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Name: ABSOLUTE POWER Map Name: AbsolutVlast (ver 1.5, 1.6, 1.6.2, 1.6.2 NG (non-random cities)) Map Type: Multiplayer Dungeon: no Number of Players: 8 Size: Huge (216x216) Map Author: Dyrman Description: A well-chosen strategy and accurate calculations will help you defeat your opponents. Dare to try! And believe: winners are not born...
============================================================= Each race has its own territory, but despite this, cities can be placed for any race. Player 1 - Demon Lord Player 2 - Elf Player 3 - Necromancer Player 4 - Mage Player 5 - Knight Player 6 - Dwarf Player 7 - Warlock Player 8 - Barbarian =============================================================
For those who don't know how to edit the map: 1) Rename the map file from AbsVlast(1.6.2) to AbsVlast(1.4) [leave the extension the same]. 2) Open the map in the editor, edit it as you like. 3) Click "Save". 4) Exit the editor. 5) Restore the original map file name: AbsVlast(1.6.2) 6) Run the map in the game. Everything should work. It has been tested many times.
A good map:smile01: in all respects. I myself use a similar design style when creating maps. Everything is perfect, but there is only one drawback: the city placement system is not well thought out. Many cities are available to choose from (randomly), but the map's plot suggests at least one Stronghold city. In all other respects, it's great!:smile49:
Dyrman
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Thank you for your response.
Initially, I didn't place the cities randomly (in version 0.8) – all 8 factions, plus each castle also had its own territory, but my friends simply asked me to do it that way. The Stronghold castle is blue.
P.S.
The corresponding readme file is included in the archive, which lists all the factions by player number...
Dyrman
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Updated the map version to 1.3. http://ifolder.ru/9128183 All changes are listed in the readme file within the map archive.
Now everything has downloaded perfectly :) The map has become even more interesting. Great map!) Listen, which panel do you use to add various effects (rotating crystals, etc.)? I just don't have time to figure it out myself, but I want to add some elements.
There are some effects available in the standard version. Others require either a mod or replacing some files in the editor's resources to be implemented. But I don't have the editor right now.
Thank you. I was looking for good websites about the Heroes of Might and Magic series, and I only found Heroes World. After that, I didn't even think about looking again, because this site is really great.
Cadawr
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Hello! We played your map, and we really liked it! We just have a few questions: are the "great artifacts" the runic harness and the dragon wing cloak, which are located in the corner of the map on the bank of the puddle? And is the whirlpool on the river just for decoration? And can you find chests with your initials on them?
Hello! We played through the map, and we really enjoyed it! However, there are a few things we didn't understand: are the "great artifacts" the runic harness and the dragon wing cloak, which are located in the corner of the map on the edge of the puddle? And is the whirlpool on the river just for decoration? Also, can you obtain chests with your initials on them?
The great artifacts are a set belonging to the Dragon faction. The chests cannot be obtained! The whirlpool remained from the time when it was possible to travel on the river – it's a remnant from an older version of the map. I'm currently making some minor changes to the map, as the balance for the Inferno faction was a bit off. I've added composite artifacts for all factions and added the option to disable bonus monsters.
Added 37 seconds later The map has been updated to version 1.3.3.
Dyrman
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I've fixed the map based on some minor issues reported by players. Now, powerful heroes have been removed from all factions. If this change seems pointless, please let me know so I don't repeat the same mistakes in future maps.
Dyrman
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Added version 1.5:
- Map display in the map menu has been adapted for certain versions of the game.
- The map is now brighter.
- Scripts put less strain on the map.