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Posts from Reports on online games and their confirmations (Summer 2008 season).

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#1
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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
Я ламер и играть не умею, нах!:smile33:
In reply to vbn
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#167
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vbn (red, Rampart, Kyrre, Kyrre) def invisible (blue, Castle, Valeska, Crag Hack), 2SM4d(3), 2-1-7
Yeah. I fell for the 2 Dwarf Cottages and 3 Crypts, so I didn't take the Rest. I regretted it later. On day 116, I break through 90+ Archers with a large stack, taking a secondary Inferno, losing 1 horse on the Archers. I built a Citadel and horses. From day 121, I start leveling Crag Hack with the maximum Dwarf Cottage. 4 horses, 60 pokemon, 40 Archers, and 4 Swordsmen. I came out with 3 horses, all the Archers, and 30 pokemon. Then the second Dwarf Cottage with 75 Dwarves. Then breaking through a tough guard for a secondary (90 Basilisks, 15 Sharpshooters, 60 Centaurs, and 88 Zombies). So Crag Hack is already level 8 with Expert Earth and Slow. From the scouting view, I spot a treasure zone, in which there is a Dragon Utopia far away and 4 hives + Gladius + free hits in the form of 100+ Dendroid Guards, guarding the Gladius and the Hive. I take a secondary Conflux; Crag Hack breaks into it and runs to the treasure zone. Conflux is immediately taken away, and I'm shocked by the amount of meat the reds have: 28+ Dendroid Guards and 40+ Pegasi in the third week :eek: Crag Hack takes, for the horde of Black Knights, a day 131 Sword +5 to all and a Pandora's Box for 5k experience. The path to the Gladius with Hives was blocked by Gold Dragons. Although there were 5-9 of them, with 6 horses (lost one on the Knights) and Archers, I didn't want to go at them :) I see a treasure zone, at the entrance of which is an external Angel dwelling, but I can't go because it's through an adjacent secondary Conflux, so the chain could be broken any day. I break into a secondary Inferno, near which from the scouting view I see a treasure zone with a Dragon Utopia in it. On day 141, I take it (before that, a max Hive, in which I lose a horse because I regretted saving the pokemon for feeding). It gave a Shield +4 all stats and Sea Boots :). I don't see anything else tasty, and, given how all of Kyrre's movements are visible to me, and I see how he is taking Dragon Utopias, conserved dwellings, Hives (in short, eating fully), I wanted to surrender. But I found a Berserk scroll, and Fire was given. I decided to try to kill the enemy with his own meat :). I didn't build Angels, due to a complete lack of money and resources. For 2 weeks I wandered aimlessly: took a couple of Hives, the Book of Water (all three elements were Expert, except Water))). Then I saw a flying/jumping/leaping/town-portaling Kyrre. That's when I thought the end had already come :). I didn't even notice when my main town was taken. I suggested to Vitalik to do an FF for the stats, hoping for an Expert Berserk, but the first move of the oranges and Mass Haste on his side didn't even let the mighty Crag Hack move :(. When the turn came, there were almost no troops left.
Thanks for the game! :smile51:
Я ламер и играть не умею, нах!:smile33:
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#168
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scorp;181795
a game within a team tournament

scorp (blue, Dungeon, Shakti, Shakti) def Javdet (red, Castle, Valeska, Valeska) 2sm4d(3) 126

Thanks for the game!

It was...
From the start, archers were deployed. Turis arrived and, without hesitation, took them out. But I miscalculated with the secondary town (saw 2 towns on day 2 belonging to my opponent) – I thought I would quickly take it and clear the area. It didn't happen quickly... I traveled for 4 days along a fast road, ran into Gogs, they damaged me, and with great difficulty, I found the secondary town, but I also needed to return :( (there simply wasn't enough money for such a long chain). Meanwhile, on another front, 4 scouts unsuccessfully tried to find a mine. On day 6, I found a mine with a small group of units :( In short, all plans for horses in the Castle died, so I deployed Griffins... And then another blunder: I divided the troops and went to clear the area. And then, from underground, a Miner appeared, killed a hero, thereby cutting off the troops' path home... I could have risked attacking and fleeing, but I didn't dare – 3 Angels would have easily defeated my archers. Or maybe I should have... Then, the other half of the troops were killed in the capital, and I surrendered ingloriously..
Thanks for the game.
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#169
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Loi(red,castle,Valeska,Gerwulf) def AndreyN(blue,citadel,Gurnisson, Enova) 2sm4d(3) 141
Rich respawn; when opening the second front, the cavalry were stuck in the castle on the first day, with 7000 left for purchases, external dwellings of pikemen, swordsmen, and monks. On the second day, 2 dwarf cottages, a level two mage guild. Was careless again, didn't fully scout the passage to the opponent bypassing ГО — well, the blue player naturally showed up, but didn't attack and left. On the third day, a dwarf cottage, mage guilds 2+1, elves at level 16. At the start of the fourth day, bought offspring and moved forward; the blue player attacked himself. The troop advantage allowed me to secure victory.
Thanks for the game.
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#170
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Lider1 (red, Rampart, Ivor, Ivor) def Apostle (blue, Swamp, Rosik, Wistan) 2sm4d(3) 1.4.6

It was a rich map. In the first castle, there were knights, plus a hidden stash at 1.1.3. In the second, there was a Capitol. In the third, there were 2 minimal-level conscripts and angels in the secondary castle. In the fourth, I went through the dungeon to the blue player, and captured the castle.
And that's it.

Thank you for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#171
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Yes, I confirm. I made a mistake and lost :D
Lider1 (red, Rampart, Ivor, Ivor) def Apostle (blue, Cove, Rosik, Wistan) 2sm4d(3) 1.4.6
In reply to Loi
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#172
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OUTLAW (blue, Castle, Tiris, Gunnar) def. Smoke_mk (red, Rampart, Kirr, Kirr), 2sm4d(3), 2-1-3 For the first 2 weeks, development was standard; I took over the secondary Rampart. There, I also dug a metro to the underground treasure. I found a Utopia and 5-6 dungeons there!!! :eek:. There was also a Utopia at my main base, but I never got around to it. On day 3, I summoned Angel +5 from the artifact and rushed to the treasure. I built a Mage Guild level 4, which gave me Meteor and Teleport as a reward for not taking Earth earlier, so I could level up Air and Wisdom faster :D. In the treasure, I summoned around 20 ducks, ate a couple of boxes for experience, and started bombing the dungeons, while also dismissing my old scouts. I freed a level 20 Korback from one dungeon, but my own hero had a better skill set. In the treasure, I found 2 devil lairs = 4 devils by week 5. I'm upgrading the Utopia (Shield +4 all, Carapace +10 to magic power, Angel Wings, Book of Fire). I was about to head home to build 5 Mage Guilds and take the home Utopia when Kirr appeared, one day's journey from the secondary base. I set up in the metro, hoping to catch the forest faction off guard, but I didn't have enough time to bring in new reinforcements :mad:. But, what I had was enough... Kirr, of course, ran into the metro while passing by, and then Gunnar showed up:
Gunnar, level 20, 16/16/19/8. Expert skills: Tactics, Logistics, Air, Wisdom, Marksman, Defense; Advanced Attack and Basic Ballistics.
Kirr, level 13, 10/14/4/4
Expert skills: Marksman, Logistician, Air; Advanced Wisdom and Earth, Basic Tactics.
With Tactics, I sent the attacking stacks forward, placed the Marksmen behind them for cover, then used Mass Haste, and only a few of the 88 elves remained, and then I finished off the main forest army.
Thanks for the game :smile13:
isq: 398659540
________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
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#173
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OUTLAW (blue, Castle, Tiris, Gunnar) def Smoke_mk (red, Rampart, Kirr, Kirr), 2sm4d(3), 2-1-3 lost :smile35: :smile35:!!! thank you for the game.
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#174
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A game from the 4th round of the team tournament. vbn (blue, Random, Tower, Torosar, Rissa) def Dirty_Player (red, Random, Rampart, Ufretin, Dessa), 2SM4d(3), 1-3-2 They agreed to play Full-Random. They started without restarts. vbn had an external dwelling with djinns for 20-49 gnomes, on 1-1-1 – 2 heroes +350 gold, and by 1-1-3, there were 2 resource piles, 1 external dwelling with gremlins (+1 later), and 2 gargoyles revealed. Dirty_Player had unicorns for 10-19 dryads, 4 crypts+2 medusa huts near the castle, + an external dwelling with dryads. 1-1-7. vbn - 6 levels without a stronghold and everything was bought from the external dwellings; Dirty_Player - unicorns in the castle, their external dwelling was bought out, totaling 8 unicorns against 4 nagas :eek: 1-2-5: on 1-2-5, Dessa flies out of the underground via fast roads (where she has a secondary Necropolis), followed by a side hero. By this time, vbn scouted another resource pile on 3-4 angles, a Castle secondary appeared, a lot of gold on the grass, so he builds a castle, unites troops, but due to lack of time, it wasn't possible to unite all of Rissa's troops, let alone get them into the castle, so Clavius was placed in the castle with 7 djinns, a naga, etc., which were bought for resources. 1-2-6: Dessa didn't risk attacking the castle, but ran onto the grass and defeated Rissa. A little more mana for Rissa or some extra meat that couldn't be transferred, and there wouldn't have been any need to pay off. But several djinns and nagas remained, while Dessa only had dryads. Then Rissa is bought back, and this time Dessa has to run away, albeit without unicorns and dryads. 1-2-7: building giants. 1-3-1: battle between Ciel on 6 gargoyles against Brissa on zombies and skeletons. One small mistake (pressed wait at the wrong time), and Ciel had to flee, leaving Brissa with 1 zombie. However, Halon standing nearby captures the Necropolis secondary and buys out the liches built there. 1-3-2: the day almost became disastrous because he carelessly left the castle with only 1 fairy, and near the castle – an external dwelling with gargoyles, from which Brissa bought troops with the help of Ellezar. But the snow penalty and "zombie speed" did their job, and the castle survived. Rissa takes a minimum resource pile, and - again, due to carelessness - runs with an angel through the snow ). The plan was to kill both red players, and it succeeded (he lost 1 naga to ice lightning :o), but he didn't manage to take the box from the 20-49 wizards. But the next day she took it freely, and Rissa received expert earth magic, attack, advanced defense, and basic intelligence. And Dessa had only 2 heroes left on the map, while she herself sat in the tavern after fleeing on pegasuses for the second time from a player with purchased liches. There were still 5 unicorns and 7 dryads remaining in the castle - but there was nothing to buy them with... Thank you for the exciting game; the opponent didn't let me relax for a second, my brain was just boiling!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#175
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Dubrovin Pavel (Red, Castle, Valiska, Valiska) def Smoke_mk (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.1.

On 1.1.5, I took the secondary Rampart, a hidden Archers’ Hut, and a +10 Whip with Archery skill, and built up my Castle to the level of Horsemen.

On 1.1.7, while returning from the secondary base, I stopped near a Teleport, which was located on the path. I didn’t want to check it before, so as not to reveal my location.

On 1.2.1, Gunnar attacks me with a hundred Trolls and 10 Harpies, but the Trolls don’t reach my 28 Archers. I also had 14 Pixies, 3 Air Elementals, 3 Water Elementals, and about 30 Spearmen.

Thanks to Dmitry for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Pit for LM
#176
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Pit - In sake of LM;180713
Pit - in sake of LM (red, Castle, Valeska, Valeska) def RetroFM (blue, Tower, Neela, Neela), SM4D(3), 215.

I was already ready to give up - it was 3 a.m., and my opponent had 3 native cities, a capitol was built, he was about to take Utopia, and 12 angels were gathered from conservatories...
....


I confirm... The opponent wanted to end the game... I literally asked him to wait, saying that I would see what I would get in Utopia... I thought I would take Utopia and make the opponent happy with what I got there... And I would let him leave the game... Moreover, I didn't even watch the opponent's turn preview...
He had been on my respawn point for three days, and I didn't react to it at all!!! Well, and it was 3 a.m... I wanted to sleep. )))) I am convinced once again that Heroes is not only a mathematical game, but also a psychological one... The opponent managed to snatch a victory where, if I had simply bought troops (and I had the money), the opponent would not have been able to take the city!!! Before the opponent's attack, I left the city with a secondary hero... In short, I did everything for the opponent to win...

Thanks for the game. Next time, I won't beg to continue playing. )))

Sincerely, Evgeny.

Added 4 minutes ago
Pit - In sake of LM;181664
Pit - in sake of LM (red, Fortress, Bron, Bron) def RetroFM (blue, Dungeon, Shakti, Shakti), 2sm4d(3), 132.
In the first week, I captured the second city, the Tower, built a wyvern and gorgons in the Castle, and took 1 angel.
In the second week, I captured the Dungeon, and near it there was a conservatory with 2 angels, built hydras, and took their hidden stash.
131 - I take the conservatory with 3 angels, preparing to go to the shield +4 to all parameters and Utopia. But Shakti dies in the maximum-level conservatory.
Thank you for the game.

Before that, I took a level 3 conservatory... waited for the first day and brought up troops... in short, nothing foreshadowed that I would die in this conservatory... Griffins start to behave like I don't know who... in response, they immediately destroyed half of the angels... and the GRIFFINS, damn it, defeated me :smile34:

Thank you for the game... I was counting on having 7 angels... The griffins said no... :smile05:

Sincerely, Evgeny.
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#177
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vbn;182023
vbn (blue, Random, Tower, Torosar, Rissa) def Dirty_Player (red, Rampart, Ufretin, Dessa), 2SM4d(3), 1-3-2
It was a great game! The turning point was day 1-3-1 when a lack of time prevented me from killing Halon, who immediately captured the Necropolis. On day 1-3-2, I wanted to reach the Tower, but the Zombie had the final say! After that, there was an increase in the main Castle, but the lack of money didn't even allow me to buy Dessa... We decided not to continue.
Oh yes! There was also a moment when I scraped together enough resources for Guild 2 in the Necropolis, hoping for a wave of Death, but it didn't happen!!! :eek:
An interesting moment. On day 1-2-7, I had to choose between buying Dessa or building Green Dragons:confused: I chose the former, although maybe I should have chosen the latter...
Thanks to Vitalik for the interesting game!
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#178
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Pit - for the sake of LM (blue, Castle, Valeska, Valeska) defeats Scorp (red, Stronghold, Gurnisson, Gurnisson), 2SM4d(3), 217. Archers were built, and their Tower was placed in front of the Castle. On the third day, he took the secondary town, and on the way, he noticed the Portal of Glory. There were problems with gold - in the capital, there were cavalry with a Stronghold, and in the second town, there was only 1000. By the end of the week, he took another archer tower. In the second week, he found and looted several gnome treasure vaults, a medusa lair, took a monastery, the Portal of Glory, built angels with a Castle, and a town hall. There was no money for a secondary town. He scouted the Dragon Utopia. The third week - he takes a conservatory +4 angels, goes to the Utopia - but it turns out to be maxed out, he decides not to risk it, takes a cavalry outpost near it, and frees Grindan level 5 from prison. He builds a chain to the +6 shield, seen in the treasure near the secondary town. On day 143, the Utopia fell - he received the Orator's Hat, Captain's Hat, Boots of Resistance, and the Book of Fire. As for the stats - nothing, there are good spells, but only 40 mana and 5 magic power... On day 50000, the angels are upgraded, and Valeska goes through the Gate of the Underworld to the opponent's capital. The Gate of the Underworld (bone dragons) breaks through Grindan. On day 145, Valeska takes the empty capital and goes to the red's swamp secondary town. On day 147, the swamp town is captured, Grindan scouted that the Utopia near the barbarian capital has not been taken... Valeska runs there, while Gurnisson appears and goes to his capital. On day 211 - PLAGUE, there is nowhere to buy troops, and most of what was there has perished... It's a pity - all the towns were controlled, except for one... On day 212, Valeska takes the Utopia - the Necklace of Heavenly Enlightenment and the Shield of the Watcher are received, she sits in the barbarian Castle, building a secret passage there. Gurnisson attacks: Gurnisson (32, 14, 19, 110), expert in attack, artillery, magic resistance, defense, logistics, tactics, advanced wisdom and basic air magic, speed and luck +1, and the Book of Earth Magic, 21 High Elf, 2 Behemoths, 9 Rocs, 16 Ogre Mages, and 43 Wyverns against Valeska (13, 23, 8, (80)): expert in leadership, archery, air magic, tactics, and defense, advanced logistics, 13 Archangels, 15 Champions, 128 Archers, 17 Monks, and several Pixies. Despite the 15% magic resistance and magic mirror on the Archangels, Gurnisson's explosion worked perfectly, and, having spent all his mana, he fled. Valeska lost Archangels (12) and Archers (70 remained), and her opponent had all the Wyverns left. Then Valeska runs for the Cloak of Nullification, returns to the town, and is attacked again by Gurnisson. Valeska flees, the opponent has 23 Wyverns left, and he goes to the human towns. Grindan killed one Wyvern, then Valeska attacked without the cloak and destroyed 20 Wyverns in 2 rounds with an explosion, after which she bought her way out. Gurnisson went further, and on day 217, he was caught by Valeska's army, who had bought her way out from the secondary hero - the first turn is for the archers, they kill one Wyvern, the second and last - with magic. Thank you for the game.
In reply to RetroFM
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#179
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Dubrovin Pavel (Red, Castle, Valiska, Valiska) def Smoke_mk (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.1.
Dove into the teleport and there was Valya))). Decided to attack.
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#180
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Loi(red,castle,Valeska,Terek)def Artboy(blue,castle,Loins,Loins) 2sm4d(3) 147
Born in the center, played without horses throughout the entire game :). On the first—secondary Conflux, on the second—native. Respawns were very poor; for once I actually built a magistrate. Everything was ascetic—dwarf fortress at 20, medusas by 4, conservatory—minimal, Hive—minimal—scraped everything together. At the start of the 4th, there was a choice—go to the treasure zone, where a bunch of Hives and Dragon Utopia were visible, but seeing from the tavern that I was ahead in development, I went to visit. The advantage in stats and troops allowed me to claim victory.
Thanks to Artem for the game, I wish you luck and progress in further online games.
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#181
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loi;182051
Loi(red,castle,Valeska,Terek)def Artboy(blue,castle,Loins,Loins) 2sm4d(3) 147
Born in the center, played without horses for the whole game :). On the first—secondary Conflux, on the second—native. Respawns were very poor; for once I actually built a magistrate. Everything was ascetic—dwarf town at 20, medusas by 4, conservatory-minimal, Hive-minimal—scraped everything together. At the start of the 4th turn there was a choice—go to the treasure zone, where a bunch of Hives and Dragon Utopia were visible, but seeing from the tavern that I was ahead in development, I went to visit. The advantage in stats and troops allowed me to claim victory.
Thanks to Artem for the game, I wish you luck and progress in further online games.
I confirm the game. First time playing online, liked almost everything, only had to wait a long time for the opponent to move; I will try to play better. Thanks Loi for the game, maybe a rematch sometime))))

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