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Posts from Reports on online games and their confirmations (Winter 2009 season).

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Denis_HoMM (Blue, Castle, Valiska, Valiska) def Ahivog (Red, Tower, Solmir, Solmir), 2sm4d(3), 3.1.3.

We finished the game a month ago, so I've forgotten the details of the gameplay.

Thank you for the game.
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Denis_HoMM (Blue, Castle, Valiska, Valiska) def Ahivog (Red, Tower, Solmir, Solmir), 2sm4d(3), 3.1.3.

Confirmed...

Comment 1... I don't know how to play with a Tower....
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Pit - For the sake of LM (red, Castle, Valeska, Valeska) def. Gynnar (blue, Necropolis, random Septienna, Vokial), 2sm4d(3), 131. Yes, Necropolis in skilled hands poses a real threat; in a rather weak Dungeon, by day 127, 330 skeletons have been gathered... In the first generation, I saw Necropolis units on the surface, but instead of restarting, I decided to rush. Unfortunately, I came too early - on day 113, I take a level 1 Conservatory near the enemy's capital, and the opponent takes a restart on day 113... Then, we took a couple more restarts and started. On day 112, I take the maximum Crypt, losing two pikemen, and see a GO in the Dungeon; I decide to play. The Castle has a stash of pikemen, a level 2-4 Conservatory, and a Hive. On day 114, a Barbarian town is captured, and beneath it is a Dungeon with Vistan, who has 18 lizards. I break through to the opponent's secondary Barbarian town and send Moner there. Another hero is released from the Dungeon - Arlak; by the end of the week, I take the stash of swordsmen. I built cavalry in the Castle and birds in the secondary town, but I didn't use them. On day 121, I completely buy out everyone and take a Hive with 8 wyverns and a gnome warehouse with 20. I check the Conservatory - it's a level 3. Valeska gets Earth magic, but there's no slow spell anywhere. Oh well - I split up, where I learn Shield and Stone Skin (the capital gave me some rubbish), and head towards the griffins. I pass the +4 crown from the cart to Valeska, visit the Well, and with an advanced Shield, I take the Conservatory, leaving all the pikemen (70) and 1 wyvern there. Moner finds a Conservatory and a portal to the Treasury in the opponent's secondary town, and I send Valeska there. The army gathers another 4 wyverns in the meantime. On day 125, I reach the Conservatory, but it's only a level 1... But nearby, I doubled my mana to 100. The Treasury, where I sent Pairu, turned out to be completely empty. So, I run quickly to the opponent. On day 127, I take 4 wyverns from the Hive and stand at the entrance to the Dungeon. On day 131, the growth is not being replenished; it's very far away in terms of resources, with the stables finished, and we don't need a red rush. The Earth view shows the presence of a Necropolis capital halfway there - I run into it, breaking the chain along the way. Thank you for the game.
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Paladin@heroes.by(red, Stronghold, Kreg Heg, Kreg Heg), def Hermit (blue, Tower, Solmir, Solmir)215 2sm4d(3)
(as part of the HP Cup off-season)
113 gr. wolves and took cyclops growth, also took secondary skills on the first, built cyclops in the native town, and on the second upgraded them )))
127 moved around, Greg wandered, only level 10 but already advanced logistics +1 angel, but still didn't build the Citadel in either the main or secondary towns ))) not enough money )))
133 I kill 15 hydras, they give all the air, but doesn't cheer me up, I only have basic wisdom (((
135 returned from the treasure, still with 1 angel and 20 Wyverns, adding 20 gr. ogres + chaff for feeding, broke a Dragon Utopia, got a two-piece +4 all stats and a hat for 4 knowledge/power, total: Greg 21-13-14-11 level 18.
136 headed to the next treasure...
137 finally built Citadels in both towns and Behemoths in the main town
145 a scout hero takes the path so the boss doesn't get distracted, takes +4 angels
146 walked for a week to the Utopia which I had seen since 137, who knew it was a fake, went around all underground mountains, cliffs, and labyrinths, AND a three-piece of water knowledge, captain's hat, and boots of levitation, clearly a GREAT sailor once died there, but a bit further a Pandora's box with all the air)))
147 jump out into the next treasure, Wyverns messed up and broke the Utopia, they gave sweet stuff, +6+5 all stats))))+sphere of negation
on the fifth I jumped to a secondary town (now I'm auto-battling since I have the sphere of negation)
213 I exit /(auto-battling ГО*2) catch the blue boss, his entire army dies on mass haste, Greg level 25, 33-25-22-20+GB in the army seventy-some Wyverns, 28 gr. cyclopes, 4 gr. bears, 80 gr. orcs, 30 gr. ogres about forty rocs and 5 angels
thanks for the game.
In reply to Paladin@heroes.by
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1) Denis_HoMM (Blue, Castle, Valiska, Valiska) def. smoke_mk (Red, Dungeon, Shakti, Shakti), 2sm4d(3), 2.1.4.

vbn: This is where I should have written CONFIRM!
vbn: Note: the report has been accepted.
419691449
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Aldegir (Red, Castle, Valeska, Valeska) def Outlaw (Blue, Rampart, Kyrre, Kyrre) 2sm4d(3), 1.3.1
game within the framework of the HP cup
I took all the respawns and blue only 111 and we started
111 - 7 heroes. 33 archers +30 pikemen... archers not built... we break through the guard of the Griffin Conservatory near the castle - for 2 angels.. we blocked one road up to 50 archers and the other up to 100 dwarves
112 - upgrade archers and a scout hero takes 2 crypts for 2000 and 2500
113 - we take the external dwelling of archers, buy them up, upgrade and transfer to Valeska... we break through the block on the road - the Naga Bank guard - 80 dwarves and we see another Conservatory
114 - we break through the guard of the Conservatory - maximums ... and we approach the GO of the Angel lot, turning towards the respawn guard off-road
115 - we break through the guard to the Barbarian respawn (78 Centaur Captains.. speedy bastards killed 12 pikemen...) adjacent to blue... and there are Speed Gloves guarded by 18 Dendroids..
116 - took the Speed Gloves + transferred 2 cavalry.. I run towards blue.. gave Earth!!
117 - I approach the passage guard.. and there are up to 20 Arch Magi and blue is apparently far away.. I decided to take the Breastplate of +2 Spellpower near the guard and run away.. 1,2,4, 6 in the citadel without secondary skills =((
121 - archers bought from the external dwelling... and +1 hero with 7 archers
122 - +2 attack in the arena and bought cavalry and took them for an upgrade
123 - no money at all =(( so we run on foot to the first Conservatory
124 - took the Naga Bank for 10 Nagas .. bought the book .. Slow there is good!!!
125 - expert Earth.. we free a hero from the prison... take the Breastplate of +5 Spellpower.. take a Wyvern Nest for 4 Wyverns + a Conservatory for 2 angels
126 - take a Berserker dwelling for 100 and 2 Dwarf dwellings for 50 and 100 and sit in the castle to replenish mana
127 - +2 attack in the stat boost structures and I decided to still take the maximum Conservatory for 131 and hit the GO of the Angel lot
131 - we buy up archers and horses and take the maximum Conservatory+ we attack the GO and there is an upgraded stack of 4 Archangels + they have morale - 16 Crusaders=(=((( mass Slow.. and we kill the Archangels.. then morale again for the Angels 2 times - Wyverns=((( .. we finished the Angels having lost another 15 archers and 40 pikemen and 2 horses=((( .. we replenish mana in the well at the blue respawn and the opponent capitulates... Hurray!!!..
Thanks for the game!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Aldegir (Red, Castle, Valeska, Valeska) def. Outlaw (Blue, Rampart, Kir, Kir) 2sm4d(3), 1.3.1
Game within the HP Cup.
[/QUOTE]
Confirmed and congratulations!!!!
In the second week, I stirred things up a bit, but the Hive guards are ranged hordes(((, I managed to take one Hive (4), defended against Pandora - got 40+ Gogs, broke through a Vampire horde (98) with a group stack with +2 to health - lost 4 horses, 20 Gogs, and a shield. The other two components of the Chalice of Life were on my secondary heroes. I went home for a book and a slow experience gain. In the 3rd week, with the Chalice of Life and Mass Slow, a great future was shaping up, but the opponent's dynamic breakthrough left no chance....
Thank you for the great game and good luck in the tournament!!!!!!
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Denis_HoMM (Red, Dungeon, Shakti, Shakti) def Ahivog (Blue, Stronghold, Kreg Hex, Kreg Hex), 2sm4d(3), 3.1.5.
Shakti 27 13 13 7, Kreg Hex 18 15 9 9.
Towards the end of the game, he moved to Treasure, which was located near my starting point, behind the mountains. He took 3 Utopias, 7 Hives, 2 Angel Hatcheries, and 3 Spellbooks (excluding Earth). Meanwhile, his opponent took my capital and was about to take the last city in the dungeon, splitting his troops, which determined the outcome of the game.
My hero, using Flight, first attacked Kreg Hex; he had two Champions and bought himself out (Kreg went first due to +3 to troop speed). Then, in the tunnel with the main troops, his scout was caught. He had 17 Gray Behemoths, 33 Thunderbirds, 4 Angels, and 23 Wyverns + Cyclops and level 3 archers. My hero had 9 Champions, 3 Angels, 25 Cats, 23 Wyverns, 39 Minotaurs, 164 Eye Archers, and 124 Upgraded Harpies. The scout bought himself out.
After that, the game ended.
Thank you for the game.
In reply to Paladin@heroes.by
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Paladin@heroes.by
Paladin@heroes.by(red, Stronghold, Kreg Heg, Kreg Heg), def Hermit (blue, Tower, Solmir, Solmir)215 2sm4d(3)
(as part of the HP Cup off-season)
113 gr. wolves and took Cyclops growth, also got secondary skills on the first week, built Cyclops in the native town, and upgraded them on the second week )))
127 moved around, roamed with Greg only level 10 but already Advanced Logistics +1 Angel, but never built a Citadel in either the main or secondary town ))) not enough money )))
133 I kill 15 Hydras, get all Air Magic, but not happy since I only have Basic Wisdom (((
135 returned from the Treasury still with 1 Angel and 20 Wyverns, added 20 gr. Ogre Magi + chaff for feeding, destroyed a Dragon Utopia, got +4 to all stats and a Hat of +4 Knowledge/Spell Power total: Greg 21-13-14-11 level 18.
136 headed to the next Treasury...
137 finally built Citadels in both towns and Behemoths in the main town
145 the scout hero takes the path so that the boss doesn't get distracted, gets +4 Angels
146 walked for a week to the Utopia I saw back on 137, who knew it was a fake, went around all the underground mountains, cliffs, and labyrinths, AND a Level 3 Water Magic spell, Captain's Hat, and Boots of Levitation, clearly a GREAT seafarer died there once, but a bit further a Pandora's Box with all Air Magic)))
147 jump into the next Treasury, Wyverns got chewed up and I destroyed the Utopia, got sweet loot there +6+5 to all stats)))+Crown of the Magi
on the fifth I jumped out to the secondary town (fighting on auto-battle now since I have the Crown of the Magi)
213 I exit /(fighting GO*2 on auto) catch the blue boss, his whole army dies to Mass Haste, Greg level 25 33-25-22-20+GB, in the army over seventy Wyverns, 28 gr. Cyclopes, 4 gr. bears, 80 gr. Orc Chieftains, 30 gr. Roc, about forty Ogre Magi, and 5 Angels
thanks for the game.

That's exactly how it was. The respawn had powerful shooter guards blocking paths to adjacent respawns. I died three times, had no money all game, couldn't hire anyone, Solmir caught me with a small army. Overall, strong shooter guards, lack of money, and the opponent's native secondary town, plus lack of experience, led to the defeat...
:( :( :( :( :( :( :( :( :( :( :( :( :(

Thanks for the game.
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Dubrovin Pavel (Red, Rampart, Kirry, Kirry) def Ahivog (Blue, Castle, Valeska, Tunis), 2sm4d(3), 1.4.7.

On the first week - Stronghold secondary dwelling, own external dwelling of Pegasi, Horses in the Castle.

On the second week - native secondary dwelling.

On the third week - intentionally lost to the Main town to buy a Book for Expert Earth Magic, however I forgot and took Consu-Two, a couple of Hives, several Major artifacts, standing by the Dragon Utopia in the underground Treasury.

On the fourth week - Dragon Utopia-Three (Bag of Gold, Admiral's Hat, Sandals of Saints), Dragon Utopia-Two (Book of Earth, Titan's Cuirass), fighting ГО, taking opponent's empty Castle, surrender.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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Aldegir (Blue, Rampart, Kir. Kir) def Captain (Red, Castle, Valeska, Specialist in earth elements), 2cm4d(3) 132
to 132, wanted to play GO, but Red decided to rush around GO... well, I showed him that rushing is bad =)
Thanks for the game

vbn: ERDAMON or TUNAR? Which one?
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Mizrael (red, Stronghold, Gretchin, Crag Hack) def. Lider1 (Fortress, Tazar, Tazar) 2sm4d(3) 137

We chose all restarts. When I started the game on the first day, I saw that I was in a difficult situation: two paths – a Garrison and a lot of Orcs on my territory. However, there were quite a few Goblins; first, Tiraxor arrived, and then Crag. I noticed a group of Pegasi on the rough terrain, and there were some creatures to level up along the way, so I headed there. On day 4, I reached the grassland, where I earned some money. The result of the week: buildings 1-5 in the castle, plus an artifact for 5 Wolves per week, a secondary Castle, and Crag was given land. At the beginning of the second week, I defeated two Crypts. With this money, I upgraded the bird buildings, and the Scout easily defeated the Orcs on my territory. On day 123, I gave Crag some money to break the Medusa Lair, but upon checking, it turned out to be at its maximum level... I grinned and left, built a chain of buildings, and on day 125, after losing almost all the Goblins and 1 bird, I finally broke it. On day 126, the Medusa Lair had 30 Medusas. The result of the week: no new army buildings, Crag with logistics, a hidden archer tower, and some "Pokemon." On day 132, Pandora, behind the Naga, brought 20 Royal Griffins. On day 133, I built a stable for the leader and returned to my territory, doubling my mana and speeding up before the Hive. On day 134, I took the Hive with 8 Wyverns, a massive slow effect, and the first speed bonus on my territory (a pendant from the Crypt). On day 135, I got another 12 Wyverns and, at the same time, broke the guard of the adjacent resource (which turned out to be a secondary Blue Castle). On day 136, my opponent gave me the victory, not finding anything useful in his resources. Just for fun, Crag still broke the Utopian Tier 3 building on day 137: I got a red orb, a helmet +6 to everything, and a bag with 1000 gold. Thank you for the game.
http://www.twitch.tv/mikevalentine/
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Paladin@heroes.by (blue,Rampart,Kirr,Kirr) def Volland(red,Castle,Valeska,Valeska), 2sm4d(3),124

Winter season

SoD again and once more free growth of pigs + horses + kents (+ recovered wood, didn't buy)
on the first [turn] horses at the citadel, + exit to sluggish secondaries that I didn't want to venture into... plan was to search for the red army and for this purpose a confluence secondary was suitable, from where there should clearly be a passage closer to the reds...
123 upgraded pigs about 15 + bought some = 80 gr.kents 20 gr.elves 6 horses killed already on red territory before max griefing (expert offense, advanced earth)
124 buying +2 more horses attacked Valka, 3 of our angels gave Valka no chance to stand... after the battle they gave expert earth )))
thanks for the game.
In reply to Denis_HoMM
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Wlk777 (blue, Rampart, Kirr, Kirr), def Smoke_mk (red, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 135
Thank you for the game.
419691449
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Smoke_mk
Wlk777 (blue, Rampart, Kyrre, Kyrre), def Smoke_mk(red, Stronghold, Gunnisson, Gunnisson) 2SM4d(3) 135
Thanks for the game.

Confirmed :)
Wlk777 (blue, Rampart, Kyrre, Kyrre), def Smoke_mk(red, Stronghold, Gunnisson, Gunnisson) 2SM4d(3) 135

It was an interesting game. On the first day, Kyrre got Boots of Speed, revealed external dwellings with elves and pegasi, but money was tight, so I had to run through poor crypts. By the end of the week, I took a secondary Tower hero, skills 1,3,4 in Castle (due to the lack of money, I decided not to build 5-6 because there were many 3-4 from external dwellings). On the 2nd week, Kyrre had Expert Earth, Slow was available; I took 2 Griffin Conservatories, 3 skill points, lost 6 elves, 10 pegasi, and about 20 centaurs. On the 3rd week, I ran out of mana, saw a Helm for 15000 +5 knowledge for sale, crawled into the snow for money, bought the Helm, refilled my mana, and set out on a campaign. The opponent turned out to be nearby; what fatally ruined him was splitting his troops into 3 stacks among 3 heroes (who were, I think, slightly worse leveled than Kyrre), their lack of mana, and the complete surprise of Kyrre's appearance ))). As a result, I won (my army: 6 angels, 53 elves, about 40 pegasi, 4 wyverns) first against Clancy with 15 Thunderbirds and 4 bears, then against Crag Hack with 9 angels. Helplessly slowed, they became easy prey. Then I finished off Gunnar in the Castle with 80 Horde Thugs, 30 orcs, 130 goblins, and about 15 ogres; for the last battle, I didn't even take the elves. Of course, if all those troops I beat had been combined and given to one hero, plus Mass Haste... It would have been tough. But that's how it turned out. Thanks for the game.

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