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Hardcore (red, Castle, Valeska, Turis) def Sticky Fingaz (blue, Swamp, Tazar) 1-3-1 2sm4d(3)
Autumn Cup of the Portal.
1/4 Final
Started without restarts.
111 - From the start: 25 archers + built. Turis arrived, decided to level her. Near the castle, a Griffin Conservatory lvl 1. Using scouting, I reveal 3 roads – one to ГО, another to the archers. I run up and to the right along the 3rd one. A Dragon Utopia on the respawn and 2 external dwellings of pokemons, one behind the archers.
112 - An external pokemon dwelling is painted, and I take a position in front of the guard on the dirt.
113 - I break through 12 pits on the dirt. On moral surges, almost all pokemons were killed. A secondary Dungeon is taken.
114 - 8 heroes +10k gold and resources 15-20 each except sulfur. 3 crypts on the respawn are not yet cleared, and not everything has been explored. I decide to go for Angels and build a Guild.
115 - I build Monks and buy them along with Swordsmen. Using a chain, I farm 3 crypts; 2 of them have 5 Vampires each.
116 - I build Angels. I power-level Turis in front of the archers on the grass. I clear the respawn with scout heroes. Lost 8 archers to morale neutrals.
117 - Angel delivery. I break through onto the grass. Along the way, I break through a portal into a treasure zone on the grass guarded by Lvl 4 Fire Elementals and a horde of Stone Gargoyles. Turis is level 8. I am offered only junk skills – had to expert basic skills plus Wisdom, which later came in handy. At home, Angels in the Citadel; in the secondary town, 1000 gold and a Market. An external pokemon dwelling is painted.
121 - A secondary Conflux is taken, where I stay the night after buying the 9th hero. Alamar, taking the pokemons, enters Griffin Conservatory lvl 1 with them and purchased Archers and Angels. -30 pokemons +1 Angel.
122 - Turis: 16 Treants and 30 Swordsmen for XP. The 4th slot gave Logistics. Frog-boy, buying everything up, takes the Medusa Hive lvl 6 and enters the Naga Bank lvl 3-4 – decided not to touch it.
123 - +1 Defense. I take position in front of a Dragon Fly Hive guarded by Snipers, next to the portal into the treasure zone. From scouting, I reveal 2 external green Dragon dwellings in that treasure zone, 2 Pandora's Boxes, Boots of Speed, and 2 Dragon Utopias.
124 - Power-stack delivery for Turis, who, with 3 Angels, takes the Dragon Fly Hive lvl 8 guarded by 30 Snipers. She camps next to a horde of Diamond Golems in the treasure zone for a quest artifact.
125 - 60 Diamond Golems sent to XP – lost 16 Pikemen and 6 Archers (didn't watch closely). Next, I hit 50 Greater Treants for an external Dragon dwelling. Here I sacrificed the remaining pokemons and Wyvern. Afterwards, at the external Dragon dwelling, I lose all the Archers – morale for the Dragons in the first round. Then I go for a horde of Greater Basilisks for a Pandora's Box – turned out to be 80, terribly moral and petrifying creatures. Here I lost all 7 Unicorns, 6 Crusaders, and 2 Monks. But in the Pandora's Box, I get all Air Magic! This is where the experted Wisdom came in handy – I get Dimension Door and Fly immediately.
126 - Boots of Speed and a Shield +3 guarded by a horde of terribly moral Djinns. Here, the remaining 1 Dragon, 5 Monks, and 4 Crusaders are killed. From the original power-stack, only 3 Angels remain. A Pandora's Box with 10k XP guarded by 90 Fire Elementals. Turis is level 16, expert Logistics, Earth Magic, Archery. I scroll back to the main town to refill mana and think about what to do next.
127 - In total, 6 Dragon Utopias have been revealed (4 in the treasure zone, 2 on grass respawns). But I have nothing to take them with – there were no Dragon Fly Hives in the treasure zone, and there's nothing on the respawns. I decide to fly to visit the swamp players and try to intercept growth, but it's a full turn to ГО. Turis with 3 plusses. Hoping the opponent doesn't reveal ГО and doesn't move the growth on 131 because it's red, I power-level along the way, taking +1 Attack and Spell Power. At home, I've added Cavaliers, Griffins, and the Castle to the secondary towns for fortifications.
131 - Exchanging resources, I buy everyone except Crusaders and Pikemen. Turis level 16, stats 10-12-5-3 (30), with 5 Angels, 6 Cavaliers, 6 Monks, 20 Archers, 20 Griffins, flies over ГО. The road is very long, but 3 plusses inspire confidence. Right near the castle, I encounter a scout hero with the entire power-stack (15 Hydras, 12 Unicorns) and Tazar in the castle boosted on a Fly spell! I reach both. GG. The blue player wanted to take a Dragon Utopia on the next turn. What can I say – I arrived just in time.
After revealing the map, I discovered a full stash for the swamp creatures: 2 external Hydra dwellings, 1 Wyvern dwelling, 2 of which are behind very light guards, a Griffin Conservatory lvl 4, 2 Medusa Hives – all along the road! + 2 secondary Dungeons, a Dragon Utopia on the respawn, and several in an underground treasure zone right next to a secondary town! Good thing I arrived in time, and the opponent didn't have a chance to organize their colossal advantage – which I probably would have done by week 2.
Thanks for the football!
2-0
Thank you for the games and good luck in the future!