And elves suit him better too.
и разят ненавистных врагов королевства...:smile13:
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Hmm, actually, any mage would lose in terms of "fantasy-ness," because mages only exist in fantasy ;-)
A warrior and a mage are the strongest characters; a paladin is somewhere in the middle (although I used to play as him). At first, the warrior is stronger, but once the mage levels up their magic skills, things change. However, a warrior with a treasure chest is also effective; I still prefer the warrior.
The Paladin has a resurrection ability. One of the units can be fully revived.
We send one of the units to the front lines as bait, apply the "Target" spell to it, and if necessary, "Pacifism," "Stone Skin," and "Magic Source" to make it last longer. We eliminate everyone, and the losses after the battle are automatically replenished.
The Paladin has a resurrection ability. One of the units can be fully revived.
We send one of the units to be the bait, apply the "Target" spell to it, and if necessary, "Pacifism," "Stone Skin," and "Magic Source" to make it last longer. We eliminate everyone, and the losses after the battle are automatically replenished.
Resurrection, as far as I know, was only added in PvP?
That's an interesting tactic, I should try it...
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Yeah, that's true...
Back then, there wasn't much to the Paladin in terms of lore :(. There's nothing particularly special about him, so it's better to play as a Mage.
By the way, regarding "Resurrection." I looked at the manual for LoR and discovered that there is no such ability there :eek:!
Back then, there wasn't much to the Paladin in the lore :(. Although, I like the Paladin's icon the most :).
Choosing a hero class based on a unique ability that you'll get at some unspecified level isn't very rational. It's much more important to consider the distribution of runes you receive, as well as skill growth.
In this regard, the Paladin has one significant advantage: his Spirit runes are in demand for almost all skills.
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However, Resurrection is placed in the spellbook at the start. Considering how difficult it is to find this spell, it's a good bonus.
But I disagree with the idea that choosing skills is irrational. For a mage, both "Higher Magic" and "Alchemy" significantly enhance their main weapon – magic. For a warrior, the "Wrath" ability is extremely useful (I seem to have forgotten something from the bottom of the list). And in PvP, I got "Higher Magic" as early as level 5 (though I was playing on easy :o). I think it's quite possible to get the lower-level skill from one of the branches around level 10-11.