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Posts from Reports on online games and their confirmations (Autumn 2008 season).

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#1
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invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
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#288
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Loi(red,ramp,Kyrre,Kyrre) def Decontaminator(blue,dung,Shakti,Shakti) 2sm4d(3), 132
Started in the center-tube with a full load of wood, but after being left with only 10 simple elves, I made it through the rough terrain to my home base. There was also a shortage of wood there, so I played for almost two weeks with simple elves. The portal leading to the blue side is blocked by evil eyes, so it's relatively safe for now. Towards the end of the week, I devoured the gnomish army, finishing off the gnomes with simple elves, then a couple of medusas and necropolises. I scouted and, after gaining momentum, successfully broke through the portal and settled in the capital of the blue side, defeating the small guard. On turn 132, Shakti attacks. In the final, doubling the mana was crucial.
Thank you for the game!
In reply to Gendalf78
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#289
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invisible (red, dungeon, Shakti, Shakti) def SEM_56 (blue, tower, Neela, Neela) 2sm4d(3) 134
The layout was simply hopeless for the opponent. Right next to the castle there was an external dwelling of Evil Eyes, on the respawn there were 4 external dwellings of Troglodytes, an external marketplace, and 2 Griffin Conservatories. On the first week I placed Minotaurs in the Citadel and a Portal of Summoning. I took a secondary town, where I revealed the Necklace of Swiftness. GO – Crystal Dragons, I checked – 3 of them. I came up with a plan to attack them on week 2, but I chickened out (as I checked after the game: I would have killed them without any problems on 126). On the second week I took 2 Conservatories (3+2), broke through to a Barbarian secondary town, where I took Boots of Speed and another Conservatory for 1 Angel. On 134 I take down the GO with the loss of 3 Minotaurs, 70 Troglodytes, and almost all Harpies, capture the enemy's castle, and a surrender follows. After the game, I tested killing the GO on 127, with 5 Minotaurs, 220 Troglodytes, 5 Angels, 41 Evil Eyes, 10 Medusa Queens, 17 Greater Harpies. 4 Angels, 200 Troglodytes, and 35 Evil Eyes survived. Too bad I'm such a coward and didn't attack on the second week :(.
Thanks for the game.
Я ламер и играть не умею, нах!:smile33:
In reply to invisible
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#290
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invisible (red, Dungeon, Shakti, Shakti) def SEM_56 (blue, Tower, Nila, Nila) 2sm4d(3) 134
I confirm, Serega had a very good strategy. I, on the other hand, took two Goblin lairs, one Djinn lair, and one Mage guild on level 127. On level 124, I break through with 24 monks, losing 4 Gargoyles, and take the Stronghold. The lands are poor, so I upgraded Nela to level 5 and Turis to level 5. Thanks for the game...
Ушел с героев, пока пряники)
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#291
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Lider1 (blue, Rampart, Ivor, Ivor) def Дубровин Павел (red, Castle, Valeska, Orrin) 2sm4d(3) 1.3.2

After all of Pasha's resets and one of mine on 111, at the start I get 11 free elves generated + 3 from their external dwelling. Sweet! In the end, on the first week I have 39 gr. elves. Mowing everything down! Also, horses are in the Citadel, but not much money, only 4 heroes total.
On 1.2.7 I break ГО 19 devils, and run down. With slow units.
1.3.1 I mess up with chains and fail to reach with reinforcement, move my main back, basically lost a turn.
1.3.2. Pasha attacks himself, but I have a tough defense. Can't close myself off with unicorns because of the damn ballista, and can't protect my 86 elves (wrong positioning, thought I would be the attacker :D). In the end, I covered with angels and managed to run down under Haste the next round. After that, Pasha concedes victory to me, IMHO too early.

Many thanks for this, albeit short, but very intriguing game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#292
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Felix (red Dungeon, Kirr, Kirr) def snn_nik (blue Rampart, Kirr, Kirr) 2sm4d(2) 1.3.5.

Thank you for the game!
Остановите землю- я сойду…
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#293
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Lider1;196283
Lider1 (blue, Rampart, Ivor, Ivor) def Dubrovin Pavel (red, Castle, Valeska, Orrin) 2sm4d(3) 1.3.2

Thank you very much for this short but very intriguing game!

I confirm!

In the first week, the Central Republic was revealed, with no monetary buildings, but there was an Angel's Lair. I took a secondary Tower along the way, and another secondary Tower on the off-road. I placed Horses in the Castle.

In the second week, for some reason, I went to 44 Orcs (Art +1 to speed) with only 2 Champions and 5 Pikemen, and, of course, lost 1 Champion there, as they were arranged in 7 stacks. I took the Angel's Lair. I see that the opponent has a Garrison (10-19 Devils), and I understand that they might reach the Main Castle on 1.3.1, so I give up on taking Art with +4 to Mana and, buying everything I can, I stay in the Castle. However, the opponent didn't reach it, and also didn't attack on 1.3.1. I really wanted to upgrade 4 Horses to Champions, but I didn't have enough space to settle in the Castle, so I had to attack. I had a slight advantage in the Army, but 86 Elves were mowing down everyone with their diagonal attack, and without blocking them (and I only had 10 mana, i.e., for 1 slow), I absolutely had nothing to catch them with.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Феликс
#294
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Felix;196287
Felix (red Dungeon, Kirr, Kirr) def snn_nik (blue Rampart, Kirr, Kirr) 2sm4d(2) 1.3.5.

Thanks for the game!

Confirmed. I'm slowly getting the hang of online play.
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#295
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Loi(blue,castle,Valeska,Tyraksore) def Smoke_mk(red,citadel,Dessa, Gunnar) 141
At the respawn there were 2 Dragon Utopia—it didn't come to that. Also three cons(1+2+2), and with all this and a three-week growth I break through to 136 via the adjacent territory. When I stood before the Castle, the opponent conceded victory to me.
Thanks for the game.
In reply to Loi
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#296
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Loi (blue, castle, Valeska, Tyraksore) defeated Smore_mk (red, stronghold, Dessa, Gunnar) 141
Built a secondary base with a castle on the 3rd week, but lost to the main hero.
Upgraded Gunnar somewhat and got him a +2+2 sword.
But against 5 angels and 9 knights, and the rest of the army, 8 feneys wouldn't have been enough.
Thanks for the game.
419691449
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#297
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Pit - for the sake of LM (blue, Tower, Nella, Nella) defeated Captain (red, Fortress, Tazar, Tazar), 2sm4d(2), 136.
I don't remember the first two weeks very well - we postponed it several times.
In the first game, there were nagas in the stronghold and a secondary Necropolis underground, with two workshops with gremlins.
At the beginning of the second game, GM 2 with lightning, I'm going along the second road, GO on the off-road. Here, Tazar attacks, Nila is gaining momentum and runs away. He replenishes his forces in the capital and goes to drive Tazar away. Tazar attacks again, he has about 14 gorgons, 5 wyverns, a couple of dozen lizards, several hydras, archers, and basilisks. Nella had 200+ master gremlins, 5 nagas, a dozen golems, gargoyles, and mages. Tazar's combat stats are higher - somewhere 5, 10 against 3, 3. In the battle, the expert shield and lightning helped, Tazar retreats with one wyvern and some minor units, killing almost all the nagas and mages and a few gremlins. Then, a scroll of slowing was found, and Nella takes the conservatory for 2 angels from the Necropolis, then another for 3, a ring +1 speed, and a cloak +2 magic/knowledge power. I rush to the capital, buy troops, and move to the swamp capital, where Tazar is waiting for me in the castle.
On 136, the assault took place:
Nella (5, 4, 11, 9 (88)), expert in defense and earth magic, 306 master gremlins, 30 stone golems, 5 nagas, 8 mages, 5 angels, and two dozen gargoyles against Tazar (5, 15, 8, 3 (30)), expert in defense, earth magic, and advanced tactics, 1 green dragon, 14 flying hydras, 13 mighty gorgons, 5 wyverns, 45 lizard warriors, 36 archers, 11 basilisks.
The battle was won thanks to lightning dealing 285 damage.
Thank you for the game.
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#298
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Pit - for the sake of LM (blue, Tower, Nella, Nella) defeated Captain (red, Fortress, Tazar, Tazar), 2sm4d(2), 136. Confirmed. 300 gremlins couldn't do much against the troops behind the walls - Tazar with a tent = cheater :) but lightning... Thank you for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#299
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Felix (red Tower, Nella, Gunnar) def. Heavy Case (blue Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 1.3.5.

Thank you for the game!
Остановите землю- я сойду…
In reply to Феликс
#300
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Felix;196332
Felix (red Tower, Nella, Gunnar) def Heavy Case (blue Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 1.3.5.

Thanks for the game!

It was. Thank you for the game.
In reply to Тяжелый случай
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#301
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Dubrovin Pavel (Blue, Dungeon, Shakti, Shakti) def xunter (Red, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.3.6.

After all the resets, I spawned in the Underground with one stack of Troglodytes, on a small respawn where the Mines were blocked by 20-49 Orcs. My second hero was a Meteor Shower Specialist. There are passages to 2 secondary towns.
On the first week - using the Specialist as intended, I broke through with 77 Troglodytes past the Rogue Leaders to the Necromancer secondary town. At home - Manticores in the Citadel.

On the second week - I went down a different path and arrived at my native secondary town. There I found an external Dragon dwelling. I captured it, built a Portal of Summoning Dragons in two Dungeon towns, and bought them. I didn't build anything in my native town due to a lack of means of survival - everything was for the Dragons' benefit.

On the third week - at the secondary Citadel town I took Minimal Consulate, through it, with 6 Dragons, 8 Manticores, 26 Eyes, 100+ Troglodytes, I went to Ruslan's respawn, took +6 Defense there, freed Shnyr from prison, with whom on the last cell I took the opponent's nearly empty Rampart with 4.000 and Dragons. On the very last cell, Papa wipes me out, I recruit in the Rampart, buy another Hero there to transfer the Army, and sit there happy :smile26: ... News of surrender arrives...

Thank you, Ruslan, for the game!
С истиной где-то рядом...





Лето 2010.
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#302
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Loi(red,castle,Valeska, Valeska) def WhiteLizard(blue,necr,Galtran,Galtran) 2sm4d(3), 1.3.6.
Spawned in the center, scouted and found a pass through the adjacent zone on the first try — the countdown started — two weeks). On the first week, horses in the Citadel, on the second week, leveling and Conflux secondary. By 125, I throw all visible goodies, split up, and through the adjacent zone I get to the blue's respawn. During the assault, insufficient mana could have led to a retreat — but it worked out. A couple more days — victory at the Hive rank.
Thanks for the game, I hope my opponent gains (including life) experience through these encounters.

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