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you know what... I've finally put into words a thought that's been floating around in my head for a while.
Basically, the Heroes series has run its course. If the sixth installment is anything like the fifth or third... I don't even know if it will be a success.
My interest in new expansions usually fades after about a month, when I've mastered a new castle and its units.
I think Nival understands this, which is why they made alternative upgrades. That was truly a great innovation.
I launched Heroes of Might and Magic for the first time in a while with a rather... sad feeling. There was no novelty. But the upgrades were a pleasant surprise.
But... if the sixth installment is only cosmetically changed, or if they remove a few units, add a few new ones, change abilities, swap creatures between factions... it won't be what I'd like to see. I'd say, it won't be at all what I'd like to see.
Actually, this won't affect the developers' wallets, as I download all the new releases for free from the local network, but I still feel a bit disappointed as a fan.
I reread Major's version about the campaign. Interesting. Very interesting. But it's just a campaign. I'm talking about something... new in the single-player scenarios. Something that will spark interest and open up new possibilities. Classic gameplay is great, and all that, but I'm getting increasingly bored of buying a second hero, transferring the army to the first, and going to clear out a mine and lumber mill, standing in battle in defense, and shooting down mobs with archers. It's so overdone, so stale... and my soul craves something new, something unexplored.
On the other hand, Heroes is all about capturing lumber mills and shooting down monsters with archers while standing in defense; otherwise, it's not Heroes. So what now? Create "another decent game in the series that half the people love, and the other half call it not-Heroes 3"? For which true fans like you and me will pay our 200 rubles and play, feeling a weight on our souls and sensing that "something is missing"? Or release a game with significant and interesting innovations, which everyone, like with the fourth installment, will criticize, shouting that it's not Heroes of Might and Magic? And then they'll go back to Heroes 3 and 5, building the market for the thousandth time? :-(