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In reply to Antoxic
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Antoxic;178709
Are you saying that even if you don't upgrade Railagu's magic skills, he'll still have powerful spells? I'm not arguing that this faction has good magic, but if you don't upgrade it...
Okay, friend, what kind of magic are you talking about? If you mean the one that's on par with the "attack," "defense," and "knowledge" skills and is originally called "spellpower," then you won't be able to upgrade it under any circumstances. It grows automatically as you level up, which you probably already know. Also, the chance that you'll get magic as a level-up bonus, rather than something else, is quite high for the Tribes of the East. Another great way to increase it is to get an education. If I haven't guessed your thoughts correctly, please correct me.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Майор Вихрь
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Major Whirlwind, or maybe he meant choosing magic/knowledge in different buildings, like a magic school?:smile52: And to have cool spells, you don't necessarily need a lot of magic; for knights and similar heroes, there are artifacts;) Well, I like Leto, Vittorio, and Dyraell (what can I do... I love summoning). And Iris (she's cute, and griffins can be quite a nuisance). But honestly, there aren't that many heroes in the game whose abilities significantly impact the gameplay – only engineers (at the beginning) and some with bonuses to creatures (or opening portals, for example... at the end). Heroes from campaigns are a different story (except for Wolfsven... his ability doesn't impress me much, to put it mildly). But what I don't like is that the developers are too lazy to come up with more abilities; many are repeated.
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!
(с)The Offspring
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Haven is a rather unfortunate choice in a standard game. I would say it's extremely unfortunate. As always, everything boils down to the stupidity and difficulty of implementing the racial ability of the Elves. But in a duel, yes, it's overpowered there. P.S. I assure you, even if you only level up a Warlock's Knowledge in the corresponding buildings, his power will still be very, very impressive. Although, perhaps, by Sorcery, Antoxic meant: "If a Wizard doesn't take magic schools, especially the Chaos school, then the damage inflicted by his spells will not be significant enough to stand out from the relatively low damage of a Knight or an Inferno." Well, I can only say one thing about that: if a Necromancer doesn't use Necromancy, dark spells, raising the undead, and undead in general, then he won't be that strong either.
Первый, кто был забанен за Правду.
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I don't really like the standard heroes; I prefer the heroes from the campaigns. Agrael, Arantir, Tieru, Zephyr, and Frida are the ones I enjoyed playing the most.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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On a regular map, I like Grok (Super Logistics + Teleport), Leto (the most "poisonous" hero), Erin, and Dalek. They are also great in duel mode.
In reply to Shane
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Hello to everyone who doesn't know me! :) And an even bigger hello to those who do! :) I haven't been here for a while, but I haven't disappeared. ) Now, let's get to the topic.
I like Faidaen; I think it's obvious why. :) Everyone who has played him knows. But he does have a somewhat overpowered ability. :) As for the other heroes, for the Elves, I choose Ossir; for the Dwarves, Erling; for the Dark Elves, Waishan; for the Mages, Jalib; for the Humans, Dugal or Axel; for the Necromancers, Naadir; for the Demons, Nibros or Dalab; and for the Orcs, Keegan (they say he's a giant:D). Those are my favorite heroes. :)
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
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Anven is a rather unfortunate choice in a normal game. I would say, extremely unfortunate. As always, everything boils down to the stupidity and difficulty of implementing the racial ability of the Light Elves. But in a duel, yes, it's overpowered there.
Oh, sorry, I actually meant Iris:o And Anven isn't that bad either. Of course, on small and medium-sized maps, she won't be very helpful (unless you're really lucky:)), but on larger maps, Vengeance helps, and quite a lot, if you know the enemy race and don't use a random generator. Rain, for example, in combination with Wolf Druids, has always been my favorite weapon. And the others need to be used somehow, maybe it will help:)
I don't really like the regular heroes, I like the heroes from the Campaigns the most. Agrail, Arantir, Tieru, Zehir, Frida – these are the ones I enjoyed playing the most.
And what about Imbormarkel?:) He would be amazing on a regular map. Imagine – among the living enemies, there's his own undead, and among the dead, there's also his...:)
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!
(с)The Offspring
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yeah, everything here boils down to whether you can capture enemy units, and specifically with your main hero. If you succeed, well done, it's simply great. If not, well... most often that's the case, so just relax. As for the heroes from campaigns, I don't really consider them to be proper heroes. What's the point if they're not available in scenarios? Besides, they're often too powerful. In general, it all comes down to a pretty portrait.
Первый, кто был забанен за Правду.
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I like the Catalyst. It has cool abilities and a great story.
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I liked Agrael based on his portrait.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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I don't have any absolute favorites among the factions in the game.
But when playing as certain factions, I have preferences:
1. Sylvan - Wingael (fast attack at the beginning of the battle is effective).
2. Academy - Nazir, Ora, Jalib.
3. Fortress - not the most interesting faction; playing with runes is not very engaging, but I like Ibba.
4. Stronghold - lately, I always choose Garuna; this hero is quite powerful, especially against demons. Also, Krag and Haggesh.
5. Haven - a banal and already tiresome faction; I only played it in campaigns.
6. Inferno - undoubtedly, Daleb and Nimue are the most powerful here, so I never choose them; I prefer Marbas and Grol.
7. Necropolis - Lucretia and Ravenna.
8. Dungeon - Kifrah and Leto.
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the portrait of Agrail really looks beautiful.
But overall, I like the Griffin Trainer for the Humans.
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I don't have any absolute favorites either (except for campaign heroes), and I haven't quite decided on some races, but I do have preferences in others: Inferno: If it's the most difficult mission, I choose Deleb, but if I just want to have fun, I choose Grol. Academy: I like Hafiz; he has a lot of gremlins in his starting army, which helps a lot at the beginning, and it's just useful later on too. Dungeon: I prefer Waishan. Sylvan: I play very rarely, so I don't have any preferences. Necropolis: I usually choose Naadir. Haven: I don't play often; I don't like this race. Dwarves: This is my least favorite race; I don't have any favorite heroes. Stronghold: I prefer Garuna or Krag.
[URL="http:////img382.imageshack.us/img382/7545/witcheranimuv2.gif[/img][/url]"][/URL]
Настоящего не существует. Есть только ближайшее прошлое и скорейшее будущее.

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Haven - Laslo
Inferno - Grol
Academy - Razazak
Dungeon - Vaishan
Sylvan - Ossir
Dwarves - Ebba
Necropolis - Lucretia
Barbarian - Gorshek
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ"

Рейтинг: Лучник


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For the Sylvan faction - Ossir. Wingael is uninteresting - on a large map, in a battle with an equal opponent, he will crush anyone. For the Demon faction - Nimue. Together with the Wide Gates of Hell, the Master of the Gates (if leadership suddenly appears), and the Amulet of Mastery (if I find it), she becomes a real beast. For the Haven faction - Axel, because paladins are significantly strengthened, and I really like training monks into paladins! Therefore, there will be more paladins, and Axel's specialization will be all the more effective, the more cavalry we manage to prepare. For the Academy faction - Razazak, because he has a rare and usually very useful defense skill. For the Dungeon faction - Iranna, because it's not so easy to kill her Fury units, and they deal more damage to the enemy before dying than they cost. For the Necropolis faction - Lucretia. For the Fortress faction - Erling. For the Stronghold faction - Garuna.

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