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Posts from Tactical tournament "Spirit of War".

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With a slight delay, having overcome some difficulties, I am finally opening registration for the first ever online tactical tournament for Heroes of Might and Magic 5. I will briefly explain what it is and how it works. This tournament will be interesting for those who play on maps and for those who enjoy duels. After the game starts, you will be teleported to your castle, where you can buy troops, purchase artifacts in the shop, and visit buildings that are unique to each race (Mages - Obelisk +3 to Knowledge, Dungeon - Spellbook, Necromancer - Crypt, where you can raise a certain number of undead, but not depending on the amount of dark energy, but only on the Necromancy skill). Of course, each race can also use its racial features. That is, in the castle, Mages and Dungeon have a shop (in addition to the main one, which everyone has); Mages can create artifacts; Elves have units teleported to them, from which you can create sworn enemies after killing them. In the center of the map, there is a mentor and a war machine workshop. In the "courtyard" of each castle, there is a special building. By entering it, you can level up for free up to level 15. You can level up to 20, but for money. You can receive monetary compensation for non-working (because the movement on the map is infinite) logistics, the amount of which depends on the skill level. It is obtained in a certain way (you need to forget about it), which on a regular map gives +1 to magic. The range of tactics on this map is infinite. Because for each opponent, a specific hero, a special tactic, and so on are created. In addition to everything else, it is addictive in itself, because the process is dynamic, like in a duel, but requires brain work like when developing on a map. I don't think I missed anything important. In general, you won't lose anything, but you will only gain valuable experience. Now, everything is definitely clear. The archive with the map and replay of one of the games (or rather, its climax - the battle) is attached to this message. Why a replay? You will see how interesting the games on this map are. How engaging and exciting they are from start to finish. Registration To register, you need to leave a post on the forum with the following information: Your nickname on the HeroesWorld website Your nickname on ubi.com Your ICQ number The time you are likely to be on the ubi.com server (indicating hours and days of the week) Example data for registration: Player Pla-yer / Pla-yer 666666 Usually every evening, on weekends sometimes during the day Tournament Regulations Tournament format: the tournament takes place in two stages: group and final. Games within groups are played in a round-robin system, and in the final stage, a play-off system is used. The tournament dates will be determined after the registration is closed. After that, the draw will be held. 1. After each battle, be sure to save the replay, and the winner of the battle should send it to 355-654-648, that is, to me on ICQ. Replays of all battles will be posted after the end of the tournament in a separate topic. 2. The first turn is skipped so that it is possible to save the starting layout. Also, be sure to skip a turn before the battle itself to save your progress in case of a disconnection. 3. Group stage Each player plays two games with each opponent in the group. Before a new battle, the participant re-crosses out 3 castles of the opponent. The first game is created by the player listed higher in the tournament table. The second is created by the player listed lower. The player who created the game starts crossing out castles. Castles are crossed out in turn. If the opponent crossed out a race, this does not mean that he crossed it out for both of you; he crosses it out only for you. And you only for him. Therefore, you can choose which race to play from 8-3=5 races that have not been crossed out. The battle takes place on the home territory of the first player. After all the games in the group have been played, the places are determined by the total number of points - the first two places continue to the final stage. In case of a tie in points, the places are determined by: a) the largest number of "clean" games (2-0); b) the results of personal duels; c) the coefficient; d) the date of the last match. 4. Final stage Order of games: Quarterfinals 1) A1-C2 2) D1-B2 3) B1-D2 4) C1-A2 Semifinals 5) Winner 1) - Winner 2) 6) Winner 3) - Winner 4) Final Winner 5) - Winner 6) In the quarterfinals: Played to 3 wins. Before a new battle, the participant re-crosses out 3 castles of the opponent. The first game is created by the player indicated first in the pair. The second is created by the second, and so on, in turn. The player who created the game starts crossing out castles. Castles are crossed out in turn. The hero for the selected castle is chosen randomly. After the start of the game, you can hire any hero offered in the tavern. The battle takes place on the home territory of the first player. In the semifinals: Played to 4 wins. Before a new battle, the participant re-crosses out 3 castles of the opponent. The first game is created by the player indicated first in the pair. The second is created by the second, and so on, in turn. The player who created the game starts crossing out castles. Castles are crossed out in turn. The hero for the selected castle is chosen randomly. After the start of the game, you can hire any hero offered in the tavern. The battle takes place on the home territory of the first player. Final: Played to 5 wins. Before a new battle, the participant re-crosses out 3 castles of the opponent. The first game is created by the player indicated first in the pair. The second is created by the second, and so on, in turn. The player who created the game starts crossing out castles. Castles are crossed out in turn. The hero for the selected castle is chosen randomly. After the start of the game, you can hire any hero offered in the tavern. The battle takes place on the home territory of the first player. 5. Tournament dates Group stage (May 28 - June 8) Final stage (June 9 - June 17) Tournament rules 1. Games are played on the latest official version of the game. Currently - Heroes of Might and Magic 5: Tribes to the East 3.0. By default, the game is played on the Ubi server. By agreement, the game can be played via the Hamachi program. 2. It is forbidden: a) You cannot use a scanner. b) The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications (with the exception of the Hamachi program) is prohibited. We play without mods. List of bugs: 1) Repeatedly selling the "Arcane Excellence" skill to the mentor in order to receive more than 100 additional mana. 2) "Forgetting" the "Enlightenment" skill by the Barbarian to the mentor. 3) Casting the "Vampirism" spell on a stack obtained by the "Phantom Forces" spell. 4) Wearing the "Mask of Equity" artifact (you can sell it). 5) Killing the opponent's war machine using the Barbarian's "Powerful Blow" skill. 3. Game settings Game mode - main Map - Tactical Arena 1.3c Ghost mode - off Fast battle - on Autosave - on Simultaneous turns - on Time per turn = 13 minutes (If you do not enter the arena after 13 minutes, the player who did not enter must send 2500 gold to his opponent; otherwise, a defeat will be awarded) Difficulty - veteran. Animation speed = 5 Dynamic battle - off The regulations and idea were kindly provided by the portal http://www.heroesleague.ru. Special thanks to the coordinating council and especially to Chameleon, Oxygen, and Vsev. No flooding or flaming in the topic. All questions about misunderstandings of the rules, please send to me on ICQ 355-654-648. Only applications are accepted here. If there are many identical questions in ICQ, I will write answers to the most frequently asked questions here.
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So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
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Of course, I'll participate. Primus Primus_ONE 23805764 I'm online often, so it's best to arrange a time to play.
Да будет свет во всём мире !!!
клан-"Homo homini"
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I also want to participate. Last place should be mine)
ArhLich
ArhLich
480-353-229
Online often, I play by arrangement.
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Yeah, I'll be in last place as always, but who else am I supposed to lose to? GreenDooDLeZ Green 414-597-647 Always online, but I can only play by arrangement (exams).
In reply to Green_DooDLeZ
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Y11
Yura1111
ICQ 450422932

I'm often on ICQ, so we can always arrange something.
P.S. If possible, let's hold the tournament on the latest version of the map that Vsev linked to!

Tactics are truly addictive! :)
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Warmonger
Warmong
245-945-052
Often online, but it's best to arrange things in the evening.

P.S. Let's hope the tournament will be as interesting as the one on the league.
ФЛУДОВСКИЕ ССЫЛКИ! - сообщить о бесполезной теме/сообщении.
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Записывай
Icq - 497478620
Neo122007
C 15:00
:smile16: Сенатор клана Рыцари Апокалипсиса:smile16:



Набор в Клан Рыцари Апокалипсиса
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:eek:

I'm participating.
My nickname on the League is KillAndAction.
My nickname on Ubi is killandaction.
ICQ - 432449455.
Weekdays after 10 PM, weekends - by arrangement.
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Hello Wolf, I've changed my appearance a bit, so please contact me using:
Nickname - Atlan
Nickname on Ubi - Weiswolf 1972
Qip - 412526457
I'm available on weekdays after 8:00 PM Moscow time, and on weekends throughout the day, but it's best to coordinate via ICQ.
I guarantee that my spot will be the last one.
Борьба и единство противоположностей -
вечный двигатель мира сего.
In reply to Атлант
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Chudo_udo
Chudo_udo
363940171
Usually in the evening after 9 PM and on weekends.
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Leolopus
Leolopus
450-630-412
Weekdays after 6:00 PM, weekends throughout the day by arrangement.
"Шанс есть всегда, но не везде." ;)
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Cool, very cool. Please add me to the tournament list. Nick - Illusionist Nick on Ubi - Ellyzionist QIP - 477-636-252 I play on weekends, mainly in the mornings. And on weekdays, whenever I can.
Закон саморазрушения и закон самосохранения одинаково сильны в человечестве!

рыцарь клана-"Homo homini"
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Chudo_udo aka Saint_Lider
Grand_Blood_Elf
467417820
Time to be arranged.
www.HeroesWorld.ru is our life....

Осуществляется Набор в Клан "The Best of Heroes" Милости просим
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A1coho1!c
A1coho1ic
353089018
To be agreed.
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nick - dwp1970
nick on Ubisoft - dwp1970
QIP - 262-707-918
I play on weekdays from 20:00 to 24:00, but not every day, and on weekends at any time by arrangement...

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