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Posts from Arrows in Heroes 2. Auto-translated

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#107
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Brennan;181876
However, yes! 1 iron golem might be enough to defeat a troll in this scenario. But it won't work with 1 halfling – the troll will defeat him in the first turn.
So what? As far as I remember, the army's morale, whether positive or negative, is determined at the beginning of the battle and doesn't change. Otherwise, it would be very convenient – you could sacrifice an extra unit, improve your morale, and fight calmly.
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#108
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The point isn't the unit itself – you can eliminate it – but rather that adding ANY unit from the same Castle will increase morale by +1. This is a variation of Qwerty's peasant problem.

Орден Фениксахаризматический :) лидер
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#109
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What is this task about the peasant? Can this pathetic army
be useful for anything? It seems that only in Forsaken Lands they are of some use. For example, you take a Necromancer, in a Knight's Castle, eat a chest to get at least +1 to Necromancy, level up archers, and give them to the Necromancer. Well, after their victory, it's a good
bonus to your pension. In general, Rangers are a very good army, especially
against slow infantry.
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#110
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Qwerty's challenge: can adding 1 peasant to an army fundamentally change the battle?
However, the solution has long been widely circulated.

Орден Фениксахаризматический :) лидер
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#111
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Let me clarify the task.
We have our hero with a certain army (but what army? This is the core of the task, and there are several possibilities). He attacks someone. In addition to his existing army, he can bring one peasant with him. And this CAN significantly change the process and outcome of the battle. Besides the most obvious options, such as "he will retaliate, after which a hundred iron golems will strike without response" or "he will take the last life of an enemy unit," there is another answer... There are no mega-complexities in the task (like changing the turn order, etc.).

Орден Фениксахаризматический :) лидер
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#112
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Well, the solution is clear, of course. The same Rangers. By the way, I don't remember – did I add them to the Necropolis or did I add a few skeletons to it instead, leaving them to cover the Rangers? I just remember that the Rangers themselves did a great job of destroying that legion of peasants. The Centaurs, Chiefs, and Halflings have more trouble destroying them. And I don't remember how I dealt with the Necropolis castle, but it was definitely with skeletons and vampires. The Illithids weren't even a factor by day 8 on Impossible difficulty. Although, maybe there's another way to complete this scenario. Like, build a Dimension Gate and immediately jump to the Warlock's empty castle. Or maybe there's a chain of heroes taking turns attacking this legion from day one. After all, someone managed to complete Hot Spot in 7 days. I just can't imagine (and I still haven't found the link) how heroes are sent in 3 different directions to achieve victory on Impossible difficulty, one of whom destroys a lot of Hydras and, it seems, Phoenixes (on both sides of the teleport to the Warlock) no later than day 7!!!!