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17 years ago
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Bandits live in forests, raiding the cities of Haven and Sylvan, they are fearless and cold-blooded....
City - Bandit Lair
Hero - Chieftain, rides a wolf


Units
1. Trained Hounds; Greater Hounds; Grey Wolves. (Hound Kennels - Large Hound Kennels)
2. Pickpockets; Berry Pickers; Bear Tamers. (Thieves' Guild - Thieves' School)
3. Bandits; Night Bandits; Trained Bandits. (Bandit Cave - Bandit Hole)
4. Dark Archers; Moon Archers; Twilight Archers. (Tree Shacks - Tree Houses)
5. Nomads; Evil Nomads; Fearsome Nomads. (Nomad Camp - Nomad Lair)
6. Assassins; Mercenaries; Killers. (Secret Society - Secret Alliance)
7. Monster; Ancient Monster; Mountain Monster. (Monster Cave - Monster Mountain)
17 years ago
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What are the unique features of the units, and what makes them stand out from other factions?
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17 years ago
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The "theft" feature is a very interesting thing; here's the principle:
The Bandit Leader has an "attack" button – you select the warriors who will form a caravan and travel to the chosen enemy city (it must already be revealed on the map). However, instead of engaging in battle, they will quietly steal gems and gold.
Here are the specifics when all units attack:
Pickpocket.
They specialize in quiet thefts and targeting local residents. They won't bring in a lot of gold for their master, but they are difficult to detect.
Cranberry Picker.
They specialize in larger thefts and can steal other resources in addition to gold, as well as a spellbook from a mage tower. However, Cranberry Pickers are not as stealthy, so they are much easier to detect.
Bear Trainer.
Bear Trainers can break into safes and locks of any complexity, allowing them to infiltrate places where there are more valuables. However, a Bear Trainer cannot do without a Cranberry Picker, as the Bear Trainer doesn't know all the places where money can be hidden.

Thieves work quietly, making them very difficult to detect (but thieves have very low defense and attack). However, other warriors can also be used in raids:
Trained Hounds
Bandits like to tame dogs, which they then unleash on their enemies. They mainly serve to distract the enemy.
Large Hounds
Fierce wolfhounds are very strong, but they are much more difficult to tame.
Gray Wolves
Bandits also tame wolves; a pack of enraged wolves can tear anyone who stands in their way to pieces.
Bandits
Simple, but very bloodthirsty bandits, ready to give their lives for their tribe and gold.
Night Bandits
They always appear out of nowhere and inflict deadly wounds on their enemies...
Trained Bandits
They trained for a very long time before entering the battlefield, so they have mastered very cunning techniques that confuse their enemy.
Nomads
Nomads travel on horseback and are armed with a cleaver. Nomads crush enemy troops to smithereens.
Evil Nomads
Very fierce, clad in black armor with a black shield, evil nomads will fight without sparing their strength or their lives.
Terrible Nomads
Unlike other nomads, they travel on wolves, and they have human skulls hanging from their belts, which terrify their enemies.
P.S. I will soon write more about the warriors and also tell you in more detail about the theft feature.
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17 years ago
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Well... it's interesting, but it's not needed at all... such a faction wouldn't work.
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17 years ago
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True, but people can't ride wolves. You'd need either a very small person or a very large wolf. So, horses are better. Otherwise, everything is fine, except the names aren't great.

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