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Greetings to everyone on the Heroesworld.ru portal! This is my first post! :)
I play mostly as the Castle faction, as it has a medium-strength army, excellent heroes (Valeska, Turis, Adel, Sir Mullich, Adel, Loïn), and relatively inexpensive city development (except for the Angelic Gate).
Tactics:
For a good (safe) start, choose either Turis (thanks to the "Tactics" skill) or Valeska (she comes with a decent number of crossbowmen). For very poor maps, choose Caitlin (she brings in 350 gold per day).
• If there is a stable nearby, it makes sense to go for Cavaliers, i.e., build Forge > Barracks > Stable > Hippodrome (a large supply of wood is needed). Hire 2 Cavaliers and, after reaching the Stable, upgrade them to Champions. The best hero for this strategy is Turis.
Cavaliers are large units with medium health (a total of 100 HP), possessing a cavalry bonus (damage increases with each tile moved, DOES NOT WORK! on Pikemen - Halberdiers). In the early game, they can kill almost all neutral creatures of levels 1-4 without losses (you need to learn how to do this).
• Crossbowmen > Heavy Crossbowmen is the most standard troop development option. The optimal hero for the start is Valeska (she has the "Leadership" and "Marksmanship" skills). The building order is: Crossbow Tower > Improved Crossbow Tower > Prefecture.
Heavy Crossbowmen are level 2 units, they have low armor and health, medium speed, and a double shot, which allows them to effectively fight against enemy infantry neutrals. However, in melee combat, Crossbowmen are very weak, so they need to be protected.
• Loïn, Adel, and Sir Mullich (usually banned in tournaments) are not very suitable for the start, but are very strong in the late game (Loïn will definitely learn Expert Prayer, Adel will work with Diplomacy, and Sir Mullich will increase the speed of his army).
Army core: Heavy Crossbowmen + Griffins or Cavaliers + Griffins (in the latter version, the hero is more mobile).
Development: it is necessary to develop based on income (the option with Caitlin is possible) and only then build an army. For clearing the territory, Heavy Crossbowmen + Pikemen or 2 Cavaliers > Champions are suitable (more expensive, but also more powerful). Later, you can add Griffins to increase the army's offensive power. When the Capitol is built, build Monks (if you haven't built them earlier) and save up for the Angelic Gate. Or, spend all your money on Griffins and Halberdiers and storm Utopias, or even go to the enemy, visiting Conservatories and the Hive along the way.