Skip to content

Posts from Technical results and reports of the team Tournaments

No ratings yet — be the first to rate!
Announcement
#1
Auto-translated
The team tournament starts today. The draw yielded the following results.

1. "Siberian Valenki" (Siberia):
Dreamcatcher (285228204)
Loi (415103624) - replaced by Mike_HP (120572999)
Dirty_Player (408722873)

2. "Anonymous Alcoholics" (mixed):
invisible (472101962)
Decontaminator (383282418)
vbn (252039393).

3. "Iron Crocodiles" (Saint Petersburg):
Uran (484056100)
Dudge (144060433)
HYVET (381440095) replaced from round 6 by Retro FM.

4. "Forest Sanitarians" (Tambov region):
Mizrael (27384379),
scorp (360913099)
Nagan-4 (452003755).

5. "Tne Guardians of Illiar" (clan):
Aldegir ( 411833496)
kien (471974567) replaced from round 4 by Pavel Dubrovin.
Neoandy (229290404)

6. "Colorado Beetles" (mixed):
Pit - In sake of LM (471401475)
Javdet (432146477)
Colorado (359478788).

7. "Order of the Phoenix" (clan):
Vitalic (260462200)
Rebellious (345870761)
Piterius (407907277), replaced by Vigo.
#TeamAffiliationRes 1Res 2Res 3Res 4Res 5Res 6Res 7WinsTeam WinsPlace
1Siberian ValenkiSiberia1 (L)0 (L)2 (W)1,50 (L)0,5 (L)51,56
2Anonymous AlcoholicsMixed2 (W)0 (L)2 (W)1 (L)2 (W)1 (L)833-5
3Iron CrocodilesSaint Petersburg2 (W)3 (W)1 (L)2 (W)2 (W)0,5(L)10,542
4Forest SanitariansTambov region1 (L)1 (L)2 (W)2 (W)2 (W)0 (L)833-5
5Tne Guardians of IlliarClan1,52 (W)0 (L)1 (L)2 (W)1,5833-5
6Colorado BeetlesMixed3 (W)1 (L)1 (L)1 (L)0 (L)0 (L)617
7Order of the PhoenixClan2,5 (W)2 (W)2,5 (W)2 (W)1,52 (W)12,55,51
There will be no strict player numbering as there was in the clan war. People live on different schedules and in different time zones, so sometimes it was extremely difficult for them to coordinate.
Therefore, any team player, after checking the opponent's roster, can challenge any player from the opposing team. Of course, it would be better if team captains agree on who plays whom before the round. If an agreement cannot be reached, then it is "referee's discretion": the player listed first by the team captain plays against the similarly listed player of the other team.
For example, in the round 1 match between "Iron Crocodiles" and "Forest Sanitarians", Uran will play Mizrael, Dudge will play scorp, and HYVET will play Nagan-4.
After playing a game, the player writes a report and duplicates it in this thread to make counting team wins easier. In the end, the team that achieves more victories over other teams will win. If, for example, two teams earn an equal number of points—say, 5 wins and one loss each—then an additional metric is used: the total number of individual player wins in the tournament.

Game deadlines. Players of the team listed first all play as red. This means that everyone will have to play three "red" and three "blue" games in the tournament.

Round 1. From May 19 to May 25 inclusive.
«Siberian Valenki» lose «Colorado Beetles»
Dreamcatcher (red, Necropolis, Galtran, Isra) lose Pit - in sake of LM (blue, Rampart, Kairi)
Loi (blue, Dungeon, Shakti) lose Javdet (red, Fortress, Bron, Gurnisson)
Dirty_Player ((red, Necropolis, Tamika) lose Colorado (blue, Castle, Valeska, Valeska)
Match score 0-3 Match finished.

«Anonymous Alcoholics» lose "Tne Guardians of Illiar"
invisible (red, Castle, Valeska)lose Aldegir (blue, Rampart, Kairi)
Decontaminator (red, Rampart, Ivor) def kien (blue, Castle, Valeska)
vbn (red, Stronghold, Crag Hack, Pasis) lose Neoandy (blue, Dungeon, Shakti).
Match score 1-2. Match finished.

«Iron Crocodiles» lose «Forest Sanitarians».
1.Uran (red, castle, Valeska, Christian) def Mizrael (blue, Dungeon, Shakti).
2.Dudge (red, Castle, Loinis) lose scorp (blue, Dungeon, Shakti)
3.HYVET (red, Stronghold, Dessa) lose Nagan-4 (blue, Tower, Ain, Mephala).
Match score 1-2. Match finished.

«Order of the Phoenix» are off.

Round 2. From May 26 to June 3.
«Order of the Phoenix» def «Siberian Valenki»
Vitalic (red, Fortress, Tazar) def Dirty_Player (blue, Tower, Ain)
Rebelius (red, Stronghold, Crag Hack) draw Mike_HP (blue, Fortress, Tazar),
Piterius (red, Stronghold, Tiraxor) def Dreamcatcher (blue, Rampart, Ivor)
Match score 2.5-0.5 Match finished.

"Colorado Beetles" lose "Anonymous Alcoholics"
Pit - In sake of LM (red, Stronghold, Gurnisson) lose invisible (blue, Castle, Valeska).
Javdet (red, Castle, Valeska) def Decontaminator (blue, Dungeon, Shakti)
Colorado (red, Castle, Valeska) lose vbn (blue, Rampart, Kyrr).
Match score 1-2. Match finished.

"Tne Guardians of Illiar" lose "Iron Crocodiles"
Izgoy (red, Inferno, Pyre) lose Dudge (blue, Castle, Loinis).
Neoandy (red, Stronghold, Crag Hack) lose Uran (blue, Fortress, Tazar).
Match score 0-2. Match finished.

«Forest Sanitarians» are off.

Round 3. From June 2 to June 10.
"Anonymous Alcoholics" lose «Order of the Phoenix»
invisible (red, Fortress, Bron) lose Vitalic (blue, Castle, Valeska, Kyrr)
Decontaminator (red, Castle, Valeska) lose Rebellious (blue, Fortress, Tazar, Gunnar)
vbn (red, Fortress, Tazar) def Piterius (blue, Castle, Valeska)
Match score 1-2.. Match finished.

«Iron Crocodiles» def «Colorado Beetles»
Uran (red, Rampart, Kyrr) def Pit - In sake of LM (blue, Conflux, random, Luna)
Dudge (red, Fortress, Tazar) def Javdet (blue, Castle, Caitlin)
HYVET (blue, Rampart, Kyrr) lose Colorado (red, Castle, Valeska, Alkin)/
Match score 2-1. Match finished.

«Forest Sanitarians» def "Tne Guardians of Illiar".
Mizrael (red, Castle, Caitlin, Terek) def Izgoy 767 (blue, Rampart, Kyrr)
scorp(red, Swamp, Bron, Gurnisson) def Aldegir(blue, Castle, Valeska, Dessa)
Nagan-4 (red, Tower, Ain, Shakti) lose Neoandy (blue, Castle, Valeska)
Match score 2-1. Match finished.

«Siberian Valenki» are off.

Round 4. From June 9 to June 17.
«Order of the Phoenix» - "Iron Crocodiles"
Vitalic (red, Tower, Nella) draw Uran (blue, Fortress, Tazar).
Rebellious (red, Tower, Nella) def Dudge (blue, Fortress, Tazar).
Vigo (red, Tower, Nella) def Retro FM (blue, Castle, Valeska).
Match score 2.5-0.5.

"Colorado Beetles" lose «Forest Sanitarians»
Pit - In sake of LM (red, Castle, Valeska, Gurnisson) lose Mizrael (blue, Rampart, Kyrr)
Javdet (red, Castle, Valeska) lose scorp (blue, Dungeon, Shakti)
Colorado (red, Castle, Valeska) def Nagan-4 (blue, Rampart, Kyrr).
Match score 1-2. Match finished.

"Tne Guardians of Illiar" draw «Siberian Valenki»
Neoandy (red, rampart, Kairi, Kairi) draw Mike_HP (blue, conflux, random, Lacus, Shakti)
Pavel Dubrovin (red, Inferno, Pyre, Tazar) lose Mike_HP (blue, Stronghold, Crag Hack)
Neoandy (red, random, Necropolis, Nagash, Galtran) def Dirty_Player (blue, random, Stronghold, Terek, Dessa).
Match score 1.5-1.5. Match finished.

«Anonymous Alcoholics» are off.

Round 5. From June 16 to June 24.
«Forest Sanitarians» lose «Order of the Phoenix»
scorp (red, Fortress, Bron) lose Rebellious (blue, Stronghold, Crag Hack)
Nagan-4 (red, Tower, Ain, Mephala) lose Vitalic (blue, Castle, Valeska).
Match score 0-2. Match finished.

"Tne Guardians of Illiar" def "Colorado Beetles"
Aldegir (red, Stronghold, Dessa) def Javdet (blue, Fortress, Bron)
Pavel Dubrovin def Pit - In sake of LM
Match score 2-0. Match finished.

«Siberian Valenki» lose "Anonymous Alcoholics"
Dreamcatcher (red, random, Necropolis, Vokial, Straker) lose invisible (blue, Rampart, Ivor, Kyrr).
Mike_HP (red, Conflux, random, Inteus) def Decontaminator (blue, Rampart, Ivor)
Dirty_Player (red, Rampart, Ufretin, Dessa) lose vbn (blue, random, Tower, Torosar, Rizza).
Match score 1-2. Match finished.

"Iron Crocodiles" are off.

Round 6. From June 23 to July 1.
«Siberian Valenki» def «Forest Sanitarians»
Dreamcatcher (red, Dungeon, Shakti) lose Mizrael (blue, Rampart, Kyrr).
Mike_HP (red, Castle, Valeska) def scorp (blue, Fortress, Bron, Dessa)
Dirty_Player (red, Inferno, Octavia, Calh) def Nagan-4 (blue, Tower, Ain, Crag Hack).
Match score 2-1. Match finished.

"Anonymous Alcoholics" lose "Iron Crocodiles"
invisible (red, Rampart, Ivor, Moner) lose Uran (blue, dungeon, Shakti)
vbn (red, Castle, Valeska) lose Retro FM (blue, Rampart, Kyrr).
Decontaminator (red, Dungeon, Shakti) lose Dudge (blue, Rampart, Kyrr)
Match score 0-3. Match finished.

"Colorado Beetles" lose «Order of the Phoenix»
Pit - In sake of LM (red, Stronghold, Gurnisson) lose Vitalic (blue, Castle, Valeska)
Javdet (red, Fortress, Bron, Crag Hack) lose Rebellious (blue, Dungeon, Shakti).
Match score 0-2. Match finished.

"Tne Guardians of Illiar" are off.

Round 7. From July 1 to July 8.
«Order of the Phoenix» draw "Tne Guardians of Illiar"
Rebellios (red, Tower, Nella) lose Aldegir (blue, Stronghold, Dessa, Gunnar)
Vitalic (red, Tower) def kien (blue, Stronghold)
Vigo (red, Fortress, Bron) tech. draw Neoandy (blue, Castle, Valeska).
Match score 1.5 to 1.5. Match finished.

«Forest Sanitarians» lose "Anonymous Alcoholics"
Scorp (red, Stronghold, Gurnisson) def vbn (blue, Castle, Valeska).
Scorp (red, Valeska) lose Decontaminator (blue, Conflux, Ignissa).
Nagan-4 (red, Tower, Ain, Gurwulf) lose invisible (blue, Stronghold, Gurnisson).
Match score 1-2. Match finished.

"Iron Crocodiles" def «Siberian Valenki»
Uran (red, Rampart, Kyrr) def Dreamcatcher (blue, Dungeon, Shakti)
Retro FM (red, Tower, Ain, Sanya) def Dirty_Player (blue, Inferno, Octavia, Gunnar)
Match score 2-0. Match finished.

«Colorado Beetles» are off.

I wrote this only for convenience in determining opponents by round: you can play as written, or you can make a reshuffle.

The table will be made a bit later.

Added after 4 hours 44 minutes
For now, the following questions have arisen during the tournament.
1. Regarding the draw - who plays which color.
To make it easier - players whose team is listed first in the round ALL (!) play as red in that round. Since everyone has to play 6 games, it works out to be 3 as red and 3 as blue.

2. How to find your opponent. See the first post. Message the player you'd like to play for rating via ICQ; if you see they haven't played anyone from your team in the tournament yet - then play, after checking who plays which color.
You don't have to wait for the start of round 5 or 6; you can play in advance and post the result here.
Given that the vast majority of participants know each other well, there should be no problems with this.
In reply to Деконтаминатор
#79
Auto-translated
Mike_HP (red, Conflux, random, Inteus) def Деконтаминатор (blue, Rampart, Ivor), 2sm4d(3), 2-1-1
There was no decent hero available as a main, so I took the starting mage, especially since he leveled Logistics early. On day 2, I already picked up the native secondary skill. Two large grassy respawns solved all the money problems. In the first week, in the native castle, Phoenixes in the Fort; in the secondary town, Water Elementals in the Citadel. In the second week, Inteus and Luna captured two more secondary towns — Dungeons — and also several Gnoll huts and Manticore lairs. So by then, Phoenixes in two castles, economy in the capital, income over 7000 per day. In the third week, Inteus took two level-2 Griffin Conservatories and headed to the nearest Treasury. Artifacts there were sparse, but I gathered rich hives for 50 Wyverns, freed a level 20 hero (though he wasn't needed), and most valuably, collected the entire level 4 of magic from a Pandora's Box. After that, in week 4, I went for the Boots at the respawn of my secondary town, behind a hundred Earth Elementals. Then I planned to go to the opponent with Armageddon. But it was clear he had taken Dragon Utopias, since he had more gold in the tavern than I did — I had 50 thousand before buying out the army. Then he revealed Ivor's stats, more than twice as high as mine — even with my double army, it became scary. So to be sure, I decided to visit another Treasury near my secondary town, which was underground. I had just stopped at the entrance with Expert Haste when Ivor broke through the ГО. Inteus went to the Treasury to pick up what was close and Portal home. The turn was long thanks to Boots, Logistics, and a stable, and the object placement in the Treasury was lucky. Finally, I found a Dragon Utopia right at the entrance — it gave a Sword +5 All Stats. Nearby, I managed to grab a Necklace +3+3 to Magic and another hive of 8 Wyverns. I Portaled home, gathered all the army except the Ice Elementals, and sat in the castle as the main hero in ambush with a scout hero. Ivor approached, but seeing the guard, didn't attack and turned back. On my turn, to decide the attack tactic — attack with all the meat or with fire-resistant units for an Armageddon plan — I attacked with the scout hero. Magic worked, so Inteus attacked with 20 Phoenixes and 40+ upgraded Earth and Fire Elementals. Armageddon for 1200 decided the outcome. The opponent bought back with 5 Angels out of 8, losing all the other meat; I lost only 5 Phoenixes. I went with Inteus for a return visit. The next day, I got a bit careless and, without bringing the rest of the army (even without the brood that couldn't be taken, there were over 100 Storm Elementals, 58 Wyverns, 4 Angels, and all the Elementals), attacked the opponent's capital with only 15 Phoenixes, hoping to cast Armageddon again. The defense had 5 Angels, 130 Centaurs, and single Butterflies. But Armageddon didn't work because the opponent still had the red ball. Had to fight hand-to-hand. Ivor's power stats were higher, but still, losing 12 Phoenixes, I captured the castle. Thanks for the game.
In reply to Mike_HP
User Avatar
#80
Auto-translated
Mike_HP;182790
Mike_HP (red, Conflux, random, Inteus) def Dékontaminátor (blue, Rampart, Ivor), 2sm4d(3), 2-1-1
Thanks for the game.
It was an interesting game. Due to the lack of money-generating buildings at the start, as well as numerous shooter blockers, the pace was very slow. On week 1, day 1, 3-6 in the Stronghold + external dwelling of horses. Found 4 Griffin Conservatories and a Dragon Utopia. Over the course of 2-3 weeks, I built up the Castle, took 4 Griffin Conservatories (1+2+3+3), native secondary skills. On week 4, I took 2 max-level Dragon Utopias; the valuable loot gave Red and Green spell books, a +6 all-stats orb, a -2/+10 hat for Attack/Knowledge, and black and red balls. Since the tavern revealed very weak stats for Inteus, I went for a rush. Approaching red's capital, I saw that he had overwhelming superiority in creature power, his battle stats were slightly lower, and his magical stats were 1.5-2 times higher. Then what happened was what Mr. Mike described.
Thanks for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Деконтаминатор
#81
Auto-translated
Mike_HP (red, castle, Valeska) def scorp (blue, swamp, Bron, Dessa), 2sm4d(3), 1-3-7
We spent all our restarts, but the generation was very favorable for me. Even though there were very few shooters from the start, they were at least built. In the first week, I picked up a Barbarian secondary hero, Val instantly got Logistics and quickly leveled it to Expert, scouted 2 external dwellings for shooters, 1 for swordsmen, and 1 for cavalry. I was very lucky to have enough time to recruit them all, including placing the cavalry on the very last hexes of day 7. In the capital, the cavalry are in the castle. In the second week, I took a couple of crypts and another Barbarian secondary. In the capital, I built up the economy and Monks with Griffins, and started slowly upgrading troops (there was no external stable). In the third week, Val returned home. My opponent got secondary heroes very late, and Bron showed low stats, so I felt comfortable. There was no treasury nearby, but on my native respawn there was an underground passage not on the road, clearly leading to an adjacent secondary hero. I planned to take Val down below my castle to grab a Consulate and a Pandora's box for Vampire Lords, and then rush over there. But then Dessa appeared in the tavern with stats comparable to Val's, and it became clear that things weren't so simple — Bron wasn't the main hero, and Dessa, when ramping up, could be an unpleasant surprise. I sent Val down as planned, but just in case, I bought out the entire army. And sure enough, when I was down there on 1-3-3, Dessa stood blocking the ramp near the GO — the gray bears. I evacuated all the troops; Val wouldn't make it back in time. I took a trash Consulate from her and was very pleased with the Pandora's box of 60 shooters, especially since I already had almost 90. But I had nowhere to upgrade those free shooters, because Dessa had broken through the GO and captured my capital, sitting there without leaving, giving me no chance to retake the castle without a fight. I had to attack. I had a big advantage in meat — 89+60 archers, 15 Champions, 3 Angels, 8 Wivs, 21 Griffins, and 20+ Swordsmen, with +3 Morale and +3 Luck (though they barely activated in battle), but no Ballistics. Stats were 8-11-3-3. Dessa had 7-6-5-8, 27 Wivs, 22 Black Cows, and a handful of Dragonflies, Expert Earth Magic, and both heroes had Expert Tactics. The start of the battle didn't bode well — the shooters hit poorly through the walls and died fairly quickly from the walls and magic, and Mass Slow didn't help, costing me my Griffins for nothing. But luckily, a hole broke in the wall fairly quickly, and I charged through with the Champions. In melee, my meat advantage paid off, and I won with heavy losses. The next day, on 1-3-7, Val rode out for a return visit to prevent the opponent from spawning reinforcements, since she had the same turn order as Dessa. A surrender followed. Thanks for the game.
In reply to Mike_HP
User Avatar
#82
Auto-translated
Mike_HP;182959
Mike_HP (red, Castle, Valeska) def scorp (blue, Swamp, Bron, Dessa), 2sm4d(3), 1-3-7

I confirm.

In the first turn, I encountered a Crypt with 10 Vampires, but I had few troops and no restarts, so I brought 12 Ghouls (low-level) - as a result, I lost 2 of 4 Basilisks, but it could have been worse. 117 1-6 in the Citadel + a hidden stash of Bulls (I managed to get the Bulls into the Castle and, by some miracle, defended the stash; the Basilisks handled almost all rounds, and I left with 2 Archers and 2 Basilisks). In the beginning of the 2nd week, I broke through the Gnome defenses and took 1 Outpost. On day 125, Kir gets Expert Earth Magic when attacking with his secondary hero, so I immediately build a Guild of Mages, but there's no Speed enchantment there. I get defeated and train him at the Castle, then move him to the Treasury in the Metro (I had scouted the guards beforehand and saw a Hive and a Pandora there, which turned out to be worth 15k). However, the Treasury turned out to be poor, with only 3 Hives and 2 Pandoras. I saw another part of the Treasury, but when checking Earth Magic, I couldn't figure out if there was an entrance to it through my secondary hero (I thought it might be a bug in the generator). But there was a passage, and I revealed it thanks to the scouting, which I opened when Kir was already standing, boosted, in front of the Guard Tower (21 Gray Behemoths) on day 133. The decisive factor for the attack was that Valeska wasn't in the Castle, but was eating a Pandora.
And in the final battle, I was pleased to see how my wall collapsed quite quickly, and when the Champions entered the moat, they also quickly emerged from it with high morale:smile54:

Kir 7 6 5 (160 mana) 22 Bulls in the Tomato, 27 Imps, and 1+1+1+1 Swarms of Flies

Valeska 7 11 4 (30 mana) 3 Angels, 89 Elite Archers, and 60 Archers, 15 Champions, 21 Elite Griffins, 26 Elite Swordsmen, and 8 Imps

There was an indecent amount of meat, but it was tolerable - and then, the beloved Catapult broke the fence - I had just painted it.

Thank you for the game.
#83
Auto-translated
vitalic (blue, Castle, Valiska, Valiska) def Sir Nagan-4 (red, Tower, Ain, Mephana) 2SM4D(3) 214

Confirmed.
In reply to Nagan-4
User Avatar
#84
Auto-translated
Round 6. From June 23rd to July 1st. “Siberian Valenki” vs. “Forest Sanitarians” Dreamcatcher loses to Mizrael Detailed report can be found here.
http://www.twitch.tv/mikevalentine/
#86
Auto-translated
“Iron Crocodiles” def “Anonymous Alcoholics” RetroFM (Blue, Oplot, Kurre, Kurre) def Sir vbn (Red, Castle, Valeska, Valeska) 145 2sm4(d) /topic/at/183432/
In reply to RetroFM
User Avatar
#87
Auto-translated
RetroFM;183434
“Iron Crocodiles” def “Anonymous Alcoholics”
RetroFM (Blue, Rampart, Kurre, Kurre) def sir vbn (Red, Castle, Valeska, Valeska) 145 2sm4(d)
This is the truth! :smile25:
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
User Avatar
#88
Auto-translated
"Анонимные алкоголики" lose "Железные крокодилы"
Uran (syn Dungeon Shakhti Shakhti) def Invisible (red Rampart Ivor Moner) 2sm4d (3) 215
On day 3, I take my native secondary skill and external dwelling of harpies, I see a Dragon Utopia. On the open territory, not a single income building, and by day 4 all chests are eaten up, only a passage behind a horde of elves remains, plus some minor pickings, but without expert tactics I didn't risk it, and there was a 3rd native castle and 2 medusa hiring posts. I went to the surface and on day 5 I already saw the opponent's castle from a lookout tower, but I didn't have the money to buy an army for a rush, and the opponent took the external dwelling of horses and bought everything out, but he doesn't seem to see me. On the grass I got some money, and in the end on the first one — medusas with Citadels in both. On the second one, I took a swamp and two Angel dwellings 1 + 2, plus a lookout tower there, and I see the other side of the opponent's lands. Miner goes home, breaks through the elves and takes the third native castle. By 135 I almost bought out all the troops (didn't build Mimics) and I take the Dragon Utopia — it gave +5 helm, +4 all shield, +3 all necklace, +2/2 sword, and 30k, which were badly needed. On 141 I was planning to break a GO of 50+ nagas and 100+ manticores, but red (having broken 2 Dragon Utopias) came first... My army is bigger and I attack — I get Advanced Berserk on the 3 strongest slots, and then Explosion in the medusas, and the opponent, having lost almost nothing, surrenders for the money. What to do??? No Wisdom, and all I see around is fat from chests only, but I want a spellbook, and my legs carried me to the underground near the swamp, there's defense from Berserk there, and 2 Dragon Utopias — a level 5 hat and +5 all sword, and they gave Wisdom. In the end, with Jump, I quickly eat the fat, stats are much better + Explosion for 2.5k + 3 rebuilt castles. On 145 I jumped to the opponent, there's Explosions, Armageddons... He has 16 horses alive, I have 70 troglodytes, 50 harpies + misc, and all the Eyes and Mimics are at home. And soon it's growth...
On 215 I offered to record (it was time to go home), but the opponent surrendered, he was short on mana — having books of Fire and Earth, his stats were those of a good warrior — 18 18 5 5
Uran won
In reply to Uran
User Avatar
#89
Auto-translated
Uran (syn Dungeon Shakhti Shakhti) def Invisible (red Rampart Ivor Moner) 2sm4d (3) 215
The layout was good, plenty of resources, external dwelling of horses and other stuff. On week 1 I took an external dwelling of horses, the horses in the citadel with wood production, captured a secondary castle, freed Moner level 5 with expert logistics and offense near it. I immediately made him the main hero, despite Ivor already having earth magic. On week 2 I took 2 Dwarf Cottages, several crypts, a medusa dwelling. I wanted to build dragons, but found a Griffin Conservatory for 3-4 angels and 2 Dragon Utopias. I decided to forget everything else, take the Griffin Conservatory on day 131, then two Dragon Utopias and head to the opponent, who had his native secondary :eek: I built everything except dragons in the castle. On day 131 as planned I take the max Griffin Conservatory without mass spells, on day 134 the first Dragon Utopia — a tier 3 one, lost one horse, 1 angel and all the fodder, remaining with 3 angels and 16 horses. Got a Gladius, earth and fire spell books. Earth already expert, on the way to the second Dragon Utopia I replenish mana, then decided to backtrack a bit and take a Pandora's Box for up to 49 cyclopes, hoping for fodder for the second Dragon Utopia. Got 35 crusaders. On day 136 I attack the second Dragon Utopia — a tier 2 one, lost another 2 angels and pokemons with archers. All horses intact and crusaders too. Got a Sentinel's Shield and a red orb. Was offered either fire magic or intelligence. I decided to take fire magic to match the spell book, hoping I'd get something for spell power, of which I only had 5 :(. Didn't get it. I smash my native town, on the way upgrading the crusaders, replenish mana and hit GO — a horde of nagas and a bunch of cats on day 141 with no growth for 4 weeks. In the castle sits Shakhti with a huge army. I decide to cut off troop delivery from the secondary, kill a scout hero, but the delivery was still made and on day 141 Shakhti attacks. My first turn and I cast expert berserk on 50+ greater medusae, 14 greater cats and 3 angels. The angels fight the cats, who paralyze them in return. The medusae halved the beholders. Uran blinds my elves. I have mana for 1 implosion, with which I kill half the medusae and buy back, luckily I had plenty of resources from the two Dragon Utopias. Uran retreated to the underground, and I, after replenishing mana and buying the growth, went hopping after him. But upon entering the underground and seeing 2 Dragon Utopias undefended, seeing Shakhti's insane stats with 27 spell power :eek: I realized it was over. I took a Pandora's Box for experience with archangels, went to take a boost for fire magic, but Shakhti Dimension Doors and attacks. First turn anti-magic on 22 unicorns, Uran kills all the grand elites with implosion. On the second round I cast Armageddon and buy back. Then I went to boost spell power, visiting the library, taking another Griffin Conservatory — a tier 2 one. Andrey needed to leave urgently, so I decided not to drag it out, since I was up against three almost fully built Dungeons. After the replay review I realized my chances were decent, because Uran's remaining troops on day 215 were 70 beholders, 8 cats and 100 harpies against my 2 angels, 22 unicorns and first turn. I could have Armageddoned some more, I already had 10 spell power, but... In the end I lost! What can you do against three Dungeons with a respawning Dragon Utopia, where a teapot lies? :smile35:
Thanks for the game! :smile51:
Я ламер и играть не умею, нах!:smile33:
User Avatar
#90
Auto-translated
"Железные крокодилы" - «Сибирские валенки»
Uran (red Rampart Kyrre Kyrre) def Dreamcatcher (blue Dungeon Shakti Shakti) 2SM4d(3) 143
In the first game, I took my native secondary skill + external dwellings of elves and dwarves. In the native map 1-5 in the Citadel, in the secondary area — elves. In the second game, I got Earth + Slow, took 2 external dwellings of Centaur and Pegasus, dwarf dwelling, medusa dwelling. In the third game, two Nagabanks of 6 and 3 — I buy out everything and head to the opponent's secondary mine. I took it without a fight and wait for reinforcements, ran into the underground, while the opponent took a Dragon Utopia, which gave nothing. Shakti 15 11 7 8, Kyrre 14 8 6 5, and the elf army is three times larger, the opponent surrendered.
Uran won
In reply to Uran
User Avatar
#91
Auto-translated
Uran;184028
"Iron Crocodiles" - "Siberian Felt Boots"
Uran (red Rampart Kir Kir) def Dreamcatcher (blue Dungeon Shachti Shachti) 2SM4d(3) 143
In the first week, I took my native secondary resource and a stash of elves and dwarves. In my native town, I had levels 1-5 in the citadel, and elves in the secondary resource. In the second week, I got a land resource and a spell, and I took two stashes of centaurs and pegasi, dwarves, and medusas. In the third week, I had two large heroes with 6 and 3 creatures each – I bought them all and headed to my opponent's secondary resource. I took it without a fight and waited for reinforcements. I went to the underground, while my opponent took Utopia, which didn't give him anything. Shachti: 15 11 7 8, Kir: 14 8 6 5, and the elves had three times the army size. My opponent surrendered.
Uran won

The generator gave us both our native secondary resources, and me a couple of stashes of manticores. But I was only able to take them too late – only in the third week – due to strong guards, because there was a lot of other stuff there. There were problems with ransoming troops – one dwarven mine, one crypt, and nothing else to loot. But Uran arrived in time, when there weren't too many manticores yet, with a ransomed large army. Utopia didn't help. Thanks for the game.
http://dreamcatcher.metroland.ru/
In reply to invisible
User Avatar
#93
Auto-translated
Neoandy (red, all random, Necropolis, Nagash, Galtaran) def Dirty_Player (blue, all random, Stronghold, Terek, Dessa) 2SM4D(3), 121 It was definitely necessary to take a rest for the opponent; I didn't take a rest, even though there was a block of jellyfish on the snow and ice elementals on the dirt – two heroes were sitting in the castle. Money was tight, but I improved quite well. Golems, earth elementals, arena, ring +1 attack and defense. On day 7, I bought 2 horses and remained without money for the stronghold, but I defended the lich lair behind the golems, and then I maxed out the crypt and the dungeon with a level 5 hero. At this time, Terek started moving near the ice elementals. Gosh went there and that was it... Thank you for the game! There was only one strange thing in the generation: the main town was located as it should be on the road, but the passage to the swamp was through a snowy secondary resource and from the main town via a dirt road. It seems the swamp was generated incorrectly?
In reply to Neoandy
User Avatar
#94
Auto-translated
Neoandy;184124
Neoandy (red, all random, Necropolis, Nagash, Galtaran) def Dirty_Player (blue, all random, Stronghold, Terek, Dessa) 2SM4D(3), 121
To my shame, this actually happened! I wanted to restart, but I didn't because of the stable, the hidden orcs, cyclops, and goblins! The enemy had Titans, so I went around. I took the secondary structure, but left the entire army in two crypts on the ground :mad: and then Galtaran showed up!

Thanks for the game and the interesting conversation!!!

Statistics

Welcome our newest member: artem