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Posts from Reports on online games and their confirmations (Spring 2008 season).

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18 years ago
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Dreamcatcher (Red, Fortress, Tazar) def RetroFM (Blue, Castle, Valeska, Nella) 1-3-1, 2sm4d(3)

My respawn and two neighboring ones were very poor, but the wyvern external dwelling and native secondary skill were a pleasant surprise. With some effort, I scraped together enough gold for wyverns; on the third week, I cautiously took a minimal tree, and with 22 wyverns, I nearly invaded the opponent's territory through a close adjacent passage. At that point, the game ended — thanks for the game!
In reply to Dreamcatcher
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18 years ago
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Report on a game from a team tournament
Decontaminator (red, Rampart, Ivor, Ivor) def Kien (blue, Castle, Valeska, Valya) 2sm4d(3) 144
We took a few rests. The respawn point was small and poor, with blocks on the roads. After upgrading the elves (total of 12), I broke through to the secondary Inferno base, took it, built a Guildhall there, and gained +1 to magic power. From there, I broke through to the blue player's respawn point. It helped a lot that the second hero brought fairies, air elementals, and water elementals, and Ivor immediately mastered the tactics. Valya gathered a large army and attacked. Ivor lost 3 elves, killed 10+ marksmen, 2 champions, and bought his way out.
On turn 144, Ivor, through the adjacent barbarian secondary base, again broke through to the blue player's respawn point, attacked Valya, and, thanks to oil, mass haste, and a numerical advantage, won.
Thank you for the game and the experience.
In reply to Dreamcatcher
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18 years ago
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vbn (red, Conflux, Random, Tazar) def Decontaminator (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 126-127.

Castles were chosen at will.
Blue took both restarts, then red took a 1-1-3 restart.
I thought about taking a 1-1-1 restart, as there wasn't much gold scattered around, but during the game, there was a nagabank near the castle, 2 medusa lairs, and 1 medusa lair 1.5 turns from the castle, and 2 air elemental nests.
In the end, on 1-1-7, there were only psychic elementals in the stronghold.
But Tazar!

On 1-2-7, I'm building Firebirds in the castle with a municipality, Tazar is level 9, 40+ storm riders, expert marksmanship + bow.

Decontaminator surrenders. The analysis showed that Shakti's setup wasn't great. Secondary Tower, but on 1-2-6, there were only beholders in the castle.

Thanks for the game.
In reply to Pit for LM
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18 years ago
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Pit - In sake of LM;178131
Pit - in sake of LM (red, Conflux, Tunarr, Gunnar) def Decontaminator (blue, Rampart, Ivor), 213, 2smd4(3).
Thank you for the game.
On week 1, 1.3-6 in the citadel, elf upgrade, +1000. Took the external elf dwelling. Reconnoitered 2 Griffin Conservatories and another external elf dwelling.
On weeks 2-4, I was recouping money, Ivor was getting killed and I was collecting Angels in various remote corners. I only got Logistics with the last slot. The tempo was weak, and compared to Gunnar, you could say the tempo was hopelessly lost.
Thank you for the game and the experience.

Added 14 minutes later
vbn;178167
vbn (red, Conflux, Random, Tazar) def Decontaminator (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 126-127.
Thank you for the game.
After each restart, things got worse and worse. Shakti was born on the surface with one stack, Harpies not built, small respawn, resources - no sulfur, no gems, right next to the castle on the road up to 100 Archers guarded a prison, could be bypassed easily through wasteland. Exits from the ГО respawn, up to 100 Archers and up to 20 Greater Medusas. Took the unguarded Sawmill by the end of the week. Judging by the turn duration, Tazar was doing several battles a day, which was very stressful and led to Shakti being dumped in a max Griffin Conservatory in the middle of week 2. For 2 days there was no money to ransom him, and then I didn't bother.
Thank you for the game and the experience.
In reply to Деконтаминатор
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18 years ago
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Dubrovin Pavel (Red, Dungeon, Shakti, Shakti) def TheRock (Blue, Rampart, Kyrry, Kyrry), 2sm4d(3), 2.1.7.

During the first week - took the Manticore external dwelling, built up Manticores in the Stronghold, found +1 Luck and Boots of +1 Strength and Magic Quantity in chests.

During the second week - took a Sword +3 Attack, home secondary town, built Portals in both home and same secondary town for summoning Manticores (only Manticores were available).

During the third week - took 5 Naga-Banks, Cloak of Speed +2, Necro's secondary town, killed Andrey's scout, built Red Dragons, took Consa-Two.

During the fourth week - Consa-Three, took Utopia-Two (only Wings were useful), scouts picked up a Cloak of Resistance, Shield +5, and ring of +1 Attack/Defense from treasury.

During the fifth week I was preparing to visit, when suddenly Blue's Mom captures my Necro secondary town; I fly to her with Dad. She moves up. I find Kyrry standing in Consa. I am one cell short of attacking, but I block her ability to escape. Kyrry attacks herself. On Kyrry's side there were 9 Greens, 10 Angels, etc., expert earth magic. In Shakti's Strike Army, we can highlight 41 Scorpicoras, 5 Angels, 5 Reds, expert fire magic. I was choosing what to wear (either the Cloak of Speed or Resistance above the 3rd floor), and settled on Resistance.

Thanks to the Scorpicoras, I win.

Thanks to Andrey for the game!
In reply to Дубровин Павел
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18 years ago
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Dubrovin Pavel;178175
Dubrovin Pavel (Red, Dungeon, Shakti, Shakti) def TheRock (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 2.1.7.

Thanks to Andrey for the game!

Confirmed.
Still in shock from 41 manticores :eek: Although it started so well: in the 1st week, all creatures except dragons were in the castle, in the 2nd week, dragons + castle + hidden dragons (+ 4 per week)!!!
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18 years ago
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Game within a team tournament

Colorado (blue, Castle, Valeska, Valeska) def Dirty Player (red, random Necropolis, , Tamika), 225, 2sm4d

Turned out to be a fun little game, just very long.
I don't remember all the details anymore, since we started a few days ago. On the first week - 2 external dwellings of marksmen + 2 external dwellings of spearmen + spotted an external dwelling of angels behind about 10 bears.:smile44: We're alive! This is victory! :smile02: That's what I thought then... But that was not the case. One Griffin Conservatory was 20-49 fire birds, and the other was 50-99 gr. minotaurs. Neither inspired optimism. I found a passage around through all sorts of rabble, but: by the end of week 2, I realized that all plans for a quick and easy victory were going to sh...! :smile21: There was no money at all. There were a couple of crypts and a dwarf dwelling for 5000, which I took on the first week, and then nothing... Two medusa dwellings for a small amount each and no dwarf dwellings, no nagas, no Griffin Conservatories!!! The artifacts lying around were garbage too. The best one - a sword +3 attack, and on top of that Val doesn't take Earth...:smile18: But I spotted 2 Dragon Utopias and realized - the game would be long. In weeks 3 and 4 I leveled Val, looked for money and made plans for the utopias. On day 137 I barely scraped together enough for angels. +3 growth - we're alive! By the end of week 4, I take the first Dragon Utopia for 30,000. , to save the armies in the castle from possible plague. It gives a necklace +3 to everything, something else and a hat for level 5:smile03: On week 5 I take everything I come across: pandoras, hives, 2 more Dragon Utopias. In them I pick up an orb of inhibition, a medal of vulnerability, a hat +5 knowledge, in other words, all kinds of junk. Luckily along the way I grabbed a shield +5 defense and a cuirass +5 spell power (for the implosion)...
Then the most interesting part - on day 216 I fly over the mountains and see another external dwelling of angels. There are already archangels in the castle. On day 217 I take it and see ANOTHER external dwelling!!! I manage to take it! Growth on day 221 - 5 archangels. The chain to the castle is in place. And then, on day 221, Kostya veers in with flight through the Griffin Conservatory and settles in my castle!:smile07: :smile21: All 5 archangels go to him + his 7 angels also become beauties. That makes 12 of them. I have 12 angels on day 221 (didn't find a single Griffin Conservatory the whole game!). I hastily collect another 3 from the external dwellings and settle Val in a secondary town to replenish mana. Tamika with my archangels and her bony machine goes straight ahead, sweeping all my weaklings out of her way, towards the secondary where Val is sitting, but falls a few tiles short. Val isn't stupid - with logistics, flight and Dimension Door she hurries past Tamika towards her home castle to turn 15 angels into archangels. Along the way, Kostya's chain breaks, but the same fate awaited Val - she couldn't make it in 1 turn. Kostya turns his horses around, rushes after me, but with Dimension Door he misses and ultimately can't attack Val, and doesn't reach the castle. Then Val enters the castle, upgrades 11 out of 15 angels and settles in the castle, wanting to fight with full mana. Tamika flies past the Griffin Conservatory to a well and waits. Val stomps after her and, not wanting to waste mana, destroys 43 fire birds without losses and without spending mana ))))) and attacks... :smile13:
Val level 23 19-21-16-10 (117 mana) expert: leadership, archery, logistics, ballistics, armor, earth, tactics, wisdom. 151 sharpshooters, 41 royal griffins, 36 crusaders, 36 vivi, 17 champions, 4 angels and 12 archangels
Tamika level 20 26-19-11-11 (110 mana) expert: armor, necromancy, air, tactics, wisdom, attack, logistics.
12 archangels, 7 ghost dragons, 611 skeletons, 34 gr. liches, 25 gr. death knights, 26 monks and 23 vamps.
Liches hit 20 sharpshooters, in response they take about 200 meat off the archangels, then teleport of skeletons and all sharpshooters are down.:smile19: In response implosion for 2250 (with earth orb) on the archangels and then everything was clear. :smile01:
Oh, yes! Almost forgot - shortly before the final battle I managed to assemble the elixir of life, so my guys became significantly meatier )))) :smile43:
Thanks to the opponent for the game. It was interesting and tense, but when I saw only 600 skeletons on week 6, I breathed a sigh of relief. I was expecting about twice as many.
:smile49:
18 years ago
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Also, as part of the team tournament. Nagan-4 (blue, Tower, Ain, Mephala) def HYVET (red, Stronghold, Dessa) They used all the restarts, respawn in the upper left corner, large map. I built a Nag with a Citadel, and in the second week, I built a secondary town, a conserve for 2 angels, and a Hive for 4 wyverns. I gathered everything and came to visit. On day 131, I was ready to attack the capital, but the red player had lost his army. Victory. Thank you very much for the game.
In reply to Lider1
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18 years ago
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Decontaminator (Red, Necro, Galthran, art, Gosha) def CedricDor (Blue, Castle, Valeska, art, Dessa) 2sm4d(3) 135
No restarts were used.
The layout turned out surprising. Fast roads. Gosha with 3 stacks. Near the castle, a Dwarf Cottage and a Griffin Conservatory, up to 100 Gnolls guarding as many as 3 treasure chests. We build a Mage Guild — it gives Haste! First, Gosha runs to the Griffin Conservatory — it turned out to be 3-4 Angels, then to the Dwarf Cottage — about 100 Dwarves, well then to the Gnolls, but he didn't manage to grab the chests. As it turned out, the respawn was small, but... it held almost compactly 3 Griffin Conservatories, 2 Dwarf Cottages, 2 Naga Banks, an Imp Cache, a Stable, 2 Water Mills, etc., and a bunch of potential Skeletons. Blue's respawn was a bit bigger, there were 4 Griffin Conservatories. The GO was off-road — meaning a meeting was not far off.
End of week 1: 1-5 without 3 in Fort (one turn didn't manage to build anything — time ran out), Mage Guild, Converter, +1000. Taken: 2 caches of 100 and 50 Dwarves, Fiur freed (all the horses ran on Air elementals, and the Fairies turned into Skeletons). Gosha level 8 — Expert Tactics. 200+ Skeletons.
End of week 2: horses in the Castle, Mage Guild 4, Market. Taken: Cap of +4 Knowledge, 2 Naga Banks of 15 and 20 Nagas, cache of 200 Imps, 2 Griffin Conservatories (1+3). Gosha level 12 — Advanced Wisdom, basic Water Magic and Logistics, 400+ Skeletons. Dessa broke through the guard at my respawn and ran away. My scouts rushed into the passage.
On 131, Gosha takes a tier-3 Griffin Conservatory on Blue's respawn.
On 132, another Griffin Conservatory with 4 Angels.
On 133, yet another Griffin Conservatory with 2 Angels.
On 134, assault on the Castle. 13 Angels and 500+ Skeletons, Advanced Ballistics didn't even give Gosha the chance to cast Clone and raise Undead.
Thank you for the game and the experience.
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18 years ago
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ewgeniy red fortress tazar\alkin def raper blue fortress bron\bron boomerang 2 1 3
The map had a flaw – there was no option to choose Conflux and Rampart, so we played on swamps:)
In round 2 1 2, Alkin positioned himself near the sand on turn 5 with flies, having Pathfinding and Logistics level 1.
Bron gave 10+ Gorgons to Loshk, planning to upgrade them and return:smile01: and remained standing near the Rampart, which was in the sand.
Bron had under his command 6 15 4 6(120) 48 Lizards, 1 + 3 Flies, 13 Monarchs, 23 Great Basilisks, and 55 Gnolls.
Alkin attacked with 5 13 12 3(35), 94 Lizards, 51 Flies, 21 Mighty Bulls, 5 Hydras, 13 Basilisks, 15 Ducks, and 78 Marauders.
Alkin gathered all the troops together (advanced tactics against Bron's main force) and, having a Golden Bow and Bowstring in his slots, with ranged attack expertise, slowed down the Ducks and Monarchs and started shooting. Bron surprised him with Oil:). For several rounds, Bron blinded the stack with Lizards, Alkin dispelled it and shot. After a few turns, Bron had almost no Lizards left, the Oil ran out, and the real battle began:smile01:. Well, okay, I've already written too much:D. Bron didn't have money for a bribe, and the fresh reinforcements with upgraded Bulls didn't arrive in time.
Guys, don't write here about who played against whom.
Just a topic for statistics.
But still, thank you.
:o :D:smile04: :smile43:

Added after 6 hours 26 minutes
I'm looking at the table and thinking: damn, where did I end up?
In reply to COLORADO
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18 years ago
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COLORADO;178178
Game within a team tournament

Colorado (blue, Castle, Valeska, Valeska) def Dirty Player (red, random Necropolis, , Tamika), 225, 2sm4d
Confirmed! Thanks for the interesting game. I only took one Utopia-tier town, which gave me the Water book and THREE SHIELDS!!!!! What are they for? :smile32: After capturing the opponent's castle, I was almost certain of victory. I had more troops, and my stats were slightly better, but the 2250 damage explosion ruined all my efforts! :( I was shocked to find an Elixir of Life in the Fortress. :eek:
In reply to Деконтаминатор
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18 years ago
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Decontaminator;178166
Game report from a team tournament
Decontaminator (red, Rampart, Ivor, Ivor) def Kien (blue, Castle, Valeska, Valya) 2sm4d(3) 144
We took a few rests. The respawn point was small and poor, with blockades on the roads. After upgrading the elves (total of 12), I broke through to the secondary Inferno, took it, built a GM there, and added +1 to magic power. From there, I broke through to the blue respawn point. It helped a lot that the second hero brought fairies, air elementals, and water elementals, and Ivor immediately mastered the tactics. Valya gathered a horde and attacked. Ivor lost 3 elves, killed 10+ marksmen, 2 champions, and bought his way out.
On turn 144, Ivor, through the adjacent barbarian secondary, again broke through to the blue respawn point, attacked Valya, and, thanks to oils, mass haste, and superiority in troops, won.
Thank you for the game and the experience.
Confirmed. Knights in the castle on level 1. But the opponent was stronger in level, and his early arrival ruined all plans... (His second attempt was too successful... Thank you for the game.
In reply to kien
18 years ago
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Volland (blue, Barbarian, Kreg Hack) def. Mizrael (red, Tower, Ain, Greenand, Thorgrim), 1-3-4 Week 1: Bears with Orcs in the Castle, Orc ambush, +1000 Week 2: Secondary Dungeon, 2 Gnomes, Bird ambush. Week 3: I take the Wood for 4 Ducks, I'm going to take a Bear ambush, but Greenand breaks through with a GO-horde, doesn't take cons and doesn't reach the capital, 1-3-2. I lose to Kreg in the Castle, upgrade the Birds. 1-3-3. Greenand doesn't attack the Castle and runs towards the cons, Kreg builds a Guild, learns Haste and attacks Greenand, after mass Haste, he buys off with Gremlins, a Naked and a Titan. 1-3-4. Greenand transfers troops to Thorgrim, he takes 2 cons for 4 Angels, and Kreg kills them both in turn. Thank you for the game.
In reply to Деконтаминатор
18 years ago
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Decontaminator;178182
Decontaminator (red, Necro, Galtran, art, Gosha) def CedricDor (Blue, Castle, Valeska, art, Dessa) 2sm4d(3) 135
No restarts were used by anyone.
The layout turned out amazing. Fast roads. Gosha with 3 stacks. Near the castle there’s a Dwarf Cottage and a Griffin Conservatory, up to 100 gnolls guarding as many as 3 treasure chests...
Upon seeing the external dwelling of horses, I decided to skip (not upgrade) the archers and go for the horses on the 1st week. But I couldn't take the dwelling on the 1st (25 upgraded monks + 6 horses) — I asked for a restart :( I calmly planned to take it on the 2nd and the 4 conservatories nearby on the 3rd, but seeing a guest with 400+ skeletons in the middle of the 2nd week, I cursed to myself and started waiting for the end. The guest took all my angels with negative losses and attacked.
Hence the conclusion: necros should be banned or I just don't know how to play at all? People, switch to TE, there's balance there and everything that's banned is already blocked, plus the interface is more convenient.
Thanks for the experience..
In reply to kien
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18 years ago
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Dubrovin Pavel (Red, Rampart, Ivor, Torosar) def gamer-kirill (Blue, Fortress, Bron, Edric), 2sm4d(3), 1.4.1.

There were 2 paths, one in ГО, the other to secondary resources; there were no caches, and a Dragon Utopia just 1 move away from the Castle was a welcome sight.

On the first week - Torosar became the father, I took the Fortress secondary resource, Unicorns were in the Castle.

On the second week - minimal medusa-cleaning, my own respawn turned out to be poor, so I decided to go underground.

On the third week - I took Pandora's box for 10.000 experience for 50-99 Gold with Griffons; met Tazarov underground, where Kirill had a Dungeon secondary resource. I took it and stood in the Preserve, but didn't dare attack since I only had 10 Unicorns, 40+ Elves, and 5 Air Elementals. I stayed in the preserve until 1.3.5., and when I brought up 25 Silver Pegasi, 40+ Centaurs, 6 Dwarves, I decided to attack. It turned out to be a tier-three with a group stack. The Griffons morale-failed once, but I lost 1 Horse, about 10 Pegasi, and around 10 Elves. I head for the opponent's respawn.

On 1.3.7., I attack Edric with an army of 18 Wyverns, 13 Gorgons, 20+ Basilisks, about 20 Dragon-Serpents, 20+ Gr. Lizards, who was one cell short of the Fortress; after the battle I have about 20 Elvises and 1 Angel left, I attack the Fortress where the opponent's scavenger was holed up, and win.

Thanks to Kirill for the game!

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