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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
In reply to vitalic
18 years ago
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vitalic;174519
vitalic (red, Tower, Nella) def Sir AndreyN (blue, Castle, Valeska) 2SM4D(3) 131
Hooray, two of my own have arrived, the gargoyles are built. But I was unlucky with the direction, I broke through into the dungeon, and then there was a block of up to 19 black knights. I went back, but without ore it became difficult, I'm building +1000, but on the next turn I find an external market and everything is getting better. Solmir is digging a passage to the barbarian secondary town, but there are also blocks there, luckily I raised some money. Nella with 16 pavilions and one gargoyle attacks 43 fairies. These blue creatures lost to the pavilions, and 3 heroes rushed to collect resources for exchange at the external market. Naga with a stronghold was built. On the second turn, I took my own secondary town and found a path to the red one. On turn 131, without an increase, Solmir took the capital, and Nella was defeated there. Nella 4 4 8 10 with 2 angels, etc., was irresistible, and the opponent surrendered.

Thanks for the game
putting pressure on the opponent
18 years ago
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Babek (blue, Tazar, Tazar) def Mal1982 (red, Valeska, Valeska) 2sm4d(3) 1.2.3

In the first game, I think the opponent had no chance, as there were 5 conserves on the respawn point, which was very pleasing. On 1.2.3, a message arrives about the surrender, troops are lost, it's a pity we didn't meet.

Babek (blue, Tazar, Tazar) def Mal1982 (red, Valeska, Valeska) 2sm4d(3) 1.2.3

In the second game, I break through with 20 pegasuses to the next respawn point, and on 1.2.3 I catch Valeska, in which Tazar wins. The enemy ran away and surrendered.

Thank you for these games.
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18 years ago
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Loi(red,Valeska,Shakti) def Aldegir(blue,Kyrre)2sm4d(3) 112 :) - report for the record
We rested for a long time, including waiting for the match (we were on map 113, and the towers were built). Finally, it started - boom, Shakhtar with a hundred troglodytes and almost 30 archers, 5 heroes - each one better than the other, a mini-conflux - it was taken on turn 112, I checked later. But!
On turn 112, I received news about a surrender. I had long conversations about the need to take an autosave of the opponent, but unfortunately, it didn't work. Too bad, thanks for the exciting rest.
P.S. What's up with this, I can't seem to play as Shakhtar for the humans....
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18 years ago
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Loi(red,Valeska,Shakti) def Aldegir(blue,Kyrre)2sm4d(3) 112 - report for a record
We rested for a long time, including due to the encounter (native on 113 and archers built). Finally it started - oops, Shakti with a hundred Troglodytes and almost 30 archers, 5 heroes - one better than the other. But!
on 112 news of a forfeit-surrender arrives, my long talks about the need to take an autosave of the opponent, alas, had no effect. Too bad, thanks for the exciting rests.
PS What the hell, I just can't play as Shakti against humans....

on 112 I attacked a crowd of water elementals on the only passage.... turned out to be about 50 something like 45 with an upgraded slot -8 units and I lost... too bad.. I wanted to play but didn't take an autosave.. somehow wrong and then Uran appeared with an offer to play a pair tournament so I declined the noble offer to take an autosave.. Thanks for the game.. I think we will cross swords again in Heroes.... ..
In reply to scorp
18 years ago
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scorp;174377
scorp (red, Rampart, Kir, Kir) def Rhox (blue, Necropolis, Galtran, Galtran) 221


I confirm. scorp was simply unstoppable. There was nothing to counter him with. Thank you for the game.
In reply to AndreyN
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18 years ago
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scorp (red, Rampart, Kyrre, Tazar) def Decontaminator (blue, Dungeon, Shakti, Shakti) 211

On 112 I scouted and revealed the area: secondary towns — one Inferno, another human (with a Dragon Utopia), on my side an external dwelling of unicorns and, so far, that's it. In a couple of turns I earned enough money, built up to unicorns, and bought them all. On 115 I go to clear the external dwelling of horses, and to my surprise, there's another external dwelling of theirs just three hexes away — but not everything is so sweet; I hit the second external dwelling with a scout hero (and got unlucky in the battle) and fed unicorns left and right, so instead of 6 I only had 3 left. 117 1-6 without dwarves in the castle with 2 external dwellings of horses. On 122, I lose another unicorn from Tazar to 8 medusas each — no big deal, I'll feed them more later. 124 is a human secondary town. I leave Tazar at this secondary with 3 horses to level up, while the rest clear the dwarf dwelling on my home turf — a fight for crystals. On 127 I fought 39 Archmagi — the only battle (up to week 3) where I was careful for the boots. 127 built dragons. On 134 I take a Dragon Utopia for 2 Chaos Dragons (Sword +5 to all stats, Titan's cuirass, Shield +3/+3 att/def and gauntlets). There was a Pandora's box on week 3 with 25 demons, and I captured the Inferno secondary on 137; next to the castle there's a Dragon Utopia, next turn it's mine for 2 Chaos Dragons (Wings, Sandals +2 to all stats, Ring of Speed and Dragon Cloak +2/+2 spell/knowledge), and I immediately scout a Treasury with a Dragon Utopia — heading there. Along the way I take beehives (nasty little things — wasn't counting on them much), I take a conservatory for 2 angels and +2 angels from 2 external dwellings (and on 147 a human secondary with a spawn of 4 angels). On 144 I gave away my empty capital, took everything I liked from the Treasury (2 Dragon Utopias, Necklace +3/+3 morale/luck, and some small stuff). On 147 I stand one hex away from my recaptured capital; Shakti didn't have time to pass the army and stood before my castle without an army; in short, I flew past him and bought units. Shakti attacked — that's already a formality:

Tazar 19 28 27 (200 mana) 7 gold, 9 angels, 47 Grands (Golden Bow), 24 War Unicorns, 33 Wyverns, 25 Pegasi (had only the chain for 1357 due to magic)

Shakti 9 11 5 9 (160 mana) 49 Minotaur Kings, 59 Evil Eyes, 18 Wyverns, 22 Medusas and 28 Harpies

Tazar won.

Thanks for the game!

my icq 360913099
In reply to scorp
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18 years ago
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scorp;174544
scorp (red, Rampart, Kyrre, Tazar) def Dekontaminator (blue, Dungeon, Shakti, Shakti) 211
Thank you for the game!
my icq 360913099
2 native heroes, harpies are standing. That's fine.
End of week 1: upgraded Troglodytes and Harpies, eyes, marketplace at home, eyes, marketplace in native secondary town. External dwelling of Minotaurs. No money buildings, had to upgrade Harpies right away because of shooter blockers. Serious problems with cash(((.
End of week 2: +1000, Minotaurs, portal of summoning at home, +1000, Minotaurs, portal of summoning in native secondary town, marketplace in Castle. Captured a Dwarf Cottage with 100 Dwarves - but still having cash problems.(((
End of week 3: +2000 at home, +2000, upgraded Minotaurs in secondary town. +1000 in Castle. ГО was broken (a crowd of Sorceresses cast Mass Slow -360 Troglodytes)(((. Could have surrendered, since in terms of parameters I was lagging behind almost twice. I hoped that red had little meat and no attack magic, but the mood was funeral.
On week 4 I frantically shook Wyverns, but the esteemed Scorp left me no chance.
Thank you for the game and the experience.
In reply to scorp
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18 years ago
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invisible (red, Swamp, Tazar, Gervulf) def Loi (blue, Castle, Valessa, Valessa) 147 2sm4d(3)
It was an interesting game: I had a native secondary hero, and Valera did too :). It started as a competition to see who could get money faster to build two castles. In the first week, I built wyverns in the citadel at my main town and a wyvern with no upgrades in the secondary. Tazar was only level 3, but on day 117, zero-level Gervulf with 27 lizard warriors and 40 gnolls took a maximum crypt with a loss of 10 gnolls and 1 lizard warrior, and also immediately got logistics. For that, I awarded him the title of "daddy". The Griffin Conservatory was scouted, there was an external dwelling of wyverns (behind a horde of demons, so I only took it on week 3, because I was busy on week 2) and an external dwelling of gnolls. On the second day, Gervulf captures 2 nagabanks, a couple of crypts, and goes into the underground hoping to shake down some hives. But there are only pandora's boxes there, and little troops, no tome, so he gets defeated and goes into another underground area. There I take a ring of health, break through to the surface, and calmly move forward. It's a good thing that when I passed the turn, the weak hero with the army stayed in the underground, while Gervulf stayed overnight on the flies. On the next turn, an enraged Valya attacks, but Gervulf buys her off. The next turn was probably the longest in my practice. I did more useful things in that turn than in all 2 weeks combined. By the way, we played on 6-minute turns (you can't make army transfers on 4 stocks). The weak hero with the army runs back along the path, taking the army far away, captures the Dungeon castle, near which a dwarf dwelling, a hive, and a spirit of despair are visible. On the same turn, 2 heroes are dismissed, two are hired in the Dungeon, one takes the minimal hive, the dwarf dwelling with 100 dwarves, gives the troops to Dessa, who ran to capture the spirit of despair, then returns to the Dungeon, the hero who took the hive is dismissed, another hero is hired, who passes the troops along the chain to the main one, where Gervulf is hired, who buys the tome, takes the army, defeats the guard of the external wyvern dwelling, and captures the dwelling itself... It probably wasn't worth all the complication, because because of capturing the dwarf dwelling I lost as much as I earned. But I wanted to make sure the enemy didn't get it :), because Valera was also scouring everywhere for money, since besides his 2 main castles there were also lots of external dwellings (2 ends of swords,...). But there's an artifact against Valessa's hyper-morale. Everything seems fine, but Gervulf's stats are 2-9 :(, while Valya's are much higher. Valya takes the secondary Dungeon town, the weak heroes chase Dessa for a long time, who, before dying, collected almost all the resources and gold piles. Gervulf goes into the first underground to take the +5 shield and pandora's boxes, Valya wanders up into the treasury, which, by the way, I also went into, only from the other side. Also, there is a chance to catch Valessa with an incomplete army. Tazar, meanwhile, was completely demoted and became a resource collector :). Gervulf eats two empty boxes :mad:, the third gives 10k experience. Then he takes a conservatory for 1 angel. By the way, I never took the conservatory on the respawn until the end of the game (it's a long way to trudge through the swamp). Valessa, meanwhile, didn't want to come to me, but gets defeated and the troops go along the chain to the native respawn. I wandered around the treasury a bit, took the ring of speed, and then I see blue flags at the Griffin Conservatory. I immediately get defeated in my main town, bring the troops, and wait :). Valya stops near the fork with the spy, who dies from an arrow shot by Torgrim. On day 147 she attacks, and FF:
Valya's stats are slightly higher (though roughly equal), but she has more mana and expert Earth with Slow, Shield, and Stone Skin. 42 crusaders, 21 cavalry, 120 marksmen, 30+1+1 griffins, 90 halberdiers, all upgraded. Gervulf has no mass magic, 40 dragonflies, 220 gnolls, 110 lizard warriors, 31 wyverns, 1 angel, 30 basilisks, 3 minotaurs. The battle lasted over two hours; Valya's starting ballista during this time broke all the holes possible and even damaged the towers :). And after Haste through Wait, I couldn't attack because Ballista gives the first turn and the wyverns would have been left outside the castle. In the open field I would have had no chance, but storming a swamp is very difficult without offensive magic. And I also made a mistake: I wanted to block the gate with the angel, but instead opened it))). In the end, Valya retreats without troops, and I have 65 lizard warriors, 180 gnolls, and 13 wyverns left. Valera doesn't surrender and waits for the next turn to buy his Mama. But on my turn, I attack the spy, who bought himself off and covered Valya in the tavern :smile39:
Thanks for the interesting game!
In reply to vitalic
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18 years ago
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Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def Mizrael (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 2.1.6.

I confirm, I haven't laughed at myself like that in a long time. Here's what happened: 117 - we can see each other, only a bunch of Cerberuses guard the passage, BUT I see Pavel has a stash of Vivs and Gnolls, and he sees that I have 10k gold every day and we don't want to visit each other at all:D. On day 117, I had 20k... thanks to a couple of gnome girls for 100 each on my territory and a few crypts on the grass. At home, Minotaurs are in the Castle - I bought everything on level 121 (lots of money) and recaptured a Pandor from under a bunch of pets: another 15k gold:D. By the end of week 2, I was already playing with ten heroes and was ready to add Dragons (there was a trading post, but I missed it and didn't have time for trading). But on day 131, I bought EVERYTHING again and went to the Treasury to eat, there were Drowned, Pandors, shackles - in general, it was delicious. At home, I built the 5th level of magic (flight) and as soon as the Miner got expert wisdom (damn, I took it last, I didn't think it would take so long), he crashes into a hive and goes home. Of course, according to Murphy's Law, Tazar breaks the Gate of the Elements and goes to the capital:D. It would all be fine, Papa was supposed to be supported by the tenth hero, but in the chaos of transfers and breaking the inner hero, there is no hero in the capital... Here I laughed out loud, such a blunder:rolleyes:. Red Orb is not with Tazar -> all chances to defeat the tank are there (the cloak of lightning resistance won't save him, and the spell from Utopia raised the Miner quite a bit), but no - no luck. It happened on day 146, I have 50k in my hands as usual - I start buying heroes in packs, by the end of the week I have 9 native heroes hired (I deliberately fired all the non-native ones), 211 Shakti in the tavern!:smile40:. He gets all the loot and flies towards the enemy's secondary town, but the red chain link towers are standing and, as he approaches the castle, a money town portal is cast, what a nuisance:smile40:. There was a moment when Shakti had just hatched and flew to freedom - he flew into a cage surrounded by obstacles on all sides, and the thought arose to die immortal:D. In general, I got a lot of fun, and I wish the same for you;).
In reply to scorp
18 years ago
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invisible (blue, Rampart, Ivor, Ivor) def Foman (red, Castle, Valeska, Valeska) 137 2sm4d(3)
There's a bug in this game; I got stuck in a swamp area, and two nests of Wyverns and a secondary swamp lured me in. I thought I'd have time to collect a good number of Wyverns, especially since I could see 5 hives, but that wasn't the case...

Thank you for the game!!!
In reply to Foman
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18 years ago
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Paladin@heroes.by (blue,Rampart,Kyrre,Kyrre) def Дубровин Павел(red,Castle,Valeska,Valeska), 2sm4d(3),147

SoD start 12+13 Centaurs and without Elves )) but hired Elves+Pigs at the end of the week…
113 7 Grand Elves 40 Centaurs 5 Pigs take out 55 Orcs, losing 6 Elves )) 1 Pig and some Centaurs...
114 human secondary.
117 Horses+Citadel in native
123 I take out 60 Grand Energy Elementals and there's an empty Pandora's Box there ))
124 I scouted around a weak Treasury killed 71 Grand Vampires without Slow gave a weak Pandora's Box + quest artifact +(which I exchanged for 25 Griffins)
from 125 to 131 just scouted around...
132 +3 Angels +17 Wyverns
entered the Treasury captured +4 Omniscience and various small junk like a Crystal Ball (never came in handy)
144 trying to build a chain to return Kyrre home, but didn't make it in time
145 Valka with Archangels captures my Rampart and there the entire population of 4 weeks dies without losses (((
147 Kyrre kills Valka who never left the Rampart-town...
Kyrre had stats over 20, and also level 20... that decided it
though my 3 Angels looked modest against Valka's 6 ))
Thanks for the game.
18 years ago
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Sir RetroFM (blue, Barbarian, Kreg, Kreg) def. Slav4eG (red, Fortress, Turis, Turis) 142. Congratulations, Slav4eG. I let him play until the 4th week. I will gladly give him a chance for a rematch when he has templates. I haven't played on 8x8 maps in a while. By the way, I'm all for playing a few games on 8x8 maps... Good luck. Thank you for the game. Sincerely, Eugene. RetroFM (blue, Swamp, Tank, Tank) def. Foman (red, Rampart, Ivor, Ivor) 144 2sm4d(3) The map generated three cons on a small respawn point in the center and three on the secondary resource... The opponent had none... The map left the opponent with no chance... Thank you for the game. Sincerely, Eugene.
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18 years ago
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:smile13: Work for SS_D :smile13:

Reports from the doubles tournament:

Uran (blue, Swamp, Tank, Tank) def invisible (red, Barbarian, Grechkin, Grechkin) 2sm4d(3)
invisible (red, Castle, Valeska, Jabarkas) def Vigo (Rampart, Kirr, Kirr) 2sm4d(3)
Mizrael (Necropolis, Galthran) def Hargas (red, Dungeon, Gunnar) 2sm4d(3)
scorp (Dungeon, Gunnar, Gurnisson) def Walking_dead (Necropolis, Galthran) 160%, 121
dudge Barbarian def Decontaminator Swamp
Volland (blue, Tower, Ain, Torrosar) def Hargas (red, Barbarian, Jabrakas)
scorp (Swamp, Bron) def Keba (Castle, Valeska)
invisible (blue, Swamp, Tazar, Tazar) def Aldegir (red, Stronghold, Dessa, Dessa) 2sm4d(3)
vitalic (red, Castle, Valeska, Turis) def Sir Decontaminator (blue, Rampart, Kirr) 2SM4D(3) 114
Decontaminator (red, Stronghold, Dessa, Dessa) def Javdet (blue, Swamp, Tazar, Darkstorn) 2sm4d(3) 216
Uran Dungeon, Шахтер - Aldegir Humans, Валя. Uran won.
Mizrael (Castle, Valeska, Jabarkas) def Volland (red, Fortress, Bron) 126

The style and spelling of the post authors have been preserved. This is largely due to the special requirements for the design of reports; I hope the judges won't mind. :)
In reply to Paladin@heroes.by
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18 years ago
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Paladin@heroes.by;174628
Paladin@heroes.by (blue,Rampart,Kyrre,Kyrre) def Дубровин Павел(red,Castle,Valeska,Valeska), 2sm4d(3),147

SoD start 12+13 Centaurs and no Elves )) but an external dwelling of Elves+Pigs at the end of the week…
145 Valeska with Archangels captures my Rampart and my whole 4-week population dies there without losses (((
147 Kyrre kills Valeska who never left the Rampart town...
Kyrre's stats were over 20, and the level was also 20...that decided it
though my 3 Angels looked modest compared to Valeska's 6 ))
Thanks for the game.

Confirmed!

At my respawn there was not a single external dwelling or Griffin Conservatory.

At the neighboring respawn I finally found a level-3 Conservatory. Drowned, found no Hives.

On the fourth week I upgrade to Archangels, and on 1.4.5. I went to ГО (140 Pr. Cyclopes). I lost an Archangel there (Cyclopes got morale twice), several Cavaliers, and all Griffins and Pikemen. On the same turn I captured the opponent's Castle. I was hoping for a small Army from Kyrre, but she had 3 Angels, 20+ Wyverns, 50+ Royal Griffins, 6 Unicorns, a few Elves and Marksmen, which, combined with superior stats, was enough to kill Valeska in the Castle on 1.4.7.

Thanks for the game!
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18 years ago
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Loi(red,valeska,Kyrre)def Babek(blue, Tazar) 2sm4d(3) 113
Long rests, and voilà - victory. Now, saving human units is not in vogue; it doesn't work.
Thank you for the game with rests. :)

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