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Defense isn't as important for them! They have Rage, which absorbs damage! It's better to use a mass plague spell... so that the Rage is removed. And without Rage, with their low HP, they will die quickly!
New here? I'm Roha — want a quick tour?
We were playing with a friend, I was Necropolis, and he was Fortress, on a large map. We both developed to level 30. I had twice the army size, but I barely did any damage to him with my large goblin army, and I even had better artifacts. Question: are Orcs overpowered, or what? If not, how do you fight them? They attack very often.
Cyclops, Free Cyclops, Blood-Eyed Cyclops.
In the complete manual, in the description of creatures, there is not a word about the impossibility of casting mind control spells on them. However, while reading this topic, I came across statements that some modifications cannot be controlled:( Is this true?
And if so, tell me which modifications cannot be controlled, and which spells.
defense (until the last battle)
Why bother?
No, Nazg, it seems the question was, why fight to the last?
Mlin:smile52: Kill me. Of course, I meant Readiness. Besides, it goes well with Resilience, which is useful for a large Necropolis army. So, I'll join the question: what's the point of Battle Defense?
By the way, do you think it's worth taking Cursed Land? Yes, it can significantly reduce an Orc's rage at higher levels, but... isn't it better to take Lord of the Cursed and Lord of the Mind instead? I'm waiting for your comments.