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Posts from Discussion about Dungeon (Dark Elves).

5.0 (1 rating)
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20 years ago
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Yeah, we do that sometimes too =))))
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20 years ago
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Minotaurs are quite effective against casters, especially after casting a speed spell, and with their double attack, combined with lizards... And with good luck... that's something else entirely...
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20 years ago
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Like warriors, Dark Elves are known for their exceptional strength and agility, which even their lower-tier troops possess. Fortunately for their enemies, this exceptional quality comes at a high price, and the growth rate of their warriors is low, making Dark Elves a relatively small faction, and the loss of each warrior is a significant blow to their military power.
That's not fair. The growth rate needs to be increased.
In reply to Digital X
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20 years ago
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Digital X
That's not fair. We need to increase the growth rate.
If we increase the growth rate, then it will be unfair...
especially if there are a LOT of them... then oh dear...:eek:
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20 years ago
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That's how the growth increases... Sacrifices.
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20 years ago
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Well, they don't seem to be working very well!!!!
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20 years ago
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Bring 10 creatures to the battlefield, and you'll see how well they perform.
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20 years ago
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And I sacrifice Minotaurs! There are many of them, and they have a lot of health...
In reply to celt
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20 years ago
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Why kill Minotaurs? There are plenty of Halberdiers – that’s really good. We set up a strong defense and use the hero to eliminate enemies while Minotaurs and Hydras hold the line. In my opinion, this is more beneficial than getting a couple of Fury units per week.
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20 years ago
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Only the Crusaders have more health than the Minotaurs, and their defense is much better! And the Minotaurs are terrible, so I sacrifice them!
In reply to Rean
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20 years ago
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Rean
Why kill Minotaurs? There are plenty of Halflings – that’s really good. We set up a strong defense and use the hero to eliminate everyone while the Minotaurs and Hydras hold the line. In my opinion, this is more beneficial than getting a couple of Fury units per week.

Finally, the right approach. A strong defense and mass magic.
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20 years ago
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Capture a spare town (NOT a Dungeon) and funnel ALL of its growth into sacrifices.
In reply to Tengro
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20 years ago
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Tengro
Capture a spare town (NOT a Dungeon) and funnel ALL its growth into sacrifices.
I think you need to funnel it all at once, not in parts... or am I wrong?
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20 years ago
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True. But the accumulated bonus is then purchased and used in large-scale raids!
In reply to celt
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20 years ago
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Again, everything is sacrificed... but has anyone tried creating a second hero and sending them to harass with an army from the second castle? This is, again, more useful than having a couple of Furies and Minotaurs per week...

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