Skip to content

Posts from Reports on online games and their confirmations (Autumn 2008 season).

No ratings yet — be the first to rate!
Announcement
User Avatar
17 years ago
Auto-translated
invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
User Avatar
17 years ago
Auto-translated
smoke_mk (red Necropolis, Galtran, Galtran) def Prince (blue Stronghold, Kreg, Kreg) 2sm4d(3) 242
That was a good match!
Бить, кромсать, рубить, душить!
:smile13: :smile13: :smile13: :smile13:
In reply to SEM_56
User Avatar
17 years ago
Auto-translated
Forrest (red, swamp, Tazar, Tazar) def invisible (blue, Barbarian, Tiraxor, Tiraxor) 2sm4d(3) 142 TE
We played without tax and experience, so it was a standard SoD. I'm writing from memory, not from saves, so there might be inaccuracies :) The layout is good: on the first day 6 heroes, Tirasik takes the dwarf dwelling at 75, levels up to 4 lvl and they give earth and log. The external dwelling of gobs and wolves was spotted (I never took them until the end of the game: the first one because of a horde of wood elves guarding it, and then there was no time :)). I fight my way to the secondary town, where I spot a bunch of medusa dwellings and a dwarf dwelling behind a horde of grands. I visit the arena, take chain +4. Result of the week: bears and orcs in the Castle. From the start of the second week, I fight through 95 grands :eek:, lost 7 wolves and 3 birds, - but what can you do, money is needed for upgrading hippopotamuses. I take 3 medusa dwellings, dwarf dwelling at 100, break into the main town, where slow to advanced earth is already built. At 124 I upgrade the behemoths, take the efreet external dwelling and manage to build them up by the end of the second week. I fight my way into treasury via teleport, although I hoped it would lead to the opponent. In treasury there's a gladius, hive and Dragon Utopia. I take the Dragon Utopia at 131 minimum. They gave me tome of water, then gladius behind a horde of cats, I pass troops to the losers, who get me 2 cans for 3 angels, Tirasik takes the hive and waits for troops back to hit 100+ mages for breastplate +4/4 attack/defense. At 134 there was a choice: either go hit ГО or go double mana, and then hit ГО :). While the troops were returning, Tirasik hopped on 1 wolf to the creek, and then Tazar with cosmic stats jumped in and took my Castle. Due to lack of time, Tolik didn't scout near my castle, otherwise it would have been ГГ right then. So that's basically it: Tazar' same stats were slightly higher, but magic power was off the charts. I thought I'd find some treats and headed for treasury, but didn't find a Dragon Utopia or artifacts, and the vivs I collected would only be enough for one impl :).
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
17 years ago
Auto-translated
kind_dragon (blue, Dungeon, Shakti, Shakti) def socola (red, Rampart, Jenova, Jenova) 2sm4d(3) 144
The native respawn was poor, but the adjacent one was decent
And the one adjacent to that was even better :)
I was leveling my GG well, thinking of taking the Dragon Utopia, but then the opponent's hero appeared and within 4 turns, using chains of armies from all 3 towns (stacks - Troglodytes, Manticores, Pegasi, Elves, Thunderbirds, and Medusas), he gathered them and captured the native town
And then he killed my GG as well
Thanks for the game
In reply to kind_dragon
User Avatar
17 years ago
Auto-translated
kind_dragon;197722
kind_dragon (blue, Dungeon, Shakti, Shakti) def socola (red, Rampart, Jenova, Jenova) 2sm4d(3) 144
native respawn was poor, but the neighboring one was decent
and the one neighboring that was even better :)
leveled my ГГ well, was thinking of taking the Dragon Utopia, but then the enemy hero appeared and after 4 turns he assembled chain armies from all 3 castles (stacks - Troglodytes, Manticores, Pegasi, Elves, Thunderbirds, and Medusas) and captured the native town
and then he killed my ГГ too
thanks for the game
kind_dragon (blue, Dungeon, Shakti, Shakti) def socola (red, Rampart, Jenova, Jenova) 2sm4d(3) 144
confirmed
In reply to invisible
User Avatar
17 years ago
Auto-translated
invisible;197718
Forrest (red, Swamp, Tazar, Tazar) def invisible (blue, Barbarian, Tyraxor, Tyraxor) 2sm4d(3) 142 TE
Thanks for the game!

Actually, we played for fun :) But for extra motivation, I suggested to my countryman that if he won, he would post a report on HeroesWorld. And he posted it upon losing.

We only agreed on restarts 1-1-1.

Center was lost, immediately blocked by marksmen and halflings. Got lucky with the Dendroid. I kill everything without losses. Then right away with 47 gr orcs +4 shield. Took archery to avoid risking running into something unnecessary.
Result of week one: everything with the castle. Tazar took offense and air, treasury found (metro from the grass is the most convenient). Castle captured. Zero hidden caches. Griffin Conservatory level 2 on respawn. Plan is simple: take the Conservatory on 1-2-1 and rush into the metro for geese and goodies.

On 1-2-1 I take the Conservatory level 2 with an upgraded 1-1-1 hydra + gnolls. Losses only gnolls. I attack the castle where stables are built just in time. Logistics stubbornly won't come. In the treasury I see boxes and a blue cap guarded by nagas. Had to beat a horde of pits for all sorts of useless junk. Two geese were taken down.
I bring in haste from retraining via literacy. But just then I free Josephine. They force ballistics through wisdom (standing by the Speaker's Hat, it's unpleasant to take wisdom) so I become a sniper :)

From a hundred orcs I get +3 mana knowledge, level 2, but it's constantly insufficient. Advanced haste is being used for now. Next, 80 magmas without losses. I level up mass haste on them. The following day I prepare to take down the nagas holding the hat and box. Behind the magmas, 25 gr goats — just right :) Nagas fall without losses. (mass haste, multi-headed attack, + 9 gr cows, + goats, + Tazar's stats :) ) I put on the hat, in the box 20 cerberi. + a box for 500 lv behind the cows. It's already 1-2-5, need to prepare for the Dragon Utopia on the secondary. I run past the tree. But then I scout another Utopia. I decide to take it on 1-3-1, then break into the castle to replenish mana, and with Dimension Door to the second Utopia and rush. Tazar became a warrior.

1-3-1 tree with 8 geese. I enter the level 3 Utopia. Tazar 10-14 with mass haste.
I don't take the geese into the utopia, there are too few of them. I lose a few wisps and a decoy. (In the castle I built crusaders and griffins just in case. I have a hat, possibly a magical playthrough of boots). They give rather weak plate armor, Sphere of Permanence, and Wings. Here's a second tree with 6 Wyverns. 1-3-3 second level 3 Utopia. That's Ul, 4 Gladius Shield of the Guardian. I fight my way back home from there. I replenish mana, upgrade hydras (scout heroes killed off sulfur). I stop not far from the GO. Lighting Tazar for the first time. 25-15-19-6 (130 mana)

With angels I don't attack the slightly shifted necro horses to avoid wasting magic resistance. Dimension Door to the Lake of Luck and Morale. And I run into an empty barbarian town. There the orcs are not bought, no cyclopes or ogres. I think about winning :) Next turn I kill both GO, become an expert warrior. I defeat Bron in the barbarian town 9-9-2-1. I send Josephine, expert wizard, with cerberi into the metro. I capture Inferno and the last secondary Conflux of Serega with Bron using the power from the barbarian town and goats. Plan: buy growths and go to the treasury on the sand (with Wings and no penalties, as it turned out there were 15 trees and 5 utopias :) )
Having Tazar at 29-18-19-260, level 18, I receive word of the surrender (though I wanted to avoid pulling packs of 76 air elementals :) ). Thanks for the game, Grey!
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
17 years ago
Auto-translated
Goodwin (red, Stronghold, Gurnison) def. Denis_HoMM (blue, Tower, Solomyr) 2sm4d(3) 1-4-5

Good setup, a level 5 mage rescued from the dungeon provided significant help. Three supply carts along the road.

Thank you for the game.
In reply to Goodwin
17 years ago
Auto-translated
Goodwin;197739
Goodwin (red, Stronghold, Gurnisson) def. Denis_HoMM (blue, Tower, Solomyr) 2sm4d(3) 1-4-5

Good setup, a level 5 mage rescued from the dungeon provided great help. Three resource nodes along the road.

Thank you for the game.

I confirm. The territory is good in terms of resources, but it was all in the mountains. My only way out was to the Dungeon; it was heavily guarded by Lizards and an Horde of Archers, and I only managed to break through on the 4th week. Near the Capital, a Naga spawn was guarded by a horde of Water Elementals (I only destroyed them at the end of the third week); they also blocked the passage to the stone mine. The spawn had level 1 units, and the second exit to the Dungeon was a wasp nest (where Wyverns are found). The passage to the wood was guarded by Lizards. There was little stone on the map, but a lot of wood.
Buildings:
117 - Nagas (without the Stronghold);
127 - everything in the Stronghold, except for level 7, and +1000 gold;
137 - Titans, Castle;
147 - I didn't build anything.
Among the good things, I'll note the market 3 days from the Capital (it helped me a lot - there was no stone), a level 2 unit spawn, a Griffon nest (I didn't have time to see how many Angels there were). 2 Shields (+4, +5) under one guard (a large horde of Fire Elementals).

The lack of an exit to the Dungeon complicated the game for me; I had to get all the resources only through battles.

Thank you for the game.
In reply to Goodwin
User Avatar
17 years ago
Auto-translated
smoke_mk (red, Dungeon, Dungeon) def Archmage1 (blue, Castle Valesk, Valesk) 2sm4d(3) 224
In the second week, there were 2 native secondary units.
In the third week, another native unit + 2 minotaur units.
At the end of the game, 60 minotaurs + 30 in the castle.
Thank you for the game.
419691449
In reply to Smoke_mk
17 years ago
Auto-translated
smoke_mk (red, Dungeon, Dungeon) def Archmage1 (blue, Castle Valesk, Valesk) 2sm4d(3) 224
User Avatar
17 years ago
Auto-translated
Javdet (Red, Castle, Valesca, Valesca\Alamar) def Gamer-Kirill (Blue, Necropolis, Galtran, Galtran) 2sm4d(3), 134

Scrounged up a native secondary and an external dwelling for horses, but 8 heroes swapping troops around wasted all the time, so neither Citadel nor the external dwelling.
On the 2nd castle and Citadel with horses in the secondary. Well, when Gosha arrived, there was something to greet him with.
Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
17 years ago
Auto-translated
Goodwin (red, Tower, Neela) def smoke_mk (blue, Castle, Valeska) 2sm4d(3) 1-4-4

The start could have been considered successful if not for losing a hero on the first day to the left, which later crippled the economy, as I had to hire a replacement (I just couldn't manage to break through and gather resources in time).
Under the castle, there were plenty of magic upgrades and artifacts boosting spell power. There's a mage breeding structure, which played a decisive role.
The respawn was small and surrounded by swamp, so it didn't take long to decide where to run to the Necropolis secondary hero.
On day 114, I break through there, suddenly getting rich on gold. It turns out there's also a Dragon Utopia, a marketplace, and a conservatory, and far off in the distance, a Sphere of Air, but behind a hundred Greedy Wolves.
On day 117, I reached the secondary hero; it turned out to be a Dungeon. Well, all the better — I immediately built a portal and started buying mages in triple quantities.

On the second week, I was very worried that the opponent would take the Sphere, but he decided to develop the captured Conflux into birds.
I rush in a hero with Tactics and, closer to the end of the second week, I kill the wolves.
Result: second-week Giants in the castle.

On the third week, I take a level-2 conservatory and decided to go visit, but I had no one to level up to 11 to upgrade Earth Magic.
Second level of the guild, and voilà — Lightning Bolt dealing 450 damage makes even the birds not so scary, and the angels somewhat less threatening too :)

On day 144, as soon as I stuck my nose into Valeska's respawn, she attacked me herself, but as it turned out, she had no mana, for which she paid the price.

Thanks for the game.
In reply to invisible
User Avatar
17 years ago
Auto-translated
smoke_mk (red, Dungeon, Shafts, Shafts) def Denis_HOMM (blue, Castle, Valeska, Valeska) 2sm4d(3) 124
113 Minimum resources
115 Castle in the capital
116 Native secondary town
117 Minimum resources.
123 I attack mummies at the exit of the treasury. I take the empty capital of the blue player.
124 Valeska attacks with 4 cavalry, 22 archers, and 4 swordsmen.
Shafts has 2 angels and 190 troglodytes. Complete victory, Bone Dragon rank.
Thank you for the game.
419691449
In reply to Smoke_mk
17 years ago
Auto-translated
Smoke_mk;197763
smoke_mk (red Dungeon, Shafts, Shafts) def Denis_HOMM (blue, Castle, Valiska, Valiska) 2sm4d(3) 124
113 Minimal conservation
115 Castle in the capital
116 Native secondary
117 minimal conservation.
123 I attack mummies at the exit from the treasury. I take the empty capital of the blue player.
124 Valiska attacks with 4 cavalry, 22 archers, and 4 swordsmen.
Shafts: 2 angels and 190 troglodytes. Complete victory, Bone Dragon rank.
Thank you for the game.

Added 2 minutes ago
Goodwin (red, Tower, Nella) def smoke_mk (blue, Castle, Valiska) 2sm4d(3) 1-4-4
Yes, without mana...

I confirm.

The territory around is fine. Knight generator (I took it back, I don't remember from whom), pikeman generator under the protection of lizards (I didn't take it back, I don't like fighting with archers).
Result 117 - cavalry in the Citadel, I took 3 Necropolises (one of them with 10 vampires - I lost 4 archers and part of the pikemen), knight generator;
result 127 - I bought cavalry and with full confidence attacked the dwarves (20 each), I lost 11 archers, almost all the pikemen, more than 30, 2 knights. Then, nearby, I take an artifact +4 Attack, and go to take more dwarves nearby - the guard of the Fire Elemental is upgraded to 3 groups of 7, monks are upgraded to 17 in 5 groups (I lost 3 or 4 knights and 1 cavalry, I left the archers with another hero), I continue, and there is a group of archers of level 3 from the Barbarians guarding. I take the dwarven mine with 15 in each group. Here, a red player jumps out from underground, I didn't light up the underground, I thought I would have time, the red player immediately takes the empty Capital. Then, he catches a reinforcement of 4 knights, and then meets the main force. Complete defeat.

Thank you for the game.

P.S. I'm not used to playing with such a rush, I used to play more for development at 200 difficulty and on XL. I like development more than trying to run to the opponent as quickly as possible and have a battle. I'll have to get used to it. It seems that no one else plays like that here.
User Avatar
17 years ago
Auto-translated
Javdet (Blue,Tower,Torosar,Marius) def Invisible (Red,Fortress,Broghild,Broghild) Jebus Cross 135 TE 1.03

Played a super-sweet Jebus Cross. Great impressions. Lots of goodies spawned - 2 Dragon Utopia, 3 conservatories, I counted about 6 hives, dwellings 1, 4, two 5ths, 6, and two 7ths:eek: Plenty of money, obviously, but lacked the skill to clear everything on day 1. Result - 1-7 in the fort and 2 external dwelling of giants (I saved them for last because of monk and mage guards). Took about 12 heroes into the papas - they were all such noobs:D .
On 126 I go into the Dragon Utopia, losing an angel and some trash, but getting a giant upgrade in return:smile13: , beat ГО and enter the Dragon Utopia. Along the way, I realize there are another 4 external dwelling of nags and 2 giants in the treasure zone (but they weren't needed). On 133 Brogh breaks ГО, we refill mana and with 13 titans, 6 angels, etc., we go for a rendezvous.
Thanks for the game and the willingness to experiment.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
17 years ago
Auto-translated
Javdet (Blue,Tower,Torosar,Marius) def Invisible (Red,Fortress,Broghild,Broghild) Jebus Cross 135 TE 1.03
It happened. The template was super rich. Hydras on the first day in the Castle, level 3 magic in the secondary dwelling, and 22k money left :D At the respawn there were 2 external dwellings of same-type units, 2 bulls, hydras, 2 Dragon Utopia and so on. All external dwellings and Dragon Utopia were far away across the wilderness. I knew that usually ГО are broken on day 2, but didn't know how to break it without magic, and besides, I only took the external dwellings on the second day because of the hordes of medusas and elves guarding them. I decided to take my own Dragon Utopia, learn control (which was being built in the secondary dwelling) at the same time, and then move to the center. On 131-132 I take my Dragon Utopia, on 133 I enter the center, but everything there had already been eaten, and it was impossible to kill 13 titans on day three without magic.
Thanks for the game.
Я ламер и играть не умею, нах!:smile33:

Statistics

Welcome our newest member: recijeb