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Posts from Worshipper – “Ship” [Campaign 2, Mission 4]

4.7 (3 ratings)
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First, I captured the Elven castle, then descended into the Dungeon, easily captured and developed the Demon castle, and there are no resource problems there. I went back up, took the remaining Elven castles, bypassed all the upgrade locations, and maxed out Agrael's development. I gave the dragons and archers to him; you really need to have a surplus, otherwise they scatter. And for the Demon army, I took the Port. By the way, this is the only mission where you can properly play with Demon troops.
In reply to Ратник
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by the way, it's the only mission where you can properly play with demonic troops.

yeah, I agree!

Added after 22 hours 46 minutes
I currently have 7 Archdevils, 18 Cave Lords, about 40 upgraded steeds (I forgot what they're called), and about 85 Cerberuses. I have a lot of magic (4 full spellbooks), including 4 spells of the 5th circle. Is this enough to capture the portal? And also, what's the best way to get to it (I don't have any places to hire archers) (I had a castle, but it was conquered), and can I break through the dragons in battle without significant losses (of powerful creatures)?
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It’s better to go through the dragons, but if you just defeat them, the additional quest will fail. Therefore, it’s better to capture the elven castles and then take the port. If you don’t have the “Summon Ship” spell, you need to try to get it by building mage guilds in the captured cities; it will be very useful in the next mission.
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The mission seemed quite challenging to me, especially when I was conquering the last Castle. I had to bring heroes with armies from all the Castles and attack the Castle one by one; in the end, Ograil attacked it, and he was left with only meager remnants. I tried playing only with Ograil before that, but it didn't work; he was simply defeated.
Борьба и единство противоположностей -
вечный двигатель мира сего.
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I also took the Castle. Agrail had a wide opening and a quick gate. I passed it without any problems the first time as a Knight, and the second time as a Hero. For me, the previous mission seemed more difficult.
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I'm currently playing through this mission in version 3.0, playing as the hero. I quickly captured all the Elven Castles, and then the fully upgraded Demon Castle. I sent all the Druids to the sacrificial pit. I'll win with my own troops. I didn't waste time on any extra bonuses.

I cleared the Dungeon, defeated the dragons, and reached the last Castle. But not immediately. First, I went to the left. There, 90+ Demonesses joined me. On the way, 170+ Cerberuses wanted to join, but I couldn't take them because I already had alternative units. I reloaded and sent a secondary hero to pick them up, deliver them to the Castle, and upgrade them.

On the way to the Castle, I cleared all the mines and passed by the Mage Guild. The difficulty level is medium – I could take the Castle without any problems. Especially since Agrael has the "Call of Urgash" spell. But I want to level him up to level 29 and visit all the upgrade locations that I passed by in my rush to capture the Castles. The "Ancient Silvans" are available for level 30.

I cleared the Mage Guild. I think it will take about 4 weeks, or even more, to visit all the upgrade locations. Then I'll clear the Mage Guild again. Maybe I'll get a "subjugation" reward.
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Yesterday, I discovered a great trick. I capture my Castle, build a hero, and then use him to take the first Elven town near the beginning of the mission. Two Elven heroes appear. In one turn, they don't catch up to me, but they also prevent me from taking the Castle. After about 10 turns of these short chases, my Castle is well-developed – I ignore the Elves, hire troops, and defeat them. With Agrael, I cleared out the entire Dungeon and even took care of the remaining Elven forces on the surface. Then, I entered the Castle, hired a decent team, and got to work. You can hire far more than a hundred Elven archers. If you capture all the tree dwellings and then run around to level up Agrael, the growth rate increases... This was difficult in version 1.0.
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my troops gather extremely slowly, and as soon as I try to gather them, I get dragged into a battle with some neutral player and slowly lose everyone... and Elves are the weakest creatures... this is frustrating...


and PS, no one has said whether it's necessary to capture a demonic city or if someone has completed the game without it???? It's just inconvenient to fight with two types of troops...
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You can choose not to capture the demonic city. But to make the next mission easier, I try to get the most out of each mission: 1. Reach the development limit. 2. Visit all the places that increase stats. 3. If there is a utopia, treasure trove, or pyramid, get a full set of high-level spells from there. After capturing the demonic castle, I sent all the elves to the sacrificial pit for experience and switched to native troops. Although, maybe it would be more reliable to play with only druids. You can recruit them from three castles. But I got tired of giving them to a support hero every night. I relied on the power of Agrael. He didn't disappoint.
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7 Archdevils??? 18 Dungeon Lords??? I have 20 Archdevils, and that's only because I built them too late:cool:!!! I also have a hundred Dungeon Lords, two hundred Nightmares, 400 Fire Demons, and a whole bunch of other troops as well, roughly that many. So, do the math yourself, how many troops I had in the final battle on this level:) :cool:.

Added 5 minutes later
Message from Boris K:
To make it easier in the next mission, I try to get the most out of each mission:
1. Reach the development limit.
2. Visit all the stat-boosting locations.
3. If there's a Utopia, Treasury, or Pyramid, get the complete set of high-level spells from there.

I also try to develop the hero as much as possible:smile47:. I always visit the buildings on the map that I come across. I also go into Utopias, Treasuries, and Pyramids, after saving first, so that there aren't too strong troops and I don't get killed:smile33: :smile54:.
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Yeah, I really struggled with this mission. I barely managed to kill the final hero, even though I attacked him with three heroes (not counting Agrael). But after a few reloads, I won. Now I've started playing as the Necromancer.
In reply to Fant
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And I managed to do something really interesting! I struggled for a week, trying everything – but I kept getting killed! But yesterday was the day! First, I captured a castle in the Dungeon and built it up completely! Of course, green creatures appeared from time to time, but I managed to defeat them within the walls of my castle! And then this happened: I took all my troops and went to fight the Twilight Dragons (the battle was short)! At the same time, the main green creature appears in the Dungeon with a huge army (they say it's impossible to win), but I got there a couple of days earlier and rushed straight to the main port castle and captured it without any resistance, because there was no one there!!! Everyone went to look for me and fight me! But I was clever! That's it! Of course, there were some nuances, but that's for those who need them! Hello to everyone!!! :smile44: :smile44: :smile44:
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The mission wasn't very difficult; I simply captured the demon city, gathered strength, and then captured the remaining cities, and after that, it was just a matter of technique.
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Compared to the previous mission, this one is much easier, and no difficulties arise during the playthrough. :smile18:

The main thing is to first capture the Dungeon town, taking only Druids and Archers with you, and rush to capture Inferno. Then, you need to clear the area around Inferno. Gathering more Cave Lords and Succubi, head towards the northeastern town (around weeks 2-3). Capturing the northwestern town is also easy. After that, it's all smooth sailing - you explore the map, defeat neutrals, build up your army, and head towards the last castle.

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