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Posts from Cursed Lands

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In reply to eXeCuToR
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eXeCuToR;84994
Yes, there is a curse spell there. I can't remember exactly where I used it, but I remember using it to finish off the last monster, casting the curse with a mage... That creature died much faster.
Yes, there is a curse spell; maybe it's just called something else. At the beginning of the game, you get an amulet (or something similar) with a curse spell as a reward for completing a mission. If you cast it on, for example, a boar, its damage and health will decrease by a percentage (and the boar will also shrink in size).
In reply to Ataman
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Ataman;85008
Yes, there is a curse, it might just be called something else. At the beginning of the game, you get an amulet (or something like it) with a curse spell as a reward for a mission. If you cast it on, for example, a boar, its damage and health decrease by a percentage (and the boar also gets smaller).
The curse is called "Weakness"... :D
It's a great amulet, you can almost complete the entire game with it... plus, the amulet affects three enemies at once.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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Kyle;85020
A curse is called a weakness... :D
The amulet is great; you can almost complete the entire game with it... plus, the amulet affects three enemies at once.
If they are standing close together, but I discarded it later, and my sword performed the weakening function (which the dragon gives in the city of the dead), and you can enchant this magic into many weapons (with the help of runes, of course).
In reply to Alex_R
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Alex_R;85026
If they are standing next to each other, but I discard him later, and my sword performs the weakening function (which the dragon gives in the city of the dead), and many weapons can be enchanted with this magic (with the help of runes, of course).
Hmm, I don't understand why you would discard him? :confused:
He doesn't interfere with the sword... but complements it... i.e., you weaken the one you are hitting with the sword, and weaken those who are still nearby with this thing... and there aren't that many one-on-one battles... :D

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Kyle is right, why get rid of it? If the sword only weakens one enemy at a time, while the doll affects several. Besides, I have some weird thing happening – I've played through it twice, and I haven't encountered the sword even once (I think). By the way, guys, a question: which island in the Cursed Lands did you enjoy playing through the most?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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Well, at first glance, the game seems terrible... but in reality, it's awesome... I've played it a lot (it's been a while, so I don't remember much)... but in the third part of the game, in the desert level, there's a mission where you have to disable traps... I can't figure out the second one... it requires using some kind of two spells... I got stuck for a month... and then I stopped playing... now I want to play it again... but the game is no longer available... can you tell me where I can find it?... and I see that the second part is also available... I'll play it if I can find it.
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So, I couldn't figure out the second one... it requires using some 2 magic spells... I got stuck for a month... and then I stopped playing. Now I want to play again.
You cast Clairvoyance on the 2nd trap, and the guard becomes visible. Then, you lure him with Fireworks.
I recently completed the Puzzle Box for the 3rd time. There are so many non-obvious possibilities at first glance! On Hypha, I followed the principles of genocide and killed everyone except the cyclops (he left on his own) and 2 dragons. Yes, 13 golems (one of them yields a diamond that can be sold for 1,050,000) and the unpoisoned queen (and then again, a poisoned one), but it was easy, just to get the armor to 49 instead of 150. In the end, you get 146,000+ experience. On Ingus, I killed everyone (even hordes of unicorns and forest sprites from the Green Clan, I just don't like them) and didn't use the gained experience at all, only before the Canyon of Death, I leveled up Backstab. On Suslangar, the same picture: everyone (and the cyclops with 150 armor too) for experience, even the guard in the Canyon (with a falchion!) and the old harpy in the Cave (the last 2 were easy). It turned out to be not a character, but a walking vengeance, thanks to the fact that I DIDN'T level up Backstab. IT'S NOT NEEDED. For example, in the Portal of Zak mission, he proudly entered the main gate, 10 guards attacked him, and he didn't even flinch, quickly killing them all. And if Curse hadn't levitated, he would have killed him on hard mode, but alas. Although, maybe someone knows a method. In multiplayer, even tougher creatures are killed. :)
In reply to Fireball
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so what should I download then?
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It all depends on the player's skill level. The genocide on Hypatia is usually carried out by more experienced players who quickly acquire the funds to gather spells and experience to level up their elemental skills. They collect Fire Wall, which compensates for the lack of backstab damage and also turns places like the Dead City into a safe zone. They also use Lightning and Fireworks, the latter being practically the main skill for a backstab-focused character. As a result, after Hypatia, the character has Backstab 52, Elements 68, Senses 80 (thanks to Airi), and Astral, around 35. Perks are not leveled up at all. After Ingus, Endurance and Restoration (doubling mana and mana regeneration) are increased, and Backstab is brought to approximately 80. On Suslanger, Elements are maxed out (99, since the 100th skill is not needed), Astral is around 80, and Acids are at level 3. This is precisely why Backstab should not be leveled up, otherwise, there won't be enough points to max out Acids. Backstab can be ignored at this point; Imperials will constantly hit anyway, and you won't even notice the others. The result is a pure mage, wearing meteorite armor and wielding a dragon sword. He can't run, but he doesn't need to. The main thing is not to forget to collect 4 meteorite batteries (a staff with a rune for permanent effect), providing 100 healing for 20 mana. After that, the character starts casting the spell My Immortal. If you want a simpler playthrough, level up Backstab to the max (remember that any perk should be leveled up to 3 immediately, as this is more efficient in terms of experience cost) and also Backstab. Then, proceed as described above. Acids won't be maxed out, but that's not necessary, as the character has a huge amount of health. By the way, steel batteries should be collected on Ingus as soon as possible; after that, the problems will disappear. Good luck with the playthrough of the best single-player game among all Russian RPGs.
In reply to Fireball
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Fireball;199793
On Hyppath, he followed the tenets of genocide and killed everyone.
Yes, it's a great class when you eliminate all the golems. And thanks to Ayri! She gives a huge amount of experience.

The game is very cool, and even though it's not Allods, I've completed "Price of Loyalty" about 10 times, and each time I discover something new. I advise everyone to play it who hasn't yet enjoyed this game:smile54:
In reply to Fireball
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I personally leveled up my hero to level 2, with a sword, and also leveled up fire magic to level 1, melee combat to 40, dexterity to 10, and astral and elemental magic to 20. And what does Ayri have to do with it? What is she doing? I personally strip all the companions and leave them behind, and I level up only with Zak. I can't kill experienced skeletons in the Dead City, and I don't understand how to kill dragons at all. And how do I complete this stupid quest with the Cyclops? Cyclopses keep coming and killing me. And why can't I put as many runes as I want into a spell?
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I personally upgraded the sword to level 2 on the Hippogryph so far, level 1 Fire magic, melee 40, dexterity 10, astral magic, magic of feelings 20.
This is an absolutely ruined character; he will no longer be able to become a beast. I hope you noticed that when upgrading each skill, the cost of all the others in terms of experience approximately doubles, i.e., each skill needs to be upgraded to the end (that's how the prices are distributed there), and then move on to the next one. It's useless to upgrade the sword; it's weak in the game, as is Fire magic. If you want to level up a mage, reread the previous posts. If it will be a warrior, then max out Backstab, and then move on to Spear. You can also take a look at Action, as well as Strength and Load. Magic is leveled up for specific spells and is cheap.
And what does Ayri have to do with it? What does she do? I personally strip all the helpers and leave them... and I level up with just one Castle.
At a certain point in the game, Ayri gives +10 skill in Magic of Feelings as part of a quest, along with the necessary experience for it. When completing a genocide-style playthrough, your feelings increase from 70 to 80, which is quite a lot of experience. By Hippogryph standards, it's VERY a lot.
I can't kill experienced skeletons in the Dead City.
This is a consequence of your poor character build. There are many possible builds in the game that will allow you to easily complete almost everything without any difficulty, but yours is far from that. I advise you to restart and develop your character properly.
And I don't understand how to kill dragons at all.
This isn't your first playthrough, so don't worry about it. This requires not only a manual but also skill, which comes with experience.
And how do I complete this stupid quest with the Cyclops? The cyclops keeps coming and killing me.
You buy a bow. You slowly crawl around (so as not to be noticed) and kill the innocent little piggies one by one. When you kill them all, the cyclops will hang around for a bit and then leave on his own. Read the quest descriptions carefully.
And why can't I insert as many runes as I want into a spell?
All spell bases and runes have a DIFFICULTY parameter. When creating the spell itself, the complexity parameters of the components are summed up and cannot be greater than the skill in the corresponding magic + bonus from upgrading the skill in magic (+0/5/10/15) + intelligence value - 25. That is, if you didn't level up Intelligence, then the last term becomes zero. I repeat, but read the descriptions in the game of everything you can. The hints, descriptions, and the help system in Might and Magic are simply excellent.
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I love this game!! I've played it a thousand times, and it never gets old! Especially the first part...
In reply to Ленка
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1. Is it worth using the assistant's help (Hadara, Nai)? 2. I want to level up Warriors using Astalor's magic, and sometimes I feel like it's not effective. Should I level up the main Astral magic? 3. What can you say about leveling up other weapon types (axe, mace)? 4. What about health, mana, and regeneration? 5. To what level should I upgrade melee combat and Astral and elemental magic?

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