Skip to content

Posts from Necropolis or Castle (Which one is stronger?)

3.7 (3 ratings)
User Avatar
20 years ago
Auto-translated
Who is stronger, let's discuss? :)
User Avatar
20 years ago
Auto-translated
Of course, let's discuss it! First, a few words about the heroes. The Knight's Castle has its own superhero. This is, of course, Sir Mullich. The Necropolis Castle has a whole bunch of interesting heroes - Isra, Vidomina, Galtran, Tant. Vokial and Tamika are also interesting. And for the Knights, Christian is interesting.
User Avatar
20 years ago
Auto-translated
parus;20570
Who is stronger, let's discuss??? :)
Undead will likely be stronger... although it's not a certainty, it depends on who is controlling them! ;)
User Avatar
20 years ago
Auto-translated
Yes, it all depends on the player and the initial setup. If the Necropolis is close to many weak neutral creatures, there will be many skeletons. But humans also have a chance to win if they act quickly.
User Avatar
20 years ago
Auto-translated
Potentially, Knights are faster. This is extremely important. The map often features a stable – which means cavalry units can become champions (haha) for free. The presence or absence of the spell "Raise Dead" is of paramount importance. If it's not available, the chances are one thing; if it is, they are completely different.
User Avatar
20 years ago
Auto-translated
There is usually always a way to raise undead. In all my playthroughs, I've always had that option. Necromancers often get Earth and Air magic. The question is, who will be the first to find a way to gather an army to attack another player.
User Avatar
20 years ago
Auto-translated
By the way, the cloak has a drawback: when worn by an opponent, the "Raise Dead" spell (a third-level spell) doesn't work.
User Avatar
20 years ago
Auto-translated
And what if the Necropolis has the King of the Dead's Cloak or at least the Cursed Armor? They appear quite often, and then there's no need to raise undead. Besides, the Resurrection spell won't work on humans with the Cloak of Renunciation.
20 years ago
Auto-translated
On one of the standard maps, the chances are equal; it depends on how each player develops, what moves they make, and what they manage to gather. With random map generation, there's a 40% chance of victory for the Haven faction under one condition (the random generation includes Griffons from the Conservatory), and a 60% chance for the Necropolis faction due to their ability to amass skeletons (to catch up with the first-level armies). If the Conservatory doesn't appear, the chances for Haven decrease significantly, to 15% versus 85%. This has all been tested and confirmed. What else can be added: Necropolis is generally the strongest faction in the game (this is my personal opinion), and Haven can only win either at the beginning or in the early-mid game, because later on, 3,000 skeletons are an unstoppable force, and if there are also Galtarans, I won'
User Avatar
20 years ago
Auto-translated
Yes, Necropolis is a powerful faction. The only thing that could counter it is if players find the Haven faction. But the chances of that happening are almost zero.
20 years ago
Auto-translated
AlexeyPank
I see you're talking about the Angel Alliance, the King of the Undead's Cloak, and the Cursed Armor...
This is all theoretical, and of course, collecting such artifacts guarantees victory, BUT... in practice (whether it's local 1v1 games, Hamachi 2v2 games, or any other online game...) I have NEVER seen anyone collect such items.
User Avatar
20 years ago
Auto-translated
I am only providing possible scenarios. If there are no combined artifacts, Necropolis will be stronger if they don't play defensively. If Haven builds cavalry units earlier than Necropolis builds vampires, then Haven's chances increase significantly. If this doesn't happen, then Necropolis is stronger.
20 years ago
Auto-translated
No one is saying that Necropolis will just sit on the defensive; a normal Necromancer is a mobile one. Regarding the Knights: a well-developed Hippodrome plus two purchased Knights – I agree, that’s serious, but if you compare it to two Black Knights, that’s even more powerful, about twice as strong as the regular Knights.
User Avatar
20 years ago
Auto-translated
I mean the free upgrade of knights to champions. But necromancers have to pay. Although a horde of vampires can handle it.
In reply to ddxdd
User Avatar
20 years ago
Auto-translated
I think, judging by my faction in the Profile and next to the Avatar, we can draw a clear conclusion! :) Necromancers are powerful! Whether in the 2nd, 3rd, or 5th Heroes game! (Unfortunately, I don't really like the 4th game)! And the strongest are the vampire units, especially in the 2nd game! They are simply incredibly powerful!

Best regards, VDV_forever

Statistics

Welcome our newest member: recijeb