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Posts from - What are the drawbacks of Heroes 3? (What didn't you like about it?)

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In reply to Tim17
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Tim17;60349
. 3 is perfect!!!
I completely agree... and I think the third game is more interesting than the fifth...

Jack, what are you hinting at?...
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...
In reply to Смок
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Heroes of Might And Magic 3 the finest game world was ever known!!!
Единственный способ поумнеть - играть с более умным противником.
Войны нельзя избежать, ее можно только отсрочить к выгоде вашего соперника.
(c) Револьвер
In reply to pagan
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pagan;60850
Heroes of Might And Magic 3 the finest game world was ever known!!!
It is all right!:smile11: :smile11: :smile11:
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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3rd one is the BEST!!!!!!!A classic turn-based strategy game of the past, present, and future. HOMM 3 will live forever as long as there are fans of this game!:smile03: :smile03: :smile03: :smile03: :smile03:
Жизнь эльфа вечна.....
И ЭТО НЕ КОНЕЦ....ЭТО ТОЛЬКО НАЧАЛО
In reply to Geksorin
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It's interesting where the moderators of this section disappear to... there's just constant off-topic chatter...

You can express all your enthusiasm in the appropriate threads. And in this one, please write about the shortcomings... If you haven't found any, then don't write anything...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Geksorin
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You know, I think this is also off-topic. Another off-topic comment here – noted.
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I don't like that there isn't a quick save button. Often, you need to save before an important battle. Having to navigate through the menu every time is not very convenient. But this is the case in many Heroes games.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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When I played Heroes 3 for the first time, I wasn't familiar with Heroes 4, 5, or 2, and I was happy with it. Later, as I progressed through the expansions, some dissatisfaction began to creep in... although not strong enough to make me abandon Heroes 3 forever. I'll list everything in order: 1). The inconsistencies of the expansions are incredibly annoying. Many creatures, buildings, and objects on the adventure map simply don't fit the original style of the game. Starting with Armageddon's Blade, the maps began to resemble gypsy camps. A bunch of gaudy, disharmonious structures, haphazardly placed next to each other, with no regard for the terrain or style. Some characters look like they've come from a completely different computer game. That's why I mostly play "The Restoration of Erathia" and "Chronicles of the Heroes." 2). The music. At first, it's enjoyable, but after about a year of playing, it starts to become incredibly irritating. I either turn off the music completely in Heroes 3, or I remove the original files from the corresponding folder and replace them with something else (sometimes I create very interesting playlists!). 3). Regarding combat: I'm annoyed by the invulnerable heroes who passively stand on the battlefield, not moving a muscle. Casting various spells looks exactly the same on the hero, after which he continues to stare blankly at the battlefield. The meager amount of mana is also incredibly frustrating. Of course, an Expert in Intelligence with 10-20 points of Knowledge doesn't have this problem, but you have to level up to that point... and what's the point of giving magic at lower levels if it can only be used "on special occasions"? Wells, mage guilds, and mysticism don't really improve the situation; it's still awful. 4). The 2D battlefield. When you have nothing to compare it to, it's perfectly acceptable, but for a dedicated player of Heroes 4 (which I am), the flat, cardboard-like creatures don't even seem funny. However, there is one advantage to the two-dimensional battlefield: it's easier to calculate the turn-based movement and protect the ranged units. 5). The hero upgrade system. Skills are not chosen; skills are given from who knows where. Probably, they flow from another universe into the sinful head of our hero. When you're offered a "wonderful choice" between Scouting and Literacy, and you need at least some *magic*, you want to load a save from nearby. However, in Heroes 5, the skill system is practically the same, and in Heroes 4, you have to go to a special reference book and see what your hero's subclass can possibly get, and what it can't. IMO, this is a flaw of the entire Heroes series. ...but overall, Heroes 3 has far more advantages than disadvantages. But we'll talk about them in another topic and at another time.
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Limiting the amount of mana is quite reasonable. There shouldn't be a shortage of resources.
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There is only one drawback – the lack of a menu for selecting resolutions.
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The first post mentioned a "ghost castle" - Forge. If it were in the game, it would give me mixed feelings.
But overall, at the time of its release, around 1999-2000, the game evoked very positive feelings.
Otherwise, speaking about today (that's almost 10 years later!), I agree with prain.
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It suits me just fine :) because I mostly play in windowed mode.
2). Music. At first, you like it, but after about a year of playing, it starts to annoy you terribly. I either turn off the music completely in Might and Magic III, or I remove the original files from the corresponding folder and insert something of my own (sometimes I get very interesting playlists!).
I used to be annoyed by the battle music, now I have the music in the game turned off completely; I turn on Winamp, enjoy the game and the music.
It's terribly annoying how little mana there is.
Give more, and it will be discrimination against neutral creatures:D
4). 2D battlefield. When you have nothing to compare it to, it's quite acceptable, but for a hardcore player of Might and Magic IV (which I am), the flat, cardboard creatures don't even seem funny. Although there is one plus to the two-dimensional battlefield - it's easier to calculate the turn and cover the ranged units.
But I actually like Might and Magic III more, even though the graphics are better in Might and Magic IV, the creatures somehow seem less appealing, and the ground looks cheap. :(
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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Heroes III has no major flaws.
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The only thing that bothers me, and sometimes even irritates me, is the complete randomness in the drop rates of morale/luck and the activation of resistance; it doesn't follow any logic or probability theory, not even remotely. Everything else is great, and opinions like "how can you play a 2D strategy game when there are 3D ones" seem funny to me.

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