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Reports on victories and defeats in online games of Heroes of Might and Magic V.Auto-translated
as part of the mod tournament denden (Dark, Waishan) defeated dwp (Mage, Hafiz). M3 template. 6th week? It's been a long time since we started, I've forgotten a lot. I remember, being overconfident, I lost Irbet with 9 Hydras - with my 2nd hero. Waishan gathered a moral set, but they couldn't cast the Dark Ritual....The final went smoothly, although the levels were around 18-19 and the meat was also tough....But the morale was 4, luck was 7....he crushed the troops in the field.
As part of the "Everyone Gets What They Deserve" tournament: Eruina (blue, Dungeon of Erin) defeated KillAndAction (red, Dungeon of Sinka) 2nd month, map "City of Wonders" While trying to capture cities, I came across an already captured Dark Elf city belonging to my opponent. Soon after, the opponent himself arrived. He attacked. I didn't have much luck with my upgrades: 7-6-6-5, level 13 versus the opponent's level 16 with magic power 17 and knowledge 8. I lost the battle because the opponent's spells were much stronger. As a result, I retreated to the city. Out of desperation, I decided to capture the City of Wonders in the center, as it was my only chance to win. I sailed there, captured the city, and the opponent didn't seem to want to recapture it; he probably forgot or didn't know the winning condition (holding the city for a week). I filled the entire coastline with ships, making it impossible for the opponent to reach the city, and in 2 weeks, I won :D. There were plenty of resources. In the City of Wonders, I bought the artifacts Ring of the Dragon, Cloak of Sar-Issua, and Staff of the Mage, and my magic power became 18. If I had returned to the opponent's city, he would have been in trouble because the City of Wonders provides very good spells.
Primus (Haven, Rutger) def Vip.rus (Dungeon, I ranna) - Letos, very big without a metro, 3-1-5
Leveled up fine, never got a nuke the entire game. Expert Light + Tome of Light helped clear respawns almost without losses. Thanks for the game!
I confirm, once again I'm convinced that I play Dungeon rather poorly! Although I leveled up fine and trained magic quite a bit, the opponents turned out to be more vicious! Thanks for the game.
Primus (Dungeon, Sinithar) def Leolopus (Barbarian, Argath) - Spider, very large without metro, 2-1-7
Developed more or less normally, but throughout the game, they didn't offer logistics and often suggested unnecessary skills. Instead of Deadly Cold, they somehow leveled up Pyromancy. The runner eventually overtook me by five levels and had insane stats - 30 attack, 20 defense. On the first day of the fifth week, I went to attack the Guardian Order, hoping to catch my opponent off guard. I killed the guards of my and his portal, but the opponent was already at home, apparently realizing that I would be visiting soon. In the final battle, for some reason, he spent the remaining mana and there was nothing left for teleporting to the Castle. I quickly turned around and ran home as fast as I could. But a logistics expert is a logistics expert, no matter where. I had to pay a ransom of 11-12,000. For me, this was almost fatal, as I only had 17,000 and a lot of unpurchased troops. Finances were very tight in this game. Two turns later, the final battle took place in my Castle. Thanks to the walls and the Phoenix, I managed to win. The battle was very difficult, and I had about 30 Minotaurs left. Thanks for the game!
Primus (Dungeon, Sinithar) def Leolopus (Barbarian, Argath) - Spider, very large, without Metro, 2-1-7
He developed more or less normally, but throughout the game, he didn't offer logistics and often invested in unnecessary skills. Instead of Deadly Cold, he somehow pumped up Pyromancy. The Runner ultimately surpassed me by five levels and had insane stats - 30 attack, 20 defense. On the first day of the fifth week, I went to break into his Castle, hoping to catch my opponent off guard. I killed the guards of my and his portal, but my opponent was already at home, apparently realizing that I would soon attack his Castle. In the final battle, he somehow spent his remaining mana and didn't have enough left to teleport to his Castle. He quickly turned around and ran home. But a logistics expert is a logistics expert, no matter what. I had to pay a ransom of 11-12,000. For me, this was almost fatal, as I only had 17,000 and a lot of unpurchased troops. Finances were very tight in this game. Two turns later, the final battle took place in my Castle. Thanks to the walls and the Phoenix, I managed to win. The battle was very difficult; I had about 30 Minotaurs left. Thanks for the game!
I confirm, everything was as described. Argath developed well, reaching level 28, with 37 attack and 22 defense. If he had focused on growing his army, my opponent wouldn't have had a chance, even in his Castle. But luck and the walls did their dirty work; it's frustrating, but it's a fact. Primus, thanks for the game! P.S. One turn before my opponent broke into my Castle, I sold the Shackles, even though I already had 180,000. Oh well, if I had known, I would be living in Sochi. As for his attack through the Castle, I had calculated it perfectly, but I messed up with the Shackles!
As part of the MOD tournament:
Vasja. (Sylvan, Wingael) def Denden (Inferno, Grol) - M3 template, large map with a metro, 6-6-2
Experimented in a TE environment. Managed to "catch" a ballista with wasps. Tried to get a rapid-fire one as well - I don't think it's possible here...
Thanks to my opponent for the game!
:smile14:
Робкий боится заранее, трусливый - в момент опасности, а смелый - после...
Leolopus (Necropolis, Zoltan) - won; Igrok v geroev (Academy, Khufiz) - lost, Diamond template, very large map without underground.
The game was even, both players developed well, but the opponent was unlucky; he chose a strategy of clearing the territory with golden golems under Armageddon and ran into a hundred archliches, which wiped out almost a hundred golems with one blow. The GG was defeated without a chance of recovery. Thanks for the game, Sanya!
Leolopus (Fortress, Ossir) - won; Igrok v geroev (Fortress, Wingael) - lost, Smile template, very large map without underground.
The scenario was similar to the previous one; everything was going according to plan, both clearing and leveling up, and suddenly the opponent announced that he had lost his GG. Thanks for the game!
Vasja. (Elves, Wingael) def Denden (Inferno, Grol) - M3 template, large map with a metro, 6-6-2
Experimented in Team Element conditions. Managed to "catch" a ballista with wasps. Tried to get a rapid-fire one as well - I don't think it's possible here...
Thanks to my opponent for the game!
:smile14:
I confirm. I encountered a pretty tough Necropolis - I lost almost everyone on turn 3, thus falling behind and losing the race for artifacts. I'm all out of units now.
As part of the "Everyone Gets What They Deserve" tournament.
A1coho1!c (Necropolis, Vlad) loses to KillAndAction (Necropolis, Zoltan) with a strategy of 2-2-3.
There's not much to say; the opponent gave up...
Build: Level 15, stats are not remembered (attack and defense are not remembered, magic is 11, knowledge is 7). 3 racial traits: Spirit Link. 3 education skills: Magic Attraction, Dark Revelation, Unveiling. 3 summoning skills: Master of Charms, Fire Warriors. 2 spellcasting skills: Secret Knowledge.
As part of the "Everyone Gets Something" tournament Alex_R (red, Dwarves, Brand/Inga) def. Eruina (blue, Necropolis, Deidra) 2-?-? Deleb's Legacy Inga came in as the 4th hero, and against the backdrop of a Master of Runes and a specialist in "old men with staffs," she seemed like a more preferable choice...
Inga, level 23 3 racial skills 3 Chaos + fire 3 Light 3 Defense +20% against ranged attacks and +2 life 3 Luck + Soldier's Luck + (-1 luck to opponent) 3 Education + Hero Magic Training + 2 magic power
Stats like 20-14-23-6 (total 60 mana), and a plethora of spells: resurrection, regeneration, antimagic (which saved from mind control), and Armageddon for 1080 (thanks to the Phoenix Cloak). Rings +20 and +10 to initiative, dwarven boots, axe, and necklace, each providing +2 to attack and magic... in general, there's plenty of everything except knowledge/mana... Runes included resurrection, etherealness, battle fury, exorcism, and berserk... in short, a full set... that's why the final battle was quite fast... The opponent wanted to level up with a mentor, but I attacked first...
Deidra, level 17 Only mind control was noticeable, and the armies were almost identical, with a slight advantage in vampires and zombies - but the zombies, spirits, and undead were not upgraded... We played the first round - someone managed to go twice, and towards the end of the second round, when Inga dispelled the first mind control spell, Deidra cast the second mind control spell. I significantly reinforced the Necromancer's troops and saw that number (1080 Armageddon damage)... I cast it without hesitation, as the Jarls and Priests are fire-resistant. In the end, victory! Thanks for the game... I was a bit afraid of the Necropolis, but the further I got, the more confident I became... and... it worked out.