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And why close it?
It's no secret that most units came into Heroes V straight from the third one.
So, you could take the Barbarian castle in Heroes III as a basis and tweak a few things.
The first two levels are good, the fourth is too, and the sixth and seventh also raise no questions.
Orcs are a bit weak — meaning something needs to be done with them, likely increasing their dealt damage.
Fifth-level birds are a disaster; they don't fit into the concept at all. You could replace them with some kind of falcons or goshawks or eagles, but that' same a bit doubtful. Maybe slap some kind of pterodactyl in there? It's just very hard to play without a flying unit, and this way you could introduce some lads with slingshots as the second level, and move ogres to the fifth (increasing their speed and stats). Then strengthened Orcs would move to the third level, and wolf riders, with an increase to all parameters, would go to the fourth level.
It's no secret that most units came into Heroes V straight from the third one.
So, you could take the Barbarian castle in Heroes III as a basis and tweak a few things.
The first two levels are good, the fourth is too, and the sixth and seventh also raise no questions.
Orcs are a bit weak — meaning something needs to be done with them, likely increasing their dealt damage.
Fifth-level birds are a disaster; they don't fit into the concept at all. You could replace them with some kind of falcons or goshawks or eagles, but that' same a bit doubtful. Maybe slap some kind of pterodactyl in there? It's just very hard to play without a flying unit, and this way you could introduce some lads with slingshots as the second level, and move ogres to the fifth (increasing their speed and stats). Then strengthened Orcs would move to the third level, and wolf riders, with an increase to all parameters, would go to the fourth level.