Auto-translated
I agree, a well-made game is better than a rushed one!
New here? I'm Roha — want a quick tour?
24. Unit recruitment screen. This screenshot shows 7 out of 10 creatures of the city. 3 alternatives will be presented later. Also shown are the approximate characteristics of the creatures and the names of the dwellings (not yet finalized).
Special properties will also be described later.
---
Level 1 – upgraded. Ranger.
Level 2 – upgraded. Warrior.
Level 3 – regular. Axethrower.
Level 4 – regular. Bonewrecker. (name – not final).
Level 5 – regular. Skald.
Level 6 – regular. Rhinoceros.
Level 7 – upgraded. Wendigo.
25. "The enemy shall not pass!"
Wow, their growth rate is amazing! Or is it because of a lot of external dwellings?
Let's say these are their ancestors! According to the lore...
It seems you've revised the concept of Kronverk. Instead of a dwarf race, you created a pseudo-Scandinavian city where humans-barbarians became the dominant race. In my opinion, levels 3-4 would be a good alternative in the Stronghold, and Kronverk should have more dwarves.
I'm not saying there should only be dwarves. The composition can be diversified with various creatures, like yetis, rhinos, and others. I'm just talking about the dominant race.
They would fit in perfectly. The Dungeon is not only an alliance of orcs, ogres, and goblins, but also of humans. Look at their heroes; there are many humans among them.
The race of dwarves? No need. Many people might want an elf race, or a vampire race...
You're wrong here. Don't confuse the races of dwarves/humans/elves with vampires. Are vampires a race? That's silly, in my opinion – they're just a type of undead, unlike the three mentioned above.
P.S.: Maggot, do you have something against a pure human race? Because it exists. And that's fine.