In duels, with weekly increases in damage, the Hive wins against everyone except the Chaos Domain.
Yes, it can be done that way, but the configuration should only be as follows: Mages - Nagas - Titans.
Thanks to Illusions, Djinns can create a powerful stack out of nothing, and with Phantoms, a mage hero is virtually invincible!
By the way, it is beneficial to take Cockatrices. They will be useful even in small numbers.
In addition, the Song of Peace is useful for a caste that only needs one Djinn.
I like the ability to remove half of the enemy's army from the battle. For the Terror caste, only one Nightmare is needed.
It's scary when a single Nightmare disables a large slot of Angels or Phoenixes!
A stable is needed in any case. The Order of Paladins is very useful at the start. The Abbey - morale has never bothered anyone.
And if you take Crusaders, then on the second level you will have to take Ballistas. Otherwise, the incredibly strong Arbalests will remain the only ranged unit.
Besides, they require more wood than Pikemen. With such costs, there is a risk of not being able to build cavalry in time.
In general, no one plays with level 1, 2, and sometimes even 3 in online games. Especially not in Fortress Battles.
And the strength of Arbalests is not that great, and morale can be raised by a Tactician if necessary. In general, morale is not very important when clearing neutral creatures, unless there is antimorale. And then, morale can be increased through tactics and artifacts.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!