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vbn (red, Rampart, Kyrre, Kyrre) def invisible (blue, Castle, Valeska, Crag Hack), 2SM4d(3), 2-1-7
Hiding dendroids 2 tiles away from the castle (done on day 1), and a market 5 tiles away – excellent! In the tavern – Mephala.
1st week: unicorns in the citadel (instead of a castle, I decided to save gold for buying back troops from the growth), and 2 hidden pegasus nests; scouted a stronghold (minimum), a Hive (maximum), and 2 Nagabanks (2 and 3 Nagas each). Kyrre is level 5 with experience in logistics + basic earth magic, Mephala is level 4.
Valeska has riders in the citadel, a hidden spearman nest, Valeska is level 5, Crag was bought, and a secondary Inferno castle was built.
2nd week: secondary Tower and Swamp castles, mass buying of cheap troops, captured the Stronghold, scouted the Nagabanks, and the Hive has 12 Vivs. Upgraded gargoyles to defend against treasure chests on the snow, and 2 mills on the Swamp. Didn't build dragons because I saw the blue player approaching from the adjacent starting area, and I hoped to capture Crag by buying out all the growth. Mephala is level 8, Kyrre is 7-8-2-4 – level 11, experience in archery + logistics + earth magic + attack.
Crag is 13-5-3-5 – level 8, experience in attack + earth magic, 6 levels in the capital.
3rd week: Kyrre captures the adjacent secondary Conflux castle, sees Crag's stats (18-9-8-10 vs. 7-8-2-4), is puzzled, and out of desperation flies to the newly discovered Utopia. But while he was flying, he managed to get defense and advance it, and also capture the Stronghold on turn 3. Losses are small, gained +3 to everything, and a Captain's Hat. Then, he enters the treasury, where he captures a hidden angel nest.
Kyrre is 15-12-6-7 – level 16, 4 castles, Dragons in the capital.
Crag is 20-10-9-11 – level 16, stopped in the tile before the Utopia.
4th week: Hive, Utopia (Fire Book, something like Titan Armor, and an Orator's Hat), Library, Air Book; the scroll with flight became unnecessary, and I didn't build a level 5 guild in the capital, but instead built a portal to the mountains on level 4, which means I have full control. On 1-4-7, I buy boots from the Conflux merchant, and on the next day, gloves.
Kyrre is 24-20-19-8 – level 21, Crag is 25-16-16-14 – level 19.
5th week: Shackles of War, 2 more hidden angel nests, Stronghold, in the boxes, 3 times I got 15000 gold. Kyrre flies home, learns the portal to the mountains, then to the adjacent secondary castle, and to the capital of the blue player. On the way, he found a +12 attack sword (finally, the 2nd decent artifact with skill bonuses).
2-1-6: capture of the empty capital of the blue player.
2-1-7: building angels in the capital, replenishing mana, entering the underground, and the finale:
Kyrre is 31-24-20-98 mana, level 23, 5 gold dragons + 11 angels + 34 griffins + 15 elite unicorns + 48 elite dendroids + 78 pegasus.
Crag is 25-17-17-240 mana, level 21, 13 champions + 19 griffins + 9 sultans, etc.
In the 1st round, Kyrre casts mass haste, and the berserker of Crag couldn't save him...
Thank you for the game.
Hiding dendroids 2 tiles away from the castle (done on day 1), and a market 5 tiles away – excellent! In the tavern – Mephala.
1st week: unicorns in the citadel (instead of a castle, I decided to save gold for buying back troops from the growth), and 2 hidden pegasus nests; scouted a stronghold (minimum), a Hive (maximum), and 2 Nagabanks (2 and 3 Nagas each). Kyrre is level 5 with experience in logistics + basic earth magic, Mephala is level 4.
Valeska has riders in the citadel, a hidden spearman nest, Valeska is level 5, Crag was bought, and a secondary Inferno castle was built.
2nd week: secondary Tower and Swamp castles, mass buying of cheap troops, captured the Stronghold, scouted the Nagabanks, and the Hive has 12 Vivs. Upgraded gargoyles to defend against treasure chests on the snow, and 2 mills on the Swamp. Didn't build dragons because I saw the blue player approaching from the adjacent starting area, and I hoped to capture Crag by buying out all the growth. Mephala is level 8, Kyrre is 7-8-2-4 – level 11, experience in archery + logistics + earth magic + attack.
Crag is 13-5-3-5 – level 8, experience in attack + earth magic, 6 levels in the capital.
3rd week: Kyrre captures the adjacent secondary Conflux castle, sees Crag's stats (18-9-8-10 vs. 7-8-2-4), is puzzled, and out of desperation flies to the newly discovered Utopia. But while he was flying, he managed to get defense and advance it, and also capture the Stronghold on turn 3. Losses are small, gained +3 to everything, and a Captain's Hat. Then, he enters the treasury, where he captures a hidden angel nest.
Kyrre is 15-12-6-7 – level 16, 4 castles, Dragons in the capital.
Crag is 20-10-9-11 – level 16, stopped in the tile before the Utopia.
4th week: Hive, Utopia (Fire Book, something like Titan Armor, and an Orator's Hat), Library, Air Book; the scroll with flight became unnecessary, and I didn't build a level 5 guild in the capital, but instead built a portal to the mountains on level 4, which means I have full control. On 1-4-7, I buy boots from the Conflux merchant, and on the next day, gloves.
Kyrre is 24-20-19-8 – level 21, Crag is 25-16-16-14 – level 19.
5th week: Shackles of War, 2 more hidden angel nests, Stronghold, in the boxes, 3 times I got 15000 gold. Kyrre flies home, learns the portal to the mountains, then to the adjacent secondary castle, and to the capital of the blue player. On the way, he found a +12 attack sword (finally, the 2nd decent artifact with skill bonuses).
2-1-6: capture of the empty capital of the blue player.
2-1-7: building angels in the capital, replenishing mana, entering the underground, and the finale:
Kyrre is 31-24-20-98 mana, level 23, 5 gold dragons + 11 angels + 34 griffins + 15 elite unicorns + 48 elite dendroids + 78 pegasus.
Crag is 25-17-17-240 mana, level 21, 13 champions + 19 griffins + 9 sultans, etc.
In the 1st round, Kyrre casts mass haste, and the berserker of Crag couldn't save him...
Thank you for the game.
Клан Homo homini
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...