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Posts from Reports on online games and their confirmations (Autumn 2008 season).

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invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
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Captain (red, Kir, Kir) def Hermit (blue, Valeska, Valeska) 2sm4d(3) 142

I thought I could do everything and still had a lot of strength left, I thought everything would be okay, but it turned out that was just an illusion... (((

I was the losing side. Kir rushed in, I attacked her and defeated her, although I also lost a significant part of my army due to an incorrect move (I hoped the archers would take out all the unicorns). Literally a few days later, she flew in with an even larger army and caught poor Valka off guard near the city with her mana not yet restored, when she was peacefully returning home with a victory, completely unaware... In terms of parameters, she only slightly surpassed her, but considering that I only had 6 mana points, and she had 60 (the secondary faction of the opponent was Dungeon), alas and alack...

Thank you for the game.
In reply to Hermit
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Monstro_aka_h3 (blue, Inferno, Ignat, Aiden) def Smoke_mk (red, Dungeon, Shachti, Shachti), 2sm4d(3), 137
Confirmed.
419691449
In reply to Hermit
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scorp (red, Stronghold, Gunnison, Gunnison) def Haram (blue, Inferno, Octavia, Octavia) 2sm4d(3), 125

112 see ГО, 113 broke through to the grass secondary (but didn't even spot the castle with scouts), 114 broke through to the metro, 115 took the Necromancer secondary. 116 took the lookout tower in the underground and saw the exit to the surface (most likely towards blue). 117 1-6 at the Citadel, really haven't built cyclopes in a long time - was a bit short on gold. 123 took the Medusa dwelling near the castle and exchanged almost everything at 2 marketplaces, and only on 125 Gunnison got the army delivered and surfaced, immediately killed blue's scout and I was attacked the next turn:

Gunnison 8122 (without spell book): 5 Cyclops Kings, 7 birds, 37 u-wolves, 17 orcs, 88 u-goblins

Octavia 4533 (3 mana): 2 Efreeti (as I later found out from an external dwelling), 37 gogs, 10 u-dogs, 7 pit fiends, 10 demons, 79 imps


Octavia did not flee, Victory.

Thanks for the game.
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kind_dragon (blue, Dungeon, Shakti, Shakti) def Haram (red, Stronghold, Gunnisson) 2sm4d(3), 116
dwarves beaten, attack bonuses received, log, +2 to attack, guard on neighboring respawn broken, native secondary there, from there upward, and there is an external dwelling of drakes guarded by Pit Lords (there turned out to be 23 of them), decided to take it, lost 70 troglodytes out of 120, then 3 drakes killed the last troglodytes and on 115 I have an external dwelling of drakes and 2 towns – expecting 4-6 drakes next week + a rush on the opponent's respawn (based on the layout of ГО it's clear where his respawn is, not far away there is another exit to the surface)
but then the opponent conceded :(
thanks for the game
In reply to kind_dragon
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kind_dragon;198348
kind_dragon (blue, Dungeon, Shakti, Shakti) def Haram (red, Stronghold, Gunnisson) 2sm4d(3), 116
dwarves were beaten, bonuses to attack, logistics, +2 to attack were obtained, the guard on the neighboring respawn was broken, there is a native secondary skill there, from there upwards, and there is an external dwelling of drakes guarded by pit lords (there turned out to be 23 of them), decided to take it, lost 70 troglodytes out of 120, then 3 drakes killed the last troglodytes and on 115 I have an external dwelling of drakes and 2 towns - 4-6 drakes are planned for next week + a rush on the opponent's respawn (based on the ГО location it's clear where his respawn is, not far away there is another exit to the surface)
but then the opponent surrendered :(
thanks for the game

On 113 there were 21 orcs, a sword +2/+2 and a shield +4. I threw them all at a horde of elves. And on 115 I went with 3 birds, 1 goblin and 4 ogres against 35 crusaders. They got morale !!!every other one!!! every turn)) There were 5 of them left. And they didn't even let me retreat) Thanks for the game)
In reply to invisible
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smoke_mk (red, Castle, Garrison, Garrison) def Archimagus1 (blue, Dungeon, Shafts, Shafts) 2sm4d(3) 135
1-1-3 secondary human units
1-2-1 another secondary human unit with archers.
1-2-4 a Miner appeared, with some kind of meat in his army.
1-3-4 I'm gathering my meat, as I haven't built any behemoths yet.
1-3-5 I'm attacking the blue castle with cyclops in my army; the cyclops broke down the door on the first try.
Thanks for the game.
419691449
In reply to Smoke_mk
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smoke_mk (red, Stronghold, Garrison, Garrison) def Archmage1 (blue, Dungeon, Shahti, Shahti) 2sm4d(3) 135
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kind_dragon (blue, Dungeon, Shafts, Shafts) def Denis_HoMM (red, Rampart, Kirr, Kirr) 2sm4d(3) 224
thank you for the game!
In reply to kind_dragon
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kind_dragon;198380
kind_dragon (blue, Dungeon, Shafts, Shafts) def Denis_HoMM (red, Rampart, Kirr, Kirr) 2sm4d(3) 224
Thanks for the game!

Confirmed.
In reply to Paladin@heroes.by
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Paladin@heroes.by;198184
Paladin@heroes.by (red,Fortress,Kreg Hack,Kreg Hack) def zluqaOMG (blue,Tower,Ain,Gurnisson), 2sm4d(3),141

SoD, 4-minute turn.
Thanks for the game!

Thanks for the game!
In reply to zluqaOMG
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smoke_mk (red, Necropolis, Galtran, Galtran) def Monstro_aka_h3 (blue, Inferno, Ignat, Ignat) 2sm4d(3) 121
Galtran with two stacks, Solmir in the tavern with 40 Gremlins
1-1-1 Skeleton upgrade.
1-1-2 Solmir finds the Amulet of the Undertaker in a cache. I build a Converter in the capital and sacrifice the Gremlins there. Dwarf Cottage min.
1-1-3 Dwarf Cottage min.
1-1-4 Inferno secondary with an external Kennel.
1-1-5 140 Skeletons 70+70
1-1-7 Liches with a Castle in the capital
1-2-1 Blue surrenders. Decides not to continue.
Thanks for the game.

Added after 10 hours 3 minutes
smoke_mk (red, Dungeon, Shakhti, Shakhti) def Monstro_aka_h3 (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 135
Spawn is poor
on 1-1-1 revealed an external Minotaur dwelling
1-1-2 revealed 2 Griffin Conservatories
1-1-5 Minotaurs in the fort + their external dwelling
1-1-6 portal
1-2-1 2 crypts for 5 Vampires
1-2-2 1 crypt min
1-2-4 2 Dwarf Cottages for 20
1-2-5 Minotaurs with a Castle
1-3-1 Griffin Conservatory 3
1-3-2 another Griffin Conservatory 3
1-3-3 revealed the passage to blue's spawn through 50-99 Gogs
1-3-4 Griffin Conservatory 3 at blue's spawn
1-3-5 Assault on the Rampart capital with a weak hero. Shakhti expert Tactics, 1st level Catapult 8 9 2 2: 30 Minotaurs 9 Angels 12 each of Evil Eyes and Medusas 15 Troglodytes
The Catapult destroys the gate with the first shot. The Minotaurs barely participated in the battle, the Angel stack killed everyone.
Wait with Angels. Minotaurs forward. Grands take down 2 Minotaurs.
The Angels' turn came. They kill the cover of 10 Pegasi and get a morale boost, killing the Elves. The Evil Eyes and Medusas kill 2 Water Elementals blocking the castle entrance, and the Minotaurs break through the walls.
The Angels kill 19 Dendroids and the Minotaurs kill 55 Dwarves; the shooters finish off the remaining Dwarves. Papa Kyrre got bogged down in the swamp, abandoning his capital to its fate.
Thanks for the game.
419691449
In reply to Smoke_mk
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Smoke_mk;198387
smoke_mk (red, Necropolis, Galtran, Galtran) def Monstro_aka_h3 (blue, Inferno, Ignat, Ignat) 2sm4d(3) 121

Thank you for the game.
confirmed
In reply to Monstro_aka_h3
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smoke_mk(red Castle, Valeska, Valeska) def Князь (blue, Dungeon, Shakhti, Shakhti) 2sm4d(3) 124
1-1-2 external dwelling of archers
1-1-3 external dwelling of monks.
1-1-4 secondary Rampart.
1-1-5 revealed the passage to the red respawn.
1-1-6 citadel in secondary with elves.
1-1-7 archers in the castle in the capital, a miner appeared in the teleport, but didn't fight air.
1-2-2 I gather the entire growth, miner fights air and heads towards my capital
1-2-3 My capital is taken, I head through the teleport to the blue capital. The miner tries to catch up and gets stuck in the teleport.
1-2-4 I attack Valeska 7 5 1 1: 48 archers 12 champions 6 monks 38 pikemen and 3 single griffins Miner expert tactics 4 3 1 2: 5 cats 20 Evil Eyes 6 medusas 90 Troglodytes and single harpies. The battle ended in a shootout. Expert Leadership helped.
5 manticores never reached.
Thank you for the game.
419691449
In reply to Smoke_mk
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scorp (blue, Dungeon, Shakti, Shakti) def Haram (red, Swamp, Tazar, Tazar) 2sm4d(3), 125

I didn't have any restarts, since I created the wrong template - it just happened that way, and the opponent took one restart at 111.

On 111 there was already a swamp secondary town - through a portal, with a tavern right there and a scout hired. On 112 I took two lookout towers: at my native respawn and at the swamp one - the native respawn was bare and tiny, and the swamp one didn't impress either. On 113 in the swamp I ate a crypt and went back into the metro. On 115 I exit the underground and end up in snow, where I saw a lookout tower and immediately took it - everything became clear at once. On 117 I had 1-3 at home, Wyverns in the secondary Citadel, marketplaces in both towns. On 121 I bought and transferred to Miner: 5 Wyverns, 22 upgraded Lizardmen, 14 Evil Eyes, and 130+ upgraded Troglodytes. On 122 I captured the secondary town (Titan's) - I had been walking from the underground exit the whole time, wanted to build magic there, but ended up putting in a lookout tower. On 124 I got another 21 upgraded Harpies, and on the next turn attacked the almost empty capital, and the opponent conceded victory to me.

Thanks for the game.
In reply to scorp
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smoke_mk(red Conflux, Tunar, Erdamon) def Prince (blue, Castle, Valeska, Rion) 2sm4d(3) 124
1-1-3 crypt mini
1-1-5 secondary dungeon
1-1-7 phoenixes in the Fortress
1-2-2 I spend resources on the market, buying 4 phoenixes and 6 air elementals.
1-2-3 I leave the treasure room and take a practically empty blue capital.
1-2-4 Rion, with 6 knights and 48 archers, tries to retake the capital, but fails.
Thank you for the game.
419691449

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