Skip to content

Posts from Reports on online games and their confirmations (Summer 2008 season).

5.0 (2 ratings)
Announcement
User Avatar
Auto-translated
All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
Я ламер и играть не умею, нах!:smile33:
In reply to Loi
User Avatar
Auto-translated
invisible (blue, Conflux, random, Lacus, Tazar) def AndreyN (red, Swamp, Gervulf, Gervulf) 2sm4d(3) 113
Andrey was defeated. I had hidden water creatures and psionic units.
Я ламер и играть не умею, нах!:smile33:
User Avatar
Auto-translated
Pit - in sake of LM (red, Fortress, Bron, Bron) def RetroFM (blue, Dungeon, Shakti, Shakti), 2sm4d(3), 132.
In the first week, I captured the second town, a Tower, built a wyvern with gorgons in the castle, and took 1 angel.
In the second week, I captured the Dungeon town, near it is a conservatory with 2 angels, built hydras, and took their hidden stash.
131 - I take the conservatory with 3 angels, preparing to go to the Shield +4 to all parameters and Utopia. But Shakti dies in the maximum-level conservatory.
Thank you for the game.
In reply to Volland
User Avatar
Auto-translated
smoke_mk (blue Rampart, Ivor Ivor) def Max 12 (red Castle, Katya Katya) 2m4d(3) 314
Just awful, I won't even write anything...
Thanks for the game.
User Avatar
Auto-translated
Victory for smoke_mk. I couldn't get my revenge.))
But we had a fun game anyway.))
Smoke, don't worry.
Thanks for the game.
In reply to Max 12
Auto-translated
but4er (red, Rampart, Kiril, Kiril) def Kebazavr (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 2.2.3



The shackles of war didn't allow me to have some fun!
User Avatar
Auto-translated
Colorado (red, Castle, Valeska, Crag Hack) def mal1982 (blue, Conflux, Ciele, Ciele) 2sm4d(3) 136

The game took place a few days ago, so I don't remember it well... On the first week, griffins in the stronghold + a swamp secondary dwelling — with pixies in it. I found an angel external dwelling and 3 Griffin Conservatories. On the second week, I fend off money, 1-6 in the castle, with pixies in the secondary dwelling still without even a stronghold. I think I took one conservatory + a hive. On the third week, I take all growth, with pixies, but without monks, I take another 3 conservatories and go through the underground to the opponent. On the fourth week, I only gathered 5 angels from conservatories, but the machines and stats were enough, since Crag is level 14 and leveled up as needed.
Thanks to the opponent for the game.
Тётя Ася: 359478788
In reply to COLORADO
User Avatar
Auto-translated
scorp (red, Stronghold, Gurnisson, Gurnisson) def Max 12 (blue, Castle, Turis, Turis) 2sm4d(3) 135

In the first game, from 1 to 7, without 4 and 6 in the castle. At the beginning of the second game, I concentrated on the grass, summoning 2 angels and 2 dwarven archers (20 each), +1 angel (another concentration), and then, through the secondary market, I summoned a snow elemental into the treasury. However, I was 1 turn short of summoning 127 angels (gold hindered me). I summoned 127 ogres and added a legionnaire to them. I see 5-6 mermaids, and the opponent doesn't seem to pose a significant threat in terms of parameters, so I decided not to take the 3-week option and instead focused on collecting pandoras and hives. On turn 135, I received a message about the opponent's surrender.

Thank you for the game.
User Avatar
Auto-translated
I confirm scorp's victory.
In reply to Captain
Auto-translated
2-0
Sir RetroFM (red, Wizards, Ayna, Kir) def. Sir OUTLAW (blue, Swamp, Tazar, Tazar) 2sm4d(3) 141

The Guardian of Order wasn't placed on the road. I placed Golems with the castle. The enemy arrived... on the second turn. He wanted to kill... he could have killed... But! The Vivs waited a couple of turns for the Dragonflies to give way for their attack, the Basilisks gathered all the mines they could :smile41:. Then the walls held out for a long time. In the end, two Bulls retreated in the face of 4 Golems with a cart. The Golems hid behind the cart as much as they could... they even hit the Vivs a couple of times... I think the opponent has something to remember from this game. After repelling the attack, I took two small resource towns and attacked the opponent.

Thank you for the game. And Kir is just lovely as a Wizard. It's really enjoyable to play with him.

The second game... The Guardian of Order was also not placed on the road. Ayna immediately took experience from the chests, leveled up Earth... when she met the opponent, the Bolt had 170 attack (enough for the second week). The opponent holed up in a castle. I built a tower and gave Ayna Meteor. It was at 300, then 325. In the 5th tower, I gave them DD and Fly. I told the opponent everything. The opponent surrendered. I had two Wizards ready to attack: a specialist in crystals with 200 mana and a Meteor at 200.

Thank you for the game
In reply to RetroFM
User Avatar
Auto-translated
Sir RetroFM (red, wizards, Aina, Kir) def Sir OUTLAW (blue, Swamp, Tazar, Tazar) 2sm4d(3) 141 I confirm both games... I lost the first game due to a silly mistake, accidentally sending 10 basilisks onto mines ((( And then I simply didn't have enough money to buy the growth for the new week... A frustrating and unnecessary loss. Thank you for the lesson. In the second game, the quick advance to my territory had an impact (((. The generator was clearly on the side of the mages, who are problematic to face in the early weeks))). There was more meat at the beginning, but the bolt attack of 170 almost killed everyone. Waiting in the mage's castle with a meteor attack of 300+ and a mana reserve of almost 200 didn't make sense. Thank you for the games, it's been a while since I played against mages, and even with such a continuation. Respect!!!! _____________________________________ How Long Will They Mourn Me? Tupac Amaru Shakur
User Avatar
Auto-translated
but4er (red, Rampart, Kiril, Kiril) def Kebazavr (blue, Danzeon, Shakti, Shakti) 2sm4d(3) 2.2.3


Shackles of War prevented me from messing with you!!!

Confirmed. A very painful defeat. I spawned at the top. On turn 115, I took the secondary Barbarian town. On turn 116, I attack a Gnome hut with 69 Troglodytes, 3 Pit Fiends, 10 Evil Eyes — 30 of them, they give 7500. End of week 1: 1-6 in Stronghold, 5 heroes. My opponent's native secondary taken on turn 144. He took another Inferno secondary in the metro, cleared an external dwelling of upgraded Elves behind a hundred Elves with a Pandora's Box giving XP, and an external Minotaur dwelling with a witch. He ran to the treasure zone on the third hoping for reinforcements after taking a Medusa dwelling with the same witch — 12 Beasts and 4 Medusas. And here was the first mistake: in the Medusa dwelling, I either overlooked it or misread it — it turned out

Moderated: PROFANITY in message

fuck
to be 10 of them with an upgraded stack. Lost the witch with the army. No money. Still took one Tree there for 4 Dwarves and cleared 2 Necromancer external Dragon dwellings, and got 15000 gold behind a herd of Unicorns. On the 4th, I see in the same treasure zone Kiril running out, and the witch had scouted a bunch of Dwarf stacks there, but I stole 2 more there, then crashed into another treasure zone and started gathering Dwarves there. Looked for Armageddon, didn't find it. Cracked a Dragon Utopia there, got the Tome of Air, cleared a Sphere of Air behind a hundred Sharpshooters in the same place. Calculated, ran up to the swamp treasure zone, and Kiril was after me with decent meat. Took another Dragon Utopia there and a couple of Dwarf stacks. During all this time, I had to give up the capital and the Inferno secondary. I couldn't attack — Kiril had too much meat. In the end, a Chain Lightning for 1000 damage and a Thunderbolt for 680 suppressed. And here was the fatal mistake: instead of doubling my mana with 18 knowledge, I decided to attack with 30 mana, hoping to soften them up, and buy myself out if necessary. I thought there was a Dragon Utopia up there in the swamp treasure zone that I hadn't had time to uncover on the map. Shakti's stats were higher: 47 Wyverns, 38 Evil Eyes, 24 Medusas, 28 Beasts, 15 non-upgraded Cats, 12 upgraded Efreeti against Kyrre's 62 Grand Elves, 22 non-upgraded Dwarves, 313 Centaurs, 40 Dwarves, 18 Genies, 40 Pegasi. Shakti had Expert Earth and Air. Kyrre had Water. I throw Chain Lightning — no Grand Elves, others get nicked. In response, I get Mass Bless; Kyrre has a Cloak +2 speed, everyone forward. Then he casts Berserk on the Beasts standing next to the Dwarves. I fly thanks to the Efreeti's speed. Well, then the Centaurs with resurrection do their thing in the end. And he had 70 mana. And that's how I give away my victory thanks to the wonderful artifact, the Shackles of War. Thank you for the most interesting game, sir but4er!
User Avatar
Auto-translated
Max 12 (red, Rampart, Ivor, Ivor) def Smoke_mk (blue, Necropolis, Galtran, Moandor) Finally, I got my revenge! We played until turn 412! In short, on turn 114, I had my main secondary town. By the end of the month, both castles were fully built. There weren't many artifacts, but the stats were still impressive, and they ultimately helped me, although I was expecting another defeat. Thanks for the game. Want to play another match?
In reply to Max 12
User Avatar
Auto-translated
Max 12 (red, Rampart, Ivor, Ivor) def Smoke_mk (blue, Necropolis, Galtran, Moandor)
No, or I don't know how to play, or the opponent is just strong? We will try to bring the final battle date as close as possible. There's no point in writing about it; after turn 212, it just turned into a resource-grabbing and clearing of all spawn points. Red cleared more, that's all.
In reply to Smoke_mk
User Avatar
Auto-translated
game within the team tournament

scorp (blue, Dungeon, Shakti, Shakti) def Javdet (red, Castle, Valeska, Valeska) 2sm4d(3) 126

On the first turn I saw my native secondary hero and didn't reach it for 5-6 turns, also saw a Griffin Conservatory and an external dwelling of Medusas. On turn 112 the secondary and Griffin Conservatory turned out to have 3-4 Angels (postponed). The GO was not on the road, so I didn't push to the surface with such a spawn, to avoid a forced restart. Week result: Miner exp. logistics, smelted 20 Gnome Huts each, saw a recruiter of Faerie Dragons not far away (but didn't even plan on them - too expensive). Turn 117: 1-4 in the castle with a portal of summoning Medusas and in the secondary 1-4 in the Citadel. Turn 121: Naga Bank x2 stacks, turn 122 lost 24 Medusas in a Naga Bank x4 stacks (morale was insane). Turn 123 took the Griffin Conservatory for 3 Angels and stood on the Angel before exiting the underground. Turn 124 came out, and there was a Cartographer with guards of 10-19 Efreet - decided to fight and then missed the direction, oriented by the GO but made a mistake, the GO was crooked and I flew past the castle, although later when Miner's turn ended :smile42: the Scout stopped 3 tiles from the empty castle. On turn 125 I head back towards the capital but don't reach it. Turn 126: Miner 7621 level 10: 3 Angels, 26 Evil Eyes, and 96 Troglodytes attacked a level 1 hero in the castle: 3 Monks, 30+ Pokémon, 20+ Griffins, 4 Crossbows, and 2 Swords - lost about 50 Troglodytes and the opponent conceded victory to me.

Thanks for the game!
In reply to scorp
User Avatar
Auto-translated
vbn (red, Rampart, Kyrre, Kyrre) def invisible (blue, Castle, Valeska, Crag Hack), 2SM4d(3), 2-1-7

Hiding dendroids 2 tiles away from the castle (done on day 1), and a market 5 tiles away – excellent! In the tavern – Mephala.

1st week: unicorns in the citadel (instead of a castle, I decided to save gold for buying back troops from the growth), and 2 hidden pegasus nests; scouted a stronghold (minimum), a Hive (maximum), and 2 Nagabanks (2 and 3 Nagas each). Kyrre is level 5 with experience in logistics + basic earth magic, Mephala is level 4.
Valeska has riders in the citadel, a hidden spearman nest, Valeska is level 5, Crag was bought, and a secondary Inferno castle was built.

2nd week: secondary Tower and Swamp castles, mass buying of cheap troops, captured the Stronghold, scouted the Nagabanks, and the Hive has 12 Vivs. Upgraded gargoyles to defend against treasure chests on the snow, and 2 mills on the Swamp. Didn't build dragons because I saw the blue player approaching from the adjacent starting area, and I hoped to capture Crag by buying out all the growth. Mephala is level 8, Kyrre is 7-8-2-4 – level 11, experience in archery + logistics + earth magic + attack.
Crag is 13-5-3-5 – level 8, experience in attack + earth magic, 6 levels in the capital.

3rd week: Kyrre captures the adjacent secondary Conflux castle, sees Crag's stats (18-9-8-10 vs. 7-8-2-4), is puzzled, and out of desperation flies to the newly discovered Utopia. But while he was flying, he managed to get defense and advance it, and also capture the Stronghold on turn 3. Losses are small, gained +3 to everything, and a Captain's Hat. Then, he enters the treasury, where he captures a hidden angel nest.
Kyrre is 15-12-6-7 – level 16, 4 castles, Dragons in the capital.
Crag is 20-10-9-11 – level 16, stopped in the tile before the Utopia.

4th week: Hive, Utopia (Fire Book, something like Titan Armor, and an Orator's Hat), Library, Air Book; the scroll with flight became unnecessary, and I didn't build a level 5 guild in the capital, but instead built a portal to the mountains on level 4, which means I have full control. On 1-4-7, I buy boots from the Conflux merchant, and on the next day, gloves.
Kyrre is 24-20-19-8 – level 21, Crag is 25-16-16-14 – level 19.

5th week: Shackles of War, 2 more hidden angel nests, Stronghold, in the boxes, 3 times I got 15000 gold. Kyrre flies home, learns the portal to the mountains, then to the adjacent secondary castle, and to the capital of the blue player. On the way, he found a +12 attack sword (finally, the 2nd decent artifact with skill bonuses).

2-1-6: capture of the empty capital of the blue player.
2-1-7: building angels in the capital, replenishing mana, entering the underground, and the finale:

Kyrre is 31-24-20-98 mana, level 23, 5 gold dragons + 11 angels + 34 griffins + 15 elite unicorns + 48 elite dendroids + 78 pegasus.
Crag is 25-17-17-240 mana, level 21, 13 champions + 19 griffins + 9 sultans, etc.

In the 1st round, Kyrre casts mass haste, and the berserker of Crag couldn't save him...

Thank you for the game.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...

Statistics

Welcome our newest member: Emil