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2Dirty Player, Kyle: Yes, it's easy to predict luck, but morale is actually calculated after the attack, and to predict it, the program performs arithmetic and logical operations, similar to those that the game itself performs. In version 4, click emulation is implemented. That is, you simply place the mouse cursor on the desired monster, hold down the desired key, and when the program calculates that the condition for morale/luck to trigger is met, it will automatically click. In version 4, morale is predicted almost always. Exceptions are in the instructions. For monsters that attack twice, morale and luck are predicted only for the first attack. But this can be fixed. Ideally, the program will predict morale in any case.
Added 23 minutes later
2Monza: since separating the single-unit selection only improves the interface and does not change the game mechanics, this improvement should be included in the patch as an optional feature. Let the user choose. And release the patch! We'll test it.