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Posts from [HEROES 5 TOURNAMENT] "Between Light and Darkness"

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18 years ago
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We, namely Warmonger and Primus, decided to organize a duel tournament in 2008 called "Between Light and Darkness." The winners of the tournament will receive: $50 for first place, $30 for second place, $20 for third place, and a consolation prize in the form of a King's Bounty: The Legend disc, or something else of the same value (approximately 300-350 rubles) for fourth place!!! 1. Tournament Idea To create a fast and very interesting tournament in which victory requires not only skill in playing with certain heroes, but also a good strategy. 2. Tournament Motto "Between light and darkness, stay true to yourself." 3. Tournament Rules Games are played on the latest official version of the game. Currently, this is Heroes of Might and Magic 5: Tribes to the East 3.0. By default, the game is played on the Ubi server. By agreement, the game can be played through the Hamachi program. The "Onslaught!" and "Abyss" maps are prohibited for selection! Tournament judges: Warmonger, Primus. The winner of each battle must обязательно make a replay and send it to H5HomoHomini@mail.ru. Group stage: Each player plays 4 games against each opponent in the group. One player creates two games, and the other player creates two games. The player highlighted in red in the table creates the first game. The player who created the game chooses the map on which the game will be played, then the second player chooses a hero (from their list of allowed heroes), then the first player chooses a hero (from their list of allowed heroes), and the game begins. In the next game, the roles are reversed. In the next game, the heroes who played in the previous games (within the same match) do not participate, meaning that any hero can be used only once during the entire match against an opponent. Based on the results of the match (4 games), the player receives 2 points for a win, 1 point for a draw, and 0 points for a loss. A topic for reports will be created in a separate thread. After all games in the group have been played, the places are determined by the total number of points. The top four players advance to the final stage. In case of a tie in points, the places are determined by: a) the results of head-to-head duels; b) the highest number of wins; c) the best difference between wins and losses in all duels; d) the coefficient; e) the date of the last match. 1/8 finals Before the start, each participant crosses out 16 heroes that the opponent cannot play. The game is played until 3 wins. Hero selection is from the opponent's list of allowed heroes. The player who placed higher in their group creates the first game. The first player chooses the map, then the second player chooses a hero, then the first player chooses a hero, and the game begins. In the next game, the roles are reversed, and so on. In the next game, the heroes who played in the previous games do not participate. In the 5th game, the winner of the previous battle creates the game. Quarterfinals: Before the start, each participant indicates 14 heroes that the opponent cannot play. The game is played until 3 wins. Hero selection is from the opponent's list of allowed heroes. The player who placed higher in their group creates the first game. The first player chooses the map, then the second player chooses a hero, then the first player chooses a hero, and the game begins. In the next game, the roles are reversed, and so on. In the next game, the heroes who played in the previous games do not participate. In the 5th game, the winner of the previous battle creates the game. Semifinals: Before the start, each participant indicates 12 heroes that the opponent cannot play. The game is played until 4 wins. Hero selection is from the opponent's list of allowed heroes. The player who placed higher in their group creates the first game. The first player chooses the map, then the second player chooses a hero, then the first player chooses a hero, and the game begins. In the next game, the roles are reversed, and so on. In the next game, the heroes who played in the previous games do not participate. In the 7th game, the winner of the previous battle creates the game. Final: Before the start, each participant indicates 11 heroes that the opponent cannot play. The game is played until 5 wins. Hero selection is from the opponent's list of allowed heroes. The player who placed higher in their group creates the first game. The first player chooses the map, then the second player chooses a hero, then the first player chooses a hero, and the game begins. In the next game, the roles are reversed, and so on. In the next game, the heroes who played in the previous games do not participate. In the 9th game, the winner of the previous game creates the game. 3. Tournament Registration To participate in this tournament, you need to register on www.heroesworld.ru and leave an application in the following format: Nickname on HeroesWorld Nickname on Ubi ICQ number Approximate time available on the ubi.com server (specify hours and days of the week) Example: Player Play-er 000-000-000 Playing time is almost any, but you need to agree in advance. 4. Tournament Regulations Group stage: May 19 – June 4 Final stage: June 5 - June 18 5. Game Settings: Game mode - duel Dynamic battle - disabled This is a rated tournament! Registration is open until May 18 at 24:00 Moscow time! Since the tournament takes place during the exam period, a delay of a few days is possible. After registration, the tournament table with random factions will be posted. TOURNAMENT on HMM V: Between Light and Darkness Number Participant 1 KillAndAction 2 ValgallaWolf 3 Neo122007 4 Warmonger 5 Kitsune 6 Necromancher 7 absd 8 VICH 89 9 ArhLich 10 Alex Ghost 11 Green DooDLeZ 12 A1coho1!c 13 WOLVARINE 14 KRYUGER_666_13 15 strongit 16 Adelaida 17 Primus 18 Alex_R 19 chudo_udo 20 Vsev
Final Table

1/8

1/4

1/2

3rd place

final

winner

Neo122007 2
absd 3
absd 0ArchLich 0ArchLich 5chudo_ud0 4Alex_Ghost :smile49:
Warmonger 1
ArchLich 3
ArchLich 3
chudo_ud0 +
Necromancher -
chudo_ud0chudo_ud0 4
Alex_R -
Adelaida -
---
VICH_89 3
KillAndAction 1
VICH_89 1Primus 3Primus 4Alex_Ghost 5
Primus 3
WOLVARINE 0
Primus 3
Vsev 3
A1coho1!c 1
Vsev 2Alex_Ghost 4
Alex_Ghost 3
ValgallaWolf 0
Alex_Ghost 3

Regulations borrowed from http://forum.heroesleague.ru
In reply to Vsev
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18 years ago
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Vsev;176866
Vsev
Vsev/Vsev
231843283
It’s best to arrange everything beforehand, but you can also find me on ICQ around the clock:smile34:
I dream of leaving the group, at least. Please don’t judge me too harshly, I play poorly.
Oxy from the Dungeon faction won the Wolf tournament, now another giant from the Dungeon faction will win this one. Let’s compete for 3rd and 4th place.:)
Registered under number 20:)

All registrations are now complete!

Added 7 minutes later
Vsev kindly decided to create a highlight to avoid confusion when creating the game.:)

Added 8 minutes later
I’ve posted the final version of the table (see the 1st post).
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18 years ago
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People, please wait a little longer; we are opening the tournament ahead of schedule anyway. I think that all the details will be sorted out either tonight or tomorrow afternoon, and then you can play and enjoy the tournament in peace!!!

Added 4 minutes later
ValgallaWolf;176881
An important question from a tactical point of view. Do players create maps in turn? Or does one player create two, and then the other player creates two? And why is there no asynchronous mode?
The player highlighted in red in the table creates first, then the second player, then the first, and then the second again. This is the regulation for the group stage. In total, there are 4 games with each opponent.
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18 years ago
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The table has been updated again; this time, the section numbers have been added. Sorry for forgetting to include them earlier (also in the first post).

Added after 19 hours and 52 minutes
The table has been updated and is now in the first post.
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18 years ago
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Kitsune is withdrawing from the tournament due to a lack of time to play. If anyone is willing to replace her, please step forward. The main thing is to be able to play quickly. We don't want the tournament to drag on.
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18 years ago
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The table has been updated; it's in the first post. Let me know if I made any mistakes.
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18 years ago
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I definitely vote for the first option. Because if we use the same table format as in the second option, players who met in the group stage could potentially face each other again in the quarterfinals.
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18 years ago
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I'm in favor of the first option. The reason is the same as ValgallaWolf described.
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18 years ago
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Definitely, I'm in favor of the first option.
In reply to Небо
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18 years ago
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I think it's not a good idea to publish the bracket before the group stage is over...
P.S. If anything, I'm also in favor of the first option – for the same reasons + because it's the preferred choice for most.
In reply to Alex_R
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18 years ago
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That reason is nonsense because they will meet in the semi-finals anyway, not in the quarter-finals. I am definitely in favor of the second option because the first option was adopted after the competition had already begun, which means it cannot be correct. You cannot re-draw the maps. I believe that changing the draw during the tournament is unacceptable, as the reason described above is not that important; they are not playing for 1st and 2nd place in the groups, but only for 1st and 3rd, which means the stronger 1st and 2nd will not meet, and everything is fine. Changing the draw during the tournament sets a bad precedent and will affect your future tournaments. If you didn't like the draw, you should have said so before the competition began. I ask the judges not to give in. Show principle and do not change the rules during the competition. Or, if the herd instinct has already kicked in, as was written above, conduct a re-draw after the group stage. A final one, although I would not change anything.
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18 years ago
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I also vote for the second option. I, on the contrary, want to meet up with my group again.
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18 years ago
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I vote for the second option.
In reply to chudo_ud0
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18 years ago
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chudo_ud0;178507
That reason is nonsense, because they will meet in the semi-finals anyway, whether it's in the quarter-finals or not. I definitely support the second option, because the first option was adopted after the competition had already started, which means it cannot be correct.
You can't redistribute the maps. I think violating the rules (specifically, changing the draw during the tournament) is unacceptable, because the reason described above is not that important; they are not playing for 1st and 2nd place in the groups, but only 1st and 3rd, which means the stronger 1st and 2nd will not meet, and everything is fine.


I agree:)

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