Which unit is better to use against Haven: Fire Drake or Phoenix?
It's better to take a Barbarian with maxed-out Anti-Magic skill :D.
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Which unit is better to use against Haven: Fire Drake or Phoenix?
Who is "FD"? :eek:
Better take a strong unit with upgraded anti-magic :D.
I was always afraid of the Dungeon faction. It's easiest to defeat them with the Chaos Dragons, but it depends on who you're playing as.
Sorry... build Phoenixes, it's easier to develop with them :)))
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Vampires still depend on the skill.
Order... Djinns.
Ifrits... What's the point of their fire resistance?
There are often not enough resources for Angels.

With triple attack, Nagas are very strong. It's also quite easy to clear neutral creatures with them, just heal them in time and, if possible, buff them with things like "Flight," "Bless," "Armor," etc.
Ifrits have high speed and attack. I've used them a couple of times as cannon fodder to absorb attacks, and I remember it worked well to defeat about 6 Bone Dragons with 1+1+1 Ifrits, 1 Chaos Horde creature, a tactic hero, and two Chaos Knights (they weren't very effective with magic).
For cavalry, it's better to take Crusaders, firstly, they will absorb attacks in difficult battles, and secondly, Champions need a stable + Order of Paladins - the latter is also needed for Crusaders, i.e., reducing the time to build up to level 4. (for monks, you also need to build an Abbey)
In duels, with weekly increases in damage, the Hive wins against everyone except the Chaos Domain.
Yes, it can be done that way, but the configuration should only be as follows: Mages - Nagas - Titans.
Thanks to Illusions, Djinns can create a powerful stack out of nothing, and with Phantoms, a mage hero is virtually invincible!
By the way, it is beneficial to take Cockatrices. They will be useful even in small numbers.
In addition, the Song of Peace is useful for a caste that only needs one Djinn.
I like the ability to remove half of the enemy's army from the battle. For the Terror caste, only one Nightmare is needed.
It's scary when a single Nightmare disables a large slot of Angels or Phoenixes!
A stable is needed in any case. The Order of Paladins is very useful at the start. The Abbey - morale has never bothered anyone.
And if you take Crusaders, then on the second level you will have to take Ballistas. Otherwise, the incredibly strong Arbalests will remain the only ranged unit.

What kind of battles?
Or do we run around with two heroes?
In general, no one plays online with levels 1, 2, and sometimes even 3. Especially in Fortress battles.
