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Posts from Reports on online games and their confirmations (Autumn 2008 season).

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17 years ago
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invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
In reply to Smoke_mk
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17 years ago
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smoke_mk (Blue, Rampart, Kir, Kir) def Dubrovin Pavel (Red, Castle, Valeska, Valeska), 2sm4d(3), 113
Won after restarts.
Thanks for the "game".


Confirming. After a restart, the exit from the Castle was blocked by 28 Snow Giants guarding Pandor. I upgraded Archers, but couldn't break through them.:mad:

Thanks for the game!
In reply to Smoke_mk
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17 years ago
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OUTLAW (red, Castle, Valeska, Valeska) def Smoke mk (blue, Dungeon, Shakti, Shakti), 2SM4d(3), 1-3-5

Added 58 seconds later
OUTLAW (blue, Dungeon, Shakti, Gunnar) def Smoke mk (red, Castle, Valeska, Valeska), 2SM4d(3), 1-4-4
In reply to Smoke_mk
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17 years ago
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Pavel Dubrovin (Red, Castle, Valeska, Valeska) def gamer-kirill (Blue, Fortress, Bron, Passis), 2sm4d(3), 1.4.6.

In the first week - external dwelling of Crusaders, Cavalry in the Stronghold.

In the second week - secondary Stronghold, there took the Minimal Consu, at the native respawn took a Pandora's Box for 10,000 gold. Built Angels in the Castle.

In the third week - at the native respawn took two Minimal Cansu, found nothing in the Treasury among the relic Artifacts. Took Champions in the Mercenary Camp, a Gold Mine, and several Resource Mines.

In the fourth week - took the Library in the Treasury, got crushed, Upgraded the Angels, breached the ГО (About 80 Death Knights), without having leveled Earth Magic by then.
On 1.4.6. successfully storming the Fortress.

Thank you, Kirill, for the game!
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17 years ago
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Javdet (blue, Necromancer, Galtran, Galtran) def OUTLAW (red, Rampart, Ivor, Ivor), 2SM4d(3), 2.2.7

Igor didn't take Kiryusha, which, in my opinion, deprived him of his main advantage against Gosha. The generator messed around with the secondary heroes, and the Necromancer got the Rampart hero, while the Elf got the opposite. He lost a lot of skeletons, but he has a stash of Elves and Buratins in the fort, plus horses in the fort's town. When they offered land and tactics, he couldn't refuse:), and Gosha only became a full-fledged representative of his race at the end of the second week, but in the crypt, we got an amulet!!!, and later a cloak.... Another Necromancer, Nimbus, after gaining experience in Necromancy, intensely trained his perception and navigation skills from the monk. The first, and as it turned out, the last meeting took place on the 4th day in the sands; luckily, there were 25,000 gold available for a bribe (I lost 3 Angels and a hundred skeletons). Leaving Ivor to wander around and gather food, I studied teleportation in the tower. He has manacles, a cloak up to level 2 magic, and boots with experience, a logo, and a stable. Well, remembering the losses due to a lack of patience, I gather a decent team (there was also a native secondary hero and a stash of Phoenixes), capture castles, and wait...
Igor didn't have luck in the treasures, and they didn't create a final hero.

Thank you for the interesting game!
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17 years ago
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def gamer-kirill (Blue, Fortress, Bron, Passis), 2sm4d(3), 1.4.6. It happened that the Fortress didn't help, and Pavel managed to take the Castle. Analyzing the game, I think I made a big mistake by spending money on Hydras in the early game. Hydras in the Castle are great, but when you have another 7-10 thousand in reserve. Then I stood near the Nagabanka for 2 days and eventually lost momentum, and didn't even reach the Treasure. As a result, I had nothing to counter Valeska with except for Passis, who was released from prison.
In reply to Феликс
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17 years ago
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Felix;198722
Felix (red Conflux, random Jelar, Moner) def Joker (blue Rampart, Kirr, Kirr) 2SM4D(3), 1.3.4.

Thanks for the game!
Late, but confirmed :). Thanks for the game.
In reply to Joker a
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17 years ago
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def SEM_56 (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 1.4.5.

In the first week, I built a secondary Rampart, in my main Castle, with 1,000 resources in the secondary building, and hoarded Griffons.

In the second week, I focused on minimal Cons, near-maximum Medusians, and the Rider's Gloves, aiming for a Cons-level 2 unit at the Rampart's respawn point. Tazar appeared, teleporting halfway to my main base. I decided not to attack him yet, retreated, and headed towards the teleport. There, Tazar was stationed in his own secondary building. I didn't attack. I built a Capitol.

The map generator was so generous that Tazar could reach me in one turn, and I could reach him in one turn.

In the third week, I used a chain of movements to return my army to the Castle at the end of the turn. I took a Cons-level 2 unit at the Rampart's respawn point and a Cons-level 2 and Cons-level 3 unit at his own. I built Angels.

On 1.4.2, I took a Utopia-level 3 unit (Boots of Navigation, Book of Water, Necklace with +3 to all) at his own respawn point. I built Archons.

On 1.4.5, I attacked Tazar with 11 Archons and other units. I managed to kill Tazar with 100+ Giant Lizards, 40+ Giant Dragonflies, 16 Giant Vipers, and several Gnolls.

Thank you for the dynamic game!
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17 years ago
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Dubrovin Pavel (Red, Castle, Valenska, Valenska) def SEM_56 (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 1.4.5.
I confirm, the map was just ridiculously unbalanced for 2 weeks while we were sending scouts back and forth. As for the outstanding play, I started with 30 lizards, and on turn 123, I had my main army (on turn 117, I defeated 48 orcs and lost 6 harpies and 7 gnolls). I got +4 to attack and +4 to spells, found the opponent's capital, and should have taken it immediately, but I didn't because I didn't have enough moves. On turn 134, I had two nagabanks with 20 naga and a grade stack, and in FF, 119 lizards and 16 viv monarchs. Thanks for the game and a few tips, I will take them into account!!!
In reply to Javdet
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17 years ago
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Javdet;201214
Javdet (blue, Necropolis, Galtran, Galtran) def OUTLAW(red, Rampart, Ivor, Ivor), 2SM4d(3), 2.2.7

Igor didn't take Kiryusha, which, in my opinion, deprived him of his main trump card against Gosha.


And that's true, damn it))) !!!! He decided to fight against the Necropolis for some reason and, as usual, took Ivor, although in this generation, he needed a logistics hero, and then the outcome would have been different.... Well, let's go through everything in order...
In the first week, I built a main castle, a secondary Necropolis, and found 2 Hydras - one on my main and one on the secondary. In the second week, I worked with 8 heroes according to the plan of building dragons, which I managed to do by the end of the week. The layout was 2x4 castles, which was not in my favor... At the beginning of the third week, I had 2 Condors (3+4), and on day 136, the first Hydra (1) appeared, giving me a lot of useless stuff, the only plus being money. No powerful artifacts were found, and Ivor was gaining experience well, but there was nothing to support him with (((. He was equipped with morale and luck (+8 and +5 respectively), which helped a lot. On day 141, I defeated the second Hydra (3) - they gave me a book of air, a helmet of 5x, a bag of gold worth 1,000 per day, and an artifact that gives +1 to sulfur. Through advanced earth magic, I saw 2 blue castles in the Dungeon within a day's travel, but I couldn't figure out which one was the main one. I thought about doing a Dungeon Dive in that direction, especially since it took the same amount of time to reach both castles, but through the air magic view, I saw a lot of stars in the treasure above. Greed took over, which turned out to be a fatal mistake :mad:
I did a Dungeon Dive into that treasure, and on the same turn, Gosha appeared nearby. I caught up with him, attacked, and thanks to the first turn, mass slow and undead destruction, Gosha bought himself off(((, and then it was just bad luck with treasures, I gathered about 60 Wyverns, but there were no more powerful artifacts or Hydras, and the Necropolis with 2 main castles and 2 Ramparts + the Amulet of Renown and Teleportation didn't give me a chance.
Therefore, the conclusion is - trust your intuition and don't get distracted by trifles. This game is a clear example :D
Thank you for the game. It was interesting, but the generator was a bit stingy with artifacts)))
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
In reply to OUTLAW
17 years ago
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Co6oJIb(red, swamp, Tazar, Tazar) def StickyFingaz(blue, Inferno, Marius, Marius) 2sm4d(3), 145
In reply to Co6oJIb
17 years ago
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Hardcore (red, Castle, Valeska, Turis) def Sticky Fingaz (blue, Swamp, Tazar) 1-3-1 2sm4d(3)
Autumn Cup of the Portal.
1/4 Final
Started without restarts.
111 - From the start: 25 archers + built. Turis arrived, decided to level her. Near the castle, a Griffin Conservatory lvl 1. Using scouting, I reveal 3 roads – one to ГО, another to the archers. I run up and to the right along the 3rd one. A Dragon Utopia on the respawn and 2 external dwellings of pokemons, one behind the archers.
112 - An external pokemon dwelling is painted, and I take a position in front of the guard on the dirt.
113 - I break through 12 pits on the dirt. On moral surges, almost all pokemons were killed. A secondary Dungeon is taken.
114 - 8 heroes +10k gold and resources 15-20 each except sulfur. 3 crypts on the respawn are not yet cleared, and not everything has been explored. I decide to go for Angels and build a Guild.
115 - I build Monks and buy them along with Swordsmen. Using a chain, I farm 3 crypts; 2 of them have 5 Vampires each.
116 - I build Angels. I power-level Turis in front of the archers on the grass. I clear the respawn with scout heroes. Lost 8 archers to morale neutrals.
117 - Angel delivery. I break through onto the grass. Along the way, I break through a portal into a treasure zone on the grass guarded by Lvl 4 Fire Elementals and a horde of Stone Gargoyles. Turis is level 8. I am offered only junk skills – had to expert basic skills plus Wisdom, which later came in handy. At home, Angels in the Citadel; in the secondary town, 1000 gold and a Market. An external pokemon dwelling is painted.
121 - A secondary Conflux is taken, where I stay the night after buying the 9th hero. Alamar, taking the pokemons, enters Griffin Conservatory lvl 1 with them and purchased Archers and Angels. -30 pokemons +1 Angel.
122 - Turis: 16 Treants and 30 Swordsmen for XP. The 4th slot gave Logistics. Frog-boy, buying everything up, takes the Medusa Hive lvl 6 and enters the Naga Bank lvl 3-4 – decided not to touch it.
123 - +1 Defense. I take position in front of a Dragon Fly Hive guarded by Snipers, next to the portal into the treasure zone. From scouting, I reveal 2 external green Dragon dwellings in that treasure zone, 2 Pandora's Boxes, Boots of Speed, and 2 Dragon Utopias.
124 - Power-stack delivery for Turis, who, with 3 Angels, takes the Dragon Fly Hive lvl 8 guarded by 30 Snipers. She camps next to a horde of Diamond Golems in the treasure zone for a quest artifact.
125 - 60 Diamond Golems sent to XP – lost 16 Pikemen and 6 Archers (didn't watch closely). Next, I hit 50 Greater Treants for an external Dragon dwelling. Here I sacrificed the remaining pokemons and Wyvern. Afterwards, at the external Dragon dwelling, I lose all the Archers – morale for the Dragons in the first round. Then I go for a horde of Greater Basilisks for a Pandora's Box – turned out to be 80, terribly moral and petrifying creatures. Here I lost all 7 Unicorns, 6 Crusaders, and 2 Monks. But in the Pandora's Box, I get all Air Magic! This is where the experted Wisdom came in handy – I get Dimension Door and Fly immediately.
126 - Boots of Speed and a Shield +3 guarded by a horde of terribly moral Djinns. Here, the remaining 1 Dragon, 5 Monks, and 4 Crusaders are killed. From the original power-stack, only 3 Angels remain. A Pandora's Box with 10k XP guarded by 90 Fire Elementals. Turis is level 16, expert Logistics, Earth Magic, Archery. I scroll back to the main town to refill mana and think about what to do next.
127 - In total, 6 Dragon Utopias have been revealed (4 in the treasure zone, 2 on grass respawns). But I have nothing to take them with – there were no Dragon Fly Hives in the treasure zone, and there's nothing on the respawns. I decide to fly to visit the swamp players and try to intercept growth, but it's a full turn to ГО. Turis with 3 plusses. Hoping the opponent doesn't reveal ГО and doesn't move the growth on 131 because it's red, I power-level along the way, taking +1 Attack and Spell Power. At home, I've added Cavaliers, Griffins, and the Castle to the secondary towns for fortifications.
131 - Exchanging resources, I buy everyone except Crusaders and Pikemen. Turis level 16, stats 10-12-5-3 (30), with 5 Angels, 6 Cavaliers, 6 Monks, 20 Archers, 20 Griffins, flies over ГО. The road is very long, but 3 plusses inspire confidence. Right near the castle, I encounter a scout hero with the entire power-stack (15 Hydras, 12 Unicorns) and Tazar in the castle boosted on a Fly spell! I reach both. GG. The blue player wanted to take a Dragon Utopia on the next turn. What can I say – I arrived just in time.
After revealing the map, I discovered a full stash for the swamp creatures: 2 external Hydra dwellings, 1 Wyvern dwelling, 2 of which are behind very light guards, a Griffin Conservatory lvl 4, 2 Medusa Hives – all along the road! + 2 secondary Dungeons, a Dragon Utopia on the respawn, and several in an underground treasure zone right next to a secondary town! Good thing I arrived in time, and the opponent didn't have a chance to organize their colossal advantage – which I probably would have done by week 2.

Thanks for the football!

2-0
Thank you for the games and good luck in the future!
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17 years ago
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Co6oJIb (red, Swamp, Tazar, Tazar) def StickyFingaz (blue, Inferno, Marius, Marius) 2sm4d(3), 145
yes
Hardcore (red, Castle, Valeska, Turis) def Sticky Fingaz (blue, Swamp, Tazar) 1-3-1 2sm4d(3)
yes
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17 years ago
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Vigo (blue, Conflux, Syla, Syla) def AdMakarov (red, Rampart, Mephala, Mephala), 2sm4d(3), 221
In reply to Vigo
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17 years ago
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def Goodwin (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 2.1.2.

On the first week - native secondary, no caches, at the Main Conflux. At home - Horses in the Stronghold, in the secondary - 1.000.

On the second week - Conflux secondary. Angels in the Castle.

On the third week - Minimum Conflux on native and a Three-tier on the Conflux. Took several non-relic artifacts in the Underground Treasury, Gold Mine, several Pandoras, and Hive. Smashed into the Main, as it was necessary to try my luck in the Inferno Treasury.

On the fourth week - Two Dragon Utopia Twos (Dragon Cuirass +4 Attack/Defense, Necklace +3 to All, Earth Book), another Gold Mine. Angel grade, broke through 10-19 Archangels, took the opponent's Empty Fortress. Plague occurred.

At 2.1.1. - took the secondary of Viktor, who had come within reach, via the secondary on my Native respawn.
At 2.1.2. I portal, attack, Tazar bravely fell on the battlefield.

Thanks to Viktor for the game!
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17 years ago
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bRitvo4kA (blue, Castle, Orrin, Orrin) def smoke_mk (red, Fortress, Gurnisson, Gurnisson), 2SM4d(3), 227

P.S. Thanks for the game! Implosion rocks =)

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