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Posts from The first Offline Tournaments for Heroes 5!

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20 years ago
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$ PRIZE POOL $



PrizeA:
  1. Licensed DVD-BOX of Heroes of Might and Magic V (with delivery)
  2. Fan t-shirt in your size(XL,L,M,XXL) with the Heroes Of Might And Magic V logo
PrizeB: A profile award (like the one given to respected nprf for winning the 1st Heroes 3 tournament over at HeroesV.net.ru)

PrizeB, [PrizeA(1) or PrizeA(2) {winner's choice}] is awarded to the player who takes first place in the tournament according to the tournament rules.


TOURNAMENT RULES


1. To participate in the first offline tournament, you must register on our website www.heroesworld.ru and also submit an application in this thread
2. The tournament is held on the Russian version of Heroes 5
3. Game version 1.0
4. The submitted save must contain the tournament number (1) and the player's Nickname
example 1_VDV_forever.sav
5. Along with the submitted save, it is mandatory to provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, defeating the last monster) after which victory occurs, or the walkthrough of the scenario.
6. The submitted save must have only one conqueror hero who performs the final action (others should simply be dismissed).
7. Patches, cheats, codes, mods, as well as additional programs that can change the game structure are FORBIDDEN!
8. Results will be evaluated primarily based on minimum time.
If several players have an equal completion time, the best will be determined by the sum of primary skills (attack, defense, magic, knowledge); if a favorite is still not determined, then by the amount of mercury.
9. The conqueror hero in the submitted save must be without artifacts (they can be placed in the backpack or transferred to another hero who should then be dismissed).
10. Ashi's Tear can only be dug up when the puzzle map is fully opened (this will not happen in this tournament).
11. Send the save to the email address h5_tournament@heroesworld.ru
12. Applications are accepted until June 19, 2006. If you're late, you've missed out
13. In case of suspicion of cheating or other malicious intent during the map completion, a save must be made every game day.
P.S. In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to determine whether the play was unfair or fair.
The result of a player who played unfairly will be voided and their reputation on our site will be "morale down"!
14. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players violating this rule automatically lose the opportunity to play in the tournament; their results will not be counted and will be annulled).
15. The tournament starts on the 19th and will last for 19 days. Results will be announced 19 days after its conclusion. [You can still apply and participate in the competitions within 5 days after the start of the tournament, i.e., until 00:00 (GMT) 25.06.06]
16. After receiving your save, we will notify you of receipt via your mailbox on our website www.heroesworld.ru

17*. For this tournament:

If you killed the main opponent Gilraen and then completed the following task (killed the last weak hero, captured a castle, or something else) after which absolute victory occurs, the description of the battle with Gilraen MUST be sent together with the save!!! That is, in this case, you will have to provide 2 descriptions (instead of one):
a) battle with Gilraen
b) final winning step

The description should look approximately like this:
Attacking Gilraen with hero Agrail.
Agrail has:
Level N,
army size.
Gilraen has:
Level N,
army size.
And then describe the battle itself.

Tournament Sponsor Respected ADMIN!!!

P.S. I wish all tournament participants a great time gaming and, most importantly, VICTORY!

P.S.S. If there are any additions or remarks, please do not hesitate to speak up to minimize disagreements and shortcomings during the tournament process



PARTICIPANT LIST FOR THE 1st offline HEROES 5 TOURNAMENT!
NUMBERPLAYER NICKNAME
1 VDV_forever
2 ***JOKER***
3 КАНТ
4 Night
5 Борис
6 Vladushka
7 BlazinPimp
8 Dimusik
9 sterh
10 Carmack
11 leshan
12 SandroTM
13 fanat
14 Karatel SS Varjag
15 Aleksandrkalin
16 Diesel
17 Geser
18 Rojok
19 Intruder
20 Halfing
21 DarkOne
22 dontes
23 VaRyG
24 Sablik
25 Supreme
26 Ежик в тумане
27 necko78
28 kop
29 AlexeyPank
30 Faer
31 *Paladin*
32 gluck
33 Tank 2
34 Philip
35 kazyabr
36 di ps
37 Skeleton Darkknight
38 sjava
39 Evil Hearted
40 GvozD
41 LordOrder7
42 Kiselev Yura
43 Xaker
44 Rogvold
45 mudvaLing
46 BAXtheGREATEST
47 dartRevan
48 shoot-nick
49 KOLb@zzer
50 Svyatoslav
51
Steep
52
Х®одо из Фы®а
53
Ivanuraser
54
Lap1976
55 Strelok
56 Bandit
57 Rean
58 Krivol
58 DeMoN
59 Rustam
60 Varg-Nar
61 Carrion
62 D3lirium
63 vladislav5
64 Krong
65 Illipyk
66 emfoot
67 IronAxe
68 Андрей


This list can be expanded by new participants!
The tournament starts on 19.06.06 (Monday)!!!
Saves will only be considered for players who are in this table, so submit your applications IN ADVANCE!!!

Everything about the starting save

Starting Save
From 19.06.06 the save can be downloaded:
1st mirror
2nd mirror

1. The save that will be posted on our site (19.06.06) must be downloaded and placed on your computer in the following folder C:\Documents and Settings\VDV_forever\My Documents\My Games\Heroes of Might and Magic V\Profiles\VDV_forever\Saves[br][/br]2. Naturally, everyone has their own nickname, so in each individual case it will be approximately: C:\Documents and Settings\X\My Documents\My Games\Heroes of Might and Magic V\Profiles\X\Saves[br][/br>where X is simply the name under which you usually play
3. Load 19.06.06_offline.sav and start playing, making daily saves.
4. After reaching the final action (after which victory occurs), save again.
5. With the final save, describe this last step in detail (most likely a battle); then the results will be tallied faster and there will be fewer suspicions of cheating!!!
6. Send this save to the specified address (in the rules of this tournament).
7. Wait for the results.

The starting save was generated from the "Conquest" map (3rd map) of the standard campaign for the Inferno faction (2nd campaign).
Exactly what you will see when loading the save for the first time:
Diff. levelHardest (hero)
HeroAgrail (Demon Lord) Level 12
StatsAttack-6
Defense-1
Spellpower-4
Knowledge-5
Army50 Imps
20 Hellhounds
8 Succubi
2 Pit Lords
BUMMorale = 0
Luck = 0
Mana = 50
Art.none
MagicPunishing Strike
Create Phantom
Stone Skin
Ice Bolt
Divine Strength
SkillsBasic Gate Opening
Advanced Logistics/Pathfinding/Scouting
Basic Sorcery/Wisdom
Basic Attack/Battle Frenzy
Advanced Chaos Magic/Storm Lord
Prof. and Special SkillsAura of Speed
Hellfire
Resourceswood=10
ore=10
mercury=5
crystal=5
sulfur=5
gem=5
gold=5000

PRELIMINARY RESULTS OF THE 1st offline HEROES 5 TOURNAMENT
Player Nickname Number of DAYS Stats Amount of MERCURY AGRAIL LevelMap Description Battle with Gilraen DescriptionScreenShotsRank
1 Shoot-nick 13 13+1+4+7=25 2218Yes Yes Yes ???
2 Bandit 15 12+1+4+8=25417NoYes Yes ???
3 Supreme 22 13+1+5+7=261519YesYes Yes ???
4 Geser24 12+3+4+9=28019YesYes Yes ???
5 K@lb@zzer24 12+3+4+7=26018YesYes Yes ???
6 DeMoN26 14+1+4+7=261118YesYes Yes ???
7 Iron Axe28 15+1+6+9=312121NoNo No ???
8 AlexeyPank30 13+3+6+7=29019YesYes No ???
9 fanat3514+1+4+8=27218NoYes No ???
10 VDV_forever37 14+1+6+8=295420NoNo No ???
11 Necro7839 13+1+6+10=305821YesYes No ???
12 Sterh39 12+2+4+7=253218YesYes Yes ???
13 Х@од из Фы@а61 13+2+5+10=30522YesYes Yes ???
14 Varg-Nar9614+5+9+9=378024YesYes No ???
15 Paladin104 14+5+8+11=3812924NoYes Yes ???
16 di_ps114 14+1+5+7=271619 YesYes No ???
17Svyatoslav137 12+3+7+12=346722YesYesNo ???
18 Evil_Hearted230 14+5+9+10=3817124NoYes No ???
FINAL RESULTS OF THE 1st offline HEROES 5 TOURNAMENT
Player Nickname Number of DAYS Stats Amount of MERCURY Map Description RatingRank
1 Shoot-nick 13 13+1+4+7=25 22***50 ???
2 Bandit 15 12+1+4+8=254***45???
3 Supreme 22 13+1+5+7=2615***40???
4 Geser24 12+3+4+9=280***36???
5 K@lb@zzer24 12+3+4+7=260***34???
6 DeMoN26 14+1+4+7=2611***32???
7 Iron Axe28 15+1+6+9=3121***30???
8 AlexeyPank30 13+3+6+7=290***28???
9 fanat3514+1+4+8=272***26???
10 VDV_forever37 14+1+6+8=2954***24???
11 Necro7839 13+1+6+10=3058***20???
12 Sterh39 12+2+4+7=2532***18???
13 Х@од из Фы@а61 13+2+5+10=305***16???
14 Varg-Nar9614+5+9+9=3780***14???
15 Paladin104 14+5+8+11=38129***12???
16 di_ps114 14+1+5+7=2716*** 10???
17Svyatoslav137 12+3+7+12=3467***8???
18 Evil_Hearted230 14+5+9+10=38171***6???


The question marks in the player rank column will be changed to numbers once we come up with a functional rank calculation scheme. Then we will try to get it approved by our respected ADMIN!

The asterisks in the Map Description column will be replaced by numbers when the voting results are tallied!

P.S. See my rank scheme in the corresponding section.

ON BEHALF OF THE ENTIRE ADMINISTRATION AND MYSELF PERSONALLY, I CONGRATULATE Shoot-nick ON A WELL-DESERVED VICTORY!!!

Sincerely VDV_forever
In reply to VDV_forever
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20 years ago
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VDV_forever
The best descriptions will take their rightful place on our website!
I'm still thinking about how to best implement this.
I think when I wait for the last description, I'll figure out this not-so-simple question;
Sincerely, VDV_forever

1. I'm writing, writing :) But keep in mind, it's a bit in the Goblin style.
2. I already sent you the description of the last battle and screenshots!!! Where are they?
Where should I resend them if you can't find them?
3. Out of the group that rushed into the tournament, 18 people made it to the finish.
Never mind if all of us (18) go to the next tournament - that's already GOOD!!!

Added 2 minutes later
Supreme
My assumptions: Soul Eater or Expert Logistics.
to VDV_Forever, maybe it's possible to post controversial descriptions (I would really like to reach the heights of shoot-nick), we could test them. Help you. And at the same time, we would form questions that we could ask.
Definitely, the issue is with restoring MANA :D
Without it, it's impossible to break through on Phantoms
In reply to IronAxe
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20 years ago
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It would be better to organize a 1v1 summer tournament. There would be many more participants....
In reply to fanat
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20 years ago
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fanat
I understand now, the first ability is ARTMANIA!!! Or maybe some unknown ability??? Guys, I won't be able to sleep all night, please write soon!!!
Yes, with such an ability, the sea is knee-deep;) But I don't think it's worth blaming people until we see at least a description.... Dear VDV_Forever, allow me to help you;)
In reply to Rean
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20 years ago
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Rean
it would have been better to organize a 1v1 summer tournament. There would have been many more participants....

No, it's just that many people simply couldn't complete this map at this difficulty level:o :(, which is why there weren't as many participants who submitted their final save files...
In reply to fanat
20 years ago
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fanat
I understand everything now, the first skill is ARTMANIA!!! Or maybe some unknown skill??? Guys, I won't be able to sleep all night, please write soon!!!

very clever

2IronAxe: Gilraen's armies definitely differ, and your guess about mana replenishment is correct; you can't do without mana.

2Supreme: at what level did you get the Expert Logistics skill?

2all: test it out, take different skills at level 13 and see which skills you get at level 14 (you'll only have to replay 2 turns 4 times) - such tests are key to achieving victory.
In reply to Supreme
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20 years ago
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Supreme
Yes, with such skill, everything is easy. But I don't think it's worth blaming people until we see at least a description... Dear VDV_Forever, allow me to help you.

No, not Arcanum. But magical mana. The main thing is that there is enough of it. Then 20 demons will be enough to break through the Treants in the gorge + the rest of the troops in small numbers and 2 Pit Lords. But from my own playthrough, I could have cut a week. But cutting two weeks - my conscience wouldn't allow it. But I think it's possible. Even if you argue against it.
In reply to VDV_forever
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20 years ago
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I think Shoot-nike won't mind that, in addition to me, several other people will test his strategy, so I'm publishing his strategy (which will later be moved to another special topic):

Goal: complete the mission in the shortest possible time.

Main idea: DO NOT WASTE THE MAIN HERO'S TURN ON USELESS THINGS.

Abbreviations: Agr - Agrael (main/primary hero)
ger2 - second hero, bought in the tavern
ger3, etc. - third hero, etc.

Turn 1: 1. Agr IMMEDIATELY runs to the "+1 morale" flag and receives additional movement. (Note: Agr does NOT enter the Castle!!)
2. Tavern is built
3. Hero Marbas is bought (hereinafter ger2)
4. ger2 buys imps in the Castle
5. ger2 captures the imp pit and transfers all creatures to Agr
6. Agr fights Gilraen, after the battle there are: 51 imps, 42 devils, 20 hellhounds, 9 demons, 8 succubi, 2 pit demons.
7. +1 level: "Ghostly Luck" skill
8. Agr captures the garrison
9. Agr visits the witch's hut: improves spellcasting
10. Agr takes the chest +1500 experience
11. ger2 visits the flag and runs to the garrison, behind Agr.

Turn 2: 1. We build the Town Hall.
2. Agr kills the quarry guards (gremlins) (no losses). Agr DOES NOT CAPTURE THE MINE and DOES NOT COLLECT RESOURCES!!! (we follow this rule throughout the mission)
3. +1 level: "Efficient Logistics" skill (Agr becomes level 14)
4. Agr kills the dryads guarding the fairy trees (no losses). Agr DOES NOT CAPTURE THE FAIRY TREES!!
5. Agr visits the "Dolmen of Knowledge" +1000 exp
6. ger2 runs after Agr

Turn 3: 1. Agr captures the elf castle (no losses)
2. We build a market in the elf castle.
3. Agr defeats the beasts guarding the sawmill (no losses)
4. Agr runs further towards the unicorns
5. ger2 captures the quarry, picks up 2 piles of ore
6. ger2 runs to the fairy tree (failed to reach. P.S. I made a mistake here, you don't need to run to this tree at all and take the fairies, because it wastes a turn, you need to run further.

Turn 4: 1. Agr defeats the unicorns (no losses)
2. Agr defeats the ents (no losses)
3. Agr visits the tree of knowledge +1 level for 2000: "Mana Regeneration" skill (Agr becomes level 15)
4. Agr runs to the arena
5. ger2 visits the fairy tree /P.S. I repeat, this was my mistake.
6. ger2 visits the dolmen of knowledge +1 level: you can take any skill, because the hero is "useless"
7. ger2 runs to the sawmill

Turn 5: 1. We build the Town Hall in the elf castle.
2. Agr visits the arena +2 to attack
3. Agr defeats the earth elementals (losses: ballista)
4. +1 level: "Advanced Gate Opening" skill (Agr becomes level 16)
5. ger2 captures the sawmill, picks up a pile of wood.

Turn 6: 1. Agr visits the "Fountain of Eternal Youth" + to movement
2. Agr runs to the NW elf castle
3. ger2 picks up a pile of crystals, visits the windmill, takes a chest with gold (we choose money, of course)

Turn 7: 1. ger2 picks up a pile of ore to the east.
2. ger2 runs to the chest with gold (slightly north)
3. Agr captures the sawmill
4. Agr defeats the hero Ossir (no losses)
5. Agr captures the NW elf castle (no losses). WE DO NOT ENTER THE CASTLE!!!!
6. Agr runs from the NW castle along the road to the east.
7. We build a unicorn pasture in the NW elf castle

Turn 8: 1. ger2 picks up a chest with gold (we choose money)
2. ger2 runs to the windmill (the week has just begun)
3. We hire the hero Deleb in the NW elf castle (hereinafter ger3)
4. ger3 buys a first aid tent
5. ger3 hires 8 elf archers, 4 unicorns, 1 dryad
6. ger3 runs to Agr and an army exchange takes place:
from ger3 to Agr: 4 unicorns, 1 dryad, tent, cart, ballista
from Agr to ger3: 42 devils, 9 demons, 20 hellhounds, 51 imps, 8 succubi
7. Agr defeats the "Dancing with Death" (no losses)
8. Agr visits the "Temple of Magic Touch" and learns "Ring of Cold"
9. Agr defeats the hero Wingael (no losses)
10. Agr runs to the druids
11. ger3 runs to Agr
12. We click the "End Turn" button
13. The hero Ilfina attacks Agr (losses: 3 unicorns)

Turn 9: 1. ger2 visits the windmill
2. We remove ger2
3. We hire the hero Grog in the NW castle (hereinafter ger4)
4. ger4 runs to ger3 and gives him his troops (except for one imp)
5. ger3 runs to Agr and gives him 31 demons
6. Agr visits the mercenary camp: +1 to attack
7. Agr defeats the druids (losses: 30 demons, 1 unicorn)
8. +1 level: "Expert Chaos Magic" skill (Agr becomes level 17)
9. Agr visits the flag, + to movement and runs to the chest on the way to the Ents
10. Agr should not completely use up his turn, but "not reach" approximately 1-2 "movement points" so that on the next turn ger3 can reach Agr.
11. ger3 runs to the treehouse
12. ger4 runs to ger3 /P.S. again I messed up, ger4 should immediately be sent to the gold mine south of the NW castle.

Turn 10: 1. ger3 runs to the treehouse, hires elf archers
2. ger3 runs to Agr and takes 1 dryad and 1 demon, gives all troops to Agr
3. ger4 runs to the gold mine
4. Agr defeats the Ents (losses: 29 imps)
5. Agr defeats the Druids (quest) (no losses)
6. Agr runs to the SW elf castle

Turn 11: 1. ger4 captures the gold mine
2. ger4 runs to the treasure chest to the east
3. ger3 runs to the quarry
4. Agr runs towards the SW elf castle

Turn 12: 1. Agr defeats the "Dancing with Death" (no losses)
2. Agr runs to the SW castle
3. ger4 picks up the treasure chest (we choose money) /ger4 will be needed more
4. ger3 captures the quarry and runs to the pile of sulfur

Turn 13: 1. ger3 picks up the pile of sulfur /ger3 will not be needed anymore
2. Agr runs to the SW castle
3. Agr defeats the hero Alastor (no losses)
4. Agr captures the SW elf castle (no losses)
5. +1 level: "Magic Resistance" skill
6. Agr enters the castle
7. We click the "End Turn" button
8. Gilraen attacks the SW elf castle, we defeat him (losses: see screenshot "Victory Table")
9. We celebrate, drink beer, etc.

P.S. I'm shocked myself:)

Congratulations to Shoot-nick on his well-deserved victory!!!

With respect, VDV_forever
In reply to VDV_forever
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20 years ago
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VDV_forever
I think Shoot-nike won't mind that, besides me, a few more people will test his description, so I'm posting it. With respect, VDV_forever
You can continue testing, but tell me, did you receive my email with screenshots and a description of the final battle?
In reply to VDV_forever
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20 years ago
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Congratulations to the winner! :) And I was running around, here and there... well, I'll keep that in mind for the future. ;)
20 years ago
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Sigh, you rushed the publication of the walkthrough. It's not enough to just give a ready-made answer; one must try to teach how to think (which is what I was trying to do by asking for a small test) — by the way, this test is one of the simplest I've conducted on this map.

Well, whatever, I don't mind, but analyzing the results table, I unfortunately came to the conclusion that most people didn't take the tournament seriously :-( (an analysis of the amount of mercury alone will tell you a lot, just think about it)

By the way, on "Hero's Corner," 1.5 weeks after release, a walkthrough description for completing this map in 4 weeks appeared (I believe it's still there now)

mosk is the most terrible cheat; I always use it.

Added after 1 minute
Varg-Nar
My congratulations to the winner! :) And here I was, rushing all over the place... yeah, I'll keep that in mind for the future. ;)
Well, I wouldn't be in such a rush; the results are only preliminary
In reply to IronAxe
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20 years ago
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IronAxe
You can keep testing, but tell me, did you receive my email with screenshots and a description of the final battle?

Yes, of course!:)

But I'm still waiting for a description of the map walkthrough from you, and from Bandita as well:)

Sincerely, VDV_forever
In reply to shoot-nick
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20 years ago
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shoot-nick
Oh, you rushed with publishing the description. It's not enough to just provide a ready-made answer; you need to try to teach people to think (which is what I was trying to do by asking them to take a small test). By the way, this test was one of the easiest I've given on this map.

Well, never mind, I don't mind, but analyzing the results table, I unfortunately came to the conclusion that most people didn't take the tournament seriously :-( (just analyzing the amount of mercury will tell you a lot; just think about it)

By the way, on the "Hero's Corner" website, 1.5 weeks after the release, a description of a walkthrough for this map appeared, taking 4 weeks (it seems it's still there)

The brain is the scariest cheat; I always use it.

Added 1 minute ago

Well, I wouldn't rush so much; the results are preliminary.
)))Everything would be fine if it weren't for the second-to-last line. It completely destroys all your merits. You need to be more modest.
In reply to shoot-nick
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20 years ago
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shoot-nick
but analyzing the results table, I unfortunately came to the conclusion that most participants did not take the tournament seriously :-( (a simple analysis of the amount of mercury will tell you a lot, just think about it)

Regarding the mercury, I noticed it, of course. Many didn't convert all their resources into mercury, probably forgot... :)

Sincerely, VDV_forever
In reply to Андрей
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20 years ago
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Andrey
)))Everything would be fine if it weren't for the second-to-last line. It completely ruins all your merits))). You need to be more modest.

But what? He wrote everything correctly about the brain. In the advertisement for NUTS, they also advertise the brain, not the stomach :)

Added 2 minutes ago
VDV_forever
I noticed about the mercury, of course :). Many people didn't change all their resources to mercury, probably forgot... :)

Sincerely, VDV_forever

My description will be ready by the 14th.
So, please correct the table in my line - change NO to YES where needed.
I'll keep writing :)

And you need to exchange resources on the last day, having 4 markets :)
In reply to Андрей
20 years ago
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Andrey
)))Everything would be fine if it weren't for the second-to-last line. It completely negates all your merits))). You need to be more modest.

I don't have many merits, but fortunately, modesty isn't among my flaws. By the way, I don't find even a gram of boastfulness in that phrase.
(sorry, I won't go off-topic anymore)
VDV_forever

Regarding mercury, I noticed it, of course. Many didn't change all their resources into mercury, probably forgot...
Yeah, most likely that's what happened; many unfortunately rarely pay attention to details.

btw, if anyone is interested, I can send saves from any turn, as

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