opposite edge, pass it to daddy who already has the spell book, standing at the silver mine for the speed boost and also replenishing mana :eek: - what a guy!:D
127. buying up all the Elves and Pigs, and again chain miracles: daddy breaks through 20 Monks on the border with the Inferno respawn, but uses his last movement point doing so, but loyal Vey, who had been waiting idly in that area for a long time, dashes along the road, breaking through a couple of blocks, and with his last movement point (!!!) takes the secondary town:eek: , I was in shock!
131. +1 (eighth) hero with 6 Elves))), Vey reaches level 4 (with basic Air and Attack!).
132. Coliseum visited, scout heroes gobble up the new respawn.
134. to my deepest shame I must say that my main hero was level 7 for a week, with all 4 skills only at advanced level and with laughable stats:o :o :o , but today everything changed: with the goal of getting Earth Expert, I hit some Golems - contact! - Mass SlowWWW:D , then a pack of Manticores for +5 to spell power, and a Medusa dwelling they were blocking for 30, also got Shield:smile54: ; "life has become better, life has become more cheerful";)
Before the end of the week I also break through 20 Battle Unicorns - the Dragon Utopia guard, but I haven't fattened up enough troops yet - so I don't go in, but instead jump into the treasure zone, where there are 2 Marletto Towers:D and - oh miracle:smile41: !!! - 2 Dragon Fly Hives right next to each other, I beat the guard of the first one, get Loga and miss getting in by one movement point. Meanwhile, the opponent is already threatening:smile25: and his battle heroes are heavier...
141. 18 Wyverns mine, lucky:cool: , plus the Wasps bit only Centaurs, leaving a whole 5 heads - for breeding apparently)))).
142. I take a break to replenish mana, and also don't have much cash yet to buy up for the Dragon Utopia.
143. resources drained to zero and the Dragon Utopia - a three-stacker with a gentleman's set:) : purse, cloak for +2/2, sandals for all, and a sword for all:cool: , 5 Wyverns burned, all the feeder units except dwarves and miscellaneous chaff...
144. decided to get cocky and went in with Maruska, level 1 or 2, into a Cyclops dwelling, with 34 Elves and all the other power of course (daddy wasted movement to refuel on 140 mana:D ), came out with 7:( :mad: :smile11: - an idiot, what can you say:rolleyes: ... turned out to be a 40-stack of upgraded ones, and Marius didn't even have a spell book(((, wanted to recoup some resources:D :D :D .
145. Valka with her retinue breaks through from the far end of the lava respawn, and while she rejoices at untouched preserve, Ivor quietly sneaks up to his second Dragon Utopia, and his stats - especially magical ones - are now terrible for Valyusha))))).
146. I send a kamikaze scout to Valka's reception: 19 Cavaliers:eek: on the 4th week, must be an external dwelling or some other disaster:( , but she still fears my super-mage, who only lacks a Town Portal spell book for complete bliss))) - and turns around.
147. Dragon Utopia - a two-stacker, worse than the first, obviously, but the helm for +12 Knowledge pleases, also a sword of the same type, which was then passed to the scout hero Vey for laughs (I scared Roma with it in ICQ: I have a scout hero with 17 Attack:D ).
From the beginning of the second month, a discussion unfolds in ICQ: who should hit the GO:) ? I fear his troop mass, he fears my magic. Honestly: I'm already tired of writing day-by-day, and there's not much to tell anyway)))... I broke off again and undertook a risky campaign into the second treasure zone, where I dug up only 6 Wyverns, a vial +2 HP, and a necklace +3/3 to spell power as useful things. But at the end of the week, the opponent couldn't stand it: and takes out 40+ Bone Dragons without losses, damn him:smile54: ! And I was figuring out if the chain would reach my home town from the other end of the map, even thought: there were some Boars left on the road near the capital, maybe he'll trip and be a couple of movement points short - he made it:mad: . But the chain worked to the secondary town, and from the secondary town a speed-boosted Ivor galloped to the occupied home in 1.5 days - just on 221, but a red rush was ruled out, since there was nowhere to replenish native troops.
Finale. Ivor 17-23-21-(270) with army: 50 Elves, 25 Dwarves, 28 Centaurs, 54 Dendroids(!!!:D ), 19 Wyverns, 15 Unicorns and 29 Pegasi
storms a castle with Valya 11-14-3-(60) with army: 35 Monks, 24 Crusaders, 99 Marksmen, 50 Griffins, 26 Champions, 11 Angels and 91 Pikemen. The battle is probably winnable without options for the defending side, but!.... I was so cunning and treacherous that I dragged the game until it started getting light for Roman and he was starting to fall asleep, which meant not all his moves were correct, although who knows, we haven't replayed it with a fresh mind. Roughly it went like this: I immediately (probably a mistake!) cast Blind on the Angels, should have used Oil on them, Oil:smile04:, then there were staggering losses after his shots, I was left without Elves, then we cast whatever came to mind)), my head was also working poorly)) towards morning, I cast Mass Shield for some reason, though no melee combat was in sight (after Slow, naturally), while I could have cast Mass Stone Skin - it would at least protect against shooters, he dispelled the Angels almost immediately and also cast Slow on me (that's probably the first move), in the end I blocked the gate with Centaurs, and he still didn't fly out of the castle with everything he could, but he did release the Griffins (and they couldn't even properly deal with the Dwarves:D ), stood a long time with the Angels - this, I think, decided it, I pelted him with an Ice Bolt for 420 and survived with 20 Dendroids and 6 Dwarves. In short, a battle on the brink:smile54: !!! Need to try to replay it...
A HUGE THANKS TO ROMAN FOR A MAGNIFICENT GAME!!!!