As part of the "Everyone Gets What They Deserve" tournament:
Lok1978 (Wizard, Nur)
lose Alex_nv (Wizard, Jhalib) - Dragon Pass, 3-1-7
"Napoleon's March on Moscow" (take 2). Lok1978 plays Napoleon, and Alex_nv plays Kutuzov :D
The initial setup was not in my favor ("the French" were superior in every way): firstly, the opponent naturally chose the red color; secondly, I got Jhalib (Hafiz and Kifra in the tavern) - a hero with no options, while my opponent got Nur :(; thirdly, the tent was guarded by Free Cyclops, and the relic was the Staff of Sar-Iss, and shortly after, I found out that the guild had Summoning, Anti-Magic, Berserk, Magic Shield, Resurrection, and Subjugation (on the clearing, Dispel; in the secondary town, Dodge), and the hut had Chaos! Not knowing the spells, I decided to level up Summoning. But it leveled up poorly :( Before I reached Expert in Summoning, Luck, Chaos, and my native skill leveled up :rolleyes: Thus, I ended up with Summoning and Chaos, and judging by the magic, I should have had Light and Darkness. Accepting the initial disadvantage and the fact that I wouldn't be able to break into the treasury first, I simply started clearing my territory. I was glad when the shop offered the Robe of Sar-Iss. Even more so when the Ring of Sar-Iss was given on 2-1-1, and finally, reaching level 15 (seeing that my stats were 7 points lower than each of the opponent's stats), I decided to check out the secondary town before the opponent came to kill me. And it turned out to be a magic town :) And the relic there was the Crown of Sar-Iss :) Thus, I ended up with the Sar-Iss Regalia. After building the Mage Guild in the secondary town, I realized that there was nothing useful here either, approximately the same :D But the shop had manacles and boots +1 speed, and among the other artifacts, it's worth noting a shield -50% fire resistance. The main events took place on the eighth week. The opponent, having feasted in the treasury, decided to "cross the Rubicon" and jumped over the fence that I hadn't opened yet! My hero was finishing clearing the secondary town at that time. Quickly buying whoever was possible and leaving the rest of the troops in the castle, my armies left "Moscow," and the headquarters moved to p. Fili (the second town)! After capturing the capital and buying the remaining of my troops there (I must say, not insignificant remains - almost a weekly increase, except for the mages), "Napoleon"/Nur moved to the secondary town. What comforted me in this sad moment? It was the fact that I had a little more meat and the magic stats weren't much worse. While the opponent was moving towards me, I was preparing for the decisive battle. As a result, in the "Battle of Borodino," approximately the following participated: 380 elite gremlins, 190 great ghouls, 70 elite golems, 70 great mages, 30 great djinn, 12 elite Rakshasas, and 5 Titans. Jhalib (level 20, 2-9-19-23 +1 +3, Expert Summoner - Mirror - Mark, Permanent Luck - Soldier's, Expert Summoning - Lord of Magic - Elemental Equilibrium - Fire Warriors, Expert Chaos - Magic Drain - Fire {Fireball and Wall}, Advanced Spellcasting, Basic Light). Opponent: 300 elite gremlins, 20+20 great mages, 45 great djinn, 13 elite Rakshasas, and 9 Titans. Nur (level 23, 7-14-20-27 +4 +5, Expert Summoner - Mirror - Mark - Absorption, Expert Spellcasting - Replenish -..., Expert Summoning - Lord of Magic - Elemental Equilibrium -..., Expert Chaos -...{Shock, Freezing Wind, etc.}, Higher Education -..., Advanced Leadership - Diplomacy - Machine Loyalty). The replay of the battle can be found in the attachment

. As a result, thanks to deflecting the attack on the opponent three times and using shackles, Nur was defeated, but I was left with 70 ghouls and practically everything else. The opponent had 100,000 gold, 3 towns, a double weekly increase + ghouls + golems in his main town, and no hero :D. And I had a hero and artifacts of any color and taste, but no towns, money, and practically no army :( Another decisive battle was ahead in a week. But the month started with a pleasant surprise. When Marabas, who had passed by my hero going to liberate "Moscow" (I thought it was another complication), went to the liberated p. Fili, I found Nur in the tavern! :smile44: So, I already had two heroes, and Marabas was left out in the cold! Nur also helped in weakening the army of Oory, who was going into the last battle. Well, there's no point in describing the battle itself (Jhalib's magic and the town against the weakened army led by not the strongest Oory). Thank you to my opponent for his patience (the game lasted 9 hours) and the game itself! As he said to me, "you had ONE chance out of ten, and you used it." There is no better praise than praise from an opponent. Thank you!
p.s. This is my first victory in online network games!