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scorp (red, Necropolis, Galthran, Galthran) def Dekontaminator (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 136
114 took a Dwarf Cottage for 20 each.
116 Griffin Conservatory for 3 angels.
117 took a Naga Bank with minimal losses, and with the help of angels, scouts brought a Cloak of +2/+2 ATK/SPD. Under construction: 1-2 even in the Citadel and 2 GM.
123 broke a Cyclops Stockpile with 49 nagas, 3 angels, and almost 500 skeletons - from magic only Blindness, but entered the Underground and there's a Cyclops Stockpile with 50-99 Enchanters - and I have no Tactics nor Mass Haste.
125 another Griffin Conservatory for 3 angels on a secondary.
126 secondary is Conflux and a Lookout Tower, a Sand Treasure Zone is visible nearby.
127 didn't notice immediately, so scouts brought a Pendant of +1 Speed. 1-6 in the Castle + 3 GM.
132 took 2 beehives (10 Wyverns)
133 5 GM - Flight, crashed, learned it, and immediately went to the Enchanters.
134 fly over a Cyclops Stockpile and take a beehive there (now 18), stats 4 6 10 9 (140 mana) skills: Fire (have Berserk!), Earth, Wisdom, and Advanced Air; 1000 skeletons, 6 angels, 18 ducks, 6 horses, and 9 liches. From magic also had Teleport.
And after disconnection, we decided not to continue.
Thanks for the game!
scorp (red, Castle, Valeska, Shakti) def Dekontaminator (blue, Tower, Aine, Grack Hack) 2sm4d(3), 134
111-112 8 heroes, took a Dwarf Cottage (Shakti was without Troglodytes)
114 secondary Inferno, portal to Treasure Zone broken through
117 horses in the Citadel, in secondary demons
121 Dwarf Cottage for 20 each
122 Shaktyor attacks 84 Ice Elementals, losing 2 champions, 22 (all) pokemons, and 6 crossbowmen for a beehive (second one) - and Shaktyor becomes Expert Earth, no Slow, has a Scholar with him
123-124 2 beehives +10 Wyverns (by scouts) and a Griffin Conservatory for 3 angels (by the miner) with the loss of meat from Inferno and 1 Sword
126 another beehive +4 and a breaking through in Inferno
127 didn't build anything, in secondary dogs
127-132 3 beehives (6+8+8), library, shield +5, chalice +6 all, Dragon Utopia 3 Black Dragons: Book of Earth, necklace +3 all, sword +6, and Town Portal home
133 Grack was already wandering through the portal on my respawn, and there's a Dragon Utopia - went there, killed a scout
134 Grack Hack attacked
Victory
Thanks for the game!
scorp (red, Inferno, Pyre, Pyre) def Dekontaminator (blue, Stronghold, Gretchin, Gretchin) 2sm4d(3), 122
111 saw a passage to the native secondary, didn't go immediately - restarts were all intact
114 Pyre takes an external Pit Fiend dwelling and gives everything to the Miner to break through to the secondary
115 native secondary
117 home 1-6 without 3 in the Citadel, in secondary 1-5 without 3 in the Fort + 2 external Pit Fiend dwellings and 2 Imp dwellings
121 repelled the Naga Bank guard - maximum - decided not to go there after all and pull out 8 more Pits from the secondary to my 18, but on 122 the opponent conceded victory to me (still tried to hit the Naga Bank later - took it but lost quite a few Pits)
Thanks for the game!
scorp (red, Tower, Aine, Tazar) def invisible (blue, Castle, Valeska, Shakti) 2sm4d(3), 134
Was a while back. Took an external Naga dwelling and built them in 2 castles, already bought 18, was planning a Dragon Utopia, but Sergey didn't want to continue.
Thanks for the game!
scorp (red, Dungeon, Shakti, Pyre) def Tai ko (blue, Castle, Orrin, Orrin) 2sm4d(3), 124
111-113 took 2 Dwarf Cottages, an external Minotaur dwelling, and already built houses.
115 sacrificed 6 Minotaurs, almost 50 Troglodytes, and 10 Evil Eyes in a beehive - gave 12 Wyverns
116 took the second external Minotaur dwelling and climbed out of the underground onto Barbarian lands
117 1-5 in the Fort, Portal of Summoning, and 2 external Minotaur dwellings
121 I attack 10-19 Champions for a beehive, and it's the minimal one, resulting in 16 Wyverns, 15 Minotaurs, 50+ Troglodytes - I'm standing on the opponent's respawn
122 I eat a Griffin Conservatory on his respawn +1 angel
123 I run past Orrin and take the capital with Pyre, while the Miner stayed outside
123 Orrin returns and attacks the Miner (runs away), doesn't attack the castle
124 Pyre buys a spell book and catches up to Orrin
Thanks for the game!
scorp (blue, Dungeon, Shakti, Shakti) def Captain (red, Castle, Valeska, Valeska) 2sm4d(3), 117
111 ate a Dwarf Cottage, and scouts claimed an artifact +1 to Luck
112 climbed out via a portal (through rough terrain) onto a secondary
113 standing before a Lookout Tower
114 revealed the terrain, and it turns out Shakti was one turn away from the capital; the opponent has a Citadel, but has 20-49 upgraded archers, and in my army there are 112 upgraded Troglodytes - I withdraw Shakti and leave only Septienna there with 1+1+1 upgraded Harpies to kill a trapped scout, but ...
115 archers are pulled out of the castle, I'm only happy and immediately attack with Septienna (she was the only one who could reach the castle) transferred to her 7 Evil Eyes, 100+ upgraded Troglodytes, a few upgraded Harpies, and a Stealth scroll, she enters 2 towers +2 spells
117 attempt to take back the castle failed
Thanks for the game!
scorp (red, Fortress, Bron, Tazar) def Chydozavr (blue, Castle, Valeska, Valeska) 2sm4d(3), 124
starting bonus +1 to Speed - the most valuable bonus and Tazar as a second hero, what more could you want
111 already has Boots of Speed worn by Nila
112 Dwarf Cottage with minimal losses, external Basilisk and Gorgon dwellings claimed
113 broke through one of the guards to the secondary (Pegasi), still can't get through and don't want to touch the rest: 20-49 Snipers and the same number of upgraded Evil Eyes
114 now can hand the army to Tazik and he went smashing everything
116 broke through to the secondary via rough terrain and took a Lookout Tower there, see a Cape on my own respawn for up to level 3 magic (if the game drags on)
117 1-7 in the Fort +1 external Basilisk dwelling, 1 Lizard dwelling, and 3 Gorgon dwellings
122 crashed, got the army, entered the underground and took a Lookout Tower there, see a secondary and Valeska heading towards it with 1-4 angels and Christian with 20-49 upgraded archers
123 bring the troops and first attack Christian with the archers (he bought himself off), but can't reach Valya, buy a scout and attack Valya with him with 1+1 angels and a cannon - Valya runs
124 Tazik in front of the opponent's capital which has no Citadel, but angels were built on the first - the opponent conceded victory to me
Thanks for the game!
scorp (red, Stronghold, Gurnisson, Gurnisson) def Chydozavr (blue, Castle, Valeska, Gunnar) 2sm4d(3), 126
First secondary is Dungeon, home 1-7 without 4,6 in the Castle + external Wolf and Goblin dwelling, broke through into a Treasure Zone
122 Naga Bank with minimal losses (need gold for buyout)
123 Griffin Conservatory 2-4 again only gave 2 and Gunnar enters my respawn (far away)
124 Scouts bring another 1 angel from the secondary and Gurnisson, having received the army, headed for the final battle
126 I attack him in the Citadel:
Gurnisson 12 8 4 3 (no book): 3 angels, 3 Behemoths, 9 birds, 41 upgraded wolves, 126 goblins, and 21 orcs
Gunnar 8 8 4 3 (30 mana, Expert Earth): 1 angel (from my respawn), 6 champions, and 22 archers
Victory
Thanks for the game!
scorp (blue, Rampart, Kyrre, Kyrre) def bRitvo4kA (red, Castle, Valeska, Valeska) 2sm4d(3), 142
First turn native secondary
117 home 1-6 in the Citadel, in secondary Elves and Dendroids in the Citadel + external Dwarf, Centaur, and Dwarf dwellings
124 Griffin Conservatory 2-4 gave only 2
125 couldn't handle a Dragon Utopia with 3 Black Dragons
also took an external Dragon dwelling on the second, but no change in construction due to the loss
133 took a beehive for 8 Wyverns
134 finished the Dragon Utopia: Cap of level 5 magic, +4 all, +2 all, Sphere of Fire
136 fly to the opponent's respawn but slightly misjudged and didn't hit the castle immediately
137 take the castle - scouts sent for reconnaissance, in the underground many heroes and a Lookout Tower is visible but scouts can't reach it, Kyrre herself took it and saw the opponent's GG
141 Orrin attacks:
Kyrre 10 15 12 11 (41 mana, Explosion 1000) 54 Grand Elves, 2 Gold Dragons, 7 Wyverns, and 17 Pegasi
Orrin 12 7 3 4: 2 angels, 23 Wyverns, 28 Swordsmen, 33 upgraded archers, 15 upgraded liches, and 10 Royal Griffins (Golden Bow)
Kill 12 Wyverns and 6 liches and buy myself off (enough gold, and mana can be replenished) - no losses on my side
Next turn I was given victory.
Thanks for the game!
scorp (red, Fortress, Tazar, Tazar) def SEM_56 (blue, Castle, Valeksa, Valeska) 2sm4d(3), 211
No restarts and only spawned with half a respawn, the other half behind 50-99 Evil Eyes
Enter the underground there see a sawmill but blocked by orcs, and I only have Gorgons and Lizardmen
117 1-6 without 5 in the Citadel, in secondary Necropolis market, had an external Basilisk dwelling but didn't want to waste the rest of the army on cows that weren't worth it
Second turn took a beehive in a Treasure Zone for 50-99 Griffins (if only all guards were like that), but only got 4 Wyverns, total 8; broke out of the underground there is Valya with two stacks of archers and 50-99 pokemons - fought on grass + Slow for 4 turns and crazy morale left me with 2 Wyverns out of 8 and they escaped with 10+ archers
127 1-6 in the Citadel + external Basilisk dwelling
Third turn broke through to another Treasure Zone, couldn't bite anything except a Sulfur mine, crashed home, broke through 50-99 Evil Eyes took a beehive, then an external Wyvern dwelling and a Cloak of Renunciation as a bonus
Fourth turn: necklace +3/+3 Luck/Morale, a couple of beehives and a Dragon Utopia: Red Ball, Breastplate +4/+4 ATK/DEF, and Ring of +1 Speed, crashed home and broke a Cyclops Stockpile with 40+ Bone Dragons, before that upgraded all troops
211 don't reach the capital, a blue scout attacks me and seeing the lack of mana Valeska attacks
with the Red Ball no chance
Thanks for the game!
scorp (blue, Rampart, Kyrre, Kyrre) def Alone (red, Castle, Valeska, Valeska) 2sm4d(3), 215
111 Dwarf Cottage for 15 each
115 took a Lookout Tower at my place and see one at the top on an adjacent respawn and there's a passage, and Kyrre passed onto a neighboring respawn via rough terrain.
116 secondary already red's, and Kyrre only has 8 Grand Elves, scouts took the secondary (Tower)
117 killed a scout and went home. Under construction: 1-6 in the Citadel without Dwarves, but upgraded Elves and Horses, since the secondary had a guard of 50-99 archers and built a Lookout Tower in the secondary.
127 home dragons in the castle
132 killed 5-9 Bone Dragons for Golden Armor and sacrifice the army in a Griffin Conservatory for 4 angels except the Elves
134- 135 finished the Griffins and got 4 angels, transferred to a scout and he enters an underground Treasure Zone, where he kills: 71 upgraded Fire Elementals, 42 upgraded Minotaurs, 78 Ogre Magi, and an external Dragon dwelling and opens a Pandora's Box for 10k experience and becomes level 13 (and Kyrre level 7)
136 Kyrre takes another Griffin Conservatory for 2 angels
143 necklace +3/+3 Luck/Morale, Dragon Utopia with 1 Black Dragon: Red Ball (of Forbidden), Flask, and Ring of Life and Ring +1/+1 ATK/DEF
144 library
145 + 2 angels and crashed home to replenish mana
147 Dragon Utopia with 2 Black Dragons: Shield +12/-3, Book of Water, and Necromancy Boots and Scouting 15%
211 took the secondary Inferno and sent scouts hoping to find a path into a Treasure Zone
212 found an entrance to the underground, a Griffin Conservatory, Ring of +1 Speed, and Kyrre is already in the basement before a Dragon Utopia without guards (I was beaten to it)
213 Valya kills a Cyclops Stockpile (Cyclopes) and sits in my capital
213 Kyrre teleports to the nearest castle (had no Earth magic) and heads for the final battle, didn't make it
214 Valya attacks in the field:
Kyrre 9 26 11 15 (Red Ball): 10 angels, 48 Grand Elves, 33 Silver Pegasi, 4 upgraded Unicorns, 2 Gold Dragons, 40+ upgraded Centaurs
Valeska 12 16 8 11 (110 mana, all Earth magic): 10 angels, 48 upgraded Air Elementals, 5 Phoenixes, 16 Wyverns, 9 Psychic Elementals, 9 Necropolis horses, 26 human archers
Victory
Thanks for the game!
scorp (red, Castle, Valeska, Valeska) def Alone (blue, Fortress, Tazar, Tazar) 2sm4d(3), 122
111 Mullich claims a Chain Mail +4 ATK from 40+ orcs
112 see a Cyclops Stockpile and a passage nearby - to the opponent's native secondary (can't drag this out long)
by the end of the week claimed all the gold on the respawn except one gold mine - by sacrificing more than half the archers (8 left) and all Pikemen
117 1-6 without 5 in the Citadel + external Griffin dwelling and 13k gold for buyout
121 Mullich gets the army, hits a Griffin Conservatory for 2 angels and a beehive for 4 Wyverns, then retires - everything is transferred to Valya who was standing before the guard on the secondary to the opponent
122 I attack 34 Barbarian birds for Armor +1 all and a beehive for 12 Wyverns, in the end left with 2 angels, 13 Wyverns, and 5 horses with stats 9 5 2 5 (no book)
122 Tazar attacks 5 5 1 2 (no book) with 1 angel, 7 Wyverns, 37 upgraded Lizardmen, and a few Gorgons
Victory
Thanks for the game!