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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
In reply to Дубровин Павел
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OUTLAW (red, Dungeon, Shakti, Shakti) vs RetroFM (blue, Castle, Valeska, Valeska), 2sm4d(3), 2-1-4
The opponent chose all restarts. On this generation, I spawn at the top with 2 stacks of Troglodytes + a stack from the scout hero and from the castle. The road from the castle branched in two directions: one was blocked by dire wolves, the other led to the metro.
I clear the top guard and run into a stack of Sharpshooters ((((. Restart 113 is still available, I'll try to push through, and if it's Necropolis, then I can restart.... The Sharpshooters take out more than half of the Troglodytes (((. But on 112, I enter my own secondary town :smile20: - we play.
The result of the first week: 1-4, 6 in the Citadel in my main, 1-4 in the Citadel in the secondary + Town Hall, I was 1 stone short for Minotaurs :smile35: , there were no markets at that point.... Shakti only level 3, and that thanks to a max Crypt and the stone (+1000 gold), only 3 heroes total. Most importantly, I found an external dwelling for Minotaurs :smile44: behind a pack of dire Beholders. On my main respawn, a Dragon Utopia was also found. 4 Water Mills helped a lot. In the new week, I break through to income buildings, clear the Minotaur external dwelling, immediately build portals, the Minotaurs are recruited. By the end of the week, I place Minotaurs in the secondary town, Minotaurs in the main town with Castle + Town Hall.
On the third week, I recruit the maximum number of Minotaurs and clear 2 Naga Banks and 2 Dwarf Cottages, I build a Capitol and Manticores in the secondary town, and another Minotaur external dwelling is cleared :smile20: On the 4th, a chain moves the army to the secondary town to clear a Naga Bank with a Dwarf Cottage, Shakti cleared the Griffin Conservatory (2) with a hive of 8 ducks and takes a Dragon Utopia (1) :mad: - the good stuff was only a helmet +10 knowledge, boots, and 20,000 gold. Only at the end of the 3rd week was a GO found at the very edge of the respawn, no quick paths to the opponent (((. I recruit all creatures from both castles, upgrade in the main town. Never found any attack artifacts ((((((. Shakti learned Haste in addition to existing Expert Air Magic and on 147 settles in the main town to enter the second metro in the new week. But Valeska herself pops out of there on the same day, kills my 3 scouts and somehow attacks Shakti :smile11:
Valeska lvl 15 18-17-10-11/100 Expert: Leadership, Archery, Logistics, Air Magic, Wisdom; Advanced Armorer
5 Angels, 19 Wyverns, 9 Champions, 13 Crusaders and apparently 2 Marksmen and 1 Pikeman
Shakti lvl 14 5-11-6-6/115
Expert: Offense, Tactics, Air Magic, Earth Magic, Armorer.
14+1 Greater Manticores, 61 Minotaur Kings, 81 Evil Eyes, 48 Medusas, 97 Harpies, 27 Troglodytes.
I was afraid of an explosion, so I moved the main stacks out of the gate.... The Angels move first, Mass Haste and I relax )))), Mass Haste in response and I start pounding the Wyverns. It was good I had Expert Offense and Attack, otherwise the damage would have been laughable against the opponent's 18-17 stats.
Valeska retreats with 2 Angels, 9 Wyverns, 12 Crusaders.
On 211, I rush to the opponent's secondary town in the metro, on 212 I take it (Necropolis), we skirmished a bit with scout heroes. On 213, I take the empty main castle. On this same turn, Valeska appeared in the underground near Necropolis, having flown over an adjacent block :smile21: But on 214, Shakti reaches Valeska :D , I set up forward with Tactics, Mass Haste, and now the Manticores move first on the ground, I kill almost all of the opponent's units and on my turn Valeska concedes victory.
Thanks for the game :smile13:
_____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
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Lider1 (blue, Castle, Valya, Valya) vs Scorp (red, Stronghold, Gurnisson, Bron), 2sm4d(3), 1-2-7

My best game. Thank you for the game.
In reply to OUTLAW
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OUTLAW (red, Dungeon, Shakti, Shakti) vs RetroFM (blue, Castle, Valeska, Valeska), 2sm4d (3), 2-1-4

The opponent's boots decided the outcome. If the opponent hadn't reached me, I would have managed to sneak past to another Utopia and a couple of Hives.

Thank you for the game.
In reply to OUTLAW
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scorp (red, Stronghold, Gunnisson, Shiva) def Pit - In sake of LM (blue, Castle, Valeska, Ciele) 160%, 213

We spawned without ballista. I saw boots and canned goods - decided to play it out (kicking myself for not taking a restart), the respawn was slightly larger than the hero's vision. On day 1-1-7, 1-5 in the stronghold + a secondary mine ($500 and that's it). On day 1-2-2 I took the canned goods (a single gold piece) and went for the second secondary mine (swamp), there was an external dwelling of bulls I wanted to build them but never decided - I gave up on the bulls. Scouted on day 1-2-5: 3 Hives nearby and a Dragon Utopia. On day 1-2-7 at home: 1-7 without the 6th in the castle and +$1500 income from two secondary mines - I lived poorly but somehow had enough money. At the end of week 3 I run towards the Dragon Utopia, along the way 3 Hives and then the Dragon Utopia (at 1 Chaos Dragon) on day 1-4-2 - my expectations were met, you couldn't find such junk even on the map: only a sword +12/-3, also there was mana regeneration 3 per day, a sawmill, and Hands of the Legion. And since we hadn't seen each other's parameters the whole game, I thought I was doomed, there were no more roads but I needed a Treasury - there was a portal and an entrance to the metro, I chose the portal. There I ate another 3 Hives and a Pandora's Box with level 4, on day 2-1-1 I teleported home to replenish mana and then storm the enemy come what may (I wanted to sleep). The fog of war showed 100-249 cyclopes and 50-99 monarch wyverns positioned so you couldn't tell which you'd attack (and I didn't bother). I attacked 150 cyclopes (6 stacks of 25). On one side I sped up the game, I killed the cyclopes but had to retreat back to the castle. Either my opponent thought I probably lost my army there and was coming to finish me off - and that could have been true, the cyclopes wiped out my 90 dire wolves twice, only resurrection saved me. In short, GG (Ciele) stands before the castle, I attack:

Shiva 27 7 8 8 (100 mana) 54 Wyverns, 5 angels, 82 dire wolves, 24 thunderbirds, 6 behemoths, 20 crushers (from Pandora's Box) and 30 ogre magi

Ciele 3 12 8 13 (260 mana) 109 arbalists, 57 zealots, 5 angels, 36 wyverns, 20 crushers and 6 champions


He didn't have anything special in magic, hence my victory.

Thanks for the game!



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Lider1;173588
Lider1 (blue, Castle, Valya, Valya) vs Scorp (red, Stronghold, Gunnisson, Bron), 2sm4d(3), 1-2-7

My best game. Many thanks for the game.

I confirm and congratulate you on your best game!

Thanks for the game.

my icq 360913099
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scorp;173599
scorp (red, Stronghold, Gurnisson, Shiva) def Pit - In sake of LM (blue, Castle, Valeska, Ciel) 160%, 213
I confirm.
The game turned out to be extremely unsuccessful...
112 - Valeska and her entire first-day army perish - she tried to break through to the second city through a portal, killed the golems, but not the mummies on the other side; 4 of them remained... There were no more restarts; I took the first city on the first day when there was nowhere else to go - everywhere there were archers, and many of them; the second - on the third, when Valeska could not break through the orcs guarding the passage to the second city...
I appointed Ciel as the main hero - this turned out to be a big mistake...
114 - I take Necropolis in Dungeon - it turns out to be on a tiny territory where there is practically nothing valuable. In the first week, I managed to build riders with a Castle.
At the beginning of the second week, I buy riders, turn them into champions in the stable, and capture many crypts. I also find and take 3 monasteries, buy monks, and build them up in the capital. I equip myself with a +6 Shield of the Damned.
On day 131, I go through the second portal and take the swamp city. The territory is again small and poor; I found one conservatory there, but didn't take it - it was too far to go through the swamp... Expert Air and Earth scouting give some idea of the map - Ciel spends the next 2 weeks in the treasury - first, he goes to the snows - takes gloves there, then - to the desert, where he spends another week and a half. Without scouting and logistics, movement is extremely slow, and there is nothing valuable at all... I didn't find a single artifact that gives a bonus to stats; of the useful things - only a few hives, I gathered about 30 wyverns. I didn't find any magic, and there was only one Pandora - for 15,000 experience. I also didn't see any utopias.
At the end of the 4th week, the opponent's main hero attacks Tiris, and I realize that things are bad - Shiva's attack and defense parameters are almost 20 higher than Ciel's. When she teleports to the Castle after a couple of turns, I feel that there is almost no chance of winning... There is nowhere to build a Mage Guild and no resources for it; of the useful spells - only mass slow and blessing.
I retreat to the capital and think about waiting for the siege. When the opponent breaks through the cyclops and returns to replenish mana, out of desperation and hoping for a miracle, I attack with wyverns and go to his capital. A miracle almost happened - the entire army was with a hero of the first level, who stood not far from the city, but Ciel turned out to be too slow - she didn't have enough steps on the fast road... On the next turn, Shiva attacks and leaves no chance.
Thank you for the game.
In reply to RetroFM
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invisible (blue, dungeon, Shakti, Shakti) def Dubrovin Pavel (red, swamp, Tazik, Tazik) 2sm4d(3) 135
I think that after this game Pasha will be crossing out the same-faction matchup for me first thing :). The layout was just great: by the third day Shakti was already running around with 150 7-hit troglodytes, a pendant +1 to speed, and 4 cats :). On the first [day] I broke through to the grass, where I took a minimum naga bank, a minimum council, and broke teleports into 2 treasuries; in one you could immediately see the Dragon Utopia, in the second a library, a hive, and another external dwelling of cats. Everything became clear: take all this, break the Dragon Utopia on the 3rd week, hit ГО and attack. On the first [day] I built cats in the fort, a summoning portal, Shakti level 8 with log and air. On the second [day] I took a naga bank for 20 nagas, fought off and visited 2 libraries (one behind 48 runes, the second behind 80 gold golems), a minimum hive, and two more hives (6+8). All this was done with 14 cats and 150 troglodytes, who under blessing and with 8 speed are simply beasts. Then I split off to the secondary [town] to replenish mana and lick wounds; meanwhile, the army broke through a passage to another grass-Rampart area, where it fought for money that was so needed to buy cats and fodder for the Dragon Utopia. On the second [day] I decided not to build a castle to maintain a good tempo. At 132 Shakti, after a global shopping spree (the same-faction bonus was enough for everything I wanted), hits 130 pegasi guarding the Dragon Utopia, resources, a shield +5 to all, and a medusa nest; he takes the medusa nest. At 133, 1 angel, 25 cats, 150 troglodytes (ranks were constantly replenished via purchased heroes :)), 7 minotaurs, 18 vives, and fodder with parameters all at 10 with expert attack/defense/air take the three-tier Dragon Utopia (losses: 5 minos, 3 vives, angel, and fodder). They gave a collar +3 to all, a shield +4 to all, a black ball, and most importantly — money! At 135 ГО is broken (80 gr cats and 70 gr human horses); on the way he catches an enemy loser with an angel and 70 lizards plus some scraps. Pasha thought for a bit and decided not to continue the game, because Tazara at that moment had parameters all around 5 approximately (against my approximately all around 20) and 17 gr vives from the main army.
Thanks for the game! It's hard to fight against such a layout.

p.s. By now, in my 10th game, I don't even build a municipality, maximum a thousand. I realized that if you build a capitol, there will be no tempo at all. Money needs to be earned in battles, not by lounging in the shade while waiting for the capitol to drip :)
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Я ламер и играть не умею, нах!:smile33:
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rebellious (Castle, Valeska) def SpiriTT (Inferno, Pyrre), 213, 2sm4d(3)
The opponent was just across the road in the neighboring spawn, but I didn't have enough money, and especially wood. I didn't even build a stable on the first day, but I did get griffins and monks (and after a week, I had +5 of each). On day 7, I took the outer defenses with pikemen, captured the secondary town with elves, and built them up. The secondary town had several nagas, which helped significantly. Valeska, with expert logistics, was traveling all over the map from the first week. There was nowhere else to go but to the opponent. Valeska arrived at the opponent's empty town, and then caught up with Pyrre, who had missed the correct road to my capital. Pyrre had 10 homegrown angels (he had an outer town), 235 halberdiers, 35 griffins, 14 horses, and an army of archers - 70 archers, 22 zealots, and 34 elves.
Thanks for the game.
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Decontaminator (Blue, Rampart, Ivor, Tyraxor) def invisible (Red, Necro, Galtran, Gosha) 2sm4d(3) 136
There was one restart - Ivor level 10.
Ivor has 3 elves, but Kiry has 5. Near the castle there is a stable, dwarves are present.
Results of week 1: 1-6 in the Stronghold, elf upgrade, +1000. 2 external dwellings of centaurs taken, 1 of elves, crypt-maximum. Tyraxor, Kiry, and Ivor are fighting, with 2 more scouts on backup.
Results of week 2: Rush through an adjacent respawn. Castle, market, Mage Guild, dwarf growth, pegasus and horse upgrade. Veil of darkness in the captured Necromancer secondary. Medusa dwelling-minimum taken, hive for 8 wyverns, 2 conservatories 2+3, Necromancer capital.
On 131 Tyraxor overconfidently storms the last Red city Castle, where Gosha sits in a fort.
Tyraxor 14-6-5-1(8 mana) expert attack, air, advanced tactics, archery, ballistics, 40 grand elves, 5 grand unicorns, 1+1+76 centaurs, 8 wyverns, 5 angels, tent.
Galtran 11-4-7-9(69 mana) expert necromancy, armor, logistics, earth, basic attack, 350+1+1+1+1+1 skeletons, 5 angels, spirit of gloom.
I played the battle poorly and Tyraxor bought off with 2 angels, Gosha remained with 197 skeletons.
Then Gosha fled to the treasury, and Tyraxor recouped money and raised knowledge. On 135 the Red scouts were killed, the last city captured. On 136 Gosha took a minimum Dragon Utopia, threatened to shake out dragons, offered a draw. I, implying that my "feats" should not go unpunished, and that Sergey's game deserved a win, refused. invisible surrendered.:confused:
Thank you for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Dreamcatcher
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Dreamcatcher (Swamp, Tazar) def Foman (Rampart, Kirr) 1-3-3, 2sm4d(3) Confirmed.
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rebellious;173632
rebellious (Castle, Valeska) def SpiriTT (Inferno, Pyrre), 213, 2sm4d(3)
It happened. Seeing Valeska, I thought I would have time to check the treasury, or not. I managed to check it, but I didn't have enough movement points to return to the Castle:( As a result, I lost the advantage and, in principle, the game. I wanted to take my opponent's Castle in return, but as the analysis showed, there was an external angel nearby. But I guessed wrong - I went down a different path and lost completely.
Thank you for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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Decontaminator (Blue, Rampart, Ivor, Tyraxor) def invisible (Red, Necropolis, Galtran, Gosha) 2sm4d(3) 136
I was born in the underground. At the start, Gosha had one stack, but the second hero came from the tower. An artifact, the Spirit of Despair, appeared, so I decided to play. My main town was nearby, with a resource and a +4 chain for the Hive faction. In the first week, I only built a converter and two towers in both castles to find a haste artifact for the resource. As expected, it wasn't there. I found another resource not far from my main castle. I checked near the main town – it was level 3-4, so on day 121, I attacked my main town, took a gnome stack of 75, and ran to the second resource. I exchanged on the market for sulfur for liches to have the first turn in the resource. I checked: it had 2-4 angels. I decided to take a risk: if I didn't take it, I would surrender. I took it, losing three liches, but now I have 3 angels. I thought for a long time about where to go: to the surface or to the second resource. I decided to go to the surface to get some money. This cost me the game. On the surface, I took an Angel dwelling, but I saw Tyraxor, who appeared near my main town and the unguarded resource. I could have reached him by attacking on the next turn, but I didn't have enough mana, so I stayed in the castle to replenish mana. Tyraxor cast a detection spell and greedily attacked the unguarded resource (it turned out to have 3 angels). As a result, I was left sitting in the fortress and was attacked. Tyraxor had ballistics and was targeting the gates, but I only had enough mana for one mass haste spell, which he used to kill 3 of my angels by casting haste on the ballista and attacking the angels when they struck. The battle lasted about two hours. In the end, it wasn't without my stupidity (I accidentally moved a centaur out from under the gates, and I opened the gates with a skeleton, but then I made another mistake, as a result of which the gates closed again, and my 350 hungry skeletons were left out in the cold). In the end, I was left with 200 skeletons, bought spearmen and archers, and went to retake the castles. I was afraid to attack the main castle (elves are scary), and in the secondary castle, there was Iona, who could significantly reduce my skeleton numbers. Out of desperation, I went to the treasure, where with only 190 skeletons, I killed 90+ wood, 90+ cows, then I took a minimal Utopia with only 200 skeletons and 20 spearmen!!!. The stats were 14-9, expert attack/defense, expert shield, stone skin, and advanced bloodlust. I rushed at it, hoping for control, but I got a bag of gold :D. I had 84 skeletons left, no castles, so there was no point in continuing.
Thank you for the game!



Added 2 hours 29 minutes ago
invisible (Blue, Rampart, Ivor, Ivor) def Foman (Red, Castle, Valeska, Valeska) 137 2sm4d(3)
On the first day, I built horses in the castle, revealed a Utopia, two resources, and took a human secondary town. There were no ambushes. On the second day, I took both resources (2+3), revealed another Utopia and two Hive lairs nearby. Ivor got water and defense. I took the Hive lairs (8+4), broke through the guard of the Utopia to take it on days 132-133, but it was maxed out. On the second day, I put gnomes, and the growth was based on them and wood. At the beginning of the third week, I took a Pandora's Box artifact for 5k experience, increasing defense and water, attacked the main town, and ran to the Utopia near the castle. I took it on day 133 - a level 2 town. I have 12 wyverns, 5 angels, 10 horses, 30 gnomes, 17 woods, 50 "pokemon" (likely referring to a unit), and 36 archers from the secondary town for meat. I took it, losing meat, 2 trees, 2 wyverns, and all the gnomes. I got a +4 shield to everything and a book of air :smile23:, replenished mana, and simultaneously built a guild next to the existing berserk scroll. On day 136, I used the Gate of the Underworld (GO) and chose the wrong direction. But on day 137, I ended up right under Valeska's castle through the mountains. I took a nagabrank (likely a building), used the Gate of the Underworld to get to her, who was standing near the castle, and attacked. My stats were significantly higher, I had more troops, and I had a full range of magic against Valeska without a book.
Thank you for the game!
Я ламер и играть не умею, нах!:smile33:
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invisible;173620
invisible (blue, Dungeon, Shakti, Shakti) def Dubrovin Pavel (red, swamp, Tazik, Tazik) 2sm4d(3) 135
I think that after this game Pasha will be crossing out the Dungeon for me first thing :). Thanks for the game! It's hard to fight against such a layout.

Confirmed!

Thanks to Sergey for the game!

Added after 3 hours 27 minutes
Dubrovin Pavel (Red, Rampart, Ivor, Mephala) def Lost Paradise (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.2.

On the first week - Unicorns in the Castle, 2 Crypts, external dwelling of Kents, same-faction secondary own dwellings. Dragon Utopia spotted on native respawn.

At 1.2.2. Volodya capitulates.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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SpiriTT (blue, Necropolis, GOSHA, GOSHA) def Denminator (red, Inferno, Pyra, Zidar) 2SM4d (3) 131
The opponent self-destructed on day 2 after passing through the Gate of Oblivion, but nothing terrible happened, except for the incredibly strong GOSHA with 170 skeletons on level 125, who ended up near the red player's castle. We ran around a bit, and GG.
SpiriTT (red, Dungeon, Miner, Miner) def Denminator (blue, Rampart, Ivor, Ivor) 2SM4d (3) 142
Miner with 3 stacks + native hero + conscript = day 3, 160 Hellhounds and an Angel)) + a Golden Bow was found, which was used to clear out cows. Didn't have time to build a castle on day 7 - there wasn't enough time)))) I wanted to go through the Gate of Oblivion, because I saw the opponent's castle from day 2, but I didn't go right away, even though I could have decided everything in the second week. I got the bow, Pandora, came, and killed him).
Thanks for the games!!!
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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scorp (red, Dungeon, Shakti) def Lider1 (blue, Fortress, Valeska) 160%, 116

I restarted the game the first time because of the Global Offensive spell; it blocked the paths to the secondary objectives. The second time: they spawned with one stack of Rogues and a second hero on Griffins, so there was nowhere to go and nothing to fight with. There was also a great situation before the Fortress; 9 human Knights were guarding the Pandora box. I killed them with some losses, but it was still possible to survive. I took the Pandora box – hooray! But it was empty (I was hoping for experience) + there was a hidden group of Minotaurs there, but my opponent initiated a restart (already the second one). There was also an encounter on turn 3, and I had such a good starting position (even though it was on the surface) with an Angel on turn 112 and + 3 Conserves, one of which had already been tested – I hadn't seen anything like that in a long time, and I didn't see any Global Offensive spells there (a bug – it happened for the second time).
We started, played for 5-6 days, and my opponent sent me a message saying that he had given me the victory! – I don't think it makes sense to describe these turns.

Thank you for the game, even though it was short.
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Denminator vs SpiriTT

Okay, I'll write about both at once.

Another duel in the style of the "Alliance of the Undead" clan. It all started late at night. Denminator and SpiriTT faced off in a duel.
SpiriTT: Well, shall we continue?
Denminator: Yes!
They drew their swords. The battle began and lasted a long time. But then an arrow flew towards the necromancers. It was the Elves. The Dark and the Sylvan factions had united.
Denminator: Spies are a bad thing.
SpiriTT: Into battle!
The battle began. Several elves were killed. The rest retreated. Denminator was wounded by an arrow in the side.
Denminator: It's nothing.

1) Confirmed. Basilisks ate Pyra. Well, that's all.
2) Confirmed. Everything was going well until I noticed that the enemy had a superior army.

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