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Posts from Reports on online games and their confirmations (Summer 2008 season).

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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
Я ламер и играть не умею, нах!:smile33:
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Loi(red,castle,Valeska,Mephala) def Blacpoint(blue,necr,Aislinn) 2sm4d(3) 132
2 shooter external dwellings, ГО on rough terrain, in other words everything for a rush. On the first week, cavalry in the Citadel, Mephala was a piece of cake. On the second week, with 70 marks, 5 cavalry, etc. we take Shield+3, Bow +5%, Gloves - through the adjacent zone dungeon, on day 126 Mephala with expert Slow at the doorstep, we take the capital with a blue scout, and a few days later news of surrender arrived.
Thanks for the game.
In reply to Loi
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loi;186577
Loi (red, Castle, Valeska, Mephala) def Blacpoint (blue, Necropolis, Aislinn) 2sm4d(3) 132

Thank you for the game.
: smile15:
Герои 3 - слоупоки ликуют, задроты - пичале...
In reply to Blackpoint
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Hrm (Blue, Inferno, Rashka, Rashka), 2sm4d(3), 1.2.4.

They played with a turn time of 2 minutes.

In the first week, Unicorns were in the Castle.

In the second week, a secondary Dungeon was built. On 1.2.4, the opponent concedes.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Dubrovin Pavel;186590
Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Hrm (Blue, Inferno, Rashka, Rashka), 2sm4d(3), 1.2.4.

Thanks for the game!
:smile15:
Wow! There was no mine! Further development was set back by 2-3 weeks! retreat!:smile45:
In reply to hrm
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Dubrovin Pavel (Blue, Rampart, Kirr, Kirr) def Hrm (Red, Castle, Orin, Orin), 2sm4d(3), 2.1.5.

They played with a 2-minute turn time.

In the first week, Unicorns in the Castle.

In the second week, a secondary Castle.

In the third week, he broke through to the opponent's respawn point through the secondary Castle, but the opponent was ready for the encounter, so he took a Gnomish Mine on his territory and retreated. Dragons in the Native.

In the fourth week, a Consa-Minimal.

At the beginning of the fifth week, I lose my Main. because I didn't expect the opponent to come at this time through the GO (20-49 Gr. Hydras), and I didn't plan for the chain.

On 2.1.4, I kill Orin in my Main, on 2.1.5, capitulation.

Thank you for the interesting game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Dubrovin Pavel;186634
Dubrovin Pavel (Blue, Rampart, Kirr, Kirr) def Hrm (Red, Castle, Orin, Orin), 2sm4d(3), 2.1.5.

Thanks for the interesting game!


YES! He took down the Hydra... but didn't calculate it correctly! =) But it was fun and unexpected)):smile44:
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Pit - in the name of LM (blue, Tower, Ain, Ain) defeated Javdet (red, Castle, Valeska, Valeska), 2sm4d(3), 125.
In the first week, I developed my native secondary town, built Nags with a Citadel, and upgraded Gremlins.
At the beginning of the second week, I started building a Guildhall and headed towards the Nag's hideout, but Valeska died in a sudden attack by neutrals.
Too bad - on the fourth level, there was a city portal and chain lightning, and on the fifth, there was teleport and summon air elementals, and Ain was almost an expert in earth and air.
Thank you for the game.
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Loi(blue,dungeon, Shakti) def Lost Paradise(red,tower, Neela) 2sm4d(3) 211
On the first [week], 1-4 in the Stronghold, external dwelling of medusas and troglodytes, adjacent Inferno secondary skill, boots for 20-49 elves, passage to the treasure zone breached. On the second, something there in the Castle, cons 2, two hives, ramp secondary skill, Dragon Utopia scouted. From 131 a tasty clear of the treasure zone—as a result by week 3: -40 vivs, kettle+6, about 3 libraries, cloak of renunciation. At the start of the 4th—move to another treasure zone, max own Dragon Utopia (black ball, necklace and junk, no control), another library, golden bow. Stats became 34-33-22-17. On 211 an assault on the red Castle without my own growth, though I significantly exceeded them in stats. The golden bow, more mana, and a striking stack of vivs decided the outcome of the battle in my favor.
Thanks to Volodya for the game.
In reply to hrm
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Dubrovin Pavel (Red, Dungeon, Shakti, Shakti) def numOne (Blue, Castle, Turis, Turis), 2sm4d(3), 2.1.5.

On the first week - Manticoras in the Castle, without Minotaurs, 2 Skeletons, took a Dwarf Mine for 20 Dwarves. Reached Shakti level 8.

On the second week - another 2 small Dwarf Mines, Dragonlets.

On the third week - Inferno secondary, Consa-Minimal, gathered 20 Vivs.

On 1.4.3. Minimal Dragon Utopia (Earth Book, + 50% + to Earth Magic Damage as per Order). Portal Home, upgrade Dragons. I see how the opponent also takes the Dragon Utopia on their respawn, already with Archs..

On 1.4.5. broke through ГО (90+ Scorpicor), intentionally didn't use air view since there was only enough magic for 2 Blasts, so I guessed the direction of movement wrong. Returning to the fork.

On 1.4.7. Turis, superior by about 2 times in stats, attacks, casts Mass Haste and throws everyone at me (6 Archs, 20+ Vivs, about 40 Cruisers, about 20 Monks, fewer than 10 Champions, a few spearmen and Archers). I have: 5 CDs, 14 Scorpions, 15 Minotaurs, 50+ Evil Eyes, about 30 Royal Medusas, 300+ Troglodytes. When it's my turn, I try to kill the Archs with a Blast for 1300, but they resisted. In the next round, I finally hit the Archs with a Blast, the opponent paid off. My mana is 0, so I retreat to the Main on 2.1.1., replenish, and head back to the opponent.

On 2.1.4. stop one move away from the Castle. Turis attacks again...
This time there was enough Mana for 3 Blasts, which decided it...

Thanks for an exciting game!
С истиной где-то рядом...





Лето 2010.
In reply to Pit for LM
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Pit - In sake of LM;186660
Pit - in sake of LM (blue, Tower, Ain, Ain) def Javdet (red, Castle, Valeska, Valeska), 2sm4d(3), 125.

Thank you for the game.

Regarding the suddenness – I am 100% to blame, and I am shedding tears and groaning;).
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Pavel Dubrovin (Red, Dungeon, Shakti, Shakti) def numOne (Blue, Castle, Turis, Turis), 2sm4d(3), 2.1.5.

The respawn was decent, 2 roads, one almost near the castle was blocked until week 9 by greized wyverns guarding a hive, the second led to a Rampart secondary town, which I successfully took. It so happened that the wood mine was generated 3 days' travel from the castle + with decent guard, and there was little wood lying around the map. End result of week 1: monks in the citadel, but prospects were looking decent, so I'm not rushing to get upset, and I'm doing the right thing!
On the 2nd conserve, minimum. Angels spawned in the castle (again without horses!). Clearing the respawn, luckily there was plenty to clear (about 4 gnome huts, a couple imp huts, nagabanks, and 4 hives).
On 132 I break through the wyvern monarch block, the road, as it turned out, led to a swamp secondary town and a tiny nook with 1 utopia (like a balm on the soul), gave Sword 6 th o l, Shield +4, Hat -2 + 10, Shackles. Then I see Papa Shakti breaking through from the other side. Well, I think, now you're going to dance for me! But after much deliberation, I still didn't put on the Shackles.
I restored mana from the hat, attack:
Turis 16 17 10 10 (6 Archangels, 40 Crusaders, 6 Horses, 30 Monks, 50 Marksmen, 26 Wyverns, pokemons) Expert tactics, leadership, air, resist. advanced logistics, ballistics, basic wisdom.
Shakti 8 10 7 4 (6 Black Dragons, 60 Evil Eyes, 30 Medusas, 15 Minotaurs, 17 Scorpicores, 20 Wyverns, 301 Troglodytes).

I cast mass haste, start wailing on him (bad thing is that my troops only maraled twice the entire fight), Archangels resist some spell (immediately sensed something was off). I deploy his dragons, then an explosion hits for about 1300, minus 5 Archangels, my jaw just dropped (and this with Shakti at 7 4). I expected him to be low on mana from the fountain, and that he'd cast at least 1 more explosion, I decide to retreat (though I now see that was the wrong move). Ultimately, he replenishes mana, returns, and finishes me off.
Well, it was a fun game. Although I must admit the explosion upset me a bit. :)
Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Javdet
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Kebazavr (Red, Tower, Rizza, Rizza) def Trianon (Blue, Barbarian, Dessa, Dessa) 2sm4d(3) 124

Started with the first attempt, at home 1-6 in the Castle + a fluoride boost for the Castle. On turn 124, Dessa lost to the snipers. Thank you.
In reply to Keba
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Keba;186713
Kebazavr (Red, Tower, Rizza, Rizza) def Trianon (Blue, Barbarian, Dessa, Dessa) 2sm4d(3) 124

Thank you.

Confirmed.
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Javdet (Necropolis, Galtran, Galtran) def Retro FM (Inferno, Pyre, Pyre) 2sm4d 214

The generator didn't give me much, except for skeletons, but it's still playable. With sheer willpower, I placed horses in the castle and on the 2nd turn, Gosha with horses went to the left, and Moandor with liches went to the right... And then, 2 weeks of searching for mermaids, and when I already thought that they were the best I could get, I saw her. They didn't give me what I wanted, but I kept trying, and after 3 days with increased stats, I managed to take 2 castles and capture a town....

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet;186740
Javdet (Nekropolis, Galtran, Galtran) def Retro FM (Inferno, Pyre, Pyre) 2sm4d 214

Thanks for the game

yeah so he takes the town where I built up Dimension Door ... then playing as Inferno I thought about making demons ...
and secondary Necropolis and Conflux . then was born underground ... didn't put Efreets on the first one in short if I had managed to research Dimension Door myself I could have ruled longer ...

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