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Sofa
150 hit points.
damage: 25 - 40
attack: 15
defense: 15
speed: 4
initiative: 8
abilities:
Incredibly large creature (6 squares)
Decay: deals damage to all units standing 2 squares in front of the creature (after this action, the Sofa loses double its initiative).
Immune to cold
Vulnerable to fire.
Sofas are the shield of the furniture armies. Their large size allows them to cover several weakly defended units at once. Sofas are mostly peaceful and not aggressive, but they are quite capable of defending themselves! And when there are too many enemies, sofas can quickly decay, cooling the ardor of the attackers.
Upgrades:
Rastaman Sofa
160 hit points.
damage: 30 - 35
attack: 15
defense: 20
speed: 4
initiative: 8
abilities:
Incredibly large creature (6 squares)
Decay: deals damage to all units standing 2 squares in front of the creature (after this action, the Sofa loses double its initiative)
Smoked: Each attack of this creature reduces the enemy's initiative and attack by -1 (ability effect lasts 3 turns)
Thoroughly soaked in intoxicating drinks: all nearby creatures have their morale reduced by -2.
Absolute indifference: there is a chance to ignore the enemy's physical attack.
Rastaman Sofas live in an environment of complete carefree and detachment from everything. Not needing active movement, they are able to ignore anything. These philosophers are only focused on creating the world and indulging in contemplation, but when danger comes, they are ready to stand up for their homeland and show enemies all the strength of their will and the liquids spilled on their armor.
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Bardic Sofa
140 hit points.
damage: 35 - 45
attack: 20
defense: 15
speed: 7
initiative: 9
abilities:
Incredibly large creature (6 squares)
Death Wish: allows the creature to move through obstacles on the battlefield, as well as through enemy units, dealing 3 damage to them for each unit.
Bind with strings: Attaches the attacked creature to the Bardic Sofa, when it moves, it moves with it, taking 10 damage for each square traveled.
Stew-and-cigarette strike: There is a chance to throw the enemy with the remains of stew, cigarettes, matches and bread crumbs (reduces morale by 1 point per hit)
Hatred: for each defeated creature, the Sofa receives +1 to attack and speed.
Bardic Sofas are Sofas that have spent many years in terrible imprisonment and torture. For years, bards fed them stew with bread, extinguished cigarettes on them, and hid all sorts of garbage right inside them. They also sang songs to them on the guitar, breaking the strings.
"little sun" and "bend of yellow guitar" drove them crazy!
These insane Sofas are filled with hatred for everything, they are driven only by a blind desire to kill and destroy.