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Posts from [QUESTIONS and ANSWERS] Walkthroughs for the Heroes 3: RoE, AB, and SoD campaigns.

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http://heroes.ag.ru/h3/

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there are walkthroughs for almost all of the Heroes 3 campaigns.
In reply to roe+ab
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roe+ab;96667
http://heroes.ag.ru/h3/
Advertising of other websites! Please read the portal rules carefully! :mad:
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Женёк
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Zhenek;84889
There, the Nagas are completely insane (there are initially about 300 of them, but by the time you reach them, they multiply to a legion). They are standing near the tent. I didn't find any other way to get past it (time was running out:( ).

I think you need to complete it without a Berserker, because there isn't one there :); killing them isn't difficult: do you know what a "force field" is?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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When playing through Campaigns, level up the hero who will move on to the next map as much as possible. This means maxing out their level, building magic level 5 in all cities, and having that hero learn it. Also, go through all the places that increase stats – strength, agility, luck, and endurance.
Don't be lazy and prepare two (or at least one) secondary heroes who will also move on to the next level according to the scenario. They also need to be leveled up as much as possible – stats, magic, and skills. Magic is especially important! Never move on to the next level without learning all available magic. These secondary heroes will help you at the beginning of the next mission with resource gathering. If they have good magic, they will also be useful in battles with neutrals and for defending castles.

Using this tactic, I easily completed all the Campaigns of The Restoration of Erathia, The Blade of Armageddon, and The Breath of Death (the most awful expansion, with stupid and monotonous Campaigns – you just go around collecting artifacts). And I completed the last mission in the campaign about the sword in just 10 days – thanks to the city portal.
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The Dragon Slayer is indeed a challenging encounter, but there is a solution. You will need Wisdom level 3, Earth Magic level 3, and the Blind spell. Here's how to do it: at the beginning of the battle, cast Slow. Then, cast Blind on the Nagas one by one (do not attack those who are "blinded," or they will wake up). Next, select one group of Nagas and start killing them with ranged attacks from your Wizards (I had 610), Titans (I had 59), and, if necessary, Goblins (I had 1570). If the enemy gets too close, cast Slow again and move to another part of the screen, then methodically finish them off. If you don't have these spells, the situation becomes much more difficult, and the chances of winning decrease, but there is still a possibility. You can try placing barriers on the paths that the Nagas can use. If the entire map is just a field, then Elementals might be the only help. If you can't find a solution, the only chance to win is to replay the scenario (I first played the Fairy Dragon scenario and then the Rusty Dragon scenario).
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In Armageddon's Blade, the most enjoyable campaigns are "Dragon Slayer" and the one about the perfumer (the one that's locked). In the second mission of "Dragon Slayer," I chose the campaign about the rusty dragons; the key is to quickly eliminate the computer-controlled opponents, and then everything falls into place. As for "Fables," it's better not to choose it; the hero has too few skills after the first campaign, and that's important there. The locked campaign is the ultimate challenge! I couldn't complete the first and last missions for a very long time. In the first mission (and subsequent ones), it's absolutely necessary to immediately engage in combat and eliminate the computer-controlled opponents. However, in the final mission, you need to survive for 3 months. And that was very difficult; no matter how many times I played, I kept losing until I replayed the entire campaign and found the "Dimensional Door." In the last mission, not far from where you start, there's a castle guarded by two sentinels. I simply flew over there and waited for 3 months. Easy peasy...
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I started playing the "Dragon Slayers" campaign and struggled for quite some time with the Rust Dragons and the Fabled Dragons. Although, to be honest, I didn't know you could choose, so I always ended up facing the Rust Dragons. In the first mission, I recommend taking Titans and waiting for the "EXPLOSION" to appear in the castle. Pay attention; max out your hero's WISDOM, FIRE MAGIC, AIR MAGIC, and EARTH MAGIC to expert level – you'll need it in the following scenarios, although you might not be able to max them all in 8 levels, but at least upgrade 2 skills and also get Intelligence. As soon as you start playing, head down the leftmost path, pass through, then you'll encounter a garrison, defeat it, and then stay to the right. You'll find a hundred Storm Elementals near a well. Defeat them. Before the final stretch, turn around and fight the Diamond Golems for 3 spellbooks. Simply jump over the garrisons and teleporters, enter the two-way teleporter (I don't remember which one exactly). Before the battle with the Dragons, upgrade your soldiers, then jump to the black market and buy artifacts (literally jump, otherwise there will be a nasty EVENT that takes away a lot of resources). Engage in battle with the Dragons. Save your Warriors; they will all be transferred to the mission with the Rust Dragons. In the mission with the Rust Dragons, gather your army and immediately head west from the castle. In the lower left corner of the map (in this area), free KREIG-HAK with a decent army, and together, go defeat the AI (it won't be easy!). After defeating the AI, the mission becomes trivial! In the mission with the Fabled Dragons, the only difficulty for me was the battle with the Naga Legions. This is where the expert levels in Earth, Fire, and Air magic, as well as Intelligence, will come in handy. In the battle with the Naga Legion, use the following tactic: cast Slow, which, at the expert level in Earth magic, affects everyone for the next few turns. Then, blind them and take them out one group at a time. In the very end, there will be a Legion of Royal Nagas. Use the following tactic: bring the archers to the very barrier. In the battle, buy a supply cart and replenish your mana in the castle. In the battle, the Nagas can only reach you through two paths, from above and below. Block them with a Force Field. Since the field disappears after a turn, you won't have to think about which spell to cast. After defeating the Nagas, enter the teleporter and see a terrible sight: 3 groups of Fabled Dragons, each with a hundred. You can go for the closest one, that is, the one on the far right, but this map has a flaw, so you can attack the leftmost group immediately and complete the map. In the last mission, you have time to prepare, but don't linger too long; the map doesn't have any particular difficulties, except for this: IMPORTANT – don't waste mana unnecessarily; you can only restore it in one city. At the very end, you will face: 100 AZURE DRAGONS. However, if the Dragon is upgraded with Ethereal, you can defeat it. For example, when I played the map, I had 83 Titans, 2 Archangels, and 360 Master Gremlins before the battle. After the battle, 7 Titans remained. Then, go and defeat the last Azure Dragon. By the way, if you complete all the tutorials throughout the campaign, you can put even just one Titan against this dragon: without magic, you will still win. I checked it myself. P.S. This is the very first campaign that I completed, and I don't find it difficult. The campaign for ADRIAN and CATHERINE is much more difficult (FOR ME).

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Sorry for the grammatical errors; my computer is glitching a bit
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the hardest part is the dragon slayer; I just can't figure out how to kill 2500 nagas to get to the keymaster's tent, and there's no way to find the portal or the flight spell, so magic is immediately out of the question. I only managed to get through it with the help of cheats for the dragons.
:smile14: Темница - это тот замок который рвёт всё:smile17:
In reply to DEMO16
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Demo.
Read what I wrote!!!)))
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I've reached the last Campaign, "Darkness Hunter" (I've completed all the others in SoD and Era). I have a question: what's the best way to develop the Dragon? Should I max out all types of magic, or is it better to leave one skill slot for Diplomacy? Or maybe something else? Initially, he has Wisdom, Sorcery, and Scouting... so I'm wondering what to spend the 5 free slots on. I'm thinking one slot for Earth Magic, and another for some other magic... I'm not sure. I also want to take Diplomacy... it might be useful. Logistics would also be helpful. And Intelligence would look good with Sorcery and Expert Magic. And another question: besides troops (and skills, of course), does anything else carry over to the next turn? Artifacts, etc.? This question arose because I played this Campaign a few years ago and couldn't get past the second map. The enemy kept attacking and destroying all my troops... and after that, I didn't play it anymore. Maybe I just wasn't playing well back then. I recently completed the Swamp Campaign, which I also couldn't pass before. But they say this Campaign is difficult, and some people complete it with cheats, but I don't want to use them, because I managed to complete all the others normally. I'm waiting for advice. P.S. Maybe I can complete it anyway... but it's better to be prepared

Be strong. Believe
In reply to Arandor
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In the dragon slayer (at least in my version), the following tactic helped me: in the first mission, you get a built-up town with a library and level 5 magic. You need to restart the game until you get Resurrection, Explosion, and City Portal available at once. This is very helpful. In the other missions, the portal is not available. Then, by the second mission, you can recruit an Earth expert, and you can choose the mission with the Rust monsters. This makes reviving units easy. Keeping the last mission in mind, it might be worth taking Mysticism at the beginning. It makes things much easier.
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In Dragon Slayer, I don't think there are any problems with choosing skills. Right at the beginning of the first level, there are huts with sorceresses (4 of them). In them, you get all 4 types of magic. And in general, you need to develop the Dragon as a wizard to the fullest. In addition to magic of all schools, I also developed: magic (enchantment/spellcasting - in different translations) mysticism wisdom and one more, I don't remember anymore :) Regarding logistics, I don't think this skill is so essential for the Dragon. Although, if you think about it, logistics are always useful.
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There's a glitch in the "Long Live the Queen" campaign in Heroes of Might and Magic III: Armageddon's Blade. (
After the mission where Xeron needs to collect the sword made of 3 artifacts obtained on the previous level and the sphere (obtained on this level), they ask you to replay the same level, but the artifacts are no longer there, and you can't complete the level without them... The artifacts don't appear in any buildings or from merchants (I tried buying from the artifact merchant about 100 times, and none of the required artifacts appeared even once).
I couldn't find any codes to obtain the artifacts or a code to simply win the mission.

Please share a save file with the last campaign open or a save file with the "Long Live the Queen" campaign completed, or at least with the next mission...
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Rise, here's the save file. I've completed Armageddon's Blade and Blood of the Dragon.
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Просто еще один
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Hello everyone!!!!

I haven't been around for a while because I had exams.

Now they're over, and I decided to play through the Dragon Slayer campaign again.
If anyone needs it, I can upload a save file from this campaign, right before the battle with the Lich Dragon. To be honest, I might have overdone it with the army, and the Lich Dragon gets taken down easily, but still....
Sub specie aeternitatis.

Под знаком вечности.

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