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Posts from Reports on online games and their confirmations (Winter 2009 season).

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#139
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Difficult match (Red, Conflux, Brissa, Ciel) def Vigo (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 136
Stealthily approached the opponent's main base. Captured Kirr with ten horses and a group of elves. The opponent fled. The next day - a siege. I had an advantage in troops and a lot of mana with a -145 ranged attack. The opponent had high defense + native walls. By the end of the battle, there were no walls left, and neither side had any mana left. I had 2 trees, and he had 7 ice elementals. Victory, as they say, at the last gasp.
Thanks to the opponent for the game.
In reply to Тяжелый случай
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#140
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Hard Case
Hard Case (Red, Conflux, Brissa, Ciele) def Vigo (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 136
Quietly crept up to the opponent's respawn. Caught Kyrre with a dozen horses and grand elves. The opponent fled. The next day - a siege. I had the advantage in troops and plenty of mana with lightning bolt -145. The opponent had high defense + native walls. By the end of the battle, no walls remained, and neither side had any mana) On his side - 2 trees, on mine - 7 ice elements) A victory, as they say, by the skin of my teeth)
Thank you to the opponent for the game)

I had that happen. Incredibly accurately and timely caught Kiryusha on his way to the Griffin Conservatory. Unlucky.
Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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#141
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Vigo (blue, Rampart, Kyrre, Kyrre) def Deemer (red, Conflux, Brissa, Ciele) 2sm4d(3), 222

Excellent game!

We played for a long time, both got into treasure zones. Kyrre took two Dragon Utopias, nothing serious except КВ, though she did take down a guard bonus nearby. In short, Kyrre runs around the treasure zone gathering Wyverns, I see Ciele hitting ГО. Her stats are over 15, spell power 27! Well, I think it's over... I rush home, equip the Shackles, and wait for the attack...
Ciele attacks with КО and a guard bonus! Army: 6 birds and butterflies, the rest of the stack (120 Storm Elementals, 60 Ice Elementals, 80 Earth Elementals, 21 Psychic Elementals, and the rest) on a scout hero (a strategic overconfident mistake!). Ciele casts Armageddon, everyone dies except the Dendroid Soldiers and Dwarves, I cast Slow, the towers work, second turn, another Armageddon and the birds fly over the walls, and I have only 2 Dendroid Soldiers and 19 Dwarves left!!! I resurrect 40 Elves, they pound the birds, only one Slowed bird remains! Ciele wants to flee, but the Shackles are on!!! So I generously finish the bird with a Lightning Bolt!
The next day, the scout hero arrives with the stack, but Kyrre already has the captured artifacts and КЗ, plus a full dwelling growth - no chance!

Thanks for the interesting game!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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#142
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Vigo
Vigo (blue, Rampart, Kyrre, Kyrre) def Deemer (red, Conflux, Brissa, Ciele) 2sm4d(3), 222

Excellent game!

We played for a long time, both got into the treasure zones. Kyrre took two Dragon Utopias, nothing serious except KV, though she did clear a nearby stat boost. In short, Kyrre is running around the treasure zone collecting Wyverns, and I see Ciele hitting ГО. Her stats are over 15, spell power is 27! Well, I think it's over... I teleport home, equip the Shackles and wait for the attack...
Ciele attacks with КО and a stat boost! The army is 6 birds and butterflies, the rest of the main force (120 Storm Elementals, 60 Ice Elementals, 80 Earth Elementals, 21 Psychic Elementals and the rest) is with the scout hero (a strategic overconfident mistake!) Ciele casts Armageddon, everything dies except the Dendroid Guards and Dwarves, I cast Slow, the towers are working, second turn, Armageddon and the birds fly over the walls, and I have 2 Dendroids and 19 Dwarves left!!! I resurrect 40 Elves, they hit the birds, only one slowed one remains! Ciele wants to flee, but the Shackles are on!!! So I generously finish the bird with a Lightning Bolt!
The next day the scout hero attacks with the main force, but Kyrre already has the stolen artifacts and КЗ, plus a full weekly growth — no chance!

Thanks for the interesting game!

:D Looks like I've forgotten how to play, or maybe I never knew how.:D :D
Thanks for the game
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#143
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Deemer
:D Seems like I forgot how to play, or maybe I never knew how. :D :D
Thanks for the game.
You're not the first, and certainly not the last, whose overconfidence and complacency led to losing a game where they had every chance of winning.
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#144
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Pit - for the sake of LM (red, Stronghold, Gurnisson, Gurnisson) def. Vigo (blue, Fortress, Tazar, Tazar), 2sm4d(3), 136. I haven't played as Barbarians in a while and was surprised to find that it can turn out quite well. The Castle has a stable, and the roads are fast. There isn't much money, but I found magic artifacts - +3 knowledge, +3 magic power, and a cloak +2/+2. In the wagon, I found armor +1 to everything. So, by day 114, Gurnisson was already a pretty good mage, although without a spellbook. The observation tower showed a complete lack of money, a goblin and wolf lair. I scouted 2 conservatories, 2 medusa lairs, and Gurnisson learned earth magic. On day 115, I break through the golden golems to reach a secondary location - it turned out to be a quite rich Dungeon. I even built a castle in the capital; the creatures are levels 1-5. On day 121, I captured some gold and prepared to take the dwarf lair. I bring in reinforcements, defeat 75 dwarves, and gain expert earth magic. I build a GM (Greater Mage) in the Dungeon - but there's a slow effect! I bring in a few more troops (the wolves from the lair arrived just in time), upgrade the goblins and wolves, and head to the conservatory. It turned out to be a tier 3 location, but the slow effect did its job - there were almost no losses. I break through to the capital. On day 125, I get 3 more angels and 4 wyverns. Using earth sight, I see that I can reach the swamp capital, but I need to defeat the Golden Ogres. I go there, take a naga bank with 4 nagas each, but further on - there's a horde of royal cyclops or a pack of archangels. Not good. I break through to the Dungeon to go to the treasury, where, right at the entrance, I scout the Helmet of Heavenly Enlightenment behind the giants. Meanwhile, Yog takes 2 more angels. On day 127, I manage to take Pandora with 20 liches and another one with 15,000 experience. 131 - helmet +6 all and a cloak of speed. I head towards the Shield of Lion's Courage. 133 - shield +4 all and a golden bow. 134 - library and another 20 liches from Pandora. 135 - I broke through to a Castle, visited the stable. 136 - I destroyed both squads of Golden Ogres, broke through to the swamp, and scouted the territory with the observation tower. I didn't have time to reach the city; I went along the chain of blue locations to the Dungeon - and there was Tazar with all his troops. I attack, and that's it... Thank you for the game.
In reply to Pit for LM
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#145
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Pavel Dubrovin (Red, Castle, Valeska, Gunnar) def OUTLAW (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.4.1.

A brilliant layout came up, and this after all my restarts! So take risks, colleagues!

The respawn was big - 1/4 of the land map.

In the first week - Gunnar arrived fourth - the Folder is here! Horses in Castle, secondary Inferno, several Crypts. On the native respawn, I revealed Four Confluxes. On the Inferno one as well, Three. I took two external Archer dwellings.

In the second week - a Minimum Conflux, a Conflux-2, another 2, another 2, another 3. Total 10 Angels. For lack of Slow in the two castles, I lost all my Swordsmen and Pikemen. I revealed 2 Dragon Utopias on my respawn. I took a Pre-Maximum Naga Bank, a Minimum Cyclops Stockpile, a Medusa Hovel for 6, and I think nothing else came my way.

In the third week - a Conflux-2, another Conflux-2, with 14 Angels, 10 Horses, and some small fry... I take a Dragon Utopia-2 (Sandal of the Saint and Book of Air Magic), got wiped, then took a Dragon Utopia-3 (Boots of Speed, Book of Air Magic, Angel Wings). With the Folder, I break through the guard of the neighboring respawn... whoa... and there's another Conflux (the eighth). I take it with Christian (3). I place Angels and Archangels in the Main, fight on 1.3.7. GO (4 Magic), and carefully on 1.3.7. I'm at Igor's House with 18 Archangels, 9 Champions, 70+ Archers, then I take the Capital, Igor concedes victory to me!

More respawns like this, please!

Thank you, Igor, for the interesting game!
С истиной где-то рядом...





Лето 2010.
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#146
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bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Wlk777 (red, Swamp, Tazar, Tazar), 2SM4d(3), 227
Thanks to Valentin for the game, it was on the verge of my defeat ;)
Battle #1 Battle #2 Battle #3
P.S. Almost until the end of the game, Tazar had better stats than Gurnisson due to good artifacts: +1, +2, +3, +6 to all stats + shield.
But my expert resistance worked well against the opponent :smile26:
В дикім полі
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#147
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bRitvo4kA
bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Wlk777 (red, Swamp, Tazar, Tazar), 2SM4d(3), 227
Thanks to Valentin for the game, played right on the edge of my defeat ;)

It's unbelievable how, with just one lousy lightning spell and his magic resistance, he miraculously wriggled out of a hopeless situation. His army was nowhere near as strong as mine, even considering his home turf and the monsters he could summon. He barely killed anyone with his lightning spells, maybe 20% at most. It's some kind of strange, fantastical ability to escape hopeless situations :eek: I'll also add that if my opponent hadn't had a Cloak of Resistance, his chances of winning would have been zero; he wouldn't even have been able to put up a serious fight.
P.S. If something needs to be banned in the rules, it should be magic resistance first, because this lottery with incredible combinations is frankly annoying :mad:
In reply to Pit for LM
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#148
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Pit - In sake of LM
Pit - in sake of LM (red, Stronghold, Gurnisson, Gurnisson) def Vigo (blue, Fortress, Tazar, Tazar), 2sm4d(3), 136.
Everything is as it should be. Petrovich, as usual, generated respawn points for the masters, using all the rests. He spawned with three paths: one to the Castle, the second to the Dungeon, blocked by titans guarding the Hive and the scroll, and a path to the snow. Tazar had 33 gnolls at the start and 11 lizards, so try to play with that setup...
There were three level 2 creatures along the way, but I only took them on the third attempt because I simply didn't have enough resources to buy troops and take them on the second. Well, while I was stuck in the snow, a psychopathic Gurnisson arrived with twice the stats and tore Tazar to shreds.

Thank you, Petrovich, for the interesting game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Дубровин Павел
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#149
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Pavel Dubrovin
Pavel Dubrovin (Red, Castle, Valeska, Gunnar) def OUTLAW (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.4.1.
Confirmed. My respawn was good — with gold and resources, starting with horses on the first week and 1-6 in Castle. But by the second week, it turns out there are 2 useless secondary heroes — a tiny Conf respawn and Necropolis in the underground, where I took a level 2 Griffin Conservatory and went into the treasure zone, which was disheartening — 1 hive, no artifact parameters, no utop... By the end of the third week, I leveled Kyrre to 17 with decent magic stats, but the pandoras didn't give magic :smile21:
So there was nothing to oppose Pavel's 8 Griffin Conservatories with .......
Thank you, Pasha, for the game !!
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
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#150
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Alex_R (red Rampart Kyrre Kyrre) def Aldegir (blue Castle Valeska Valeska) 1-1-6 2SM4D(3)
I used both restarts, then my opponent also used both, plus I requested a block.
I scouted, visited the stable, and spread out... 2 external dwellings of unicorns and 2 dwarves, I bought the dwarves and didn't regret it, as they were hitting LOTS of dogs and a stack of pegasi, while the centaurs were melting quickly anyway.
There were 3 roads, and they all led to Castle's secondary towns (as it turned out later, there were only 4 secondary towns and all Castles :) and ГО were not on the road.)
On day 3 I took a secondary town, on day 6 I revealed the scout for a secondary town and saw a "picture of battle" ... Valeska with LOTS of crossbowmen and 1+1+1+1 swordsmen and 4 secondary heroes, I decided to take out 3 of the weak ones, but then I got to the 4th as well.
The next turn Valeska attacks herself and surrenders, as 22 crossbowmen are too few against 7 elves, 9 archers, 14 pikemen, 16 centaurs, and 18 dwarves.
Thanks for the game!
In reply to Дубровин Павел
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#151
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Dubrovin Pavel
Dubrovin Pavel (Red, Castle, Valeska, Gunnar) def OUTLAW (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 1.4.1.

Thanks to Igor for the interesting game!
18 archons vs. 137 creatures. 99.9% chance of winning, so it's not a shame to lose with such a disadvantage, especially against such a strong player. If this is off-topic, I apologize.
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#152
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KostyaN (red, Rampart, Ivor, Ivor) def Kash (blue, Castle, Valya, Valya), 2sm4d(3), 137.

We played for fun without blacklist, using the towns we picked right away (kind of like favorites:)).

After all the resets, the generation turned out to be uncommonly lousy: 10 Elves total, no external dwellings in sight, a path to the opponent's respawn spotted immediately - behind a stack of Medusa Queens and to top it all off a sawmill in the deep... hmm.. "rear" of the respawn:D ; but: a Dwarf Cottage next to the castle, a couple of tasty artifacts visible behind weak guards, and besides, I still had 113.

Right on 113 I jump into the dwarves' hut - thinking if they beat me up badly, I can still take a restart))) - turned out to be 15*5 at the cost of one white Elf (due to morale from that dinged-up left top one:) ), all the foreign backup, a couple of my own dwarves, and a few Centaurs. Ended up with 9 pointy-ears and about 35 horse-men - decided it was decent enough to continue, I had cash to burn, plus I got Earth:cool:. Over the next 2 days I grab the gloves from the 3-headed doggies and the necklace +1 speed from the devils, and thanks to the faithful Pegasi I become if not Schumacher then definitely speedy Gonzalez:D. The scout hero breaks through a weak blockade on one of the roads, and there - what a letdown - GO:( . That's it, I realized I was pinned in my own respawn until at least week 2 - the descent into the subway was no cakewalk either (for 20-49 cyclops). Ended up building standard for me: City Hall in the Citadel and +1000. The main hero went strolling through the "grass near home".

On the second week I kept effectively probing my native lands: a medallion for morale, another Dwarf Cottage identical to the first, a +2/2 sword, finally found one external dwelling - dwarves (not a respawn, but some kind of dwarf nursery - I swear:smile21: ). Only reached the sawmill on 124 (the whole start of the week in the wood column was sadly marked "4" - that bodes ill, I thought:smile35: ), but no matter - it worked out. I spotted a Pandora's Box guarded by free Griffins numbering even fewer than a minimum Griffin Conservatory guard, but I was afraid it might give level 1 magic, and Ivor - such a slacker - never bothered to learn to read, for which I took his army away and made him flee shamefully from some pot-bellied nuisance - let him hit the ABC book instead of wandering:smile42:. In short, by Sunday my "first-grader" was granted an audience with the Medusa Queens on the passage, but didn't pay them proper respect, just mindlessly shot those damned imperialists, and those I didn't shoot - I crushed with silver tracks of red Pegasi:smile14: ! But I never made it to the nest of the decaying negro regime:mad:. At home, only the Castle and dwarves were added.

On 131, Necropolis is mine. Then another Dwarf Cottage (20 per stack), a passage to a sandy area - which turned out to be a treasure zone. There's a +2/2 cloak and a max-level Imp dwelling behind a hundred iron golems. Not sure why - a Ruins external dwelling, where I left 12 Centaurs due to morale (the main thing is I never bought them back until the end of the week:D ). I scouted a Dragon Utopia and a couple of Pandora's Boxes, but mana was tight, decided not to touch them for now. I descended into the local subway and ran to the Coliseum, which I planned to visit on 141, but then Vitya reported a loss in the Naga Bank and conceded. I was doing perfectly fine, so honestly he had little chance of recovering. Easily took down the dragons with the Capitol and +2000 in the secondary town; my main hero had Expert Earth, Archery, and Logistics, Advanced Attack and Wisdom, and Basic Defense (stats 7-13-6-4, before the first Dragon Utopia:D).

Thanks for the game, Vityok!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
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#153
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KostyaN (red, Rampart, Ivor, Ivor) def Kash (blue, Castle, Valya, Valya), 2sm4d(3), 137.
Confirmed. Decent match. I played terribly. Lost unnecessarily.
Thanks to Kostya for the game, good luck in future battles.

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