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Posts from Heroes of Might & Magic III: Horn of the Abyss

5.0 (5 ratings)
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17 years ago
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The commander of the Sanctuary on that website is hopelessly outdated. Now he has changed significantly.
17 years ago
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And when will the new screenshots promised for September 10th be released?
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17 years ago
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Hmm... a little later. There are some technical difficulties – you'll see the screenshots once they're resolved.
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17 years ago
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I have a suggestion to create the most powerful artifact, something like the Dragon Armor that used to exist. That is, this artifact should occupy all the slots on a hero and provide the maximum amount of everything it possibly can, maximizing all stats in the game for the hero, including defense, attack, mana, knowledge, and everything else, all spells. Naturally, this artifact should be very difficult to obtain in the game – at least it should take 2 hours, if the fastest way to obtain this artifact is calculated correctly. It will be very, very interesting when several players try to obtain the same ultimate artifact. And also, there's an idea: to make it possible to insert players' own faces into the game. Yes, if players can simply put their photo into a folder and then see it as a hero in the game, I think the number of people playing the game will increase significantly. And it would also be good to add that when a hero attacks another hero, he takes all of his artifacts – otherwise, interest in the game decreases. This is simply logically incorrect – because if you win, all the trophies are yours. :smile14:
Thank you in advance.

Sincerely.
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17 years ago
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I have a negative attitude toward all super-duper artifacts and items that give any player an overwhelming advantage. The standard Cloak of the Undead King, upon finding which the game loses its meaning, is proof of that.
As for the faces, there is already something in the Phoenix Mod.
In reply to kcfgogbfalgfl
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17 years ago
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Revan;196845
I have a negative attitude towards all super-duper artifacts and items that give any player an extreme advantage. The standard Cloak of the Undead King, upon finding which the game loses its meaning, is proof of that.
As for faces, there's already something in the Phoenix Mod.


No, no, you missed the point - you still have to fight for this artifact. Imagine - you have the gloves, your opponent has the boots, and a third opponent has the sword and something else. And? And so they will circulate among the warriors until the most talented one collects them all and shows everyone who's boss.

And what about taking artifacts from an opponent? Do they get taken correctly? :)
17 years ago
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There definitely won't be any ultra-powerful artifacts.
And I personally don't like the magic wand – I'd remove it.
In reply to Монца
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17 years ago
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Monza;196919
There definitely won't be any ultra-artifacts.
And I don't like the magic wand – I'd like it to be removed.

Why wouldn't there be? :smile15:

Please?

After all, you can set it in the settings: whether this artifact is used in the game or not – PLEASE!!! I really ask.

And by default, set it so that neither the magic wand nor the super-artifact is used in the game, and then we'll see how many users like it. No, a poll won't give anything – users need to experience it themselves. So, you've completed one campaign, then another... and you want some zest, something unusual, new, super. This is exactly when this super artifact will come in handy. There can be an infinite number of reasons:
1) just wanted to
2) for money – 10 people against one with a super-artifact
..............
-) and in general, there can be many different reasons.
So, a super artifact is still needed.

Sincerely.
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17 years ago
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So, a super artifact is still needed.
I think not.
Because in the settings, you can set whether this artifact is used in the game or not - PLEASE!!! I really ask.
I think you should ask someone to make this artifact for YOURSELF, and not for this mod.
2) for money - 10 people against one with a super artifact
What kind of nonsense is that?
Firstly, the maximum number of players in Heroes is 8.
Secondly, for money? You know what?...I have nothing to say.
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17 years ago
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No... Let's not make such a drastic imbalance! I'm actually in favor of keeping 3.59 without all those transformations, wells, and mastery towers, because they fundamentally change the gameplay (and not for the better). Back then, there were good times – everyone just played Heroes, without worrying about traffic lights or patches... Yes, new objects are needed, BUT NOT AS COMPLICATED AS IN 3.58 – a chest with wisdom and a patent for a mine, I didn't even recognize the game at first!
We can create a normal, balanced game that you can enjoy playing with a friend, choosing new castles, and sharing impressions! That's what I'm expecting from Horn of the Abyss!

Added after 40 seconds
P.S. By the way, we're waiting for screenshots) ;)
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17 years ago
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Come on, guys, what are you doing? Why don't you want balance? Are you too lazy to use your brains? After all, the more variety, the more complex and interesting the game becomes!!! Don't you understand that?
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17 years ago
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You know, if there are hundreds of new artifacts and things like that, like a modern update, I won't download the add-on; I'm doing fine with WoG.
In reply to kcfgogbfalgfl
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17 years ago
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I have a very negative attitude towards this super-artifact; why do we even need it:smile32? First, the game will become uninteresting with this artifact, and second, we already have the Angel Alliance. If there is something even better than the Alliance, the game will lose all its charm and become uninteresting.
Sincerely, Mutare Drake.
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17 years ago
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I don't think we need to add a bunch of new castles right now; instead, we should improve what we already have. I would be happy with a maximum of 10 new castles, but no more. Also, there's really no need to make artifacts stronger than the collections from *In the Wake of Gods*; why make things more complicated for ourselves?
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17 years ago
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I would be positively inclined towards a maximum of 10 new castles, but no more.
What are you talking about? In the add-on (as I understand it), they are planning to include only 3 cities.
After all, the more variety, the more complex and interesting the game becomes!!! Don't you understand that?
The more super-duper arts and everything that creates imbalance, the easier and more boring the game becomes, IMHO.

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