Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Posts from Heroes of Might & Magic III: Horn of the Abyss
Sorry, Agar. If you are listening to our advice, do you have any ideas for the new expansion? We will listen and evaluate them.
Добро потеряешь - не много потеряешь, честь потеряешь - много потеряешь, мужество потеряешь - все потеряешь.
DARK_DRAGONStatistics
Registered:
Posts:192
Auto-translated
Sorry, Agar, if you're listening to our advice, but do you have any ideas for the new expansion? We're open to suggestions and will consider them.
I don't think it's up to us to decide what goes into the expansion, and it's not our place for Agar to offer his ideas.
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.
My few ideas, as a team member, are immediately posted on the private forum.
DARK_DRAGONStatistics
Registered:
Posts:192
Auto-translated
My few ideas, as a team member, appear immediately on the closed forum.
Well, I said it, I think the Black Knights should have a cavalry bonus as an inherent trait.
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.
.
АрсенийStatistics
Registered:
Posts:181
Auto-translated
It seems like the enemies should have bonuses against champions, and I think champions should also get a cavalry bonus. In general, some creatures should have their evil "doppelgangers," who should also be given bonuses against their counterparts (angels and devils, djinns and ifrits, cavalry and black knights, and so on).
Добро потеряешь - не много потеряешь, честь потеряешь - много потеряешь, мужество потеряешь - все потеряешь.
DARK_DRAGONStatistics
Registered:
Posts:192
Auto-translated
It seems like the enemies should also have cavalry bonuses against champions. I think champions should also get a cavalry bonus. In general, some creatures should have their "evil twins," to whom bonuses should also be offered against their twin. (angels and devils, djinns and ifrits, cavalry and black knights, and so on).
I've already been dissuaded from this idea because there are good reasons for it. The unit is already the strongest in its class (sometimes considered overpowered), and if you give it a cavalry bonus, you could get a 4x stronger attack + cavalry bonus (luck, and their special function "deadly strike"). Champions already have a cavalry bonus. As for enemies (like angels vs. devils), this already exists in the game.
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.
.
АрсенийStatistics
Registered:
Posts:181
Auto-translated
Okay, I think we've exhausted this topic. The only way to revive it is if the creators of the expansion pack come to our site and tell us what's new.
Добро потеряешь - не много потеряешь, честь потеряешь - много потеряешь, мужество потеряешь - все потеряешь.
Okay, I think we've exhausted this topic. Only the creators of the expansion can revive it if they come to our site and tell us what's new.
+one hundred :) Yes, the topic is dying :( When will the Professor appear :confused: Or at least someone could tell us more about what's new! Post some new screenshots! I think no one cares anymore, but still:
Idea:). So, for example, start with a Castle without a Fort! Just a town hall stands on the map. Then, build a Fort, and a Fort appears on the map. But why, when we build a Stronghold and a Castle, nothing else changes? It should be that with subsequent upgrades, the appearance of the Castle on the map changes.
Also, make a constant animation in battle, because it's annoying when the Phoenixes stand there, and the flame on them is frozen... it's just idiotic... although, as I understand it, there are few artists, but still... I think this is also important, and in general, the monsters should be changed a little... for example, not a gray skeleton... it has no armor, just bones... but why not make it so that it is translucent (between the bones), and not just a solid black in the spaces between the bones...
Regarding the castle, I think something changes there. If you build an observation tower in the tower, it should be visible in the screenshot (I think it wasn't visible before the construction).
Добро потеряешь - не много потеряешь, честь потеряешь - много потеряешь, мужество потеряешь - все потеряешь.
DARK_DRAGONStatistics
Registered:
Posts:192
Auto-translated
kot prosto, I've seen these ideas somewhere before, and Professor returned from his country house yesterday, but shhh, don't tell anyone, and Hippopotamus doesn't seem to visit here.
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.
.
WhiteLizardStatistics
Registered:
Posts:2,368
Auto-translated
DARK_DRAGON, are you part of the development team? You seem to know everything... Or maybe someone could post the actual links, or screenshots, because I haven't seen a single town even once.
За всем следят машины благодати и любви.
DARK_DRAGONStatistics
Registered:
Posts:192
Auto-translated
WhiteLizard, no, I would have uploaded it, but the new cities website doesn't seem to be working right now; they're waiting for the website for this add-on to be released. As for the new in-game content, Professor has returned from his country house and will upload new screenshots today or tomorrow.
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.
.
WhiteLizardStatistics
Registered:
Posts:2,368
Auto-translated
Hmm, that's good! By the way, did you know there's a topic called "How to kill black dragons"? Sorry, I'm just kidding.
За всем следят машины благодати и любви.
Docent PicolanStatistics
Registered:
Posts:280
Auto-translated
Yes, the topic is dying out. When will the Professor appear? Or maybe someone can share some new information! Post some new screenshots!
Hello. The Professor is here. :) I can share information; just ask. Screenshots will be available closer to September 10th.
Also, add a constant animation during battles; it's annoying when the phoenixes stand there, and the flames are frozen in place... it's just idiotic... although, as I understand it, there are few artists, but still... I think this is also important, and in general, the monsters should be changed a bit... for example, not a gray skeleton... it has no armor, just bones... but why not make it so that it's translucent (between the bones) and not just a solid black in the spaces between the bones...?
Bringing the standard monsters, so to speak, "to perfection" is also part of our plans. For example, Griffins will finally stop being dark gray-green (which just looks terrible). They will once again have the classic bright golden color of their feathers. Also, the Hobbit unit will be replaced with a new one. You'll be able to see some of this in the next batch of screenshots :cool:
DARK_DRAGON That's right, but the screenshots won't be available "tomorrow," but in the next few days ;)
WhiteLizard
DARK_DRAGON, are you on the development team? You seem to know everything...
He just asks the questions that interest him on ICQ, and I'm always ready to answer. :smile01:
Keeper of DarknessStatistics
Registered:
Posts:76
Auto-translated
Whew, finally back :). Eureka! We'll be waiting for the screenshots! Thank you for taking on the monsters; that's great :). Please visit here more often and tell us more (within reasonable limits) about the expansion.
Question: What about changing the castles on the map (!!!) after building a Fortress, Stronghold, and Castle in a town... I think this would add some variety to the castles. Will there also be a menu for game options??? or will we just play with what you give us? I heard there will be 150 new artworks?? Will they really be new, or will they replace some of the old, unsuccessful ones??
It would be better to remove some of the old ones and replace them with new ones. :)
That seems to be all I want to say for now...
Respect to the professor and the team!