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Posts from Reports on online games and their confirmations (Summer 2008 season).

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#1
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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
Я ламер и играть не умею, нах!:smile33:
In reply to Javdet
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#247
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Javdet (Blue, Castle, Valeska, Thunis)[/COLOR] def Outlоw (Red, Fortress, Tazar, Tazar) 146 2sm4d(3)

My nickname is OUTLAW, not OUTLOW (anyone familiar with English knows the meanings are very different).
I confirm. Indeed, I didn't know the scout hero still had the artifacts (((.
And everything was going so well..... Damn Dimension Door and Fly :mad:
Thanks for the game.
P.S: Actually, in my opinion, DD and Fly are cheats!!!!, because an opponent with this magic gains a huge advantage. And sitting in your castle waiting for an unexpected teleport is stupid, while a walk in the treasure zone may yield nothing comparable....
________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
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#248
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Game within the team tournament.
Mizrael(Rampart, Kyrre, Kyrre) def Dreamcatcher(red, Dungeon, Shakti, Shakti) 2sm4d(3) 126

From the start, a stable under the castle, five heroes, an external dwelling of Pegasi, a conservatory, and a Dragon Utopia are visible - we play. On day 3, I see a native secondary hero, and the path to it is free! This cannot be, so we look for shifted guards; fortunately they aren't far - just five tiles south of the village stands a lot of eyes. No choice, I bought Pegasi and broke through. End of week: Dendroids at home with a citadel, secondary hero - Pegasi. Money is urgently needed to buy meat, and there are only 2 crypts as money buildings, both on the outskirts. Luckily there was Straker; I gave him fifty Centaurs and sent him to the future money area (a hundred butterflies were guarding the crypt there). With Haste, the Centaurs broke them without issue, then Elves were brought via chain; in short, there is money. I bought Kyrre a spell book, got Earth magic; there is Slow; expert level is urgently needed - the two-level conservatory is so tempting. Kyrre makes raids for experience from the castle and back (to refill mana and upgrade to Silver Pegasi); meanwhile, Shakti appears on my respawn, having broken through a pack of Royal Minotaurs along the way. Birds less than a dozen and a few Behemoths (I managed to build the secondary; it was captured early)... why not attack! I have first speed, Haste, Slow, and 26 Grand Elves. Decision made, the battle:
Kyrre level 6, expert Archery, advanced Logistics, and Earth magic. Army: 26 Grand Elves, 29 Dwarves, 8 Silver Pegasi and 10 plain Pegasi, 20+ Centaurs.
Shakti level 10, Attack, Tactics, Resistance, Wisdom, Earth magic, Pathfinding. Army: 9 Thunderbirds, 2 Behemoths, 7 Troglodytes, and a pack of Wolves.
On Tactics, the birds flew out into a straight arrow... immediately Haste on archers and shooting; in response, Slow on Elves and an airstrike on them with what remained. Next round, a magic arrow flies into the Elves and the birds strike them, while they reply with luck (starting artifact is good), Slow on Behemoths, and on round 3, Bless on archers. After this, Yuri surrenders; there is nothing left to fend off a pack of Grand Elves, Pegasi, and Dwarves. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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#249
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Dubrovin Pavel (Red, Rampart, Ivor, Kyrre) def Smoke_mk (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.6.

Respawn came in super — on native — 2 External Dwellings of Level 7.

On the first week — immediately hire Kyrre, take 3 Crypts, the Centaur external dwelling, parked at the Dragon external dwelling after first checking the guard — 70 Swordsmen. Built Unicorns in the Castle.

On the second week — took the Dragon external dwelling, another 3 Crypts, the Medusa Hatching Pool.

On 1.2.5. took the Pegasus external dwelling, another Dragon external dwelling for 16 Cyclops, attacked Shakti, mowed down Troglodytes, Shakti fled and surrendered.

Thanks to Dima for the Game!
С истиной где-то рядом...





Лето 2010.
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#250
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Pit - in sake of LM (red, Castle, Valeska, Galthran) def RetroFM (blue, Rampart, Kyrie, Kyrie), 2sm4d(3), 133.
At the start, I took two archer towers, bought Galthran. For several days he was marking time, choosing which road to take, found none suitable, headed towards the sword +2 attack/defense. On day 115, Galthran goes deep into the starting territory, sees the Portal of Glory, and then Kyrie arrives. I have to urgently dismiss Valeska, Kyrie does not guess the direction to the capital and there is no restart. Cavaliers are built along with the citadel, Kyrie goes into the swamps.
Second week - Galthran collects gold, skeletons, shield +4, sphere of mana, Portal of Glory. Tyris receives the second week army and takes blue's native secondary, then the dwarf storehouse, the Dragon Eye +1 morale/luck. On day 126, Kyrie recaptures the town, but on day 131 loses it again, along with the growth. By this time, Galthran finally returns, the troops are united, Kyrie is chased off. Galthran takes Pandora's Box with 20 royal griffins, Inferno secondary.
After that, Evgeny did not continue.
Thank you for the game.
In reply to Pit for LM
#251
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Pit - In sake of LM;183281
Pit - in sake of LM (red, Castle, Valeska, Galthran) def RetroFM (blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 133.
At the start, I took two archer towers and bought Galthran. For several days he lingered, choosing which road to take, didn't find a suitable one, and headed towards the sword +2 attack/defense. On day 115, Galthran goes deep into the starting territory, sees the Portal of Glory, and then Kyrre arrives. I have to urgently dismiss Valeska, Kyrre doesn't guess the direction towards the capital, and there's no restart. Cavalry are built along with the citadel, Kyrre goes into the swamps.
Second week - Galthran collects gold, skeletons, shield +4, sphere of mana, portal of glory. Thiris receives the second week's army and takes the native secondary town of blue, then the dwarf storage, the dragon's eye +1 morale/luck. On day 126, Kyrre takes back the town, but on day 131 loses it again, along with the growth. By this time, Galthran finally returns, the armies are combined, and Kyrre is driven off. Galthran takes the Pandora's Box with 20 royal griffins, the Inferno secondary town.
After that, Evgeny didn't continue.
Thanks for the game.

I confirm.
It was like that... I should have restarted after all... I fell for the native secondary town... And with money it wasn't great... I thought there would be money in the swamp respawn (expert logistics and expert pathfinding) but there were blockages... and not only in the swamps... It wasn't meant to be... Without money, I never got the unicorns... It didn't work out.

Thanks for the game.

Sincerely, Evgeny.
In reply to Mizrael
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#252
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Mizrael;183253
A game in the team tournament.
Mizrael(Rampart, Kyrre, Kyrre) def Dreamcatcher(red, Dungeon, Shakti, Shakti) 2sm4d(3) 126

At the start - 3 fat stacks of troglodytes, which allowed me to break through to the secondary via fanatics, otherwise I would have taken a re. I popped out on a barbarian respawn and moved into the secondary. By the end of the week, there were birds and bears in the citadel. On the second week, I found another barbarian secondary, with birds and their upgrade. I grabbed the gloves and boots, visited the stable. I decided to risk a rush, speeding up on thunderbirds, but didn't reach the castle by one turn. And then Kyrre arrived, with the first turn, with haste and with slow. Thanks for the game.
http://dreamcatcher.metroland.ru/
#253
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CedricDor (blue, Dungeon, Shakti, Shakti) def Dubrovin Pavel (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 132. Yes, this was an easy win. To put it mildly, on the first day I had 2 Castles, on the second day my hero reached level 5, and on the 4th day I basically had Behemoths (and that's considering that the Stronghold was started by my opponent...). But after taking a second Dungeon Castle a few days later, the strategy changed again, so I wasn't too upset when Pavel came and, after a fight, took my "capital" (my main hero was far away). He kept 3 Behemoths, but I managed to defeat all the smaller units. I focused on units of levels 1-3 from two Dungeons and quickly attacked my former Stronghold, where there were already 5 Behemoths, 9 Birds, and 15 Orcs. Neither I nor my opponent had enough money to buy everything. My main strategy was to block the gates and shoot down the enemy with Archers and Harpies, which is what brought me victory in this interesting battle. Although, Pavel also managed his Towers well, dealing 100 damage per turn, but I also managed to hit some parts of the Behemoths with full-strength arrows through the gaps. In general, the battle was interesting. Thank you for the game! Please write your own and your opponent's nicknames correctly in the reports. invisible
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#254
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CedricDor (blue, Dungeon, Shakti, Shakti) def Dubrovin Pavel (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 132. Confirmed! Gurnisson came without a Ballista:mad: In the first week, he defended against Gold, and then defended against Bears in the Castle with Orcs. At the end of the week, he found a passage through the wilderness to his secondary Castle, where his opponent was already raiding. By 1.2.6, with battles, but he killed 2 Behemoths, 4 Rocs, about 20+ Riders, a dozen Goblins in the Castle, and settled in it with joyful anticipation of victory. But his opponent also had a secondary Castle, and on 1.3.2, there were about 120 Trolls, 30+ Eyes, 50+ Greater Harpies, 3 Rocs, magic, and the inability to redeem his growth in the Main Castle, which did not allow him to defend his secondary Castle. Thank you for the game! Added after 2 hours 55 minutes Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Loi (Blue, Castle, Valeska, Krellion), 2sm4d(3), 1.4.4. In the first week, he took the Stronghold secondary Castle, found the Black Market, and placed Unicorns in the Castle. In the second week, he took the Naga Bank for 3 Nagas, the Medusa Lair for 6 Medusas, and placed Dragons. In the third week, he took 3 Confluxes (3+3+1), placed the Capital, and took the Naga Bank for 3 Nagas. In the fourth week, he took another Conflux for 3 Angels, broke the Gold Mine (19 Gold), and in a fierce battle in the Castle with Valeska's Pope, his army had more morale, and he managed to block the Archers and Monks in the second round, thanks to massive slowing and the right to move before the Catapult. If he had arrived in time, Valeska would have had Archangels by the fourth week, and at the beginning of the fifth week, their number, in the form of 10 of them, supported by more than 150 Archers, would have been insurmountable. Thank you, Valeska, for the adrenaline!
С истиной где-то рядом...





Лето 2010.
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#255
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Loi (Blue, Castle, Valeska, Krellion), 2sm4d(3), 1.4.4.
It happened. There were two archer stacks, one of griffins. I managed to place angels in the castle on the second turn. The unpleasant part was that a group of orcish monks blocked the road to the secondary resource – those greedy bastards were guarding a bag of gold)), so I had to take a long detour. Also, on the third turn, I messed up with the chain of units a couple of times (I just didn't have time), and my hero spent two days in the tavern, unredeemed – I'm ashamed.
In the Facebook battle, I also messed up by only covering the archers with 20+ griffins. Pavel's angels and archers were blocked until the end, which soon came.
Thanks to Pavel for a great game – 10 angels and 5 green dragons at the beginning of turn 4 were too much for me.
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#256
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Javdet (nekr, Galtran, Galtran) def Dreamcatcher (Stronghold, Tyracsor, Tyracsor) 212 2sm4(d) ТЕ 1.03

Difficult start, underground, vamps in the Stronghold; one thing was a plus—skeletons for a hundred.
By the start of the 3rd, 9 angels; on 137, Dragon Utopia with water and fire books. Was afraid to visit—Tyracsor's stats are higher. On the 4th, another Dragon Utopia.
Final battle with a huge advantage in one-unit meat and magic for the nekr.
Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#257
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Dubrovin Pavel (Red, Rampart, Ivor, Kirr) def Smoke_mk (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.6
Well, Pavel got really lucky.
In reply to Javdet
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#258
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Javdet;183320
Javdet (nekr, Galtran, Galtran) def Dreamcatcher (Stronghold, Tyracsor, Tyracsor) 212 2sm4(d) ТЕ 1.03

Difficult start, underground, vamps in the Stronghold, one thing was a pleasure - skeletons by the hundred.
By the start of the 3rd, 9 angels; on 137, Dragon Utopia with water and fire books. Was afraid to visit - Tyracsor's parameters are higher. On the 4th, another Dragon Utopia.
Final battle with a huge advantage in one-hit kills and magic for the nekr.
Thanks for the game.
Huge respawn across half the map. Never even reached the secondary, let alone the treasury. On the first - bears in the Stronghold. In the second week, I overestimated Tyracsor's wolves and got wiped in nagobanka-4, which slowed down the pace of clearing the respawn. On the fourth, I rushed to a max Dragon Utopia, where only the bears survived. Got some decent parameter boosts. Upgraded them and went to visit. And there waited such an armada—skeletons, vivs, angels—that there was nothing to oppose them with.
Thanks for the game.
http://dreamcatcher.metroland.ru/
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#259
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Everything above is counted

Except
Uran (blue Rampart Kir Kir) def Pavel517 (red Conflux Moner Moner) 2SM4d(3) 142 200%
Uran (red Rampart Kir Kir) def Pavel517 (blue Castle Adelaide Adelaide) 2SM4d(3) 212 200%

pending confirmation

Added after 22 minutes
SS-D(blue,Castle,Valya,Valya) def smoke_mk (red,Dungeon,Shakti,Shakti) 2sm4d(3) 136

The random map turned out to be rich, several crypts, 2 cans. Plenty of money; surprisingly, my own mines are captured. On the first 1-6 in the Stronghold. On the 2nd Angels without a castle. On the 3rd Dragon Utopia was scouted, and I take 2 cans for 5 angels.
That's when the opponent appeared. The army was not large, which is why there was a victory. 7 angels did their job.
Thx for the game. :smile14:
SS-D:smile17:
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#260
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Pit - in sake of LM (blue, Dungeon, Shakti, Shakti) def Lost Paradise (red, Rampart, Ivor, Ivor), 2sm4(d), 146.
First week - in the capital 1-4 with a citadel, 1-4 with a citadel in the elven secondary town.
Second week - I buy elves, troglodytes, and eyes, take the dwarf stockpile, then go along the road to a new secondary town. Necropolis turns out to already be captured by the opponent, on 127 Shakti gathers an army, builds a citadel, and prepares for a siege. On 131 Ivor arrives and attacks. The citadel held, losing 10 medusas, 17 grand elves, and several troglodytes. Ivor lost his entire second week army.
Third week - Shakti takes the conservatory for 2 angels, then goes to another secondary town, finding a ring of speed along the way.
Fourth week - the entire army is bought out (8 war unicorns (2 from the mercenary camp), 41 evil eyes, 32 royal medusas (20 from Pandora's box), 24 grand elves, 2 angels, 36 harpy hags, 200 infernal troglodytes), the golden bow and cape of speed are taken, and Ivor is attacked in his capital. The elven army is standard for 2 weeks +1 green dragon. Hero stats are approximately equal (10, 10, 3, 3), with no particularly powerful magic, so Shakti's shooters easily gun down Ivor's entire army.
Thank you for the game.
In reply to Pit for LM
#261
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Confirmed.
A game of missed opportunities. Lack of experience and constant distractions hindered me... As far as I remember, there were always cons and tier 1 units behind the first level, so I rushed to get an Angel in the first week, then I wanted to quickly capture the Golden Bow – and headed towards my opponent. But the Conservatory turned out to be guarded by 2 Angels, and 5 days were wasted. I had to go back, grabbed the Nagabanks and the Hive on the respawn point, and went back – there was already Shakti, I found him at the Stronghold with a not very impressive army, I thought the Manticores would arrive soon, and the Castle would be taken on the secondary level, and if I also built a Smoke Hut, it would be even worse, so I attacked. The opponent acted skillfully in the battle, and I couldn't take the Stronghold; the Cons and the Golden Bow went to the opponent. Then, while waiting for Shakti, I went to the neighboring respawn point – there was a secondary level, 2 Nagabanks, a Medusa Lair, a Crypt, and money (again, I messed up – I regretted spending money on Dragons in the 3rd week, and then there were a lot of them). While I was running around the neighboring respawn point, I didn't scout the Cons (I only had to walk a couple of squares from the road), because I was distracted by my phone:mad:. In general, I messed up the game:smile18:, although I had better chances.
Thanks for the game.

Added 4 minutes ago
Offtopic: For some reason, I can't increase anyone's morale:( I seem to be clicking "increase," but it remains unchanged...

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