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Posts from Walkthroughs for Campaigns and Maps in WoGA.

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19 years ago
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PEOPLE, HELP! I can't beat the In the Wake of Gods campaign. WHAT DO I EVEN NEED TO DO THERE?

Scenario 1. Objective: break through the Crusaders.

1. Day 111. Approach the Crusaders.
2. Day 112. Visit Kirr's House.
3. Day 113. Approach the Monk (Scholar).
4. Day 114. Visit the Miller's watermill.
5. Day 115. Approach Knight Ratibor.
6. Day 116. Attack Ratibor; after that, 1 pikeman appears in his place, and you add him to your army.
7. Day 117. Stop at the spot where the horse stumbled, and subsequently, the Crusaders "argued," and slightly to the right in a cell (21 x 26), deploy 1 peasant; then return slightly to the left and down to a cell (17 x 31) and click "End Turn."
8. Day 121. The Crusaders approach close to the peasant. On this day, you can also approach the peasant, stopping one cell away from him, and then click "End Turn."
9. Day 122. The path is clear!

Attachments.
01_01_0022.zip - save file for the first mission of the In the Wake of Gods campaign, day 122 with the passage cleared by defeating the Crusaders.
01_01_pic.zip - screenshots of each day of the first mission of the In the Wake of Gods campaign, up to clearing the passage (just in case it's still unclear based on the description).


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To be continued...
In reply to nik312
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18 years ago
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nik312;172408
Guys, I'm repeating my question: why are the scripts in the "In the Wake of Gods" campaign glitching and not working for me?

I see the screenshots; it's painfully familiar, so I'll give the answer I know: I was also bothered for a long time by the question of why I was shown this message and where the actual note is, which is mentioned in all the walkthroughs (yes, I even resorted to reading them).

So, on this very forum, after careful reading, I found a simple thing. This sad picture changes dramatically if before visiting this house (Kira's house, which is shown in your screenshot), you go "to get scared by the knights" (a wonderful expression, I don't remember who the author is, sorry). That is, after collecting all the resources from the accessible part of the map, don't immediately go to the desired house, but approach the knights, get their reaction (something like "get to work!"), and only then go along the route: Kira's house - monk - miller - Ratibor...

Now, the question to the one asking for help: if you carefully and thoroughly follow the above instructions, does the problem remain?
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18 years ago
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The problem now lies elsewhere: if you don't "vogue-ify" the map, you can't leave Dan to be eaten by the Knights (there's simply no way to do that), and if you do "vogue-ify" the map, the Knights will attack you as soon as you try to scare them!

Added after 35 minutes
YES! YES! IT ALL WORKS NOW!
In reply to nik312
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18 years ago
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nik312;172452
Dena cannot be left to be eaten by the Knights (there is simply no way to do that).
The solution to this problem lies with Ratibor, the Knight located on the western edge of the map.
nik312;172452
and if you were to "vogue-ify" the map?
IMHO, you should never try to "vogue-ify" anything in the standard campaigns of In the Wake of Gods.
nik312;172452
YES! YES! IT ALL WORKS NOW!
Congratulations! :)
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18 years ago
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AAA! Guys! I'm already fed up with the second map of the In the Wake of Gods campaign! I've gathered all the god's messengers, snipers, and lava snipers; what should I do next?
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18 years ago
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the campaign, after the dragon. where you get 4 heroes. you reach the center... there are 4 fences, 4 burrows, 4 spheres. if you stand on them, the heroes move around (shuffle), and enemies live behind the fences. but how do you get to them??? there are no flying or teleportation spells in the castles. what's the whole point???
ты навсегда в ответе за тех, кого приручил.
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18 years ago
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I encountered a funny bug while playing through the Life of Adventure campaign. I hired two archers for 500 gold, sailed to a castle to leave them there, and lo and behold! Right after disembarking, the two archers miraculously transformed into one pikeman! :eek: Has anyone else experienced a similar bug, and if so, how can I fix it?:smile32:
In reply to nik312
18 years ago
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Help. Help. Please. Regarding the first campaign in WOG. I did everything as instructed. I leave a peasant, but he runs away even before the Crusaders appear. What should I do? I leave the peasant to the right of the cell where the knight is threatening, but he still runs away.
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18 years ago
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Gremlin, there should be a sniper (or someone else) standing near the walls; you attack them, and they throw you over the wall. nik312 wasn't there.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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18 years ago
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Gremlin, there should be a sniper (or someone else) standing near the walls; you attack them, and they throw you over the wall. It's strange. I approach the creatures standing near the fences... the hero just walks up to them, and that's it. I put the mouse cursor right on them!!! The hero just walks up to them, and that's it! It's as if he has completed his task. Maybe a specific hero has to approach a specific wall? But it seems like a bug...
ты навсегда в ответе за тех, кого приручил.
In reply to Gennaditch
18 years ago
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Does anyone know the answer to the Obelisks quest in the Evil Way Home campaign, in the third mission? You need to visit the obelisks (11 of them), and when you visit each one, a question is asked, and you are given three answer options. The first letter of the correct answer is used to answer. A peasant hinted that the letters from the obelisks should be sorted in the order 2-0-5-4-9-10-8-6-3-1-7. I probably answered incorrectly somewhere, but even when I don't try all the possible answers for the questionable questions, I still get sent back to the cave:(

Help me, please!!!!!!!!!!!!!!!!

Has anyone answered correctly at all?
Maybe it's possible to complete the next mission without this?
And what useful skill is promised for the correct answer?
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18 years ago
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Help, please! Does anyone have the third campaign (about some Necromancer) that they can share? It doesn't work for me.
Heroes of Might and Magic 3: ROE, AB, SOD, WOG-BEST !!!:smile54:
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18 years ago
ZET99 это evil way home?
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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18 years ago
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No, it’s not a difficult path to get there; she’s more like a level 4 creature, and you need to unlock her.
Heroes of Might and Magic 3: ROE, AB, SOD, WOG-BEST !!!:smile54:
18 years ago
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Please, tell me the answer to the obelisk question: "Which AddOn came out first?" -Chronicles -The Shadow of Death -Armageddon's Blade Thank you in advance!!!
In reply to Era
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18 years ago
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Era;184866
Please, tell me the answer to the obelisk question:
"Which AddOn came out first?"
-Chronicles
-Shadow of Death
-Armageddon's Blade

Thank you in advance!!!
I'm not sure, but it seems like it's either the first or the third. Most likely the third:cool:

You should have posted the maps first....
Heroes of Might and Magic 3: ROE, AB, SOD, WOG-BEST !!!:smile54:

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